IDE :: Imported Images In Scaled Swf?

Apr 9, 2009

've been building some website in pure flash with as2, where index.html is only a 100%x100% swf movie without any marginsi didn't expect there was supposed to be a gallery but oh well. our client decided that he wants to have some gallery in his flash website. this of course wouldn't be a problem if the swf weren't scaled but it unfortunately is so everytime it loads an image it is, of course, sacled up/down which produces a really ugly pixelated image (because nobody would want to have his gallery images scaled up 2 times)if i knew there was going to be a gallery, i would export it into html with "match movie" dimensions and dynamically reposition all the objects in the swf but i didn't. and i don't have time to rebuild the damn site againso i'm asking, is there any option for a loaded image that it would not get scaled up/down while the swf(browser window) is? or a variable that tells at how much % is the movie scaled in the browser?(so i could re-scale the images inside flash) i know there is probably not but i'm really desperate

View 1 Replies


Similar Posts:


IDE :: Quality Of Images When Scaled Down

Mar 6, 2009

I have a movie which is 1250 by 750. That is the largest it is ever going to be however I scale it down when viewed on smaller screen. The vector stuff and text scales fine, but the jpegs and pngs look very pixelated. Is there a scalemode I can set for these images that allow them to scale more cleanly?

View 1 Replies

Professional :: Pixelated Images When Scaled Down

Mar 27, 2008

I have scaled down some JPG's in flash and they look fine but when I publish to a SWF they look pixelated. I've read other threads and done what is suggested i.e. Smoothing on or off, JPG's instead of PNG's and quality at 100% with no success. I know that Flash isn't a resolution based application and bitmaps are but the images look fine in the Flash IDE.

View 6 Replies

ActionScript 3.0 :: Quality Of Images When Scaled Down

Mar 6, 2009

I have a movie which is 1250 by 750. That is the largest it is ever going to be however I need to scale it down when viewed on smaller screen. The vector stuff and text scales fine, but the jpegs and pngs look very pixelated. Is there a scalemode I can set for these images that allow them to scale more cleanly?

View 2 Replies

ActionScript 3.0 :: Images Incorrectly Scaled On Loader?

May 22, 2009

the loader class isnt loading images to their correct scales.they are always stoo short in width. is there a work around for this? it may be a common issue. im using AS3 for this.

View 1 Replies

ActionScript 3.0 :: Get Rid Of Bad Pixelation On Slowly Scaled Images?

Jun 28, 2009

I'm currently working on a new gallery for my artwork, and I got it working just the way I like it, except for one major problem!see, I want the images to scale up slowly while music is playing, it's a really beautiful effect...but I keep getting a pixellated moire pattern that is pretty much ruining the artwork. I've searched for an answer to this, but no avail( the closest I came is something about bicubic sampling. for me at all?[URL]

View 2 Replies

Flex :: Smooth Mousover Images Inside Scaled App?

Apr 28, 2010

I have a flex app I am scaling using systemManager.stage.scaleMode=StageScaleMode.NO_BORDER; for the most part it works well except for my bitmap data (mostly png's from the designers).

I can set the mx:image tags to smoothBitmapContent=true and that works great for everything except my mouseover objects. When I do a mouseover, the source is being changed from one embedded image to another embedded image. I have tried several (many) online "smoothimage" classes, and tried to write my own, I have tried to reset smoothBitmapContent every chance I get but still no dice. It seems to mee that because I am scaling at the app level, that the flopped out bitmap is not getting smoothed when it renders.

View 1 Replies

Button Animate From Its Normal Size To A Larger Size But In A Fluid Scaled Motion Images

May 10, 2009

I need to make a button animate from its normal size to a larger size but in a fluid scaled motion. I'm using a png image I cant seem to get it to scale from small to big when animating, and I have inserted a motion tween.

View 3 Replies

Images Imported With Xml Be Used As Buttons?

Apr 10, 2011

I'm putting together a website in Flash CS4, and my Actionscript knowledge is pretty minimal. The site has a portfolio section with a scrollbar, which I modified from a downloadable example I found here: http:[url]...The prewritten code uses xml to import the thumbnails into the scrollbar- all of this is fine and working beautifully so far. What I'd like to do is to have each thumbnail act as a button, so that when clicked, you jump to another page/frame on the timeline. I see that it's very straightforward to either open a 'full' image or to go have the thumbnail take you to an html page, but is there a command that can go into the xml text that will simply take you to another spot on the timeline?

View 3 Replies

Can't Draw Over Imported Images?

Nov 15, 2009

why I can't draw over impoted images? I've animated something on paper and scanned in the frames. When I import them to flash it either deletes the line as soon as I draw it, or if I create a new layer the drawing stays in all frames, not just one.

View 3 Replies

Resizing Imported Jpg Images In Flash Cs4?

May 18, 2009

when i import a jpg file in flash and then resize this with the transform tool to for example 50% of the original size then im not getting the same result as resizing it in photoshop.if i first resize it in photoshop and import the image is smooth and looks the way i want but if i resize in flash the image gets edgy and not so good.so is there a way in flash cs 4 to resize the image with the same result as resizing it in photoshop or similar?

View 4 Replies

Professional :: Imported Images Disappeared In CS5?

Apr 21, 2011

I had CS5 v11.0.0.xxx.  I had the problem.  I have just upgraded to CS5 v11.0.2.489.  I have the same problem. I imported a series of images in CS5 v11.0.0.xxx to the stage.  I saved the file and reopened it.The images were gone in the stage.  They were corrupted in library as well.
 
I imported the same images in Flash 8.  I saved the file and reopend it in Flash 8 without a problem.  I reopened the file in CS5 v11.0.0 and CSv11.0.2 without a problem.  I saved the file to CS4 format and reopened the new CS4 file in CS5 without a problem.  I saved the file to CS5 format (both compressed and uncompressed) and reopened the new CS5 files.  The problem is still there.
 
You can download the Flash 8 version of the file here in my dropbox.[URL]...

View 2 Replies

ActionScript 2.0 :: Skewing Imported Images?

Jan 20, 2007

I want to import an image and then skew it slightly using actionscript. I know how to import images and such but what I need to know is how to skew it with AS without distorting the image too much.

View 1 Replies

IDE :: Imported Images Have Strange Colours?

Jul 30, 2009

I'm having some problems with importing images. (RGB jpegs)

When I import them, the colours, brightness and contract look totaly different.

I haven't got a clue what could cause this. And I really need to have the colours right.

View 2 Replies

ActionScript 3.0 :: How To Animate Imported Images

Apr 29, 2011

Question: How do I (assuming it is possible) animate a drawing (gif, jpeg, png, whatever) I drew outside of flash. I have some monsters I have drawn and would like to animate them for a flash game I am creating. I've looked around and done a lot of searches, but I cannot find any answers or tutorials. It is probably because I am not using the right keywords. One similar to this that already has a lot of detail, but can still have the limbs animated with the bone tool or weapons even. When I try it seems I have the entire square image and can't use the weapon shape. Note: I am new to flash and have only gone through the first 14 tutorials on this site,which rocks btw

View 2 Replies

Imported Images Not Showing On The Movie Scene?

Jun 14, 2011

I import Jpeg or any other images into flash , and I can click on it in the library and see the image, but when I bring it onto the movie scene, I just see the squares and the image is faded, it seems like it has brought the opacity of the image all the way down to zero , no matter what image type I save I get the same result, PNG, BitMap, GIF , is there anything I gotta do in preferences ?

View 1 Replies

ActionScript 3.0 :: Can Images Imported Into Flash With Xml Be Used As Buttons

Apr 12, 2011

I'm putting together a website in Flash CS4, and my Actionscript knowledge is pretty minimal. The site has a thumbnail section with a scrollbar, which I modified from a downloadable element I found from flashmo dot com (admin won't let me include link). The prewritten code uses xml to import the thumbnails into the scrollbar- all of this is fine and working beautifully so far. What I'd like to do is to have each thumbnail act as a button, so that when clicked, you jump to another page/frame on the timeline. It's very straightforward to either open a 'full' image or to go have the thumbnail take you to an html page (as that's how the code was written, but is there a command that can go into the xml text that will simply take you to another spot on the timeline? The website is going to be entirely in Flash, so URL links don't help me. Is there a simple command I can add into the xml and Actionscript?

This is what the xml looks like, in case that's helpful:

<thumbnail>
<filename>black.png</filename>
<title>Item No. 1 (192 color art)</title>

[Code].....

View 5 Replies

ActionScript 2.0 :: Get Image Dimensions Of Imported Images?

Apr 9, 2007

Is there a way to get the height and width of an image that was loaded via an xml file? I am making an Image Viewer and I want the display to resize to the dimensions of the image loaded.

View 1 Replies

ActionScript 3.0 :: Putting Links On Dynamically-Imported Images?

Jun 10, 2010

I'm importing my images dynamically into an online portfolio. I'd like to have some text/areas on the imported images be linked to outside websites, or link to other areas of my site.If this is possible, how does one code it; or are there any tutorials anyone knows of that I could check out?

View 2 Replies

ActionScript 1/2 :: Adding Functionality To Images Imported Externally

Jun 25, 2009

I'm creating an image scroller in AS2 that pulls images into Flash from an external folder, as determined by an XML file. The program use a MovieClipLoader to load the external images into series of empty, and temporarily invisible, movie clips that are created inside a for loop. Once the attached listener determines that the clips are all loaded, their visibility is turned on and they begin scrolling. Everything had been going fine, until I tried to add functionality to each of the four images that had been loaded. All I want to do is generate a trace statement that says "success" when I mouse over each of the four external images in the scroller. I can use that as a springboard to continue working...

Here is the problem: "Success" IS traced out upon rollover, but only once - when you roll over the last image that was pulled in from the RSS feed and into the for loop. It does not apply to any of the other images. It seems like the functionality on the other images is created but them somehow instantly destroyed or overwritten as the for loop continues to run and the MovieClipListener updates itself. But I am not sure. If this were simply a series of movie clips or images being pulled in from the Flash library, I wouldn't have this problem. However, the external images and the MovieClipLoader are confusing things.

//Start For Loop Pulling from XML File {
//create movie clip that will hold next image pulled in from XML file var cImageHolder:MovieClip = scrollerBase.createEmptyMovieClip
("imageHolder" + i + whichRow, scrollerBase.getNextHighestDepth());
var mcLoader:MovieClipLoader = new MovieClipLoader();
[Code] .....

View 1 Replies

Flash 10 :: Imported Images Increase In File Size?

Jun 29, 2011

I have a small question about the size of images imported to flash.Recently I imported a series of png images to flash CS5 to be used in an animation, 92 images to be exact. Each image was 34Kb size. Before I imported the images, the FLA was 6kb, and after I imported them the FLA was 160 MB large. Now 33Kb * 92 isn't 160 MB, so why does this happen? Is there any way to decrease the image quality or something when importing, or do I have to do that manually when creating the images?

(I used photoshop, and the images have a transparent background if that makes a difference).

View 1 Replies

ActionScript 3.0 :: Tween To Similar Images Imported From Fireworks?

Jul 22, 2011

I made a logo for my website in Fireworks (I tried it in Flash as well, but I couldn't create even a similar one). I imported images and made the intro part. I made a new timeline for every image and tween them the slide in, rotate, etc. At the last frame I gave my movie a "stop();" command. I'm here right now.

I would like to add a shiny effect now which slides over the logo every 4-5sec. I know I have to do some mask thing, but I'm not sure how to start. Should I select everything at the last frame and create a movie clip and then inside that movie clip create a mask? would that work this way?

[URL]

I wanted that background to flow or move a bit, but I can't make a similar image in flash and if I import another image from fireworks I can't tween them. Does anyone know how to tween to similar images imported from fireworks?

View 3 Replies

ActionScript 2.0 :: Load Images From A Subfolder In An Imported Flash Movie?

Jun 30, 2010

I have loaded an external swf in my main movie, the swf is a picture gallery which loads images from an XML file. The directory structure is as below[code]...

When i run the main movie, it is looking for the Thumbs folder in the root folder. How can i make the images load from the subfolder?

Do i need to change the relative path in the XML?

View 3 Replies

ActionScript 2.0 :: Image Gallery - Call The Images Imported To The Library

Mar 25, 2005

I'll make a gallery of 122 images but I don't want to place each of them on the timeline
or I can't call them, they should be included in the exported .swf or .exe file I guess what I need is something like an actionscript that would call the images imported to the library is that possible or is there a gallery like that?

View 3 Replies

Import - Flash Export Won't Include Images Imported Into Stage Or Library

Oct 11, 2010

I have a flash file (banner ad) that uses some jpgs that I imported onto the stage. When I publish the file... It won't include the images. If the images are in the same folder as the swf.. it will work. However, just the SWF on its own will not display the images. Any ideas?

View 1 Replies

Flex :: Know If An Image Needs To Be Scaled Down Or Not?

Jul 15, 2010

I'm trying to create in Flex a Tile view that shows some images that a user has. The images don't have the same size, some are small and some are big.

What I'm trying to do is to use a List and create an ItemRenderer that has an Image property which displays the user images (the images are passed to the source property of the Image Object), I want the big images to scale down to the size of the tile so I set the 'scaleContnet' property of the Image Object to true, but this causes the small images to scale up to the size of the tile, this is not the behavior I want.

all the images are Embeded into Class objects and are passed as arguments to the ItemRenderer, how can I know in the ItemRenderer if I need to set the 'scaleContnet' property of the Image Object to true (for big images) or false (for small images)?

View 2 Replies

ActionScript 3.0 :: Loading FLV Gets Scaled Down?

Aug 31, 2009

Loading in an FLV. Partly works but the video shows up around half the size of the original. I've poked around endlessly with the Adobe Media Encoder and I've checked and double-checked the size of the orginal video before I encode. why its being scaled down like this?

[Code]....

View 2 Replies

ActionScript 3.0 :: Scaled Text Gets Cut Off?

Nov 8, 2010

I am currently using Flex SDK 3 for an enterprise application. We have enabled scaling in the application so that it fits the window. This works great, except for one problem. Text inside of components can get cut off depending on how big/small the application gets scaled. Specifically, I am talking about the Button component and the TabBar component. When text inside a button gets cut off, it actually displays a "..." instead of the missing characters. Which is funny, because often times the missing characters would have taken up less space. The text in the tabs, on the otherhand, just gets cut off arbitrarily.

View 0 Replies

ActionScript 2.0 :: MC Not Stretch When Scaled?

Jan 11, 2006

is their a scale function or class so that when i strech a movieclip (while editing in flash and while running the swf) that the clips specific contents do not stretch to the clip legnth but they "stick" to the clip edge? like:

Code:
Xmovieclip._x = _parent._width - Xmovieclip._width;

but Xmovieclip doesnt scale when its parent is scaled.

View 2 Replies

Scaled Flash Will Not Scroll In Firefox Or IE?

Jul 6, 2009

for some reason my site will not scroll in firefox or IE. i've got it set at 100%x100% with no scale. I want it to be able to scroll down to show the rest of the site but instead it just gets cut off. i've tried setting the overflow to scroll but all that does is show the scroll bars it does not make them functional.

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved