ActionScript 3.0 :: Timer Does Not Reset?
Feb 22, 2010
Ik got a game with a timer. When the game is finished you can play it again and the SWF file loads again. Everything is reset exept the timer. A new one starts but the old one is on the background.
The timer is the only code thats on the timeline..
I cant get the timer working in my AS file...
This is the code on the timeline:
Actionscript Code:
var timer:Timer = new Timer(60, 1000); timer.addEventListener(TimerEvent.TIMER, countdown);timer.addEventListener(TimerEvent.TIMER_COMPLETE,
[Code].....
View 4 Replies
Similar Posts:
Aug 27, 2008
What is the difference between Timer.stop() and Timer.reset() functions because it seems that the 2 functions do the same thing? I image Timer.stop() to stop the timer and when Timer.start() is called the timer starts from where it stopped. For example, if I have a 3 sec. timer (3000 ms). If I stop the timer after 2.5 sec. and start the timer again, I would expect the timer to expire/trip within .5 sec.
View 1 Replies
Nov 30, 2011
so I've got a working Timer, which will stop() when I call it to and start, but I can't get it to reset(). It just starts from where it left off.Code for the timer
package
{
import flash.display.MovieClip;
[code].....
View 1 Replies
May 6, 2011
I have set up the timer and it counts down correctly.how to get my timer to do an automatic reset once its down to 0.
Quote:
import flash.utils.Timer;
import flash.events.TimerEvent;
/*This creates a new timer object, that fires every 1000 milliseconds (each second), and will fire 10 times after it is started, then stop. Next we will create an event listener that will catch the Timer event, and call a function "changeText".*/
var alienTimer:Timer = new Timer(1000,10)
// declare an integer that starts the timer at 10! this shows the seconds left on the timer
var secondsLeft:int = 10;[code]................
View 2 Replies
Aug 26, 2010
how to reset timer back to zero I have a button in the parent timeline of the code below and when I click it I want the behavior of the time will go back to 1 or 0. Button clicked, timer back to 1 or 0.
[code]...
View 3 Replies
Oct 17, 2008
How would I get a timer function to reset after no buttonswere pressed for 3 minutes?Right now I have my timer starting on load, and then when abutton is pressed, it stops it. I basically want to restart itafter 3 minutes.
the code I have:
[PHP]var timer:Timer = new Timer(5000);
timer.addEventListener(TimerEvent.TIMER, playSlides);
[code].....
View 3 Replies
Nov 30, 2010
I have an increment timer on a game I have created, but the thing is it refuses to reset at the end of the game.If I do timer.reset(); it is not visible then if I cal timer.start(); immediately after, it will continue from it's former position at the end of the 8th level.It's really annoying me as it's the only thing that won't seem to reset, everything else is fine.
function incrementCounter(event:TimerEvent) { count++; var whole_value:int = int(count / 100); var tenths:int = int(count / 10) % 10; var hundredths:int = int(count) % 10; gamePage.timer_txt.text = whole_value + "." + tenths + "s"; }
View 2 Replies
Dec 29, 2006
I have made a counter but i want it to reset 3 times a week at specific days of th week. I want it to reset first every Tuesday at 9:45,Every Thersday at 18:00 and every Saturday at 12:00
View 3 Replies
Sep 11, 2011
I have a kiosk set up to load external swf's, and to keep them up as long as they are being played with. Once the swf sits for two minutes without being touched it goes back the attract sequence, which leads to the menu, where you pick your swf...
I am having trouble with the timer I have set to restart the program. I have it set up to reset and start the Timer whenever the stage is clicked, which works fine the first time you open the swf. But if you exit the swf, and later it is opened again, it will restart after two minutes whether it is in use or not. Does anyone know what might cause this?
[Code]....
View 3 Replies
Mar 5, 2009
Having a little issue here with TIMER, basically I am looking for the timeline to advance 1 frame after 3 seconds, OR on MouseEvent.CLICK advance to next frame (before the 3 seconds it up). Which would then reset the TIMER. So, on CLICK go to next frame, OR wait 3 seconds and go to next frame (while having the TIMER reset both times). So...
Wait 3, (timer resets) wait 3, (timer resets) CLICK, (timer resets) CLICK, (timer resets) CLICK, (timer resets) wait 3, (timer resets)wait 3, (timer resets)CLICK, (timer resets)CLICK... You get the idea.My issue is the timeline, over time the TIMER time doubles, it doesn't reset... I am sure this is pretty basic and I am over thinking.
[code]...
View 3 Replies
Apr 1, 2011
Basically what happens is 5 eggs fall from the top of the screen. What I'm trying to have happen is, to have flash recognize when all 5 have been clicked and goto and stop on frame 3. The other problem is I want the animation to reset when the timer runs out. Thus clearing all current eggs off the stage. I've zipped the 2 files I'm working with the (fla and as files).
View 3 Replies
Jul 13, 2010
Just new in forum and just new in as3 programming. All i want to do is to make some physics simulations (i'm physics teacher...). So i made my first sim with the following code, just to simulate a simple motion with constant velocity. It works ok, except the part i need to reset the display by the means to start the motion all over again (reset button). Then the motion starts but the traces of the previous motion remains on stage. I tried the null command (sp=null) but the sim could not start again because the sp nedded to be non-null...
[CODE]...
View 2 Replies
Apr 13, 2011
I have an issue with adding a reset button to my drag and drop movie clips.The problem is, if a student drags a movie clip to a wrong location on the SWF file I want them to be able to hit a reset button that would take them the same SWF that they opened and what would showup would a clear page for them to restart their drag and drop exercise.I know how to make the button for this just want the proper action script to be able for user to start over with no movie clip symbols on the page.
View 3 Replies
Dec 28, 2010
reset in google yields only its use for timers.However I have code bg.reset() which I suppose puts the background back to the beginning of its timeline.
View 3 Replies
Nov 25, 2009
With out getting into a ton of background I am wondering if there is a command that will reset all the variables in a swf at once with out having to do them individually?
I've googled and searched my books and can't find anything. Another option I could see is having the current flash reload, that would set everything back to the start but I couldn't find how to do that either.
Anyone know?
View 2 Replies
Feb 16, 2012
I am working on a very simple game in Flash. I want to make all the animations framerate agnostic, so that I can change the framerate without affecting the flow and speed of the game.I read somewhere that if you want to do that, you simply create a Timer object and attach an event listener to this timer.
What if I have many objects that have to listen to the same timer? See the code to understand what I am trying to do. At this stage nothing breaks, but the event does not fire.Here is the Main class, the one that runs on swf execution:
public class Main extends MovieClip {
private static var _stage:Stage;
private static var _timer:Timer;
[code]....
View 1 Replies
Nov 29, 2011
I have a ActionScript 3.0 project and I have a timer that is running on 1000 millisecond intervals. I would like to delay this timer for 1500 milliseconds perform an action and start the timer again after the delay. I thought I could do this easily, but I'm having trouble, would it be better to stop the timer and perform the action and then listen for the action to be completed to start the timer again?
View 1 Replies
Mar 6, 2012
In my case, the timer I make doesn't reduce its time whenever a function is called. What code will I change or add in order to reduce the time in my timer? [code]At this point the timer.start(); is placed on a frame so that the timer starts as it enters the frame.
View 1 Replies
Mar 26, 2011
The document doesn't mention anything about this:[URL]..
View 1 Replies
May 7, 2009
i'm currently working on a drop and drag dress a doll game...at the same time i've created diffrent layers for some animations that can be done in frames...my problem now is that...how am i supposed to reset the game and return each pieces i've used on to their proper places?
i need the exact actionscript...ive even tried adding the same scene.but then it doesn't work.the scene doesn't stop looping...
View 1 Replies
Nov 25, 2009
What script can reset a combobox ? After the user submitted the form all the information needs to go. I found how to do it for the field text and the checkboxes but not how to reset the combobox.
e.g. working;
txtfirst.text = "";
workshop1_box.selected = false;
combobox = ???
View 3 Replies
Oct 20, 2009
You know, how to reset the x/y of every clip?
View 1 Replies
May 28, 2009
When you click on the reset button, this error below comes up. If you can't find the button it is the navy colored rectangular thing in the lower left corner of page.[code]
View 15 Replies
Oct 7, 2009
I'm adding a combo box to the stage and putting a prompt on it. Once the operation on the stage is complete I'm "clearing" the selections of the user. However I can never get a combo box to clear correctly. I want to just deselect the item that was selected and add the prompt again. [code]...
View 3 Replies
Sep 12, 2011
I have tried to use the following to reset the datefield but when I do, the datechooser attached to the datefield stops working
_root.txt_date.text = '';
where txt_date is a datefield
View 7 Replies
Oct 5, 2011
Is there any way to reset currentCount to 0, I am using it for timer countdown?
View 1 Replies
Nov 27, 2011
I have been trying to work out a way to reset movieclips and swf's. I have like a website, and when a button is pressed, a new page loads. This page might be an internal movieclip, or it might be an external swf. I create my movieclips like
[code]...
Everything loads and unloads perfectly. The problem I am having is say I load a movieclip which is several layers deep. For instance spaces_mc loads a page where there is initially 3 buttons. If I choose one of these buttons, I go into the image gallery associated with this button. Say I then navigate to another page, and then back to spaces_mc, I will be displayed with the image gallery I was at before, instead of being at the beginning point as if I was loading it for the first time (the page with the 3 buttons). So I need some way of resetting things. Where I use a loader, I think I could probably use unloadAndStop(true). I am not sure how I can do this for the movieclips though, where no loader is used.
View 5 Replies
May 9, 2011
I have hundreds of checkboxes in a VBox need to be reset from a "Reset" button.How do I convert "p1" into a checkbox component?[code]
View 2 Replies
May 23, 2011
I am trying to make a game in Flash using Action Script 3,
I have everything in the game and the game works, but I am trying to add a restart function so the game will go back to the start of the level when you pres the 'R' key.
My game starts off with a title screen on Frame 1, and there are 2 levels, 1 is in frame 2 and the other is in frame 3.
When you click the level you want on the title screen it takes you to the frame which has the required level in it by using a gotoAndStop[code]...
View 2 Replies
Apr 12, 2011
I've got a custom player ready to play external swf.Its got all the functionality as any other player, play pause, next back, etc etc.If a certain swf contains a animation for a couple of frames and then a certain game.By some means, some movieClips of the game are added to the stage of the swf.The player has also got a seek bar.Now if a seek a few steps back, the movieClips that were added by the game remain on the stage, while the animation plays in the background.
View 0 Replies