ActionScript 3.0 :: Get JSON Object In Original Order?
Dec 7, 2009I'm getting a large JSON string and decoding it into an object which i loop through to build an interface.
View 1 RepliesI'm getting a large JSON string and decoding it into an object which i loop through to build an interface.
View 1 RepliesI'm getting a large JSON string and decoding it into an object, i'm looping through this object to create the interface. The problem is it seems to build the interface in a random order, is this because actionscript 3 loops through the properties of the object randomly?
View 3 RepliesI have a pure ActionScript 3 problem, but the simplified test case I've prepared is in Flex 4 for better visibility (the source code is below): Since Flash Player 11 / AIR 3 support JSON natively, I've decided to move a multiplayer game, which used XML for communicating with server, to JSON. But I have a frustrating problem, that given two Objects like
[Code]...
I have the following class:
public class PartBean extends DatabaseObjectBean{
[Bindable]
public var partNumber:String;
[Code]....
I end up with this string: {"description":"Test","partNumber":"-1"}
I am not sure why the array is not being encoded as well.
I want to parse JSON string to some my custom object in Action script 3. Is there some libs to do this.[code]...
View 3 RepliesCreated an editable flex grid which exposes a method called getGridData() to javascript. I am using the JSON.encode() method of the [url]....library to convert the grid object's dataProvider into JSON before returning it.
ExternalInterface.addCallback("getGridData", getGridData);
public function getGridData():String
{[code].....
However, when I sort a column in the user interface, the encode method is failing throwing the following error
Property usingCustomCompareFunction not found on mx.collections.SortField and there is no default value.
I'm working on a Flash AS2 application that needs to post JSON data to a web service.In previous projects, I've used LoadVars.send() or LoadVars.sendAndLoad() successfully to manage this:
var send_lv:LoadVars = new LoadVars();
send_lv.data = JSON.stringify({some json object});
var response_lv:LoadVars = new LoadVars();
response_lv.onData = function(rawdata) {
[code]....
In somepage.php, I can grab that JSON data using $_POST['data'].However, on this project, the developer of the web service requires the JSON content to be the BODY of the request (i.e., not a name/value pair). Is this possible with LoadVars?
I'm new to JSON. This is the .json I want to decode but I always get this error:
[Code]...
I'm trying to get the value of a JSON object in ActionScript 2 but it keeps returning undefined or [object Object].Here is my code:
for (var i:Number = 0; i < oProduct.prosAndCons.pros.length; i++) {
if (i == oProduct.prosAndCons.pros.length) {
break;[code]....
I have a json object where I don't know some of the values at compile time, but I do know that all objects will be valid at runtime. So in the example below, the first trace will output "50" and I want the second trace to output "100", the value of someObject.someparam, which gets defined at runtime.
var plan:Object = { "testParam": 50, "testParam2": "someObject.someParam" }
var someObject:Object = {"someParam": 100}// this actually doesn't get defined until runtime
trace ("testParam " + plan.testParam);
trace ("testParam2 " + someSortOfInterpreter(plan.testParam2);
Is there a way or a library made to deserialize a JSON string into a typed object in ActionScript and Python?
For eg.
class Person
{
String name;
[code]....
So, the last statement basically casts the object we get after deserializing the jsonString into the Person object.
I have saved out an object using JSON.encode to a text file, is it possible to then create a new MovieClip and populate it with all of the properties from the saved file? If so how would it be done, or is there a better way
View 1 RepliesCan I use the webservice wizards in Flash Builder 4 to send a json encoded object...not as a string but as type application/json; charset=UTF-8
View 1 RepliesI am trying to use JSON decoded as a dataProvider, but no matter what I try I get errors such as the following: Error #1034: Type Coercion failed: cannot convert mx.collections::ArrayCollection@2a88ae01 to fl.data.DataProvider.
[Code]...
So I just started using JASON to make my application data driven. I'm not doing any encoding, only decoding (I encoded once to create an example data layout). My question is, how come I can't cast the data that I read in into the object that it is? I know that question is useless without an example so here goes:This is my data class that I encoded once to create an example JSON file.
ActionScript Code:
public class ButtonData
{
[code].....
I am sending a request to a server, and in return I get a long block of JSON.
{
"response":"success",
"assignments":{
"17733":{
"asnid":"17733",
[code]....
Is there a way to do this? I checked if the property was enumerated and it returned true, but I cant find a way to access this data.
I have to work with webservices in Actionscript. I found the following code that allows me to use JSON URLs that implement only the GET method. However, it doesn't work for POST methods (doesn't even enter the "onComplete" method). How can i "POST" JSON data using Actionscript 3.0?
package
{
import flash.display.Sprite;
import flash.net.URLRequest;
[code]....
I have a movie clip for each piece of clothing that will be used to attach on the dog. These movie clips click and drag to add clothes onto a target and it automatically resets back to its original position each time you grab a different selection of clothing. All of my objects go the original position except for one. The "julyDress" movie clip automatically pops up to the top of the page and does not reset to the original position.
Below is my code:
stop();
var startJulyXPos:Number = JulyDress.x;
var startJulyYPos:Number = JulyDress.y;
[Code]......
I'm trying to place a displayobject at the bottom of the stage with scale mode set to exact fit. stageHeight returns the actual height in pixels, but the stage scaleY still returns 1.Isn't there a simple way to determine the original height for object placement?
View 6 RepliesIn my application, I have a chart that I want to display in a TitleWindow when clicked on.
var win:TitleWindow = PopUpManager.createPopUp(this, TitleWindow, false) as TitleWindow;
win.addChild(myChart);
PopUpManager.bringToFront(win);
It does indeed place the chart in the titlewindow that shows up, but it removes the original chart from the parent. Then, when the titlewindow is closed, my chart is simply gone. I can't figure out how to clone the chart -- all the methods I've tried failed
Solution:
public var barChart:BarChart;
public function onClick(e:Object):void
{
[Code].....
Vector Scaling Object Without Affecting the Original Point
View 1 RepliesI was wondering if someone could explain or point me in the direction of how to implement an API that uses JSON in ActionScript 3.0. What I specifically want to know is how would I grab specific information. The following is how I do it in XML but I don't know how I would do something similar in JSON as in getting the equivalent of an XML tag. For example with the twitter API I'd like to grab the text [URL]
[Code]....
I just wanted to check something if anyone can clarify this:
If I create an object with
Code:
And then replace it by doing
Code:
Does the original instance get deleted or will it remain in memory? If it does, how do I remove it properly?
Is there anyway to use the setTint method to tint from the last color you tinted to instead of the original color of the object?[code]...
View 1 Repliesarray which I'm looping through to get variables(as text) to display in dynamic text fields..If possible I would like to sort the array into numeric order using "sTabArray[i].sHour". A variable of each of the array items..Is there a way I can do this ?aybe create a new array from the original one and then use that ?
for(i = 0; i < sTabArray.length; i++) {
var sMin:String = sTabArray[i].sMin;
var fMin:String = sTabArray[i].fMin;
[code]........
I want to pass through configuration arguments to a class. These are all the optional vars that go into configuring the class - and should be able to run in any order.
at the moment i just pass through the optional vars the regular way. Supposing the constuctor was like the following:
private var _reqVar:String;
private var _optVar1:String;
private var _optVar2:String;
[Code].....
assigning the argument to the var of the same key (i know in php to reference a variable name from a key you can use $$key = $value, is there an equivalent in as3?) display an error (using the 'throw' method) for variable names not supported by the class
I am working on an inDesign Extension in flex where I am encoding an object to JSON and then later trying to create an object from the JSON String.
The Class I am encoding with JSOD.encode()
public class ManualProductLink {
private var _productID:String;
[code].....
i want to put all variables of an object into ByteArray in declaration order. the object can be a extends one. here is my code:
private static function getVariables( packet:*): Array
{
var vars:Array = new Array();
[Code]....
what does the "pos" for ?
i try to print the xml, but i can not find the meaning of "pos"....
I was wondering if it was possible to store the order of objects being played and then later call up that sequence to be played back.For example:[code]so if the order that was played was movie clip a,c,b,b,b,d,a - is there an array or var I can use to store this order and then once the user puts in a comman to play it back, flash does play it back in the correct order?
View 5 RepliesI have a button I am creating from 2 movieclips in the library. One is the button body (shape converted to MC). The 2nd is a series of button logo PNG's for an additional visual button state change.I add the logo MC with addChild to the button body. Then I add the button body to display/stage container. ll is layered correctly.If I add alpha or transform the color to the button body, it goes to the top - covering the button logo.Not applying the color or alpha to the button body and applying a color or alpha to the button logo has not effect (displays correctly).
View 4 Replies