ok - i'm totally confused here... this is probably a stupid noob question... just recently got flash 8 - upgrading from mx2004, but had previously been using flash 6 components and AS1, due to files that had already been written in mx... my problem is this - i have a dynamic text field, populated with data from a LoadVars object. When a button is pressed, different data is loaded into the text field, and the scrollBar is supposed to reset to the top (position=0)
I am using a ScrollPane in my application(viz., instance name is: myScrollPane). When I view the contents of the ScrollPane, it shows them perfectly. My issue is: When I try to view data present inside the ScrollPane, if I move the Vertical-ScrollBar of the ScrollPane to middle(or somewhere from top to down) and then click on Submit button(viz., instance name is: submit_btn), then its Vertical ScrollPosition must be reset from middle(or any position where we leave it before) to top(or initial position). Hence, I need to move the Vertical ScrollPosition of ScrollPane to top (or) initial position. Everytime, I need to refresh the VerticalScrollBar Position when I click on the submit button. How to do it?
I am trying to call a sound to play whenever the UP key is down. I want the sound to stop and reset to position zero when UP is released. Everything works except the sound will not reset to 0. Here is what isn't working:
I have a moviclip duplicating 200 times and rising off the top of the screen. When it moves completely off the stage, and I want it to move back to the bottom of the screen and rise up again. Right now it just keeps going up off the stage and doesn't replace itself.Here is my code on my movieclip:
I know this is a dumb question, but it would've taken me forever to search through all the rest of the posts regarding Scrolling Text boxes. So I have text scrolling in a dynamic text box. Buttons control it's movement, up and down with (scroll --) and (scroll ++). Let's say I read to the bottom of this text, and then load a new file into this same box. When I do this, the new text is scrolled to the bottom. My Question: How do I reset the scrolled position back to the top for each new file that I load??
i wanted to make an object to reset to the default position, like i move it around and when i hit a button he goes to his position for example x: 233 and y:431
I'm trying to make some manual transitions. Because I don't know AS3, and I'm building this from the help of Google, I've started with a simple "blind" transition just to figure out the works.
The issue is that when I expand the width, it seems as though all my AS3 created sprites seem to reset their x position, and sit on the left. That or 15 of the tweens aren't working.
Here's the code:
ActionScript Code: function vBlinds(){ var tweens:Array=new Array(16);
i'm trying to zoom in on a picture at the specific spot where the mouse is clicked. ie if the mouse is clicked in the lower left corner, the pic gets bigger from there, not the center of the pic. the only way i can think of to do this is to reset the registration point to the clicked position. is this possible? is there another way to go the job done?
I'm using the dynamic scroller found on the kiropa site found here [URL]..In the action script on the ScrollBar, I can't find what variable to change to reset the position of the bar to the top of the scroller when I use the same dynamic text area for other content. It loads just fine, but if the scroller was left at the bottom, it stays there on the new text until you move it a bit, then the text catches up.
I'm hoping to find the variable and reset it when the new text loads.
I've got 3 pages each with their own portfolio loaded dynamically from an XML file. Everything is working great with the thumbnails i added using the "adding thumbnail" tutorial. There's only one quirk I can't figure out. If you've scrolled to the end of the thumbnails on the first portfolio, the scroller stays in the same place when you go to the next portfolio rather than reloading back at the beginning. I hope that makes sense because it's hard to explain, but the site is [URL] here's the partial code for the thumbnails...
Is there any way to track and set the browser window scrollbar position from Flash? I've searched around the web but I haven't been able to find a definitive answer. It would be really cool if its possible.[URL]...
In my main .fla I have a scrollpane which opens an external SWF, inside this external SWF I have 5 frames, each with a 'Next' button at the bottom, the problem is when the user clicks the 'Next' button the the scrollpane doesn't change the position of the scrollbar, so essentially the user is looking at the bottom of the next frame. Is there any way to reset the scrollbar position from either the external SWF (linking to the main SWF), or with some code in the main SWF?
With scrollPane, is it possible to change the position of the horizontal scrollbar? I saw an old thread that suggested using the following for moving the vertical scrollbar:scroller.verticalScrollBar.x=-20;So I tried changing it to "scroller.horizontalScrollBar.y=-20;" but that had no effect.
I have a horizontal scrollbar. I want this scrollbar to move a movie clip left and right on the screen.I cannot figure out what I am doing. In one example I'm looking at, it has the script on the button of the slider:
I can't figure out the math for my scrollbar. How do I find the fraction that is in this part of the script? The numbers are not matching up for me. I also can't get my slider to go left to right. It keeps going down. And my image that is suppose to be scrolling the with slider is not even moving.
I'm working on a project for my class using flash as2. I want it to be able to, when you click on a button, it drops a movie clip down the screen, essentially just adding _y to it, but then when it reaches 300y coordinate it resets the movieclip to its original position so that you can click the button and replay the same function. I'm not sure if this would be create empty movie clip each time you release button. I'm quite lost in this area so i dont have any actionscript to show, I really dont know where to begin. <3
Just new in forum and just new in as3 programming. All i want to do is to make some physics simulations (i'm physics teacher...). So i made my first sim with the following code, just to simulate a simple motion with constant velocity. It works ok, except the part i need to reset the display by the means to start the motion all over again (reset button). Then the motion starts but the traces of the previous motion remains on stage. I tried the null command (sp=null) but the sim could not start again because the sp nedded to be non-null...
I have an issue with adding a reset button to my drag and drop movie clips.The problem is, if a student drags a movie clip to a wrong location on the SWF file I want them to be able to hit a reset button that would take them the same SWF that they opened and what would showup would a clear page for them to restart their drag and drop exercise.I know how to make the button for this just want the proper action script to be able for user to start over with no movie clip symbols on the page.
reset in google yields only its use for timers.However I have code bg.reset() which I suppose puts the background back to the beginning of its timeline.
With out getting into a ton of background I am wondering if there is a command that will reset all the variables in a swf at once with out having to do them individually?
I've googled and searched my books and can't find anything. Another option I could see is having the current flash reload, that would set everything back to the start but I couldn't find how to do that either.
I added a Menu_mc on my stage. Initially, this should be at the center of the stage and when I click on it, it will tween on the upper left corner of the browser. However, when I resize the browser, the Menu_mc goes back to the center of the screen.
I have tried separating a different actionscript file where it is specifically for initialization of the object and another one for resizing. And then when I call it on my main AS file it goes like this:
Code: // Add the symbols to stage var Menu_mc = new Menu_MC(); addChild(Menu_mc);
how to make an actionscript to move punto_mc from current position to random position after release, and then from this new position to mevo to another randon position after release?
I have simple image gallery, where images are placed one next to another and the mask is revealing only one of them. Now I want to tween position of the images, but when I do that the mask is "traveling" alongside with the images..
So I'm trying my hands on some full browser flash and after reading a couple of tuts I wrote this
Code: #include "mc_tween2.as" Stage.scaleMode = "noScale"; stageListener = new Object();[code]...
The trace's are because it didn't work like I thought it would.Etc the middle movieclip didn't center itself but rather positioned itself seemingly how it pleased so I traced its x position and the var stageXcenter position and like suspected it shows different values.
I have a ScrollPane and I want to get and set the scroll bars position (pixel position). For example, if the user changes the scroll bars position and then refreshes the page, we need to take the user at the same point where he was before refresh. For this I need to get the respective scroll bars positions before refresh and then set it to the saved position after load. I have got the positions by hPostion and vPosition but now when I try to save the values back to the same properties after refresh it doent work.
var manTimer:Timer = new Timer(1000,14); manTimer.addEventListener(TimerEvent.TIMER, moveMan); function moveMan(e:TimerEvent):void {[code]....
I just need to make the tween's position relative to it's current position, as opposed to starting at the stage's 0 position then moving the the stage's -40 position. It needs to start at its current position the move -40 from that position.