ActionScript 3.0 :: Dynamic Lines That Follow Points
Jul 21, 2010
I am trying to create a mindmap where the user can drag points about the screen, and the lines connected them to them follow. I have gotten as far as drawing the line via actionscript, and drag+drop the points (defined as movie clips on stage). This is the existing script - I don't know how to get the lines to follow the points. Something to do with ENTER_FRAME or updateAfterEvent? I have seen examples using onEnterFrame and createEmptyMovieClip and one with setInterval, but they are in previous Actionscripts. I don't know how to translate them into AS3.
var line:MovieClip = new MovieClip();
line.graphics.lineStyle(1,1);
line.graphics.moveTo(ptOne.x,ptOne.y);
line.graphics.lineTo(ptTwo.x,ptTwo.y);
[Code].....
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Jul 21, 2010
I am trying to create a mindmap where the user can drag points about the screen. I have gotten as far as drawing the line via actionscript, and drag+drop the points (defined as movie clips on stage). This is the existing script - I don't know how to get the lines to follow the points. Something to do with ENTER_FRAME or updateAfterEvent?
var line:MovieClip = new MovieClip();
line.graphics.lineStyle(1,1);
line.graphics.moveTo(ptOne.x,ptOne.y);
[code]....
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Jan 5, 2007
I have a Flash animation that is entirely created with AS 2.0. It creates a line graph based on some data. It works perfectly as is, but I'd like to add a little flair. As it plots the points and connects the lines, I'd like to have a tiny pause between each. I'd like the user to see the line being drawn across the screen rather than it all appearing instantaneously.Is there any code that can make a script "pause" for a set amount of time?
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Oct 6, 2009
I want to draw a curved line between random point. How can I do this? The random points are actually x,y positions of movie clips dragged on the stage and I want to code curved lines between them.
Im looking at curveto in as2 but not sure how to to do it?
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Dec 26, 2009
I have a set of dots displayed on the canvas (key bits of code pulled out):
// Drop points based on x y coords
for (var i = 0; i < 50; i++) {
itemPoint[i] = new mcDot();[code]....
how to redraw the lines as I move a dot. Also there could be many lines connected to any single dot. Do I need to somehow register which lines are connected to which dot? How do I redrew the lines based on this?
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Oct 26, 2011
How can i make a MovieClip object drag able by the mouse? If i have two MovieClip instances, is it possible to make a new shape/MovieClip objects in that looks like a line and which will connect then? I have functions checking if the 'nodes' movie clip instances collide with the 'line' movie clip instances, now these all are different functions and conditional, but is it possible to check if ALL of them are true?
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Dec 8, 2011
I have created a line dynamically. The line can be moved and change sloop. I want a dynamic text to follow the line all the time.
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Feb 24, 2009
i want an action script or tutorial for dynamic text that follow the mouse..i seen some but it work only for plash player 5 and action script 1..so if any one can give me action or tutorial for flash cs3.
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Jul 11, 2005
as the title states.. i have no printer so i cant test..
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Oct 26, 2009
I found this tutorial [URL] and is wondering if I could limit the area where the clip can follow? I'm planning to have my cartoon's EYEBALLS follow the mouse move.
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Sep 22, 2009
I am trying to get a dynamic text box to add text to it when I press a button, How do I get it to add multiple lines? I tried <br>, but how do I get line breaks? Is there a better code that what I am using?
..I am using...
on (release) {
dir_box.text="From South";
}
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Feb 9, 2010
drawing a straight line, just like on the flash game Line rider. I need to be able to create a line by dragging it with the mouse.
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Dec 9, 2009
I need to know if there is a simple way to count the number of lines in a Dynamic Textbox?
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Jun 15, 2010
So today I got an question: Is there anyway to count lines from an textbox?
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Jun 1, 2009
I have added some bullet points in dynamic text but the gap between each one is massive, how can I get it so they are directly under each other.I am using the tag <li>
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Apr 8, 2010
I am using CS4 AS3. I have a dynamic text box and need to dynamicall enter multiple lines of code into this box when a button is pushed. I've entered the code as indicated in one of the tutorals but I keep getting an error "1095: Syntax error: A string literal must be terminated before the line break.[code]...
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Sep 3, 2009
I have a project I am trying to put together that includes closed captioning with a scrollbar (standard flash component). In my navigation file I have a text box with a dynamic text box with _level10.ccText as the Var
I have a series of pages that get called into a level below the navigation file. On each of them I have code in an actions frame _level10.ccText = "text text text text";
The text displays fine in the text box but when I scroll down the scrollbar scrolls down too far. The text gets to the end and the scrollbar is only about halfway down the bar. If I keep pushing the down button or drag the slider it will go all the way down but my text doesn't move. Its almost like there are extra lines somewhere that it is trying to scroll to.
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Jan 1, 2006
is it possible to count the number of lines in a dynamic textfield?
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Aug 27, 2007
Is there a way to change the colour of a Dynamic Text Box so that it can have multi-color lines?
E.g.:
Nineteen says: (in red)
Hey everyone! (in black)
?
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May 2, 2009
I can easily make a dynamic image with one or two lines of symmetry.
My normal approach is to take a square image and mirror it once too make one line of symmetry like this:
and then to make two lines of symmetry I can just mirror that image with one line of symmetry as well, making something like this:
images with 2 lines of symmetry work really well for 2D tessellations, but for 3D tessellations I need 4 lines of symmetry.
this is a problem since the way you'd normally do this is to basically fold the square in half both ways diagonally, which gives you triangles instead of rectangles.
this makes it harder to use rotation matrices to mirror the source image.
has anyone come up with a good way to give a source image that you can loop through every pixel quickly and mirror it in such a way that it has 4 lines of symmetry?
i have this completed so far, but i need the texture map to have 4 lines of symmetry, not 2 like it currently does.
[URL]
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Mar 27, 2012
Im using the code bellow to draw a line:
Code:
createEmptyMovieClip("line",1);
line.lineStyle(2,0xFFFFFF,100);
line.moveTo(0,0);
line.lineTo(100,100);
How can I make the line to tween, from alpha 0 to 100 using AS2? I Tried TweenMax on "line" movieclip but it does not work.
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Apr 13, 2004
I've been trying to detect the number of lines used in a dynamic textfield without any luck. I have tried using the scroll property of a field which didn't work (Find my attempt attached)
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Mar 28, 2012
I have some XML data loaded using LoaderMax. Flash is putting all my text on one line without any spaces. I need to break it up so each threat is on a separate line. [code]...
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Mar 16, 2007
i am currently trying to use actionscript to make a flash program so that when i click once to set a circle and click another place to set another circle, a line will join these two circles. If i click to set a 3rd circle then this 3rd circle will line to the 2nd one and so on.... i have a circle movie clip in my library and the circles are appearing fine. my code is as follows but no line is appearing between the circles.
[Code]...
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Feb 29, 2012
Is there a way to hide partially shown text lines on a dynamic textfield that has more text than its size can hold? I want to avoid the situation found on the picture below by simply not showing the areas in red (the text comes from lots of sources, so I don't have control over it).
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Feb 10, 2010
Updated question: Is there a way to sort dynamic texts based on the variable (or simple value) they represent? Old dribble: I'm looking for some pointers for a problem with making a table. It may be that I have started off in the wrong direction - anyways, I'm stuck now. The .png displays my objects, and how they are connected/grouped. The highlighted (red) shows the variable containing the points.
The pink with the most points should be displayed higher than the rest, and 2nd most points should ofc be 2nd highest. I have tried taking the red variable out of the pink, but I could not think of a way of moving the red variable based on its own value. I'm going to edit the red variables (as the world cup goes on), and there is no need for cookies and such. And if there is a simpler way of doing the setup, let me know. I'm using SwishMax3 (SM2 up till a few days ago, so I'm more used to as2..)
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Aug 17, 2011
I have been working on a map viewer based blitting technique. As part of the map I need to draw approximately 50000 lines and performance is currently really poor.
Code: Select allvar movie:Shape = new Shape();
for( ... )
{
movie.graphics.clear();[code].....
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Oct 3, 2011
I have been tasked with trying to create a drawing tool that draws dotted lines as you drag the mouse across the stage. I can easily capture the points on MouseEvent.MOUSE_MOVE and store them in a vector and then draw the points as dots:
The problem is that I need to calculate evenly distributed points on an ever growing Vector of points so I can only draw the line between say every 5th point (say using modulus). I have been battling away with Bezier curve equations both Quadratic and Cubic but still can't quite figure out how to convert my Vector of points into an evenly distributed Vector of Points without sucking the life from the CPU.
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Nov 15, 2009
My code is on the main timeline.I call a function loop to draw lines between them.The lines are drawing between the right x, y values BUT between those values on the main stage, not those values within the kite.For example, dot1_mc is at x100, y0 inside kite. the line that should go from its center, draws from stage x100, 0.How do I draw the lines inside kite so that they draw between the dots?Heres my code that draws the linesPHP Code:
function loop():void{ lineDrawing.graphics.clear(); var a:Point = new Point(kite_mc.dot1_mc.x, kite_mc.dot1_mc.y); var b:Point = new Point(kite_mc.dot2_mc.x, kite_mc.dot2_mc.y); var c:Point = new
[code].....
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Feb 10, 2009
heres the file i want the rectangle to follow the ball ball-border-follow.fla
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