ActionScript 3.0 :: Checking Against The Order Of An Array?
Apr 28, 2011
I'm having a problem checking the position of elements in an array.. for example if I have an array as follows :-I have drawn the number 68 (I always exclude the number drawn). I am checking this array of numbers to see if any exist in the same 'row'Say I have already drawn 61,62 and 63. I don't want this to 'return as true' when I check the array because yes the numbers exist but there is a gap (the numbers arSo I would like to accept if I had 68, 69, 70 because they are sequential from 68 but if I also have 72 I don't wish to accept that number.
I am doing a flash game with Actionscript 2.0 and have encountered a problem. I have this statement _root.bulletArray = [] that is storing all my movieclips that have been created with attachMovieClip. I was able to store all bullets in the array because when I say for it to trace the array I get the following:
I know that all of the data contained inside openList is a type of Node object, but Flash returns an error. I don't know how to typecast such as placing (in another language)...
Code: (Node) openList.shift(); ...to tell Flash that the data returned will be a Node object.
Better yet, is there a way to specify, while declaring the array, the type of the data that will be placed in it?
I could just take the :Node tag out from my variable declaration, but this might be in a tutorial, so I should at least act like I believe half the stuff about proper coding I write about
I'm trying to check through an array to see if any of my movie clips are currently on frame 15, before taking giant leaps I was trying to just get it to work with one var in the array before all of them, for some reason this code is not working, the trace is not coming up.
If someone would like to go a step further and show me how to check through all movie clips. There will be many more than btn1_mc and btn2_mc so I will definitely need to use an array.
I have an array that has its values dynamically changed as a user interacts with buttons. I need to constantly check 6 index values from this array against each other so that if they are the same value they count as 1 but if they are unique they also count as 1.
E.g. IF all 6 index points = "A" I get 1 returned If 3 of the index points = "A" 2 index points = "B" 1 index point = "C" I get 3 returned to me
So I'm looking for a way to get a number returned to me ranging from 1-6 depending on the values.
I have a mixed Array, containing instances of a custom Image class, and of the FLVPlayback class.. I want to be able to loop through the Array, and check whether each element is a video or an image?
I have an array. I have a button, when I press on it I want to be able to loop through every item in the array and see if EVERY item is equal to true, if so I want something to happen.
var allIsTrue = false; _global.myArray = [false, true, false, true, false, true, false, false, false, false, false, false, false,false,false,true] ///would not do something
[Code].....
I thought I could loop through each one and if a false statement if found, the loop stops and the variable allIsTrue = false. But if the loop cycles all the way through allIsTrue = true.
I am recently working with an application. Where I need 4 unique values from an array in such a way that it should checking random item every time. For eg:-
Main_Array = ["one","two","three","four","five","six","seven "]; Sub_Array = ["three"]; // initially it holds one value for(each value of Sub_Array)
[code]........
I am trying but I don't get unique values, or something gets wrong which I am not able to solve. Looking forward desperately for some help
I´m trying to order elements of an array. When the dates come from dynamics text it´s no problem, bad when come from input text the dates are treated like strings and it´s impossible to order correctly, because 15 is considered less than 3. In both cases I can operate correctly whit this dates like numbers.How is possible to order this dates from input text, like numbers?
I want to be able to run functions in a certain order from an array. The code below is a non-fat version of what I want to accomplish. The problem appears when the function(scream_name) runs. Flash makes the passed variables into one variabel; sname
Im trying to amend this actionsscript so the rollover part appears above the image gallery. Ive tried everything i can think of and the rollover appears below the images.
array which I'm looping through to get variables(as text) to display in dynamic text fields..If possible I would like to sort the array into numeric order using "sTabArray[i].sHour". A variable of each of the array items..Is there a way I can do this ?aybe create a new array from the original one and then use that ?
for(i = 0; i < sTabArray.length; i++) { var sMin:String = sTabArray[i].sMin; var fMin:String = sTabArray[i].fMin;
var dataArray:Array = [ 5, 6, 3, 8, 10, 11, 32, 2 ]; var dataObjectArray:Array [ { "uid": 5 }, { "uid": 6 .... Similar to above ... } ]; I have the above 2 arrays in AS3. and i wish to sort them numerically (1 ~ X) in order [Skipping those that does not exist]. What is the best and most efficient way to do so for dataArray / dataObjectArray.
I have this script that is working fine.I have some some buttons which when clicked load a .txt file aswell as load an image into a picHolder.However i want it so when the page loads the home.txt is already loaded (at present i have to click the button)
I wondering anyone can help me in need to sort the parent elements of a dynamically populated multidimensional array on the elements I have highlighted red:[code]
I am working on a flashvars script that is reading various types of name/value pairs. I have NO control over the flashvars. I would like to write a dynamic script that parses the data into arrays depending upon the names of the name/value pairs...so the names of one type will be head0, head1, head2, etc and the names of another type will be color0, color1, color2, etc.I finally got the script working so that it pulls only the types of names and values I want, but it is putting the values in the array out of order. So, instead of the values for head0, head1, head2, head3 it is putting the values in this order: head1, head0, head3, head2. That is the exact order. What am I doing wrong! I am only using one of the variables right now for simplicity - head. Here is the code:
var headTextArray:Array = new Array(); var foundItems1:Array = new Array(); var foundItems2:Array = new Array();
I have 2 arrays and I want to create the third one as associative array.ex: tab1 contains IDtab1 (10,5,6,...) tab2 contains IDtab2 (12,12,12,5,5,6,10,10...)tab3 contains both IDtab1 and IDtab2 (associative array)However I want to able to insert into the right INDEX area only.
But make it sparse and it all goes to hell... i.e. if a[0] isn't defined, cases where you're using it as a piece of useful information, there's no guarantee they'll spit out in the same order.On the other hand, if you make it an object, you can't get its length.Does anyone know an elegant way to poll an Array for the number of occupied addresses, and allow it to for/each or for/as in the right order? In PHP it's as easy as count() and foreach(... as $k=>$v). While the latter doesn't do much good for associative arrays, it always works in order on numerical arrays, whether sparse or not...
I have an array with names of people randomly selected varying from 10-1000 names into a single array. I was wondering if anyone can point in the right direction on making the array alphabetical order so when I create a drop down box they come out alphabetize
I have an array of objects which uses a delimited string as the keys. When examined in the FB4 debugger, the keys look like this:[code]The first two items are numeric (cast to string) but the third item in the multi-part delimited key is naturally a string -- it's like an alphanumeric library shelf reference. As expected, when you click on the [+] icon in the debugger, you can view the object associated with that string key. So far so good.The debugger shows the keys in the (pre-sorted) order in which they were added to the array. However, when iterating the object array so:[code]the keys are returned in some other order --internal hash? My question is, how does the debugger know the order the keys were added in, and can I access that knowledge at runtime when iterating the array? I want to iterate the objects in the order in which they were added. Or do I need to maintain my own index of these keys showing the order they were added to the associative array?