ActionScript 3.0 :: Order Array By Object Variable?
Jul 28, 2011
array which I'm looping through to get variables(as text) to display in dynamic text fields..If possible I would like to sort the array into numeric order using "sTabArray[i].sHour". A variable of each of the array items..Is there a way I can do this ?aybe create a new array from the original one and then use that ?
for(i = 0; i < sTabArray.length; i++) {
var sMin:String = sTabArray[i].sMin;
var fMin:String = sTabArray[i].fMin;
I´m trying to order elements of an array. When the dates come from dynamics text it´s no problem, bad when come from input text the dates are treated like strings and it´s impossible to order correctly, because 15 is considered less than 3. In both cases I can operate correctly whit this dates like numbers.How is possible to order this dates from input text, like numbers?
I'm having a problem checking the position of elements in an array.. for example if I have an array as follows :-I have drawn the number 68 (I always exclude the number drawn). I am checking this array of numbers to see if any exist in the same 'row'Say I have already drawn 61,62 and 63. I don't want this to 'return as true' when I check the array because yes the numbers exist but there is a gap (the numbers arSo I would like to accept if I had 68, 69, 70 because they are sequential from 68 but if I also have 72 I don't wish to accept that number.
I want to be able to run functions in a certain order from an array. The code below is a non-fat version of what I want to accomplish. The problem appears when the function(scream_name) runs. Flash makes the passed variables into one variabel; sname
Im trying to amend this actionsscript so the rollover part appears above the image gallery. Ive tried everything i can think of and the rollover appears below the images.
var dataArray:Array = [ 5, 6, 3, 8, 10, 11, 32, 2 ]; var dataObjectArray:Array [ { "uid": 5 }, { "uid": 6 .... Similar to above ... } ]; I have the above 2 arrays in AS3. and i wish to sort them numerically (1 ~ X) in order [Skipping those that does not exist]. What is the best and most efficient way to do so for dataArray / dataObjectArray.
I have this script that is working fine.I have some some buttons which when clicked load a .txt file aswell as load an image into a picHolder.However i want it so when the page loads the home.txt is already loaded (at present i have to click the button)
I wondering anyone can help me in need to sort the parent elements of a dynamically populated multidimensional array on the elements I have highlighted red:[code]
I am working on a flashvars script that is reading various types of name/value pairs. I have NO control over the flashvars. I would like to write a dynamic script that parses the data into arrays depending upon the names of the name/value pairs...so the names of one type will be head0, head1, head2, etc and the names of another type will be color0, color1, color2, etc.I finally got the script working so that it pulls only the types of names and values I want, but it is putting the values in the array out of order. So, instead of the values for head0, head1, head2, head3 it is putting the values in this order: head1, head0, head3, head2. That is the exact order. What am I doing wrong! I am only using one of the variables right now for simplicity - head. Here is the code:
var headTextArray:Array = new Array(); var foundItems1:Array = new Array(); var foundItems2:Array = new Array();
I have 2 arrays and I want to create the third one as associative array.ex: tab1 contains IDtab1 (10,5,6,...) tab2 contains IDtab2 (12,12,12,5,5,6,10,10...)tab3 contains both IDtab1 and IDtab2 (associative array)However I want to able to insert into the right INDEX area only.
While coding, I wondered if a plugin exists that I could highlight a series of variable declarations, hit some special keyboard shortcut and BAM! They would appear in alphabetical order.Is there anything that does this in Flash Builder? Or FlashDevelop even?So it would go from this:
private var _value:Number; private var _helloWorld:String; private var _foobar:Boolean;
To this:
private var _foobar:Boolean; private var _helloWorld:String; private var _value:Number;
But make it sparse and it all goes to hell... i.e. if a[0] isn't defined, cases where you're using it as a piece of useful information, there's no guarantee they'll spit out in the same order.On the other hand, if you make it an object, you can't get its length.Does anyone know an elegant way to poll an Array for the number of occupied addresses, and allow it to for/each or for/as in the right order? In PHP it's as easy as count() and foreach(... as $k=>$v). While the latter doesn't do much good for associative arrays, it always works in order on numerical arrays, whether sparse or not...
I have an array with names of people randomly selected varying from 10-1000 names into a single array. I was wondering if anyone can point in the right direction on making the array alphabetical order so when I create a drop down box they come out alphabetize
I'm trying to send a variable from an HTML into Flash in order to modify it based on the value. I generally know how FlashVars works in AS3, so I did some quick reading for AS2 and made a test swf.
[URL]
In my swf, the first frame only has this code:
Code: if (_root.tester == undefined) { var passed:String = "Nothing Passed"; } else { var passed:String = _root.tester; } texty.text = passed;
According to what I've read and what my code is, this should work. It should read the value of video as the value of _root.tester (check the HTML code), yet it's always listed as undefined.
I want to load an XML file and access one node value. I decided to store it in a variable(var addedNumber).
The problem is I want to access this variable in a new function (loadURL)"outside" of the scope. Is there a clearer way to do this instead of using nested function?
PHP Code:
var XMLLoader:URLLoader; var XMLPath:URLRequest; var XMLDoc:XMLDocument = new XMLDocument();
I'm getting a large JSON string and decoding it into an object, i'm looping through this object to create the interface. The problem is it seems to build the interface in a random order, is this because actionscript 3 loops through the properties of the object randomly?
I want to pass through configuration arguments to a class. These are all the optional vars that go into configuring the class - and should be able to run in any order.
at the moment i just pass through the optional vars the regular way. Supposing the constuctor was like the following:
private var _reqVar:String; private var _optVar1:String; private var _optVar2:String;
[Code].....
assigning the argument to the var of the same key (i know in php to reference a variable name from a key you can use $$key = $value, is there an equivalent in as3?) display an error (using the 'throw' method) for variable names not supported by the class
I was wondering if it was possible to store the order of objects being played and then later call up that sequence to be played back.For example:[code]so if the order that was played was movie clip a,c,b,b,b,d,a - is there an array or var I can use to store this order and then once the user puts in a comman to play it back, flash does play it back in the correct order?
I have a button I am creating from 2 movieclips in the library. One is the button body (shape converted to MC). The 2nd is a series of button logo PNG's for an additional visual button state change.I add the logo MC with addChild to the button body. Then I add the button body to display/stage container. ll is layered correctly.If I add alpha or transform the color to the button body, it goes to the top - covering the button logo.Not applying the color or alpha to the button body and applying a color or alpha to the button logo has not effect (displays correctly).
I have an array of objects which uses a delimited string as the keys. When examined in the FB4 debugger, the keys look like this:[code]The first two items are numeric (cast to string) but the third item in the multi-part delimited key is naturally a string -- it's like an alphanumeric library shelf reference. As expected, when you click on the [+] icon in the debugger, you can view the object associated with that string key. So far so good.The debugger shows the keys in the (pre-sorted) order in which they were added to the array. However, when iterating the object array so:[code]the keys are returned in some other order --internal hash? My question is, how does the debugger know the order the keys were added in, and can I access that knowledge at runtime when iterating the array? I want to iterate the objects in the order in which they were added. Or do I need to maintain my own index of these keys showing the order they were added to the associative array?