ActionScript 3.0 :: Sound Repeating Every Frame

Sep 15, 2011

I built a Flash clock. The Clock working! Visible working! Sound working!  BUT the sound seems to be plays EVERY frame instead of just the very first frame one time. Stops great but multiple songs seems to be playing. Is it my ENTER_FRAME code causing the problem? If so, what should that line read?[code]...

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ActionScript 3.0 :: Sound Loop Not Repeating

Apr 25, 2009

So, I downloaded a simple sound loop from Flash Kit.

I am building a Flash webiste and want the sound to loop once the movie loads.  I have added a stop and play button to the movie in case the viewer doesn't want the sound on.  I understand sound can be annoying.

I add the following code to the FRAME 1 of the movie.  Everything works fine but when the loop finishes, it just stops.  How do I get it to continue looping?  Also, as I navigate to other sections of the movie.. I want it to continue playing and not restart when I go back to say "Home".  Home starts at frame 1 as well.[code]...

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ActionScript 3.0 :: Stopping Sound File From Repeating

Mar 12, 2010

I have added two consecutive streaming audio tracks (mp3) to the timeline of a child SWF. The child SWF loads onto a parent SWF using a loader. After loading the child SWF the movieclip and audio plays without a problem. I have a problem with stopping the audio. After the child is unloaded and the playhead reset in the parent SWF the first audio track from the child SWF begins to play again (but not the one right after it). I have been trying to use the SoundMixer.stopAll(); command to stop the audio. I have not been successful in preventing the audio from playing. I now see that the command only works after the audio begins playing. Is there a better way to control streaming audio embedded in the timeline? I need to prevent it from playing again.

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ActionScript 2.0 :: Repeating Animations After Certain Frame

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I have an animation that runs into 100 frames. How can I make the animation that occurs after 45 th frame repeat itself rather than going back to first frame in a continuous loop playback?

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Actionscript :: Looping Pauses On Last Frame Before Repeating Loop?

Feb 13, 2012

I am attempting to loop a portion of an animation in Adobe Flash Professional using actionscript 3.0.

I have added 2 extra layers to my project, called "Labels" and "Actionscript".

I have named the Labels layer "loop" and and added a blank keyframe at the start frame of the sequence I want to loop. On the Actionscript layer, I have added a blank keyframe at the last frame of the project and added the following actionscript code:

[Code]...

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ActionScript 3.0 :: Flash Random Frame Between SPECIFIC Frames With NO Repeating

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I guess its some kind of random array.. but i dont know how to form it, need it for game(dont want same frames repeat its stupid ) And only specific frame numbers(i have motions between specific frame numbers).

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ActionScript 3.0 :: Make A Frame Around A Picture That The User Uploads Using Only 1 Image Repeating It?

Dec 3, 2010

I am trying to make a frame around a picture that the user uploads using only 1 image repeating it and scaling it accordingly so that it is as big as it should be in reality arround that picture. My problem is that when I scale the result until some point all is well and than it smears somehow. I've been trying to fix this for 6 days now and I am desperate. I am posting the code that I use tho create the frame parts and a picture of the result after I scale it with scaleX and scaleY.

Code:
public class frame_part extends MovieClip {
public function frame_part(duplicationBitmap_org:Bitmap, neede_pcs_num_height:Number, order:String, rotation_num:int) {
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[code]....

P.S. The image that I use for the frame is 400x500 px and is duplicated 208 times.

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ActionScript 2.0 :: Go To Next Frame After Sound Is Done?

Oct 20, 2009

I'm currently trying to make a flash site for a school project, and I'm currently making the intro.

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ActionScript 3.0 :: Play A Sound At A Certain Frame?

May 30, 2009

I would like to play a sound every time I reach frame 2, but I'm a bit confused with the code. I read some tutorials, but they were about 2.0 and the 3.0 ones were poorly explained.

Let's assume I imported a sound named 'ping.wav'. What do I need to do to play that sound on frame 2?

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ActionScript 2.0 :: Sound In Frame 2 Not Getting Skipped?

Dec 25, 2009

I've imported a sound into the library. Normally it would have to have 'export for actionscript' and 'export in first frame' selected to make attachSound work. When using a preloader however, I would have to deselect the 'export in first frame' option, otherwise the preloader would start as from 60% or something. So I deselected that one and instead dragged the sound file to the stage between the preloader on frame 1 and the main movie as from frame 3.

When the preloader is finished it would use gotoAndPlay(3) the skip frame 2 with the sound in it. Because the sound file isn't using 'export in first frame' but is included in frame 2, it is not playing, but loaded nevertheless. That way later on as from frame 3 I still could use attachSound. I've tested it with attached file, but it isn't working like expected. In frame 1 (which would be the preloader bit), I just used gotoAndPlay(3).

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To make it more weird: if I shift these 3 frames to the right, let's say frame 2, 3, and 4, it is working like expected and the sound isn't playing because a gotoAndPlay(4) is skipping frame 3? Why the sound is playing when it is skipped with a gotoAndPlay(3) in the first frame? I know how to make it work, but I'm interested in why it doesn't work when the swf starts from frame 1.

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ActionScript 2.0 :: Go To A Frame When A Sound Is Complete

Sep 9, 2010

I need a simple frame script that will track when a specific audio file is finsihed playing followed by a "go to" command that targets a marker or frame number after the sound is done.

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How To Play A Sound At Specific Frame

May 13, 2009

I have the loading audio file at frame one. However, I want to play the audio only at specific frame or frame lable. How do I do that? Below are my codes:

[Code]...

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I need to place a sound directly on the timeline to sync with an animation. But I was wondering how can I stop that sound with AS3?

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IDE :: Stop Sound On Next Frame/page?

Apr 5, 2010

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ActionScript 2.0 :: Stop Sound On Enter Frame?

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ActionScript 3.0 :: SWF With Sound On Frame - UnloadandStop Not Working

Feb 17, 2011

I have a loaded swf which contains sound on its frame. Even though I have unload it, the sound still playing. I cannot get rid of it. I've tried:
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Code:
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[code].....

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ActionScript 3.0 :: Play Sound File At Certain Frame Lablel?

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I have the loading audio file at frame one. However, I want to play the audio only at specific frame or frame label. How do I do that? Below are my codes:

Quote:
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[Code]....

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I have a couple of sound clips that I'd like to be able to play. I want one clip to play per frame (the frames are timed to a certain length through a set interval action). When I advance to the next frame (either when the timer runs out or I click a button) I want the first frame's clip to stop and the second clip to begin. IE: I have clip A and clip B which correspond to Frame A and Frame B. I go to frame A and clip A plays, I go to Frame B and Clip B plays (Clip A having stopped).

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ActionScript 2.0 :: Manage Volume Of More Than One Sound In Flash Per Frame?

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In a code im currently working on, I have 3 sounds that I need to maintain constantly, but It seems flash can only manage 1 sound per frame.

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ActionScript 3.0 :: Flash To Hold On Frame Till Sound Finishes

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ActionScript 3.0 :: Loading A Sound File From The Library To Play It In One Frame?

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I have a flash file with several frames. In each frame I need to play a sound file.I've added all the sounds to the library and done all the necessary steps to export for actionscript.Here's my code to play the sound in one frame.
 
var sound1:Sound = new Cal10101();
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This works great to play the sound. I am using buttons to move to the next frame. When I click the button to move to the next frame, I need the sound from frame 1 to stop and a new sound which would be Cal10102 to start playing.How do I stop the sound from frame 1 from playing when I go to the next frame?

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ActionScript 2.0 :: Sound Flash - When The Audio Finishes It Goes To The Next Frame Automatically

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I am trying to make a webinar in flash, I have frames and in those frames I need to insert audio and when the audio finishes it goes to the next frame automatically. but I also have a menu bar and when I click on a button to take me to a frame i get a whole load of audio going on. I just need it to go to that frame and play the audio Just want to be able to have it play though, when the audio finishes it goes to the next frame or if i click a button on the menu it takes me to the frame i need,

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ActionScript 3.0 :: Video / Sound Won't Stop When Clicks A Menu Button To Go To Another Frame?

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I am in frame 20 which is playing a video, How do I get it to stop sound and video when some clicks a menu button to go to another frame? Where do I put the code?0

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