ActionScript 3.0 :: Activating A Class File With A Button Click?
Mar 19, 2009
I have a class file which prints a flash object. I don't want the print job to activate until a button is clicked. The print activation is a package and referenced by the document class. How would I code this to activate only when a button is pressed/ Currently it activates when the movie is played.
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May 20, 2010
I' am building a web site where i have a navigation which also works by pressing the (4) keyboard buttons, up, right, down, left. When the web site loads the keyboard navigation works only after i click somewhere on the screen.
The same things happens in Safari, Firefox and I.E.Any thoughts about how can i make this work without the need to click somewhere on screen before it works?
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May 18, 2011
I need a counter click button that can storage every click on a txt file or something..
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Jan 7, 2009
Am working on a flash AS 2.0 project where am loading movies from the same folder. my code goes like
on (release) {
loadMovie("HAD.swf",2);
}
problem is the swf loads infront of the main movie but the main movie's links are still active.
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Jul 17, 2009
I have a simple movie clip of fading in text displaying on page with a sound. also have a button that allows user to go to the next frame. It is an exercise for students that basically goes like this: object presented in each frame, spelling (text) for that object fades in on mc with sound attached to mc, then button activates to let them move on to next. Since they are trigger happy, I don't want the button that allows to move on to activate on the frame until AFTER the movieclip and it's sound have played out (which is like 2 seconds so not a long wait) - otherwise, they would just keep clicking next and not listen to the material presented (it's very young children).
How do I set this up? I knew it's likely very simple, but I'm a newbie. Of course, I could always just do it on the timeline, but I have a ton of material, so am trying to use actionscript to be more efficient. for even younger kids, am considering setting this up so they can move to next frame through any keypress. I know how to set up a certain key, but not ANY key.
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Mar 9, 2009
I want to create some AS to disable and enable a button.Let's call this ButtonX. I want this button to appear disabled at first, and then allow the user the option of enabling this button(ButtonX) by clicking another button. Let's call this ButtonY. I cannot get this to work. I am attaching the code I am trying. I have this AS added to ButtonY and ButtonX is the instance name for the button I want to de-activate-activate.
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Feb 24, 2009
I have a row of movie clips which act as buttons with an inactive state, active state, selected state etc. What I am seeking is kind of like a controller button which when clicked will activate or de-activate this row when clicked. I thought the best way might be to set frame labels and add a goto sript for the controller button to make each button go to the activate frame when the controller button is clicked.
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May 18, 2009
I'm trying to get my movable button to stop activating. It's looping (up/over/down/hit).
loupe_mc.onPress=function() {
this.startDrag();
};
loupe_mc.onRelease=function() {
this.stopDrag();
};
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Mar 11, 2004
Ok so, I have a button called btnEnter and its instance name is enter. Then, I have a movie clip called mcRotatingDot and its instance name is center. These two work so that when the mouse is over the button, the dot blinks. When the mouse is no longer over the button there is a fade in from alpha 0 to 60 of the dot. It all works fine, here is the code that I am using on the movie clip:
onClipEvent (load) {
//this sets the initial properties of our clip
this._xscale = 75;
this._yscale = 75;[code]...........
1)How can I make the movie clip blink with pure action script? And not having to do a stupid tween on the movie clip's timeline.
2)Can a button activate more than one movie clip? Because I am also trying to make the same button (aka. btnEnter, instance name enter) to change the rotation speed of another movie clip to spin faster. Here is the code for the other movie clip called mcRotatingCircle instance name outter:
onClipEvent (load) {
//this sets the initial properties of our clip
this._xscale = 1000;[code]............
Yet the movie clip will not spin faster on roll over. The only thing that I thought could go wrong is that there is another instance of the same movie clip mcRotatingCircle, named middle on the stage. I tried absolute addressing the outter instance, but it just won't work.
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Mar 11, 2004
Ok so, I have a button called btnEnter and its instance name is enter. Then, I have a movie clip called mcRotatingDot and its instance name is center. These two work so that when the mouse is over the button, the dot blinks. When the mouse is no longer over the button there is a fade in from alpha 0 to 60 of the dot. It all works fine, here is the code that I am using on the movie clip:
onClipEvent (load) {
//this sets the initial properties of our clip
this._xscale = 75;
[code]....
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Jul 12, 2010
Basically I have a media gallery loading xml through a document class. I have buttons set up to load different Movieclips from the library, and inside these movieclips is the media gallery with the xml.
My question is.. What can I use for my buttons that can replace the default "xml path"?
Like in a way of "deleting the default xmlPath" and over riding it with a new one?
Here's the code on the stage of the fla, with different buttons...
ActionScript Code:
/*
These Variables are different MovieClips for the building to load
Choose based on your liking
*/
[Code].....
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Nov 30, 2010
I'm trying to load music into a another file using the loadMovie method. This is my script:
ActionScript Code:
stop();
this.createEmptyMovieClip("musicContainer",20);
audioStatus = false;
trace(audioStatus);
[Code].....
As you can see, first I created an empty clip. Next step was to create a variable named "audioStatus" to know if the button has been pressed or not. It seems I'm doing something wrong because the movie is not loading the music and it-s not detecting my var.
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Apr 14, 2011
Basically I am trying to link two buttons so that two separate areas activate as one button including with rollovers etc. I am creating a flash application that features a series of tabs along the top of the page that when rolled over, will light up. When clicked on, these tabs will take the user to a different page. My problem is that I have an image on the left hand side of the application that features areas of the image that will take the user to the same place. I wish to link the button rollovers so that when the user rolls over the tab, the image will light up and vice versa. I have been unable to find a solution to this myself - the closest I came was making the area one button, but due to the distance the image and tabs are apart, the whole screen becomes one big button!
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Apr 20, 2004
I have a set of flash buttons in a left hand frame in dreamweaver in the right hand frame I have a swf file, is it possible for the buttons to control the swf! For example I want button 1 to make the swf jump to frame 1, button 2 make the swf jump to frame 2 ect....
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Apr 20, 2004
here is my problem I have a set of flash buttons in a left hand frame in dreamweaver in the right hand frame I have a swf file, is it possible for the buttons to control the swf!!!!! for example I want button 1 to make the swf jump to frame 1, button 2 make the swf jumb to frame 2 ect ect ect
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Sep 13, 2009
I'm trying to finish off a Flash menu that was done for my website & I'm a bit stuck - New to this game. Basically I have a menu made up of 5 items, each item leads to another list which has a "datefield", "nemericstepper" & "order" button. what I am trying to achieve is when the "order" button is pressed the "date" & "number" information is sent to my existing order page, customers details are then entered in the required fields & this is sent including the "date" & "number" via my existing PHP script to my email.
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Oct 9, 2009
Let's say I have a Widget class that extends MovieClip:
[Code]...
How would I call doWidget(i:int) from the specific widgetRay[] instance clicked, using onClick from the main?
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Jul 13, 2009
I have a timer on my main flash document, and a package class that opens a MovieClip on a button click.
I want to stop the timer when the user starts the movieclip and then restart it when they close the movieclip. I don't know how to send information back to the main flash document from the package though.
Calling an object's method from the main flash doc is object.method(); But I need to do the reverse. I know this a low level super easy question, but I cant find the answer. Something like _MainDocument.function(); would be my guess. Or is there a addEventListener(class Deconstructs, doSomethig) ?
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Jul 9, 2004
I am using video so I want everything to be single swf files and then I want to link it all, I followed the flash site tutorial to set up my flash site, it worked ok except when you click my button and the swf file loaded it played under the scene I was on. I want to click my button and have it take you to the new swf file and I want the old one to go away. Here is the code I used,
[Code]...
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May 15, 2009
I'm making a presentation in flash. I want users to be able to click on a button and download a jpeg file.
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Apr 9, 2011
Using AS3.0, how do I load an external swf file when I click a button? Also, how can I get rid of that swf file when I click a different button on a menu?
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Nov 5, 2011
Tried to use geturl and that does not solve, for I want the button click to cause the browser to actually download the file, not play it. With geturl, some browsers will play the mp3 and the user is left wondering still how to download it to their own computer.
This is code I was trying to use to cause button link to cause file to be downloaded. I have 6 files, was going to make this for each button. But it doesn't work.
ActionScript Code:
demo_audio.mtdemo.onPress=function()
{
var request:URLRequest=new URLRequest("fielnamehere.mp3");
[Code]...
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Sep 20, 2007
i am creating a simple set of a few rectangles stacked on top of eachother (going to be like a stack of postcards) and i want to have the user click on the top rectangle and it moves to reveal the one underneath it. i have it all set up to work except i can't think of a way to stop it from being clickable after it's been moved to the side and the 2nd rectangle is revealed. does this make any sense? here is my code:
[Code]...
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Sep 20, 2009
I have created a flash file that I will export as an SWF. It is to go on my web site. The one problem I have is that I need to put code in the flash file so that when you click a button it allows you to download a file from my website to your desktop. How do I script this?
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May 4, 2010
I have this menu that I am loading my swf files under a as. file and linked to a xml file. It loads perfectly my swf files when i click on the buttons, but when i keep clicking the buttons, it keeps loading it on top of each other...How can i unload the current swf file when i click on the other button.? under the as file i have the following to load my swf files:
private function customFunc(link):void { var request:URLRequest = new URLRequest(link); var loader:Loader = new Loader() loader.load(request) var swfContainer:MovieClip=new MovieClip ; this.addChild(swfContainer) swfContainer.addChild(loader);; trace(link);
}
and under the xml i have the following code :
<buttons> <button name="HOME" linkType="custom" link="ball.swf" /> <button name="DESIGN" linkType="custom" link="rec.swf" /></buttons>
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Jul 20, 2009
The problem i am facing right now is a filename.php generates filename.xml.... and this filename.xml is called in my Flex Tree.Now everytime i update my DB, the values are not getting reflected into filename.xml unless i call the filename.phpNow how would i call filename.php from flex which will make the update of xml
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Apr 22, 2010
i have some code that looks like this
function main9Click(event:MouseEvent):void {
var main9URL:URLRequest = new URLRequest("N:ICTNationalsUnit 2PagesCars");
navigateToURL(main9URL, "_self");[code]....
I need to make it open so when you click on that button it opens the file
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Sep 5, 2011
I am creating a library like flash file for our game. I am using adobe flash cs5 with as3 and adobe indesign. I am still very new at flash(a real newbie) and i am wondering if anyone could help me in my problem.
i have a movieclip file named "mainPage". mainPage contains 6 buttons (with a cyrstal design) but lets focus only on 1 button. The 1st button contains the name Art_btn which calls the movieclip artBook when the button is clicked (which is my problem) . I have another movieclip named "artBook". the contents in my artBook are separated or written on each frames that could be called when clicked next or prev.
here is my prob. i dont know what is the right code that would call for artBook when Art_btn is clicked.i tried inserting codes such as loadMovie, gotoAndPlay and addChild but when I test it, the mainPage contents doesnt show up and it produces errors.
[Code]...
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May 16, 2010
In my game I would like it so once I have died you can click the 'Main Menu' button and it will take you back to the main menu and clear everything else which had been going on.
But at the moment as seen in the flash file attatched once you have died in the game a child form appears with two buttons on it 'Play Again' and 'Main Menu'. On clicking the 'Main Menu' button as you can see it takes you to the main menu but all the stuff from the previous frame are still there in the background.
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Dec 25, 2010
I am building a flash website for a friend and I have managed to load an external .swf file to the .fla project. My problem is, that when I test the movie out, I can't manage to remove the .swf file at the click of a button. For example, if button 3 is clicked, it should show the picture gallery, and when the user clicks button 4, the picture gallery should disappear. [code]...
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