ActionScript 3.0 :: Artificially Set An Event Call?
Dec 2, 2009
i'm creating a menu that of course calls some functions then items are clicked. the problem i'm having is i want to fake one of these menu click events from a function when the menu loads and i can't figure out how to do it.
here's a sample of the function(not complete).
function itemClicked(e:Event):void {
trace("activeMenu:"+e.target.name); //traces out menuItem0, menuItem1, etc.
trace("moveItems:"+e.currentTarget.name); //traces out menuItem0, menuItem1, etc.
[Code].....
so i guess what i'm asking is how do you artificially set an event call if you know the name of the movieclip that you want to simulate a click on?
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