ActionScript 3.0 :: Increment Timer Refuses To Reset?

Nov 30, 2010

I have an increment timer on a game I have created, but the thing is it refuses to reset at the end of the game.If I do timer.reset(); it is not visible then if I cal timer.start(); immediately after, it will continue from it's former position at the end of the 8th level.It's really annoying me as it's the only thing that won't seem to reset, everything else is fine.
 
function incrementCounter(event:TimerEvent) {            count++;                        var whole_value:int = int(count / 100);            var tenths:int = int(count / 10) % 10;             var hundredths:int = int(count) % 10;                         gamePage.timer_txt.text = whole_value + "." + tenths + "s";        }

View 2 Replies


Similar Posts:


ActionScript 3.0 :: Difference Between Timer.stop() And Timer.reset()?

Aug 27, 2008

What is the difference between Timer.stop() and Timer.reset() functions because it seems that the 2 functions do the same thing? I image Timer.stop() to stop the timer and when Timer.start() is called the timer starts from where it stopped. For example, if I have a 3 sec. timer (3000 ms). If I stop the timer after 2.5 sec. and start the timer again, I would expect the timer to expire/trip within .5 sec.

View 1 Replies

ActionScript 3.0 :: Timer Does Not Reset?

Feb 22, 2010

Ik got a game with a timer. When the game is finished you can play it again and the SWF file loads again. Everything is reset exept the timer. A new one starts but the old one is on the background.

The timer is the only code thats on the timeline..

I cant get the timer working in my AS file...

This is the code on the timeline:

Actionscript Code:
var timer:Timer = new Timer(60, 1000); timer.addEventListener(TimerEvent.TIMER, countdown);timer.addEventListener(TimerEvent.TIMER_COMPLETE,

[Code].....

View 4 Replies

Flash :: Timer Won't Reset?

Nov 30, 2011

so I've got a working Timer, which will stop() when I call it to and start, but I can't get it to reset(). It just starts from where it left off.Code for the timer

package
{
import flash.display.MovieClip;

[code].....

View 1 Replies

ActionScript 3.0 :: Get My Timer To Do An Automatic Reset Once Its Down To 0?

May 6, 2011

I have set up the timer and it counts down correctly.how to get my timer to do an automatic reset once its down to 0.

Quote:
import flash.utils.Timer;
import flash.events.TimerEvent;

/*This creates a new timer object, that fires every 1000 milliseconds (each second), and will fire 10 times after it is started, then stop. Next we will create an event listener that will catch the Timer event, and call a function "changeText".*/

var alienTimer:Timer = new Timer(1000,10)
// declare an integer that starts the timer at 10! this shows the seconds left on the timer
var secondsLeft:int = 10;[code]................

View 2 Replies

ActionScript 1/2 :: How To Reset Timer Back To Zero

Aug 26, 2010

how to reset timer back to zero I have a button in the parent timeline of the code below and when I click it I want the behavior of the time will go back to 1 or 0. Button clicked, timer back to 1 or 0.
 
[code]...

View 3 Replies

ActionScript 3.0 :: Reset Timer Function After 3 Minutes?

Oct 17, 2008

How would I get a timer function to reset after no buttonswere pressed for 3 minutes?Right now I have my timer starting on load, and then when abutton is pressed, it stops it. I basically want to restart itafter 3 minutes.

the code I have:
[PHP]var timer:Timer = new Timer(5000);
timer.addEventListener(TimerEvent.TIMER, playSlides);

[code].....

View 3 Replies

ActionScript 1/2 :: Countdown Timer:Reset 3 Times A Week

Dec 29, 2006

I have made a counter but i want it to reset 3 times a week at specific days of th week. I want it to reset first every Tuesday at 9:45,Every Thersday at 18:00 and every Saturday at 12:00

View 3 Replies

ActionScript 3.0 :: Reset And Start The Timer Whenever The Stage Is Clicked?

Sep 11, 2011

I have a kiosk set up to load external swf's, and to keep them up as long as they are being played with. Once the swf sits for two minutes without being touched it goes back the attract sequence, which leads to the menu, where you pick your swf...

I am having trouble with the timer I have set to restart the program. I have it set up to reset and start the Timer whenever the stage is clicked, which works fine the first time you open the swf. But if you exit the swf, and later it is opened again, it will restart after two minutes whether it is in use or not. Does anyone know what might cause this?

[Code]....

View 3 Replies

ActionScript 3.0 :: TIMER Time Doubles, It Doesn't Reset?

Mar 5, 2009

Having a little issue here with TIMER, basically I am looking for the timeline to advance 1 frame after 3 seconds, OR on MouseEvent.CLICK advance to next frame (before the 3 seconds it up). Which would then reset the TIMER. So, on CLICK go to next frame, OR wait 3 seconds and go to next frame (while having the TIMER reset both times). So...

Wait 3, (timer resets) wait 3, (timer resets) CLICK, (timer resets) CLICK, (timer resets) CLICK, (timer resets) wait 3, (timer resets)wait 3, (timer resets)CLICK, (timer resets)CLICK... You get the idea.My issue is the timeline, over time the TIMER time doubles, it doesn't reset... I am sure this is pretty basic and I am over thinking.

[code]...

View 3 Replies

ActionScript 3.0 :: Flash Game - Reset Animation When Timer Runs Out

Apr 1, 2011

Basically what happens is 5 eggs fall from the top of the screen. What I'm trying to have happen is, to have flash recognize when all 5 have been clicked and goto and stop on frame 3. The other problem is I want the animation to reset when the timer runs out. Thus clearing all current eggs off the stage. I've zipped the 2 files I'm working with the (fla and as files).

View 3 Replies

ActionScript 3.0 :: Reset The Display By The Means To Start The Motion All Over Again (reset Button)

Jul 13, 2010

Just new in forum and just new in as3 programming. All i want to do is to make some physics simulations (i'm physics teacher...). So i made my first sim with the following code, just to simulate a simple motion with constant velocity. It works ok, except the part i need to reset the display by the means to start the motion all over again (reset button). Then the motion starts but the traces of the previous motion remains on stage. I tried the null command (sp=null) but the sim could not start again because the sp nedded to be non-null...

[CODE]...

View 2 Replies

ActionScript 1/2 :: Make A Reset Button And Add Script To It To Reset All Of The Drag And Drop Movie Clips?

Apr 13, 2011

I have an issue with adding a reset button to my drag and drop movie clips.The problem is, if a student drags a movie clip to a wrong location on the SWF file I want them to be able to hit a reset button that would take them the same SWF that they opened and what would showup would a clear page for them to restart their drag and drop exercise.I know how to make the button for this just want the proper action script to be able for user to start over with no movie clip symbols on the page.

View 3 Replies

My Video Refuses To Stop Playing

May 25, 2009

1) I'm on the portfolio page, and I click a button to load a video.

2) Let's say I change my mind and press "back" button BEFORE the video has a chance to load completely.

3) I am back at the portfolio page. Everything looks okay BUT the video eventually loads. I can't get rid of it if I remain on the portfolio page.

View 7 Replies

Professional :: Flash CS5 Refuses To Export Swf?

Apr 2, 2011

Im running Flash CS5 with all current updates. My flash is about 2400 frames long, and is running at 24fps. In the beginning, i had no problem exporting it. Now, when i publish/export/test/preview/ beg to work, the dialogue  bar will pop up indicating that its exporting... Only to suddenly stop  about 70% of the way through and dissapear. . no preview..no swf. and to  make matters worse, it devours the swf i exported originally. Im not  using any action script (ive been told that could be where the problem  is). I have tried copying my frames into a fresh document, just in case  the original is corrupt, but still had the same problem. Ive screwed  with the publish settings enough to know the problem isnt there. Ive  combed through my entire library, looking for corrupt files..still no  success. My dilema is almost identical to this user's: [URL]

this flash is to be used as a background projection during a college theater play

View 7 Replies

Flash :: HaXe -- Code Refuses To Work?

Sep 2, 2010

I have the following code:

package ;
import flash.display.DisplayObject;
import flash.display.Graphics;

[code].....

View 2 Replies

ActionScript 2.0 :: Actions Dialog Refuses To Load?

May 20, 2010

I am presenting a lesson on Canada's confederation due on the 2nd of June... I am presenting to 5th grade students for fifty minutes, and one of my activities is an interactive game! Here's my problem: when I proceed to import my John A Macdonald sprite and add code to it (via Right-Click>Actions), the Actions dialog refuses to load, and the timeline/HUD minimizes...? I am running Adobe Flash CS4, coding in AS 2.

View 0 Replies

ActionScript 3.0 :: Text Box Refuses To Display Given Variable?

Dec 15, 2010

So in my game I have a text box that tracks ammo, using this code:

Code:
ammocount.text = String(this.ammo);
called every frame

I have used Trace to determine that String(this.ammo) does produce the correct value every time, however the text box after each shot displays either "1", "11" or is blank at random

no other lines of code address the .text value of the box

Setting ammocount.text to any manually entered value results in a blank text box, ammocount.text must be the property I'm looking for otherwise the 1s and 11s could never get into the text box

We can logically deduce hence that this is a bug in AS3 and since gutting whichever retarded adobe employee is responsible isn't an option I'm wondering if its documented, and if so what workarounds are known, and how best to avoid the issue

View 3 Replies

ActionScript 3.0 :: Bg.reset() Can Only Find Reset Used For Timers?

Dec 28, 2010

reset in google yields only its use for timers.However I have code bg.reset() which I suppose puts the background back to the beginning of its timeline.

View 3 Replies

ActionScript 2.0 :: Nested If Statement That Refuses To Work Properly

Oct 28, 2009

I have written a nested if statement that refuses to work properly. My fla file consists of the main timeline and a movieclip. The problem lies in the pwrbtn function. I need the pwrcomp Boolean to prevent the call to firstpage() from happening more than one time. However when I test it keeps cycling so my traces are frame2, true, frame2, true, so on and so forth. Have I just made some small mistake that Im not seeing?

[Code].....

View 2 Replies

ActionScript 2.0 :: Mouse - Click On Any Link - Cursor Refuses To Just Appear

Oct 15, 2004

i have a problem with this simple effect -the mouse follow. Actually, on my splash screen, i have tow tiny lines which i intend to follow thw mouse, one in the x-direction and the other y-direction. but only one works. and it's difficult to click on any link. The curcor refuses to just appear. if i disable one, the other works. i used onenterframe, and "lock to Rectangle" in Normal mode)

View 3 Replies

ActionScript 3.0 :: Using Hit Test To Increment By 1?

Dec 9, 2009

I know the hitTestObject produces a boolean value so if I ask it to ++ a variable it will continually increment until the objects have stopped hitting each other. But is there a way to just get it to increment a variable by 1 on collision?

I ask because I have a racing game and when the car crosses the start/finish line I want to increment "var lap" by 1.

View 2 Replies

ActionScript 2.0 :: Tracking By An Increment Of 3

Sep 3, 2006

there will be a simple solution to my problem. I have an onEnterFrame event that happens when I am dragging a wheel. At a certain point during dragging, a boolean statement is set to true, and a mc with 120 (120*3=360) frames is targeted, so that when the user drags a wheel, if rotation is incremented +/-3, the mc._currentframe is +/- one frame.

the mc is 120 slices serving as a mask of a circular bar, which is hidden or exposed depending on the rotation of the wheel by the user. The problem I have is tracking when the rotation has incremented by +/- 3, since Im using onEnterFrame I cant find out how to store the rotation variable somewhere when it hits the +/-3 mark, and then continuly check for the next increment. Here is the code :

[Code]....

View 1 Replies

ActionScript 2.0 :: How To Increment X Property

May 2, 2007

The loop as follows:[code]The result is the last 3 array elements in the array shows on top of the rest element below it.Can someone show me how to alter the loop so that m._x start from 0 and icrement accordingly?

View 5 Replies

ActionScript 2.0 :: Loading External Text - Dynamic Text Refuses To Load

Oct 8, 2011

So I'm loading text from an external file I've uploaded onto the internet. It loads absolutely fine when I test the movie from my computer, but when I upload it and embed it onto an html page, all of the dynamic text refuses to load. Can someone enlighten me as to what's going on? Or at least tell me how to fix it? XD;

[Code]...

View 9 Replies

ActionScript 3.0 :: Puzzled By Increment Anomoly

Dec 6, 2011

I am trying to increment a number by 0.1 but the return value is slightly out and I have no idea why.[code]I need it to output 99.9, 99.8, 99.7 etc I know I could smooth out the to my requirements, but why is it not returning exact amount?? --

View 3 Replies

Flash :: Increment MovieClip Name And AddChild

Jan 4, 2012

I am trying to use a for loop to increment the creation of a movieClip and adds the movie clip to the stage. Something like this:

[Code]....

View 2 Replies

ActionScript 3.0 :: Increment Variable In A Loop

Sep 12, 2009

I have an actionscript Tween that travels from the top of the stage to the bottom.I want to have a variable that displays the Y coordinate. To do this i have tried an if statement and a for loop, but none seem to work.[code]

View 5 Replies

ActionScript 3.0 :: Increment A Variable In A For Loop?

Nov 2, 2009

this is what I have:

[Code]....

In other words, I want the variable to increase by one each iteration of the loop. I'm sure there is a simple solution to this and I am currently banging my head against my desk

View 5 Replies

ActionScript 3.0 :: Create An Increment Within A Loop?

Oct 11, 2010

I am trying to create an increment within a loop, that gradually increases and then decreases. The total of all increments should equal the total change.

I am using the following equation:

PHP Code:

private var _totalInc:Number = 0;
private var _time:int = 0;
private var _duration:int = 60;

[Code].....

The problem is, when the trace output at frame 60 should be _totalInc == _change. why it's a few degrees short?

By the way, totalInc is purely used to debug and is not needed in the final program. I am interested in inc.

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved