ActionScript 3.0 :: Making A Windmill Spin When Mouse Is Over?
Dec 22, 2008I'm trying to make a windmill spin when a mouse is over it, and the closer to the center, the faster it spins. Is that possible?
View 3 RepliesI'm trying to make a windmill spin when a mouse is over it, and the closer to the center, the faster it spins. Is that possible?
View 3 RepliesAdobe Flash CS4 - making a circular arrow spin clockwise
View 6 RepliesI am making a spin wheel and the hitTestObject doesn't seems to be displaying correctly Basically, there is an arrow (the finger that locate where the wheel stopped) and the wheel itself. The wheel is divided into different segments, and each of these segments can be control by the code. Here's the problem though, my arrow is at the top of the wheel and it only touches 1 of the segment, but whenever I use the hitTestObject method with the arrow and the segments, it somehow detect several segments instead of one. These segments are not overlapping one another so I don't understand why it is detecting several hits instead of one.
View 3 RepliesI have a replay button that is already working great, but I want the arrow part of the button to spin in the 'Over' state. What I tried was creating a looped frame. I went inside the button itself, (button composed of an arrow symbol and text). I then went to the 'Over' state and went to edit the arrow symbol itself.when I drag the playheader in there, it seems to loop just fine, but when I export it it's not working.
View 9 RepliesI am trying to spin the wheel automatically with out mouse click. i am trying harder. here is the code:
Code:
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;
[Code]....
how to get the specified number which is available in mysql database instead of random no.
I have recently followed a tutorial to make a movieclip in flash that makes buttons spin around a point depending on the mouse position. I have made my own version off this and would like to use it in a full flash website that i am making at the moment.
The only problem that i am having is with aligning this clip and as it is made up of script i cant physicly drag it to were i want it. I understand how to alighn this with x/y positioning but when i preview the flash in a web browser it is positioned correctly but then when i 'full screen' the browser this clip jumps about 4 inches down the page.
For a project, I'm making an interactive side scroller.You move the character with the arrow keys and press the space bar to interact with things.So far, I followed DexNote's tutorial on YouTube.I thought that I would make the interactable objects as buttons, while the mouse focus would be on the character and when you press the space bar it make a mouse click in that area.The trouble I'm having now is that I don't know how to make the space bar trigger the "interactions."
View 1 RepliesI would like to make a flash movie with a picture, where when the user holds down the mouse button, part of another picture will emerge in that general area (like a magnifying glass looking into another dimension).
Technically, my idea was to make a flash file with two images, and then code the mouse to be able to make the top picture transparent in a circle-like area around the cursor, while the mouse button is down.
But how to do that? I am using Flash CS4, but I don't really care if the solution is in AS2, or AS3, as long as it works
Is it possible to make an idle mouse dissappear after about 2 seconds, but if it becomes active again it reapears? I figure there is but I don't know the functions I would need to do it.
View 9 RepliesHow is an effect like this created? The effect is after you click "enter site", you see the background moves a bit when the viewer moves the mouse.[URL]
View 2 RepliesIs it possible to make an idle mouse disappear after about 2 seconds, but if it becomes active again it reappears?
View 9 Replieshow would one go about making a mouse cursor follower in Flash MX, if one was so inclined??
View 3 RepliesI was wondering if there was a way of making your mouse cursor stick to an object for a period of time when clicked?
eg. If i clicked "about" then the mouse would stick to that button while it slid to a new location on the stage. Once the tweening stops, you can move the mouse again.
i want to make a game where u shoot arrows at the mouse direction, i have everything exept for that, i think is trigonometry, i have seen it on many games but i cant seem to figure it
im planning to make the arrow something like this
onClipEvent(enterFrame)
{
if(Key.isDown(Key.SPACE) && _root.readytoshoot == 1)
{
[Code]....
How can I make a mouse event ignore, or skip over another object? Say I have a small Sprite on a Large sprite, I want it to act as if the small sprite isn't there, and pass the mouse events directly through to the larger sprite behind it. I've been searching for this for a while and have tried various things but no avail.
View 3 RepliesI'm working with actionscript 3 and have a trouble. I need to write player where users will see text on the front of the movie. The text is text field of type "Dynamic text". The problem is that I need to make this text object transparent for mouse move and clicks.
I tried:
.mouseEnabled=false;
.selectable=false;
when I click on it - it does not pass clicks through it.
I'm currently trying to make a class that changes the mouse cursor. I made it in a new class so that I can call it again whenever I needed it, but there are some errors and I don't know how to solve it. The class filename is Cursor. This class is not linked with the fla file.
Here's the ActionScript Code:
package {
import flash.events.MouseEvent;
import flash.ui.Mouse;
import flash.display.MovieClip;
public class Cursor extends MovieClip {
public function Cursor()
[Code] .....
This class will just let me type Cursor.makeCursor(cursorMovieClip); and the cursor will change. The problem is that Flash does not recognize "addChild" and "stage". Is it because the class isn't connected to the fla? Or do I need to import some stuff in? Also, flash does not recognize "obj" in the code line
ActionScript Code:
var cursor:MovieClip = new obj;
I need to know how to make a movie clip appear exactly where the user clicks.I have a button that is made up of four separate parts across the stage, and when you click a part of it, I'd like for a movie clip to appear on that button, where you just clicked.Rather than creating 4 separate movie clips (and four separate buttons) showing the same thing, can I just make one, and make it move to the location the user has clicked?Please let me know if this makes sense! Essentially, I'd like to know if there is a code that says "Make movie clip appear on location of mouse"
View 2 RepliesThe specifications where as follows: there should be a black square in which there is a faint picture of a sign. The user must be able to draw in the square and when he repeats the contours of the sign correctly - a popup appears.I made myself familiar with the ways you can allow a user to draw. However I have no idea how would you know if the two shapes/signs match and whether the user at least approximately drew the correct contour/sign
View 2 RepliesI found some instruction here: [URL]. So, I don't want scrollbar or anything, I presume textfield must have focus, but I cant make it work....
View 1 RepliesI have trouble making a code that automatically writes the mouse's current x and y position as text every frame.
View 3 RepliesI am in the process of making a button (a very stubborn button) with a mouse event in the actions for a frame. Here is the full error: Error: Call to possibly undefined method addEventListener through a reference of static type Class. And here is the code for the listener:
[Code]...
im trying to make as3 letters mouse tail and here is the code
ActionScript Code:
var Text = "Some Text";
var letters = Text.split("");[code].....
and im gitting this error message
ActionScript Code:
TypeError: Error #1010: A term is undefined and has no properties.
Wanting to spin a product 360 degrees.
View 1 RepliesI am making a splash screen for a program and I have a picture in my head of a spinning sphere with pictures on it.I've already made my sphere and mapped my design onto the sphere in illustrator, although it is not as clear as I wanted.How do i get the sphere into flash and animate it to spin continuously?
View 1 RepliesCS3 used to have this nice autorotate function where you could make a MovieClip spin - great for vehicle wheels and the like. Has this been deprecated in CS4? Can't seem to find it...
View 3 RepliesI'd like to import 3D objects into Flash, so that people can interactively click + drag to spin them. Example: [URL]
The first images at the top.
- o 8 o - * - o 8 o -
Are there ways to accomplish this, other than buying "freespin 3d"?
Is there any flash tutorial explaining how to do a product 360 spin with callouts (I already have the photos).
View 0 RepliesI'm having a bit of a problem with this rotating object. It loops and never stops. I searched and found similar problems, but if I'm not mistaken most loops where done with tweens, unlike this one.
Code:
onClipEvent (enterFrame) {
i = getProperty(this,_rotation);
setProperty(this,_rotation,i + 7);
}
I basically want the planet to spin once, and then stop.
i seen this over at 24 -7 and would like to use this effect on a site of mine, [URL].. does anyone know how to do the rotation spin that this site does i have looked around but think i am looking for the wrong thing lol.
View 4 Replies