ActionScript 3.0 :: Play An MP3 At A Desired Time?

Jan 21, 2009

I'm having a problem with sounds in AS3. I'm using the following code.

ActionScript Code:
sound = new Sound(new URLRequest("mytrack.mp3"));
channel = sound.play();

If i want to skip to a certain location in the track, say 1/2 way through, i then use

ActionScript Code:
channel.stop(); //stops old sound from continuing
sound = new Sound(new URLRequest("mytrack.mp3"));
channel = sound.play(location); // location = time in ms to start from

I've noticed by using loading bars, that in most browsers, if the song has not fully downloaded, it restarts downloading from 0 and then when completely done, plays at the desired point. If the song HAS downloaded, it quickly loads (as if downloading from 0 to complete in about 1/2 second) and then plays from the desired point.

My question: Is there a better way to seek to a position in a song, that would stop this strange behavior?

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