ActionScript 3.0 :: Tween's Within A Loop

Oct 16, 2010

I have a loop in the flash file. it gives me a number of X & Y as the to & from coordinates and places a movieclip on the stage. I then have the tween class moving each clip as it is placed. the example is below:

[Code]...

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[code]....

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[code].....

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ActionScript Code:
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[code]........

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[Code]...

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[Code].....

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[Code]....

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[Code]..

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ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;[code].....

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[Code]....

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[Code]...

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I'm creating a image gallery and I have this code when I click on image

html4strict Code:
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get a tween function to left and a tween function to center from right?

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Is there any way to make a movie clip start at a given x and y point, and ends at another x and y point, in 90 seconds?m not getting a good result.The main problem is, I want the movie clip to travel along a straight line. And by this code below the "b" movie clips makes some curves.Heres what Ive done.

"p" is point movie clip
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fullTime = 90000;_currentTime = fullTime;oldTime = undefined;onEnterFrame = function () {if

[code]........

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