ActionScript 3.0 :: Quality Of Images When Scaled Down

Mar 6, 2009

I have a movie which is 1250 by 750. That is the largest it is ever going to be however I need to scale it down when viewed on smaller screen. The vector stuff and text scales fine, but the jpegs and pngs look very pixelated. Is there a scalemode I can set for these images that allow them to scale more cleanly?

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IDE :: Quality Of Images When Scaled Down

Mar 6, 2009

I have a movie which is 1250 by 750. That is the largest it is ever going to be however I scale it down when viewed on smaller screen. The vector stuff and text scales fine, but the jpegs and pngs look very pixelated. Is there a scalemode I can set for these images that allow them to scale more cleanly?

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Actionscript 3 :: Resulting Scaled Image Has Aliasing And Is Not Of Good Quality?

Aug 5, 2010

I have a flash application in which I need to scale a MovieClip.This MovieClip contains an image (in a Loader) with a resolution of 1024x768 (which is the size of the MovieClip as well).When I want to scale this MovieClip to 80% I do:

myMovieClip.scaleX = 0.8;
myMovieClip.scaleY = 0.8;

The problem is the resulting scaled image has aliasing and is not of good quality. Is there a way to change the scaling algorithm used to get a better image?Or is there a better way to scale MovieClips? I can't rely on bitmap data because this MovieClip may contain another SWF with video for example and it must scale regardless of its internal content.

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IDE :: Imported Images In Scaled Swf?

Apr 9, 2009

've been building some website in pure flash with as2, where index.html is only a 100%x100% swf movie without any marginsi didn't expect there was supposed to be a gallery but oh well. our client decided that he wants to have some gallery in his flash website. this of course wouldn't be a problem if the swf weren't scaled but it unfortunately is so everytime it loads an image it is, of course, sacled up/down which produces a really ugly pixelated image (because nobody would want to have his gallery images scaled up 2 times)if i knew there was going to be a gallery, i would export it into html with "match movie" dimensions and dynamically reposition all the objects in the swf but i didn't. and i don't have time to rebuild the damn site againso i'm asking, is there any option for a loaded image that it would not get scaled up/down while the swf(browser window) is? or a variable that tells at how much % is the movie scaled in the browser?(so i could re-scale the images inside flash) i know there is probably not but i'm really desperate

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Professional :: Pixelated Images When Scaled Down

Mar 27, 2008

I have scaled down some JPG's in flash and they look fine but when I publish to a SWF they look pixelated. I've read other threads and done what is suggested i.e. Smoothing on or off, JPG's instead of PNG's and quality at 100% with no success. I know that Flash isn't a resolution based application and bitmaps are but the images look fine in the Flash IDE.

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ActionScript 3.0 :: Images Incorrectly Scaled On Loader?

May 22, 2009

the loader class isnt loading images to their correct scales.they are always stoo short in width. is there a work around for this? it may be a common issue. im using AS3 for this.

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ActionScript 3.0 :: Get Rid Of Bad Pixelation On Slowly Scaled Images?

Jun 28, 2009

I'm currently working on a new gallery for my artwork, and I got it working just the way I like it, except for one major problem!see, I want the images to scale up slowly while music is playing, it's a really beautiful effect...but I keep getting a pixellated moire pattern that is pretty much ruining the artwork. I've searched for an answer to this, but no avail( the closest I came is something about bicubic sampling. for me at all?[URL]

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Flex :: Smooth Mousover Images Inside Scaled App?

Apr 28, 2010

I have a flex app I am scaling using systemManager.stage.scaleMode=StageScaleMode.NO_BORDER; for the most part it works well except for my bitmap data (mostly png's from the designers).

I can set the mx:image tags to smoothBitmapContent=true and that works great for everything except my mouseover objects. When I do a mouseover, the source is being changed from one embedded image to another embedded image. I have tried several (many) online "smoothimage" classes, and tried to write my own, I have tried to reset smoothBitmapContent every chance I get but still no dice. It seems to mee that because I am scaling at the app level, that the flopped out bitmap is not getting smoothed when it renders.

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Sep 11, 2010

I have a dinamic gallery loaded from a xml file, but the quality of the images (jpg) in flash is very low. Is there a solution to this problem?

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Button Animate From Its Normal Size To A Larger Size But In A Fluid Scaled Motion Images

May 10, 2009

I need to make a button animate from its normal size to a larger size but in a fluid scaled motion. I'm using a png image I cant seem to get it to scale from small to big when animating, and I have inserted a motion tween.

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ActionScript 3.0 :: How To Print Text And Images With Quality

Oct 27, 2008

To print images the PrintJob class must be set to "printasBitmap". If the page has text and images in the same way PrintJob needs "printasBitmap" to print the images. But this setting become text jagged, low resolution, bad quality.

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Flash :: Gallery Displaying Low Quality Images?

Oct 3, 2009

I have a flash swf gallery that links to my flickr images via the flickr api. If I click on the index.html page on my local desktop then the main images (jpgs) are displayed high quality via IE8, however when I upload the swf and html page to my server when I access it via http the images are highly pixellated and low quality anyone know why on my desktop via the browser its fine, but when viewing through the server the images are low quality pixellated etc  [URL]

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IDE :: Importing High Quality Transparent Images?

Feb 3, 2010

I am trying to import this transparent text with drop shadow but everytime I try to save it as a .gif or .png the quality is horrible. I've played around with the settings.

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Professional :: Get Images To Maintain Quality When Importing Them Into Flash?

Nov 20, 2011

My picture size is about 1000px by 1000px. It's pretty big, but simple. It has large circles, & when I place it in Flash, the circle's edges become pixelated and choppy, and not at all as smooth as it was in Photoshop. How can I maintain the quality? I tried putting a JPG in and a PSD, both of them looked really bad.

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ActionScript 3 :: Read Jpeg Quality Of The Browsed Images?

Mar 24, 2010

I am developing image uploader for Flash 10. Is there a way to read jpeg quality of the browsed images.

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ActionScript 3.0 :: Image Quality Suffers When Rotating Images

Dec 14, 2010

I am having a quality issue when rotating images dynamically loaded into movieclips. I am not resizing them. I am only rotating them. I have tried applying smoothing to the bitmaps, but that has not helped.

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ActionScript 2.0 :: Scaleable High Quality Images Without Pixelation?

Mar 17, 2006

Just stumbled across this site: [URL] Does anyone know how they got that really crisp backround image to scale in Flash without pixelation? Been tring to get that down for ages.....

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Professional :: Maintain Image Quality When Importing Images Into Flash?

Apr 30, 2010

I am creating simple drawings in Power Point and them saving them as png or jpg files. I then bring the drawing into Flash using import to stage. The imported drawings lose some quality (e.g. straight lines appear jagged). Any way to maintain image quality when importing images into Flash.

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Professional :: Can't Decrease Images Sizes Anymore For Quality's Sake

Jun 15, 2011

So I'm creating an AS3 doc with a lot of jpegs and pngs. I'm really new to flash and the last swf I made was 5.6mb, way too big from what I read. But I haven't been able to figure out how to avoid this...I can't decrease the images sizes anymore for quality's sake. Can I store the images externally so that only the ones needed for that scene load at that time?

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ActionScript 3.0 :: Bad Quality Dynamically Loaded Images In HTML TextField

Nov 11, 2008

I have images being dynamically loaded into a html textfield and they look very pixelated. I am able to getImageReference via an id attribute in the <img> tag, but I can't apply smoothing to this DisplayObject because I can't access it's content which is the bitmap. I know the image is loading and I know the reference is working because I can call the id name, I can scale, rotate change the alpha and apply filters. I have tried setting the stage quality to best, but that doesn't make a difference. If I do an addChild(loadedObject) as a test, the image is loaded (not in the text field) and looks beautiful no pixelation at all.

Here is the error I am getting:
1119: Access of possibly undefined property content through a reference with static type flash.display: DisplayObject.

Here is the code:
ActionScript Code:
var loadedObject:DisplayObject = testText_4.getImageReference('image_mc');
var myBitmapData:BitmapData = Bitmap(loadedObject.content).bitmapData.clone();

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ActionScript 2.0 :: Images Within Flash Site Are Getting Resized To Poor Quality?

Oct 23, 2006

In it are about 20 thumbnails that, when clicked, open up into large ~750x600 images. The images contain some text on them. In Flash itself, the images open up properly and look great. But when the site is placed on the web (and the html code below is used), the images are resized to smaller, poorer quality and the text (on the images) is practically unreadable. I have tried the images as jpegs and pngs - both look crappy on the web.

I use the following html code to make the site fit peoples' various browser window sizes. This is what is causing my problem, because when I don't use this html code the images look fine. But, I NEED to use this code in order for the site to fit various browser windows.

HTML Code:
<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"
WIDTH="100%" HEIGHT="100%" id="index.swf">

[Code]....

So how can I make my site fit the browser window WITHOUT ruining my images in the process? How can I 1) keep the image sizes constant, or 2) let the images resize along with the rest of the site, but keep them in good quality?

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ActionScript 3.0 :: Proper Resize Images And Videos At Runtime Without Losing Quality?

Dec 9, 2009

I've built a flash site in which i want to resize a movie to the stage. I do it by keeping the proportion, thus i only resize the width and then i resize the height acordingly to the new width but keeping the proportion. The problem is that my film still looks "pixeled". I found a website on which the stage resizes dinamically with the movie and the background images without either of them losing quality. Till now i knew that resizing images or videos in flash at authoring or runtime produces pixeled results.
 
This is the website: [URL:]. Can someone tell me how do they do it without losing quality? just make the browser windowed and resize the margins to see the effect.

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Professional :: Camtasia Studio Movie Parameters: Quality = "best" Instead Of Quality = "high"?

Sep 30, 2011

When publishing a project from Camtasia Studio 7, the params list includes a setting for quality. But instead of the usual "high" value, it sets it to "best". I Google'd and searched these forums but had no luck finding any definitive explanation if these two settings are equivalent. Can anybody enlighten? This topic also spurred another question, does the quality default to the highest value if the parameter value is invalid?

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Flex :: Know If An Image Needs To Be Scaled Down Or Not?

Jul 15, 2010

I'm trying to create in Flex a Tile view that shows some images that a user has. The images don't have the same size, some are small and some are big.

What I'm trying to do is to use a List and create an ItemRenderer that has an Image property which displays the user images (the images are passed to the source property of the Image Object), I want the big images to scale down to the size of the tile so I set the 'scaleContnet' property of the Image Object to true, but this causes the small images to scale up to the size of the tile, this is not the behavior I want.

all the images are Embeded into Class objects and are passed as arguments to the ItemRenderer, how can I know in the ItemRenderer if I need to set the 'scaleContnet' property of the Image Object to true (for big images) or false (for small images)?

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ActionScript 3.0 :: Loading FLV Gets Scaled Down?

Aug 31, 2009

Loading in an FLV. Partly works but the video shows up around half the size of the original. I've poked around endlessly with the Adobe Media Encoder and I've checked and double-checked the size of the orginal video before I encode. why its being scaled down like this?

[Code]....

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ActionScript 3.0 :: Scaled Text Gets Cut Off?

Nov 8, 2010

I am currently using Flex SDK 3 for an enterprise application. We have enabled scaling in the application so that it fits the window. This works great, except for one problem. Text inside of components can get cut off depending on how big/small the application gets scaled. Specifically, I am talking about the Button component and the TabBar component. When text inside a button gets cut off, it actually displays a "..." instead of the missing characters. Which is funny, because often times the missing characters would have taken up less space. The text in the tabs, on the otherhand, just gets cut off arbitrarily.

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ActionScript 2.0 :: MC Not Stretch When Scaled?

Jan 11, 2006

is their a scale function or class so that when i strech a movieclip (while editing in flash and while running the swf) that the clips specific contents do not stretch to the clip legnth but they "stick" to the clip edge? like:

Code:
Xmovieclip._x = _parent._width - Xmovieclip._width;

but Xmovieclip doesnt scale when its parent is scaled.

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Scaled Flash Will Not Scroll In Firefox Or IE?

Jul 6, 2009

for some reason my site will not scroll in firefox or IE. i've got it set at 100%x100% with no scale. I want it to be able to scroll down to show the rest of the site but instead it just gets cut off. i've tried setting the overflow to scroll but all that does is show the scroll bars it does not make them functional.

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ActionScript 3.0 :: Bitmaps Disappear When Scaled?

Sep 22, 2009

I've imported 29 bitmaps into my library (gifs, each one 1728x1152, size ranges from 4-14kb, in each case the vast majority of the image is transparent). I add each one to the stage in the following manner:

var img1Data = new img1(1728,1152);
var img1Map = new Bitmap(img1Data);
containerMC.addChild(img1Map); // MovieClip to which all of the bitmaps are added

[code]......

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Actionscript 3 :: Flash Movie Being Scaled Without Asking?

Feb 25, 2010

I've been developing a web based pure ActionScript-3 (no MXML involved) videogame using FlashDevelop, and have had no real surprises so far. I've recently tried moving my project over to the trial (but fully functional) of Intellij-Idea and have found that while the .swf produced by Intellij still functions, it has somehow been scaled up so that all elements are twice the size. This is without me having made any code changes at all.

I am aware of stage.scaleMode, but am not using it in my code.I want to stress that I am not talking about any attributes of the HTML wrapper which normally presents the .swf, as this behaviour is evident even when I load the bare .swf into my browser.The only variables I can think of here are the parameters passed to the Adobe flex compiler - but I've looked through the available parameters and haven't seen anything likely.

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