ActionScript 3.0 :: Continue The Program When Click A Button?
Nov 28, 2009i want to continue my program after user click on a button.
ex: when click on group1 button assign groupVal = 1 and continue the program.
i want to continue my program after user click on a button.
ex: when click on group1 button assign groupVal = 1 and continue the program.
I am a novice and have just completed my first animated movie. The movie is currently looped and I have created and invisible button the size of the frame with the intention that a user can click on the movie image to stop it and on second click continue the movie from where it stopped. I have used the AS event handler method to stop the movie. I have tested it and it works. But I cannot figure suitable code to restart the movie.
Two questions;
1. Am I going about the task the right way? (should I use two buttons, one stop, one start)?
2. If my approach is feasible, can anyone give me the correct AS to re-start the movie and put me out of my misery please?
Im trying to add an exit button onto my program so when its clicked it exits the program completely.. I've tried some of the suggestions on the forums but they arnt working. what I have been using and its not working..
// CLICK to Exit
exit_Btn.addEventListener("mouseUp", goExit);
function goExit(evt:MouseEvent) {
fscommand("quit");
};
Why is it that when i have button in a movie clip and that movie clip is a draggable object the button becomes inactive? How can i have both the button and the movie clip draggable and the button continue to function. below is the script i have for the draggable movie clip, which has the button contained within that:
[Code]....
I know already that Double click event is not available for iOS(iPhone, iPad).But for example google map or other drawing applications have function of double click to scale up.
I have found sample program at Web. But I cannot found the ActionScript3 program to implement double lick event for Air for iOS.
In a buttons code, how would I say finish loading, then play. Here is what I have:
btn.onRelease = function(){
loadMovie(movie.swf);
//finish loading code goes here
gotoAndPlay("label");
}
i've made a button that zooms into a movie clip on a rollover, but it on moves it a certain amount each time you rollover the button. code below: on (rollOver){
_root.Mypic._width += 5;
_root.Mypic._height += 5;
}
wot i want it to do is to continue zooming in for as long as the mouse is over the button, is there anyway i can change the code to zoom in at the same amount but do it continuously until the mouse is moved off the button. Also is there anyway that i can set it so that the zoom stops at a certain percentage, i.e. it only zooms in so much and then stops. What i mean is that the user can zoom in but the picture will only zoom in to say 200% of the original size.
What button event should I use to make the program understands to DO SOMETHING only when the button is pressed/dragged. In my sample code below, I want something to happens only if the button is dragged beyond 200 in y axis. I tried onRelease, onRollOver and onDragOver but still not working
[Code]....
Im trying to make a FLV cue point pause the FLV and also pause the entire timelines inside the swf. Then everything would continue playing when the user would click a "continue" button.
Basically I have a flash presentation that load an external FLV and a bunch of graphics that go with the video. At one point I need everything to pause so a small flash game can come in and the user can play it and then when they are ready to move on they can click "continue" and the FLV would continue where it left off along with the rest of the timeline.
We are making a flash demo of a website using Actionscript.
View 2 RepliesLets say i have a button on frame 1. And if you press it normal, you ll get to frame 2. But then if you click it on another way, you ll get to frame 3. How do i do that easy?! With another way i mean like shift click or ctrl click or is it an easier way?
View 3 RepliesThe issue is that i want to program a button that shows when i MOUSE_OVER another button, except i can't get it done. I tryed this way:[code]
View 14 RepliesIs there a way to start an unrelated program (such as Window's media player) from inside of a flash program?
View 2 RepliesI'd like to show my print portfolio in different slide shows on Flash CS4 using buttons that correspond to categories such as: brochures, posters, logos, etc. I've made the buttons and I created slide shows in Powerpoint--but if there is a better way in Flash, let me know. How do I code the buttons to play their corresponding slideshows? I don't want them visible until the button is clicked.
View 2 RepliesI'm setting up a new resume website in Flash CS5, and I have created a button so people can click the button to download a copy of my PDF resume, but how to I program the button so it downloads the PDF file?
View 12 RepliesI have a page with flash navigation which can be accessed from two different pages. How can I program a back button to return to the relevant page whence the user came?
View 1 Repliesi want to add a restart button to my little program, just want it to run again whenever i click the button "start_mc" after it's previous thread completed. i put the following lines in the beginning of code.
start_mc.addEventListener(MouseEvent.CLICK, startRestart);
function startRestart(event:MouseEvent):void
{
gotoAndPlay(1);
}
unfortunately after the program run end and i click on the button, it doesn't do anything. i wonder what can go wrong with this simple button function. I have another event listener in this program for file loading, is there conflict between them? besides this restart button the program is running ok itself.
I need to program a timer for a typing tutorial program. It needs to go to 5 minutes. When the timer gets to 5 minutes the movie has to go to frame 13 which displays the results of the typing test.
View 1 RepliesI recently purchased KoolMoves flash program. How to add a start and stop button to a movie? I want to use the 3dball movie in my website. I exported it as a flash movie and placed it in my website, but it is autostarting and I don't want it work this way. I got the 3dball movie from the Animation Libraries, Animated Clip Art, in the KoolMoves program.
View 1 RepliesMy work need me create this flash:
When movie(flv) stop, one "continue" button appears, so you can click on it to go to next page.
I have read all threads and can not find a solution but i am not somebody with a lots of knowledge about actionscript so here is my problem i am using this script .
[code]....
the problem is that when i click on the first button loads ok but when click on second still showing the first movie clip in the back ,,,,, i have try everything without luck ,,,, i guess i need to keep reading but will like to find an answer to this situation ,
I created a movieclip animation that only activates when i rollover the movieclip button. I further extended the frames and created another frame animation that i active only when user clicks the button. So i have a roll over/out animation and click animation in the same movieclip in the same layer. Now the problem is that when i click on the button, its supposed to take me to another page, and it does, unfortunately without the click animation. That means after i click on the button its supposed to first finish the click animation and then go to another page. But when i click, it takes me to another page without showing the click animation
SO I tried the If function, but i seem to make a mistake somewhere and i dont know what to do. Now there is no error in script, but onw there is a problem in link, the button finishes the click animation but it does not go to the tarrgeted"about" frame. here's the code
[Code]...
Basically, I have a button and on click it displays a menu. I want to click that menu a second time and the menu closes. Currently, every time you click the button, the menu reopens. I pasted the Flex livedoc example below. If you click the button, the menu keeps reopening.Now, I rigged it up by setting a var to open and closed, so when clicking the button it does a check. However, if you click away from the screen, the HIDE event gets dispatched, and the menu closes. This messed up the open close var being set.
How could I make this Flex example below show the menu on button click, and then on a second button click, it closes the menu? Take into affect that if you click away from the menu, it closes it.Also, I played around with the MOUSE_DOWN_OUTSIDE event for the button and set the preventDefault, and the FlexMouseEvent event.cancelable is set to false.Changing to a PopUpMenuButton is not an option. I have to much skinning involved.Here is the Flex example:
<mx:Script>
<![CDATA[
// Import the Menu control.
import mx.controls.Menu;
[code]....
I am building a flash interface and I would like a menu where it is hidden to begin with (just a tab). You click the tab to expand it, and click again to collapse it. I've made a movieclip with animation of the menu opening up and closing, but I can't seem to work out how I'd go about making the movieclip open and close properly.
View 4 RepliesI need a counter click button that can storage every click on a txt file or something..
View 1 Repliesi am working on a survey form in MX-04 Pro. I have the main .swf file embedded in an HTML page. The document's width is longer than the viewable screen so the person taking the survey has to scroll down to answer the remaing questions and hit the "continue" button to proceed to the next page/frame in the movie. When the user hits the "continue" button the next frame in the movie appears but the HTML page is still scrolled to the bottom. Is there any ActionScript I can inclued in the frame or continue button to make the movie/survey appear at the top of the html page when the user hits the "continue" button?#2
Is it possible to make the items in a List component sort randmoly? or maybe alternate between "ASC" & "DESC" order? Furthermore, there would be an "Other" option included in my list but I would like that to remain at the bottom of the list while the other items in the list were sorted randomly?
I have a test button i would like to have play a movie where a graphic expands. Once stopped, I would like to be able to click that same button and have the graphic go backwards. I would prefer to have timeline reverse, rather than lengthen the timeline of the mc because then i have to line up the start and end, and if one changes, i have to remember to change the other.
btn_test.onRelease = function(){ if (_root.adinstance._currentframe != 1) { while(_root.adinstance._currentframe != 1) { _root.adinstance.prevFrame(); else { _root.adinstance.play(); }}
[code].....
I am trying to work out this issue in as3 and I'm sure its simple but can't seem to get my head around it. If anyone can see a sollution I would be very happy to hear from you. [URL]..If you click on the red button and click back and previous you will notice that the speed it goes back when you click previous is much slower the further through the slides you go?
[Code]...
This is a simplified version on the code, I'm sure its in this chunk somewhere.
i have the following code ]
[Code]...
but no connection established what is the reason behind not know help required and one more thing XAMPP is installed in D: drive.
If I have say 7 buttons, each containing text that changes color on rollover using the "Up" "Over" and "Down" keyframes in the buttons' timeline. Is there a simple way to get the button's text to change color when clicked, stay that way, and then change back to the original color once one of the other 6 buttons are clicked?
The only thing I can come up with is writing pages of code for each button that changes the color of every other button regardless of whether it was active.