ActionScript 3.0 :: Reset CurrentCount To 0?
Oct 5, 2011Is there any way to reset currentCount to 0, I am using it for timer countdown?
View 1 RepliesIs there any way to reset currentCount to 0, I am using it for timer countdown?
View 1 RepliesJust new in forum and just new in as3 programming. All i want to do is to make some physics simulations (i'm physics teacher...). So i made my first sim with the following code, just to simulate a simple motion with constant velocity. It works ok, except the part i need to reset the display by the means to start the motion all over again (reset button). Then the motion starts but the traces of the previous motion remains on stage. I tried the null command (sp=null) but the sim could not start again because the sp nedded to be non-null...
[CODE]...
I have an issue with adding a reset button to my drag and drop movie clips.The problem is, if a student drags a movie clip to a wrong location on the SWF file I want them to be able to hit a reset button that would take them the same SWF that they opened and what would showup would a clear page for them to restart their drag and drop exercise.I know how to make the button for this just want the proper action script to be able for user to start over with no movie clip symbols on the page.
View 3 Repliesreset in google yields only its use for timers.However I have code bg.reset() which I suppose puts the background back to the beginning of its timeline.
View 3 RepliesWith out getting into a ton of background I am wondering if there is a command that will reset all the variables in a swf at once with out having to do them individually?
I've googled and searched my books and can't find anything. Another option I could see is having the current flash reload, that would set everything back to the start but I couldn't find how to do that either.
Anyone know?
i'm currently working on a drop and drag dress a doll game...at the same time i've created diffrent layers for some animations that can be done in frames...my problem now is that...how am i supposed to reset the game and return each pieces i've used on to their proper places?
i need the exact actionscript...ive even tried adding the same scene.but then it doesn't work.the scene doesn't stop looping...
What script can reset a combobox ? After the user submitted the form all the information needs to go. I found how to do it for the field text and the checkboxes but not how to reset the combobox.
e.g. working;
txtfirst.text = "";
workshop1_box.selected = false;
combobox = ???
You know, how to reset the x/y of every clip?
View 1 RepliesIk got a game with a timer. When the game is finished you can play it again and the SWF file loads again. Everything is reset exept the timer. A new one starts but the old one is on the background.
The timer is the only code thats on the timeline..
I cant get the timer working in my AS file...
This is the code on the timeline:
Actionscript Code:
var timer:Timer = new Timer(60, 1000); timer.addEventListener(TimerEvent.TIMER, countdown);timer.addEventListener(TimerEvent.TIMER_COMPLETE,
[Code].....
When you click on the reset button, this error below comes up. If you can't find the button it is the navy colored rectangular thing in the lower left corner of page.[code]
View 15 RepliesI'm adding a combo box to the stage and putting a prompt on it. Once the operation on the stage is complete I'm "clearing" the selections of the user. However I can never get a combo box to clear correctly. I want to just deselect the item that was selected and add the prompt again. [code]...
View 3 RepliesI have tried to use the following to reset the datefield but when I do, the datechooser attached to the datefield stops working
_root.txt_date.text = '';
where txt_date is a datefield
I have been trying to work out a way to reset movieclips and swf's. I have like a website, and when a button is pressed, a new page loads. This page might be an internal movieclip, or it might be an external swf. I create my movieclips like
[code]...
Everything loads and unloads perfectly. The problem I am having is say I load a movieclip which is several layers deep. For instance spaces_mc loads a page where there is initially 3 buttons. If I choose one of these buttons, I go into the image gallery associated with this button. Say I then navigate to another page, and then back to spaces_mc, I will be displayed with the image gallery I was at before, instead of being at the beginning point as if I was loading it for the first time (the page with the 3 buttons). So I need some way of resetting things. Where I use a loader, I think I could probably use unloadAndStop(true). I am not sure how I can do this for the movieclips though, where no loader is used.
I have hundreds of checkboxes in a VBox need to be reset from a "Reset" button.How do I convert "p1" into a checkbox component?[code]
View 2 RepliesI am trying to make a game in Flash using Action Script 3,
I have everything in the game and the game works, but I am trying to add a restart function so the game will go back to the start of the level when you pres the 'R' key.
My game starts off with a title screen on Frame 1, and there are 2 levels, 1 is in frame 2 and the other is in frame 3.
When you click the level you want on the title screen it takes you to the frame which has the required level in it by using a gotoAndStop[code]...
so I've got a working Timer, which will stop() when I call it to and start, but I can't get it to reset(). It just starts from where it left off.Code for the timer
package
{
import flash.display.MovieClip;
[code].....
I've got a custom player ready to play external swf.Its got all the functionality as any other player, play pause, next back, etc etc.If a certain swf contains a animation for a couple of frames and then a certain game.By some means, some movieClips of the game are added to the stage of the swf.The player has also got a seek bar.Now if a seek a few steps back, the movieClips that were added by the game remain on the stage, while the animation plays in the background.
View 0 RepliesHow do you reset all variables? I want to reset everything in my flash game as if it just loaded.
I have classes with vars.
I have movieclips with onLoad() vars.
I have multiple layers with vars.
How do I reset a getTimer();? My script for my "game" doesn't work, here's the code:
Code:
on(press){
poang += 1;
_root.minpoang=poang;
this.gotoAndPlay(2);
[code]....
As you can see, I have tried to reset time to 0 again, but that doesn't work..[URL]
ok - i'm totally confused here... this is probably a stupid noob question... just recently got flash 8 - upgrading from mx2004, but had previously been using flash 6 components and AS1, due to files that had already been written in mx... my problem is this - i have a dynamic text field, populated with data from a LoadVars object. When a button is pressed, different data is loaded into the text field, and the scrollBar is supposed to reset to the top (position=0)
[Code]...
I've got a movie which has all of its contents running off actionscript in frame 1. I was wondering if I can reset the movie to its from actionscript?
View 1 RepliesI have a small issue that I would like to correct. What script can reset a combobox ? After the user submitted the form all the information needs to go. I found how to do it for the field text and the checkboxes but not how to reset the combobox.
e.g. working;
txtfirst.text = "";
workshop1_box.selected = false;
[code].....
1. How do I reset a value in an onChanged function?
2. How do I set a sliders minimum value to 100?
I have an empty movie clip that tells another movie clip on the stage to move based on a variable that's based on the getTimer results something like:
onClipEvent (enterFrame) {
targetx = 0;
_root.slide.gotoAndPlay("move");
[Code].....
Now, what I want to do is to reset the value of getTimer so my movie will loop,
I have been working with some code back and forth but am pretty much stuck now! I have four movie clips of different colored cars - two on the left side off the stage, and two on the right side off the stage. The clips move across the stage to the right and the left respectively. I have all the elements that I needed to get working, but now I am stuck because the animation only plays one time. I need it to play over and over again, never stopping. I tried to "reset" the _x boundary for each movie clip since they are in different starting locations, but have not been successful. Below is my code and I also attached a screen shot of how the clips are positioned so you can see how they will cross the screen.
Code:
var loop:Number = 0;
var messageTxt:TextField;
var mc_name:String;
function time():Void {
[code]....
I am trying to call a sound to play whenever the UP key is down. I want the sound to stop and reset to position zero when UP is released. Everything works except the sound will not reset to 0. Here is what isn't working:
if(Key.isDown(Key.UP)){
if(sound.position == 0){
sound.start(0,0);[code]....
When ran, the program plays the sound once, and will never play it again because I can't get the sound.position to reset to 0.
I am working on a flash site that was done by someone else. I have never used actionscript before so I am sooo new at this. There is a reset button on the form so when people accidentally type in something, they can just click on the "reset" button and it clears all fields. The problem is that it's not clearing.This is what I have in the code for the button:
on (release) {
fullName = "";
address = "";
message = "";
}
The three (fullName, address and message) are the names of my variable when you select each input field. Where am I going wrong with this? Nothing happens when I click it.
I use this script to go to an external URL (in a new blank browser window).
Code:
button4.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
function mouseDownHandler(event:MouseEvent):void {
[code].....
I have a drag and drop interface that includes 164 items. Each item is a table. You drag the tables into an image of a floor plan for an event venue.I have the drag and drop stuff working but now I'm stuck on the reset button. AS3 is a new beast to me. I've been using AS2 and just made the switch. [URL]The reset and print buttons are not functional yet.
The code...
Actionscript Code:
// Register mouse event functionsa1.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);a1.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);a2.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);a2.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);a3.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);a3.addEventListener(MouseEvent.MOUSE_UP,
[code]....
I've run traces on everything. It will not trace with the code for the reset button in place. It WILL trace for all the drag and drop functionality.
I've been making this animation for a Uni project but i've come across some really annoying bugs which are stopping me from getting the top marks and I was hoping someone here could help!
-Cant reset score with button
-Can't move to next Scene
I wasn't sure where the best place was to upload the .fla so I picked mediafire.so far in my attempts to fix the reset score i've tried adding.[code]