IDE :: Imported Images In Scaled Swf?
Apr 9, 2009
've been building some website in pure flash with as2, where index.html is only a 100%x100% swf movie without any marginsi didn't expect there was supposed to be a gallery but oh well. our client decided that he wants to have some gallery in his flash website. this of course wouldn't be a problem if the swf weren't scaled but it unfortunately is so everytime it loads an image it is, of course, sacled up/down which produces a really ugly pixelated image (because nobody would want to have his gallery images scaled up 2 times)if i knew there was going to be a gallery, i would export it into html with "match movie" dimensions and dynamically reposition all the objects in the swf but i didn't. and i don't have time to rebuild the damn site againso i'm asking, is there any option for a loaded image that it would not get scaled up/down while the swf(browser window) is? or a variable that tells at how much % is the movie scaled in the browser?(so i could re-scale the images inside flash) i know there is probably not but i'm really desperate
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I had CS5 v11.0.0.xxx. I had the problem. I have just upgraded to CS5 v11.0.2.489. I have the same problem. I imported a series of images in CS5 v11.0.0.xxx to the stage. I saved the file and reopened it.The images were gone in the stage. They were corrupted in library as well.
I imported the same images in Flash 8. I saved the file and reopend it in Flash 8 without a problem. I reopened the file in CS5 v11.0.0 and CSv11.0.2 without a problem. I saved the file to CS4 format and reopened the new CS4 file in CS5 without a problem. I saved the file to CS5 format (both compressed and uncompressed) and reopened the new CS5 files. The problem is still there.
You can download the Flash 8 version of the file here in my dropbox.[URL]...
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[Code].....
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[Code] .....
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[URL]
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[Code]....
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