ActionScript 3.0 :: Triggering A Tween To Happen During A For Loop?
Aug 12, 2010
If I put an if else statement in a for loop it will stop the loop till the if else statement has completed. I'm trying to run something else during my for loop. How do I do that??Here's my for loop:
ActionScript Code:
for (var i:int = 0; i < testArray.length; i++) {
chickletMc = new chicklet();
[code]........
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Apr 12, 2012
How to stop the next tween action to start until the previous tween completes playing in as3.0?and also i want to stop the tween to happen on the same object twice.Basically i have a container (movie-clip) in which there are n number of movie-clips (arranged as bricks). When i click on the container the target (brick) will disappear (made scaleX and alpha to 'o'). also i am tracking how many bricks are closed.But the problem is if i do a fast double click the tween seems to happen twice. and the count also seems to increase for the same brick.
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Jul 19, 2011
I have a site that is fairly complex, but was using a massive amount of CPU power, even when sitting idle on a page with no animations. I went through everything with a fine toothed comb, and couldn't find the culprit.So I just started removing layers one by one, until I found the one causing the problem.
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import fl.transitions.*;
import fl.transitions.easing.*;
import flash.display.*;
[code]....
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Oct 16, 2010
I have a loop in the flash file. it gives me a number of X & Y as the to & from coordinates and places a movieclip on the stage. I then have the tween class moving each clip as it is placed. the example is below:
[Code]...
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Dec 5, 2009
I have created 4 movieclips and named (instance) them box1, box2, box3, box4 and shuffled them with the following code:
var vector_name:Array = new Array("box1", "box2", "box3", "box4");
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var num : Number = Math.round(Math.random()*2)-1;
return num;
} var shuffled_vector:Array = vector_name.sort(shuffle);
trace(shuffled_vector);
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btnPlay.addEventListener(MouseEvent.CLICK, startMotion);
function startMotion(me:MouseEvent):void {
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for(var j:int = 0; j < 4; j++) {
var twSlide:Tween;
[Code] ......
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Actionscript Code:
function startTween(e:TweenEvent = null):void {xTween = new Tween(obj1, "x", None.easeNone, obj1.x, Math.random()*20, 0.2, true);
[code].....
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Sep 24, 2009
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Sep 13, 2010
so on my main stage I have clips that are placed with AS.
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[Code]...
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Nov 2, 2006
Having a problem trying to get the balls to return to their original positions because the tween is inside the for loop.
HTML Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
[Code].....
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Mar 4, 2008
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import fl.transitions.Tween;
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Feb 7, 2009
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Code:
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Actionscript Code:
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[code]...
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[Code]...
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