ActionScript 3.0 :: Speed Up Text On Stage Design Area?

Aug 12, 2009

how to speed up the workspace when there happens to be a large amount of text on the stage? I have tried everything I can think of (even choosing outlines only for the layer). It seems to slow down my system even if the layer is not visible. Now doing anything is a chore. I have a pretty fast system, and it's pretty bad that after all these flash iterations I still can't have text on the stage and continue work.

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and theres probably a simple solution but i dont know. I have an object travel at a constant speed across the stage area from left to right, How do i stop it at the Right side of the stage??

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ActionScript 3.0 :: Put A Text Area Component On Stage And Set The Vertical Scrolling To Auto

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I put a text area component on stage and set the vertical scrolling to Auto, so now when ever I have to much text the scroll bar pops up, but the problem is that I can't get the scroll bar to always be on the bottom, so when ever I add more text I always have to use my mouse and drag the scroll bar to view the latest info, is there a way that I can see the latest update without having to manually scroll down?

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ActionScript 2.0 :: Load The Area Of The Xml File Into Text Area On Mouse Click?

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I would like to first add the xml to my flash. Fine I can do this.But I have a number of buttons, where when I click say CW1, i get the information from the XML file with a node of CW1. I have all the xml set up fine.As I have about eight different postcode types.

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Do Not Allow Editing At Specific Area In Text Area In Flex

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I just want to do not allow editing at some area of text area in flex. How it can be done?let suppose text length in text area is 50 characters, i want to allow editing if cursor position is less than 15, and if cursor position in text area is greater than 15 it should not allow user to add more text in text area.If user press any key it should not add any character in text area.[code]

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ActionScript 3.0 :: Load The .swf With The Exact Stage Size So The Graphic Elements Do Not Float Outside The Loaded Movies Stage Area?

Sep 7, 2010

I'm making a mockup for a client and I need to Load the .swf with the exact stage size so the graphic elements do not float outside the loaded movies stage area. [URL]Basic load code I'm using...

Actionscript Code:
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ActionScript 3.0 :: Design Levels Directly On Stage?

Jun 3, 2009

best/easiest/fastest method in AS3 to design game levels (environment) directly on the stage. I'm sure there is multiple methods for this, but let's take a platform game for instance. I'd like to have 30, visually different, spinning wheels all around the stage, and I'd like all of them to have a different rotation speed without having to create a different class for each of them. Is there an easy way I could only place movieclips on the stage where I want them to be, without placing everything with code?

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I want to make a Flash app that will scroll text whilst music plays. The music part is easy, but scrolling the text...I've tried simply importing ALL of the text, resizing, and scrolling that one giant object upwards, but when the screen was full of text it began to slow down. I need the speed uniform to sync it with the music in the background.
 
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ActionScript 3.0 :: Pass Stage Reference To An Object Placed In Design View?

Nov 28, 2010

In a game me and a friend is creating, the levels are stored in MCs.In the level MCs there are several other MCs that the player should be able to interact with.

This means the objects in the levels need a stage reference.I can place all the objects manually and pass the stage ref in the constructor of the object's class, but this is a pain when the levels are going to be pretty big.

Is it possible to make sure that flash always passes a stage ref to the object even though it's not placed there by code?

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ActionScript 3.0 :: Passing A Stage Reference To An Object Placed In The Design View?

Nov 28, 2010

In a game me and a friend are creating, the levels are stored in MCs. In the level MCs there are several other MCs that the player should be able to interact with.

This means the objects in the levels need a stage reference. I can place all the objects manually and pass the stage ref in the constructor of the object's class, but this is a pain when the levels are going to be pretty big.

Is it possible to make sure that flash always passes a stage ref to the object even though it's not placed there by code?

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Flash :: Add Parameters In The Constructor Of A Class A, Subclassing Movieclip, Present On Stage At Design Time

Nov 12, 2011

There is a library component represented by Class A. But constructor of this class requires some parameters. When the component needs to be added dynamically, it's fine because of code :

var abc:A = new A(param1,param2)

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Flex :: Change Caret (text Cursor) In Editable Text Area / Text Input?

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I need to put together an editable text area that has a custom caret (cursor) which is different from the default blinking vertical line. Is the caret a "skinnable" property of text input? note that I am not asking about the mouse pointer cursor which can be set using the CursorManager.

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ActionScript 3.0 :: Calculate Or Determine The Mouse Speed On The Stage?

Dec 5, 2009

How would you calculate or determine the mouse speed on the stage? What i am trying to do is this:

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However, if you steadily move the mouse from left to right while the mouse cursor is showing the minus sign, the mouse cursor stays the same, only on very fast change of direction the cursor changes?

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ActionScript 2.0 :: Design With Dynamic/input Text?

Apr 27, 2011

I've been working on a project and came to a little problem.I have a dynamic text field that displays what was entered into a separate input text box after an update button is placed.There's a design problem now: This is how I want the result to look: How can I script the input or dynamic text to get the desired result?

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Flash :: Get Rid Of Stage Area?

Jul 15, 2011

I have my flash doc. and I used a mask to give it rounded corners but you can still see the stage color. I am new to flash so I can use the help. How do I get rid of this or can you even do this?

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ActionScript 3.0 :: Change Text Design Using Date Class?

Oct 15, 2010

have been trying to create a 24 hour countdown clock that will loop and play backwards counting it self back down to 00:00:00:00o Andrei1 for providing me with this code to create the following animtion:

var result:String = "";var date:Date = new Date(null, null, null, 24, 0, 0, 0);
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[code].....

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ActionScript 1/2 :: Place On A Particular Area Of The Stage?

Jul 30, 2009

I want to place my duplicates about one third down from the top and in a small bit from the left.  Roughly centre them on stage.  My code so far:
 
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Expanding The Work Area Outside The Stage?

Nov 25, 2009

I currently have an small animation job that involves an enormous zoom out. To do this I need to scale the symbol containing all the animation out in the main timeline, from extremely close to quite far away.
 
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Firstly, the transform panel doesn't work. Specifically, entering scale values only seems to work beween 0 and 100%, anything larger gives unpredictable results.
 
Second, the symbol has become too large for the work area (I have zoomed out as far as I can go) - how can this area to spread out to the whole of the graphic editing area, instead of the third of it that is on the left side?
 
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ActionScript 3.0 :: The Stage View Area?

Sep 2, 2009

Once again i'm a bit lost XD. The deal is, that i'm making a dynamic "blog like" news viewer, so, when i got more than 2 news (sometimes even with one), all the rest of the news get out of the stage and are not seen.

I have been reading methods about changing the stage size but the question is here, if i manage to change the stage size, all the content will be scaled too, isn't it? That's exactly what i don't want.

then, how do i change the "view area" of the stage.

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ActionScript 3.0 :: Banner Ad Design Showing Text Outside Of Movie Dimensions?

Feb 10, 2011

I built a banner ad which works fine when I test it  in flash.  I then put it inside another flash movie in which it is loaded as an external swf ,my portfolio, and it it loads and only runs the 1st line of code animation and I can see the text that is waiting (outside the visual dimensions of the bannerI am also getting this error....what is going on?ReferenceError: Error #1069: Property cachedOrphan not found on com.greensock.TweenMax and there is no default value.

at com.greensock::TimelineLite/addChild()
at com.greensock::TimelineLite/insert()
at com.greensock::TimelineLite/insertMultiple()

[code]......

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ActionScript 3.0 :: Spawn A MovieClip Somewhere In The Stage Area?

May 30, 2009

I have a mini-game where I have three movieclips:The player (controlled by mouse); A random object that moves around the stage (like the arkanoid ball without the paddle and the blocks); A simple power up.The game is simple: hitting the power up increases your scoreThe game ends when the object hits the player.The question is:How can I spawn the power-up (randomly) on the stage area, every time the player hits it?When that happens I want the following events to occur:1) The power-up to be removed;2) Increase the score by 1.3) Place a new power up randomly on the stage.4) Rinse and repeat.

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Professional :: Area Outside Of Stage Shows Up On Website?

Apr 29, 2010

I was at a friend's house and wanted to show him our website.  When I navigated to it, about 10% of the area outside of the stage was visible.  It was almost as if the swf had been shrunk by 10%, but still within the stage area (750px x 600px).  I'm not sure what's causing it, but I've seen it happen once before with a computer here at our office.

It always seems to happen with Internet Explorer.  When we right-clicked on the swf and choose "show all" it filled the area and looked normal.  I've never encoutered the problem using Firefox and only some of the time when using Internet Explorer.  Not sure if it just happens with a certain version of IE or what.[URL]..

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Actionscript 3 :: Capture Stage Area Using BitmapData?

Mar 15, 2010

I am trying to grab part of stage area using BitmapData and copyPixels method:

bmd = new BitmapData(stage.stageWidth, stage.stageHeight);
bmdRect = new BitmapData(320, 240);
rectangle = new Rectangle(360, 20, 320, 240);
bmdRect.copyPixels(bmd, rectangle, new Point());

[Code].....

The result i get is an empty .jpg I m pretty sure that the error is in the Bitmap procedure and not the saving one...

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ActionScript 2.0 :: Export A Specific Area Of The Stage?

Aug 30, 2009

I would like to export a specific area of the stage. So, for example. My stage is 400 x 400 and I would like to export only 100 x 100 of the stage at xy 0 pos.

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ActionScript 2.0 :: Randomly Place Mc On Stage EXCEPT For One Area?

Jul 3, 2006

I want to load some mcs randomly on the stage, except for a footer area at the bottom of the stage. Is there a way to exclude just a certain part of the stage using something like Math.random()*Stage and then specifying the bottom 300 pixels as off limits?

I'm using the whole stage because the swf is embedded 100% across the browser, so I can't restrict the dimensions.

Code:
onClipEvent (load) {
x = this._x=Math.random()*Stage.width;
y = this._y=Math.random()*Stage.height;
}

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ActionScript 3.0 :: BitmapData Draw() Method - Draw The Bitmap On The Stage At Design Time?

Mar 18, 2009

I am using the draw() method of the BitmapData to encode a jpeg of part of the image. Now this should be easy enough given the object I want to draw to the bitmap is on the stage at design time so I know its location and dimetions exactly! Heres the code I have in place.

Code:
var myBitmapSource:BitmapData = new BitmapData ( street.width, street.height, false, 0x333333);
myBitmapSource.draw(street, null, null, null, new Rectangle( 96, 5, 571, 450 ), true );

I know for a FACT that no part of the street clip I am drawing out is in negative space, and it's registration is (0,0). However, it cuts off A lot of the top of my image. y=5 in the above rectangle is where I need the top to be, but it cuts the top off of the image... even if I change it to 0, it has no effect.

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ActionScript 2.0 :: Flash 8 / CS3 - Make The Scroller Refresh To Allow For New Text In The Dynamic Text Area

May 29, 2007

I'm using the dynamic text scroller from [URL] found at [URL] Here's a link to my zipped files too... [URL]

1) I can't figure out how to have URL links in the text that loads.

2) How can I make the scroller refresh to allow for new text in the dynamic text area. The content changes alright, but the scroller stays in the same position and if it wasn't needed initially, the scroller disappears and doesn't return on new text.

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Actionscript 3 :: Read Plain Text From .doc And .docx Document And Display In Flex3 Text Area?

Mar 21, 2012

We are in the process of developing a CRM application and for that we need to upload *.doc and *.docx files and display that contents.

We successfully uploaded the *.doc and *.docx files in application by using FileReference and FileReferenceList. Would you please tell me some idea to read the contents from *.doc and *.docx files and to display the uploaded file content into flex text area.

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Actionscript 3 :: Design Layout Such That All Labels And Text Boxes Will Be Aligned Properly

Dec 1, 2010

I want to design a registration form using only ActionScript, i have designed labels and text boxes but using label.x = "10" label.y="40" text.x = "50" text.y ="40"... to align correctly. But i want to design a layout such that all labels and text boxes will be aligned properly.

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ActionScript 1/2 :: Deselecting Text In A Text Area As Well As A Input Label?

Mar 26, 2009

I have some text selected in a text areacomponent. I get a callback from another program (externalinterface included) to remove the selection. How do i deselect theselected text and retain the text without selection? I have read onthe .selected, .editable, .setSelected etc, but Im not getting it.This same prob exists with a normal text input type, it doesntdeselect there too.

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