ActionScript 3.0 :: Making Constraints On A Symbol?
Dec 2, 2008
am creating a video game similar to Arakanoid butwith a small amount of moving objects instead of stationaryobjects. I am not trying to make an exact recreation but at leastsomething that is playable and fun that can be made in Di. I am just taking it one step at a time so my question is, amI able to create a border around thisportion of my picture? The black border is also part of thesame PNG. Is it possible to create a border in the code so nothingpasses that section or does my picture have to be separate from theblack border? Basically, I want all actions constrained within thatpicture frame.
View 1 Replies
Similar Posts:
Dec 4, 2011
I have a symbol which stays stationary, and another symbol that moves around when I use the arrow keys.I want to make symbol1 (stationary one) to face symbol2 (the one I move).I'm guessing using _rotation to make it face it depending on symbol2's _x and _y position?
View 4 Replies
Dec 6, 2011
I have a symbol which stays stationary, and another symbol that moves around when I use the arrow keys. I want to make symbol1 (stationary one) to face symbol2 (the one I move). I'm guessing using _rotation to make it face it depending on symbol2's _x and _y position? Also, I'm using class files.
View 1 Replies
Mar 30, 2004
I have a few buttons and when I make them a symbol, they look like crap. Any trick to make symbols look as good as the imported bitmap?
View 12 Replies
Dec 2, 2011
I want to know if there's a way to make a symbol move the direction it's facing.I have a character which rotates when you press Left/Right:
if(Key.isDown(Key.LEFT))
{
_rotation -= 15;
[code].....
View 6 Replies
Jun 12, 2009
Get a coding constraints for action script and flex 3.
View 1 Replies
May 29, 2011
As I've already developed a hatred for startDrag() can someone please tell me what I have to do here to put a boundary/constraint on my scroll height (please, don't moan about nested functions, I don't care ><):
ActionScript Code:
square.buttonMode = true;
square.addEventListener(MouseEvent.MOUSE_DOWN, initMove);
function initMove (evt:MouseEvent){
[code]....
but as son as it goes below the stage's height it gets stuck there (but only once the square is halfway out of the stage, due to the centre point) and cannot get unstuck..
View 6 Replies
Feb 3, 2009
I made two movie clips that follows the mouse but I want to put constraints on them, they should follow the mouse until the mouse reaches a curtain distance and then the movie clip should pop back to its original x and y position.Code: Select allprivate function init():void[code]......
View 1 Replies
Feb 18, 2009
I am building an application that will have most of its functionality the same, but some parts will be different.The main application is a straight video player, with a timeline, play/pause and volume.I need that as one application and then in another instance I need to add timeline constraints to the player.I want to be able to have this standalone player with no bells and whistles that I can use over and over. I then want to build this other class that can extend my video player that will add timeline constraints.
View 12 Replies
Nov 7, 2005
I am loading swf A into a mc within swf B.
loadMovie(dir/A.swf,target_mc);
How do I constrain the width of A so it is its' normal size? It wants to span the width of swf B. I tried adding "_width=470" but my syntax is not right and/or working. I am using Pro 8.
View 14 Replies
Aug 9, 2011
how do i make the blue item slide within the constraints of the orange bar?
onClipEvent (mouseDown) {
startDrag (this, true, this._parent.bar._x, 50, 500, 350);
}
onClipEvent (mouseUp) {
stopDrag ();
}
i am not sure how to determine the dimensions(left, top, right, bottom) of the orange bar..
View 1 Replies
Jan 14, 2004
Whenever I add a drag action to a movieclip and add constraints it doesn't work properly and the movieclip after its pressed jumps to the top of the screen.
View 5 Replies
Nov 22, 2011
I have a project in Flash Professional CS5 and ActionScript 3.
I have a movieclip symbol (referred herein as "background" with scripts on various keyframes inside of that symbol. I need to hide or show another symbol (referred herein as "object") sharing a stage with "background".
To put it another way, I need "object" to be hidden when "background" reaches a certain internal keyframe. However, as "object" and "background" are both children of the same stage, how do I do this?
View 1 Replies
Dec 25, 2004
what i want to do is, when certain button is clicked, replace a certain symbol(button) by another symbol(movieclip) stored in the library. i try things like loadmovie("","") to replace the symbol from a external jpg, but some how it does not align even both images are exact dimension. can i replace an image straight from the library?
View 1 Replies
Aug 5, 2011
I animated eyes blinking inside of a movie clip symbol and placed the symbol on a face outside of the symbol.The eyes are stuck on the first frame. I am using CS5. What do I do?
View 5 Replies
Sep 3, 2010
How do i get the hitTest() function to test if a certain symbol is hitting another symbol, but, only if drawn parts of the symbol are touching, not thier outer bounds.
View 2 Replies
May 16, 2011
Basically there's an object in a movieclip. I want to find the location of that object in relation to the movieclip, not of the object's symbol. So when i look at the x and y of it, it wont show 0, it will show the x and y location in the movieclip it's in.
View 2 Replies
Jul 10, 2010
I'm, trying to create a duplicate symbol and then be able to drag the symbol around the screen.I have an image - once converted to a button and on the stage as paddock_btn. The other converted to paddock_mc in the library, with a linkage identifier of "paddock".I want to be able to click the button, and create a duplicate, which can be dragged and placed on the screen.Unfortunately, I don't get any output errors here.
Code:
//create a function to duplicate paddock
function dupe_paddock():Void {
i = i + 1;
[code]....
View 4 Replies
Apr 24, 2005
I have a scrollout menu for my flash movie, but each of the buttons have to be movies symbols. I try to attach:
on (release) {
gotoand stop(4)
}
But I get the error that this script only works for buttons. Anyone able to lend some assist? I suck at actionscript.
View 1 Replies
Sep 25, 2009
So i've done SOME work with flash and AS3, right now i'm working on a website for my boss, he bought some template online which has stuff laid out and animated and everything already, now I just have to integrate our content.My issue is this, I've got 2 symbols on the screen, one of which contains alot of buttons that list our services as company, the second symbol contains the content (or descriptions) of those services, which on are separate keyframes.What I'm trying to accomplish is that when you hit the button in "symbol A", it affects the "symbol B" and goes to the corresponding keyframe.For example when I click "button 2" in "symbol A", "symbol B" goes to keyframe 2.Now if they were in the same symbol it would be something like
on(release){
goToAndStop(2);
}
[code]....
View 7 Replies
Feb 13, 2011
I am following this tutorial, [URL] and everything works until i actually try to place a graphic symbol into another symbol. I am trying to make a character walk across the stage. Flash tells me I cannot place a symbol within itself. Why not and how can i!!
View 1 Replies
Jul 13, 2003
I'm making something for my site where you can design your own character. I am trying to set it so when you select a hair style, it'll change the hair style on the person(I already know how to change the color and stuff). How do I do that?? I thought I could do it so it would switch the movie clip with the design of the button you press to get it to change the hair
View 11 Replies
Dec 9, 2010
Library symbol "Card" is linked to class "Card" which extends "MovieClip". Library symbol "Card" contains a card background image.Library symbol "Ace" is linked to class "Ace", which extends class "Card". Library symbol "Ace" contains a TextField with a big letter "A".So we have Ace extends Card which extends MovieClip. Ace therefore extends MovieClip, but does not DIRECTLY extend MovieClip.When I drop an instance of Ace on the stage and compile the clip, all that shows up is the big letter A. However, I expected the background image from Card to be included, since Ace extends Card, and the Card symbol contains the background.It seems like Flash ignores symbol content unless it belongs to the top-level class being instantiated.I think it's LAME that one symbol can't extend another. The IDE could easily draw Card as a non-editable background while I'm editing Ace which extends it, and it should instantiate Card's content and then Ace's content when an Ace is instantiated.
View 3 Replies
Nov 5, 2011
How do you view and edit a button symbol's instance name after you have made the button symbol?
View 3 Replies
Feb 8, 2011
For a project, I'm making an interactive side scroller.You move the character with the arrow keys and press the space bar to interact with things.So far, I followed DexNote's tutorial on YouTube.I thought that I would make the interactable objects as buttons, while the mouse focus would be on the character and when you press the space bar it make a mouse click in that area.The trouble I'm having now is that I don't know how to make the space bar trigger the "interactions."
View 1 Replies
Jul 12, 2003
I want to generate large text files, basically 4 columns, several thousand rows, of numbers. Making an array with all this info in it occurs farily quickly, it's getting it to a displayable format that takes a really long time. Right now I use something like this:
[Code]...
View 10 Replies
Jun 8, 2010
Finally made some dropdown menus for my basic flash website, but now I don't know how to actionscript the symbol (the dropdown menu) within the symbol, which is my page. Because I need the options that come up from the inner symbol to dictate what frame you go to.So my question is, how do you actionscript a symbol within a symbol?
View 3 Replies
Jul 19, 2011
Well, I want from "symbol163" gotoAndStop on frame 203 in another symbol called "dreammenu".... How do I do that, is it something like "root" ?? I don't know, I am a big noob to flash...
View 1 Replies
May 7, 2009
Project. To create a flash box that allows a visitor to enter 1) email 2) phone number 3) preferred method of contact. Then they can hit submit. That information is sent to a php which sends an email to the administrator letting them know to contact someone. Reason it is done in flash. I have a "tab" graphic appear and in the tab is the entry form. When they hit submit the information is sent and the tab lowers out of site then raises back up with a confirmation message that the message was sent.
Problem: The tabs work in annimation. I know that the code works to send information to php and that the php works to send the email. But, my issue is with the GUI. When the flash is rendered, the field boxes do not show up. See image below. Setup: To get the fields to move with the tab I have them as separate objects within the symbol of the tab that moves.
[Code]....
View 2 Replies
Sep 23, 2011
I am a beginner at using Flash, so this may be a dumb question, just a warning.
When I create a motion tween and enter in a value for where I want the symbol to go, it never goes to where I entered. Example, every time I try to get a symbol to go from (308, 238) to (308, 233), it replaces the 233 with 218 and I can't figure out why.
View 5 Replies