ActionScript 3.0 :: Reset Movieclip.x When Out Of Stage?

Jun 13, 2011

I know this may have a simple answer, but I'm not so sure. So, in the background of one of my games, I have a little train moving:

[Code]...

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I used the 3d transform tool to rotate and move an mc in 3d.How do i make it to behave as a 2d movie again... Reset doesn't work... it only resets all to 0 but it's still 3d.The only way I found was to delete it and drag it back from the library but is there a more common solution?

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I have a kiosk set up to load external swf's, and to keep them up as long as they are being played with. Once the swf sits for two minutes without being touched it goes back the attract sequence, which leads to the menu, where you pick your swf...

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[Code]....

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Just new in forum and just new in as3 programming. All i want to do is to make some physics simulations (i'm physics teacher...). So i made my first sim with the following code, just to simulate a simple motion with constant velocity. It works ok, except the part i need to reset the display by the means to start the motion all over again (reset button). Then the motion starts but the traces of the previous motion remains on stage. I tried the null command (sp=null) but the sim could not start again because the sp nedded to be non-null...

[CODE]...

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I have an issue with adding a reset button to my drag and drop movie clips.The problem is, if a student drags a movie clip to a wrong location on the SWF file I want them to be able to hit a reset button that would take them the same SWF that they opened and what would showup would a clear page for them to restart their drag and drop exercise.I know how to make the button for this just want the proper action script to be able for user to start over with no movie clip symbols on the page.

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So I have a system of adding and removing movie clips to the stage. It seems to work fine. Except one of the movieClips has a movieClip inside it that does not seem to reset when addChild puts the parent back on the stage. [code]...

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1. If you have a dynamic text field and movieclip under a mask layer.

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I added a child (addChild(myCllip) ) and then i change properties of other movieClips inside it then i remove it.

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I'm converting an old AS2 file into AS3 (and trying to learn AS3 at the same time).A movie clip contains a number of different animated sequences and buttons within the application trigger these different sequences.The buttons are functional only when an animation has completed playing.

In AS2, I achieved this with a var called _root.animating which was initially set to "false" and switched to true when the animation played and switched back to false at the end of the anim sequence. The buttons checked this var when clicked. Here is some of the AS2.[code]...

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I have an array of movie clip instance names:

[Code]...

What I want to know is how I would go about making them all their default colors when you hit a movieClip instance that acts as a reset button. I can't seem to get it.

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Flash :: Restrict/reset The Scale Proportions Only In Special Case That The StageWidth/Height Are Smaller Than The Movieclip?

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if (cont.scaleX < cont.scaleY ) { cont.scaleY = cont.scaleX; } else { cont.scaleX = cont.scaleY; }

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i saw a thread while ago .. that always position a movieclip in the middle of the stage even if the stage or window resize any1 can point me to it

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I can't access a variable on a the stage from within a movieclip thats placed on the stage.

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With out getting into a ton of background I am wondering if there is a command that will reset all the variables in a swf at once with out having to do them individually?

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Flash :: Access Dynamically Loaded Movieclip (stage > Scrollpane > Myloader > Movieclip)?

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what I'm trying to do is accessingsnapText = scrollPane.source.textSnapshot;from an external swf. I've tried:

trace("-->: "+scrollPane.source.textSnapshot.getText(0, 1000));
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trace("-->: "+mc.textSnapshot.getText(0, 1000));

[code].....

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I have the scenario below. I have a movieclip on the stage (root). Inside this movieclip I have a frame with the action below:

_root.MCHappy.visible = false;
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I cant get this working with AS3. How is the correct way to do that inside a MovieClip with AS3?

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I am making a site and have a component on the stage that is put there dynamicly through AS 2.0. When I F5 or Ctrl F5 it seems that the actionscript is read allover again?Only the script that is situated in the specific label. What if I have script in that label that creates a news reader. I f12 and the news reader is there I jump to another label with the menu. when i jump back to the home label the news reader does not appear on the stage. after a f5 or ctrl f5 it does.Do I have to attach the movieClip in each label to assure a the dynm-movieClip script is on stage for the ctrl f5 issue?

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I have a movieclip on the stage(lets call that selection movieclip) that once a button is clicked is going to open another movieclip(call this slideshow) I am trying to remove the selection movieclip when you launch the slideshow movieclip.

Error:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display:isplayObjectContainer/removeChild()
at mc_work/clickHandler3()

[Code]...

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On the stage I have a movieclip called mc_back. I also have a movieclip on the stage called mc_content. Now, inside mc_content I have a bunch of code and some of it adds, or should add, an EventListener to mc_back as well as a a function that works when mc_back is pressed.

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ActionScript 3.0 :: Call Movieclip From Stage To The Movielcip Which Present In Another Movieclip?

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how to cal movieclip from stage to the movielcip which present in another movieclip

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Actionscript 3 :: Aligning Movieclip With Root/stage Movieclip?

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How do you align a dynamic movie clip position with another movie clip which is in the root stage? I tried to get the mc in root x,y position, but the starting point of the class that loads the dynamic MC does not seems to be accurate. (Meaning at the root stage, the x,y is 0,0 but at the dynamic class, its somewhere like 100,20 for the browser area (and it actually vary base on the browser size))

**the other classes I used to run the custom classes below, I have it added this MC to stage

var blocker:stageBlocker=new stageBlocker();
this.stage.addChild(blocker);

Below is the dynamic MC. Should I not add it to its own "stage"?

public class stageBlocker extends MovieClip {
private var blocker:MovieClip= new MovieClip();
public function stageBlocker():void {

[Code].....

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ActionScript 3.0 :: Cast String As MovieClip When MovieClip Is On Stage?

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I am trying to cast a String (from an array of strings generated by a for loop) which is referencing a MovieClip already on the stage.

[Code]...

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How can i attach a movieClip into another movieClip that is already on the stage (using the attachMovie method) and randomly place them.

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I have a Movieclip on stage with nested movieclips inside. All referenced at 0,0. None of the child movieclips load any dynamic content, animate or have Masked Layers. It does have an input textfield in one of the child MCs. The parent MC shows 280 px width, while it returns 313 px with a .width trace. There is no code that alters the .width value of the parent MC at run-time. And the ParentMC on stage is not scaled (it is at 100% width/height)

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