ActionScript 3.0 :: Selecting Xml Items By Keywords
Sep 29, 2009
I'm trying to build a portfolio gallery.I have it set up so that the user gets all my portfolio items to start with and then at the top right there is a comboBox that allows the user to select "programs", "code" and "clients" this changes the left vertical tileList to only show icons of the programs or of codes etc.I'm trying to get it so the user clicks on one of the program icons or whatnot and it then limits the thumbnails in the tileList on the bottom of my widget.The thumbnails come from a xml document that has the images and then <keywords>.Inside this node is a list of the programs and codes used.I tried using indexOf and then a if statement to check if indexOf was -1.But that didn't work.[code]
am creating a little game... It is about selecting some items...If 2 right items are selected on frame 1, the "next" button will appear for the user to click on it to go to frame 2.
So you start off with all of the items in the inventory. You do not have to collect them.I have 8 MovieClips on the stage each with a different instance name. I made a class called Rebound and linked all the inventory MoivieClips to the Rebound class as the base class. they each have their own unique class.What I'm trying to do is select one of them. when you release the mouse off the movie clip (MOUSE_UP)it goes to frame 2 of its movieclip and making a variable I made up called isSelected = true.but when you click another item in the inventory I want it to deselect the item you clicked first so it goes back to frame 1 and isSelected = false. The problem I'm having is that it selects the first item when you click it. But when I click another the first stays on frame 1 and isSelected stays true. So if I click all 8 in a row they all become selected.[code]I thought this. called on every movieclip of the Rebound class?So instead of this. if there is something that can choose all of the movieclips that belong to the Rebound class I think I could use that instead. If there is such thing.
So you start off with all of the items in the inventory. You do not have to collect them.
I have 8 MovieClips on the stage each with a different instance name. I made a class called Rebound and linked all the inventory MoivieClips to the Rebound class as the base class. they each have their own unique class.
What I'm trying to do is select one of them. when you release the mouse off the movie clip (MOUSE_UP)
it goes to frame 2 of its movieclip and making a variable I made up called isSelected = true.
but when you click another item in the inventory I want it to deselect the item you clicked first so it goes back to frame 1 and isSelected = false. The problem I'm having is that it selects the first item when you click it. But when I click another the first stays on frame 1 and isSelected stays true. So if I click all 8 in a row they all become selected.
I thought this. called on every movieclip of the Rebound class?
So instead of this. if there is something that can choose all of the movieclips that belong to the Rebound class I think I could use that instead. If there is such thing.
I have 8 MovieClips on the stage each with a different instance name. I made a class called Rebound and linked all the inventory MoivieClips to the Rebound class as the base class. they each have their own unique class.What I'm trying to do is select one of them. when you release the mouse off the movie clip (MOUSE_UP)it goes to frame 2 of its movieclip and making a variable I made up called isSelected = true.but when you click another item in the inventory I want it to deselect the item you clicked first so it goes back to frame 1 and isSelected = false. The problem I'm having is that it selects the first item when you click it. But when I click another the first stays on frame 1 and isSelected stays true. So if I click all 8 in a row they all become selected.[code] if there is something that can choose all of the movieclips that belong to the Rebound class I think I could use that instead.
So you start off with all of the items in the inventory. You do not have to collect them. I have 8 MovieClips on the stage each with a different instance name. I made a class called Rebound and linked all the inventory MoivieClips to the Rebound class as the base class. they each have their own unique class. What I'm trying to do is select one of them. when you release the mouse off the movie clip (MOUSE_UP). It goes to frame 2 of its movieclip and making a variable I made up called isSelected = true. But when you click another item in the inventory I want it to deselect the item you clicked first so it goes back to frame 1 and isSelected = false. The problem I'm having is that it selects the first item when you click it. But when I click another the first stays on frame 1 and isSelected stays true. So if I click all 8 in a row they all become selected.
Here's the class Code: package { import flash.display.MovieClip; import flash.events.MouseEvent; public class Rebound extends MovieClip { public var isSelected:Boolean; public function Rebound():void { this.addEventListener(MouseEvent.MOUSE_UP, starting); [Code] .....
I thought this. called on every movieclip of the Rebound class? So instead of this. if there is something that can choose all of the movieclips that belong to the Rebound class I think I could use that instead. If there is such thing.
I have an array of items that should be selected in my tree control. As you can see from my code below, I bind this array to the selectedIndices property of the tree. The selected Items are not properly selecting in tree(selecting some other items and always root is selected).Flex seems to "ignore" my items (selects some other indices).
My XMLList:- <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> <fx:XMLList id="XMLList"> <node><node name="max"> [Code] .....
is there some specific functionality difference between essentially the same mouse events end result.For example I notice some use "MOUSE_DOWN", others "onRelease", some use "buttonDown" and still others just "CLICK". All seem to work identically, but there has to be a reason why there are so many.
i have a system where a user opens different PDF documents by typing say 123, and the system puts in number + '.pdf' This works fine. I was wondering if it was possible for users to type keywords and open all PDFs with that work?
i made a flash website and used flash to generate the html. in the html i put in keywords, description in the meta tags. but for some reason google is showing something else?
is it possible the description etc. is coming from somewhere inside flash that i cant see?
I have 23 keywords in an XML file. In an area of 1600px by 500px there should be zooming in and out (for about 5,6,7 sec which depends on the number of letters) 10 keywords, randomly chosen from the XML file. Each keyword may appear in different spots in the area, it doesn't matter.
I'm currently searching for ways to count the number of pre-defined keywords in an XML file. An example would be trying to find how many times "war" is mentioned in a news networks RSS feed <title></title> and adding it to a variable.
I've found a few custom AS3 XML class files out there but nothing I've been able to adapt.I'm at the point of considering just taking the title of these news stories converting them all to strings and searching them that way.
I'm currently searching for ways to count the number of pre-defined keywords in an XML file. An example would be trying to find how many times "war" is mentioned in a news networks RSS feed and adding it to a variable. I've found a few custom AS3 XML class files out there but nothing I've been able to adapt. I'm at the point of considering just taking the title of these news stories converting them all to strings and searching them that way...
I have a question that's been daunting me for quite a while. I've found a way to do this (kind of bootleg) however I'm wondering a way of better executing this.Scenario:I'm loading an external XML file, with numerous items. Each item has it's own 'description' tag. What I'm trying to figure out is how can I more properly execute this:- Find multiple keywords in all loaded items, if I find any of the selected keywords how can I fire off a separate function to my project (Example: If I find the word "hamburger" in one of the lets say, 54 loaded entries, how can I tell my flash project "if you find "hamburger", hamburgers = 1). Same thing goes if I find "hamburger" within 4 xml items, and "hotdogs" in 12 of the entries making flash know hamburgers = 4 and hotdogs = 12.
My predicament really is on ruling out numerous incorrect amounts. Example, If one xml item has hamburger three times, and another xml item has hamburger only once, getting only one valid "hamburger hit" (that was cleaver terminology, wasn't it? ) instead of three hits for that one xml item.So, I'm trying to let flash know, if you notice "hamburger" once, and only once in an xml item, stop counting the hamburgers, and the item's hamburger value is only 1. If the item has no keywords (example, hamburgers, hotdogs, watermelons, soda, blah blah, (lets say a total of 30 keywords) ) do nothing and do not count the item and move to the next for keyword function searching.
Is the forum-specific search broken? I get 0 hits on the keywords scrollbar and scrollpane, but what's more curious is I get 0 hits on the word movieClip.
I have some textfield with text like "Click @button1, then @button2". Have you got any idea how to replace keywords by images ? I must do it in AS2 :/ I know there is htmlText in textField, but useing it I can only use one image, and image can only align left or right site.
I was wondering which IDE choice you flash developer use to write the code....I use Flex Builder for my AS3 only project so the code below will display nicely with coloring keywords. I wanted to know if there are better choices there...Also, does flash developer do the AS3 programming only? Do they do graphic design at all?
I've got a Flex 3 website. Unfortunately, Google Webmaster Tools lists zero keywords for my site. My site's been up for about a month. I submitted a sitemap. I've put a description and keywords metatags in the HTML wrapper.Any advise on what else I should do? Does anyone have a Flex 3 site for which Google Webmaster Tools lists keywords?
I have a very strange problem with the Auto Format feature in Flash CS4. Sometimes, when I click on Auto Format, it takes away all the spaces between operators and their keywords. But sometimes, it doesn't. why, and how I can prevent this from happening? I REALLY hate it when the IDE does something I don't tell it to.
I have a search and results page that I would like to highlight the keywords that were searched for, in the text of the results. It was suggested that I use TextLine for this, but I am having trouble figuring out how to make it work. I started a simple, compilable dummy application and was hoping someone could give me some tips on how to continue:
I have a project underway where I am making an interactive game. It is a personal character creator game and I need Actionscript 3 help with this.Something similar here:http:[url].... I have tried already with toggling visibility and 'gotoAndStop()' to make items appear over other items when the corresponding button is pressed, for example, when the user tries out different pants/shirts on their character.
I'm creating a facebook application in flex. I'm actually working on the friends component that shows your friends who are using the application. now, each friend has a profile image.
I created the component using a s:List element.
In the Skin Class of the element i configured the requestedColumnCount to 3, which means it shows 3 friends. i added buttons to scroll left and right in the list.
Whenever I scroll to see a different friend, for a half of a second i see no image because the List component is loading the image in order to view it.
is there a way to make the list preload all the elements so i won't have this kind of problem ?
im having some dificulties in the combobox of Flex 3, after defining the dataProvider and filling the combobox, how can i remove the items in the combobox later (without removing items in the dataprovider)? if i set the provider to "" or null, the items in the combobox are still there
I am trying to create a search field in AS3 to search keywords in a dynamic text field of the same flash movie, where the text is loaded from an XML file.
how to get my CollectionEvent to work, and I seem to be able to see the problem, but I am not sure how to get it to work properly.
In my actionscript, it seems to only tell that event.items.length is 1, while I am calling my array collection from the HTTPService, and I have tested the length of my Array Collection, which seems to be accurate. What I tried to do is to use that number in the CollectionEvent function, but that does not work at all.
Attach Code
private function onChange(event:CollectionEvent):void{ for (var i:int=0; i< event.items.length; i++) { Alert.show(event.items.length.toString()); //This always gives me 1 when I have 12 items
When you add a new layer to flash it shows you that little black ball on the first frame.now when I add a new layer into flash it only shows an empty ball in the first frame, it's not filled with black. how do i fix this?