ActionScript 3.0 :: Get A Function Triggered By Multiple Triggers?

Jul 16, 2010

How can I get a function triggered by multiple triggers? For example, a function that is normally triggered by a condition but also needs to be executable independently with a mouse click.

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Similar Posts:


ActionScript 3.0 :: Re-usable Function Triggered By Multiple Buttons?

Mar 25, 2009

I am working on a presentation that has multiple scenes each having say 100 frames. Every 10 frames there is content on the stage, i.e. a 'slide'. There are left and right arrow buttons to take the user of the presentation forward and backward - much like a powerpoint presentation.Many of the 'slides' contain another button (instance name infoBTN) that can be rolled-over, and when this happens an info bubble pops up to display some information in the form of a graphic (instance name infoBubble).This operation works fine for one button, but I don't really want to have to call a new function and variable name and have new instance names on each subsequent frame that features a similar button with an identical operation.

how can I call the function just once and re-use it over and over again? There will only ever be one button of this nature on a given frame,This is the working code I have on the timeline for this particular frame:

Code:
// INFO BUTTON MOUSE EVENT
var fadeIn:Tween = new Tween(infoBubble, 'alpha', Regular.easeOut, 0, 1, 0.75, true);

[code]........

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ActionScript 1/2 :: Multiple Drag And Drop- When Correct Triggers Something?

Feb 26, 2011

I want to create a game in which you need to drag and drop three correct items to a target area. When all three correct items are dropped, the game should progress to the next part.I've tried searching for on this, but I don't know what exactly I should search for (ie what terms, keywords)

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ActionScript 3.0 :: DispatchEvent Triggers Function In Timeline?

May 4, 2010

I am trying to adapt to AS3, and I am new to writing packages. I have my external .as file, and in there I have a bunch of functions. I need to call a function written on the timeline.I realize I need to use dispatchEvent, but I'm not exactly sure how. In the package, I currently have:

Code:
public function autoNextPict(e:TimerEvent):void
{

[code].....

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ActionScript 2.0 :: Dynamic HTML Text... Hyperlink Triggers Function?

Jul 22, 2004

I have a flash movie with a dynamic loading textfield formatted in html. What I'm looking to do is format (using a tag?) the loaded html code to have a hyperlink (<a href?>) gotoAndPlay(2) or perform other functions.

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ActionScript 2.0 :: Multiple Tweens Triggered By A MC?

Jun 4, 2006

What I am wanting to do is move multiple MCs when a MC (acting as a button) is released, the following is the code that i have tried but it doesn't want to work:

Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;[code]...........

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Flex :: Alert Is Triggered Multiple Times?

Aug 10, 2011

The following code works in the following way:

When I enter incorrect values in the txtother.textbox and focuses out, an alert will be displayed as "Please enter a valid Format Mask." . After pressing the "ok" button in the Alertbox the txtOther.focusout even is triggered again. i.e. immediately after pressing the OK of alert, the same ALERT is displayed again.

I have added the code for ur reference:

//in mxml File:
<mx:Canvas label="General" >
<mx:VBox>

[Code].....

I don't want to the alert to come again and again .. I need it in such a way that when the ok button of alert is pressed. The txtother.text should be in focus, and the alert should not come again and again as before.

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ActionScript 3.0 :: OnMetaData Gets Triggered Multiple Times?

Nov 8, 2010

I have a class set up that should just spit back the duration of a loaded video file. It works, but my onMetaData handler seems to get triggered twice, even though I can only see one place that should trigger it:

Code:
public function PENetConnection (obj:Object=null)
{

[code]....

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ActionScript 2.0 :: Function Not Being Triggered?

Feb 17, 2010

I am making component with text field in it and I want to call some function on the onChanged event that trigger another function.

In case I define onChanged event on the following way everything is ok my_TextField.onChanged = function ()
{.....} but if I use listenerObject, function inside another function is not triggered.

[Code]...

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ActionScript 1/2 :: OnPress Event Function Not Getting Triggered

Jan 10, 2010

I have created different buttons on different movieclip. Then i assigned onPress event on each buttons. But the function of onPress event is not triggered. The arrangement of movieclips is following.

var mainMC:MovieClip = _root.createEmptyMovieClip("mainMC",0);
mainMC._alpha = 0;
var adImgMC:MovieClip = mainMC.createEmptyMovieClip("adImgMC",0);
var offerMC:MovieClip = mainMC.createEmptyMovieClip("offerMC",1);
var offerList:MovieClip = offerMC.createEmptyMovieClip("offerList",0);
[Code] .....

I have created an event as follows:
offerList.onRollOver = function(){
offerList.stopTween();
clearInterval(autoScrlTimer);
} offerList.onRollOut = function(){
duration = 0;
autoScrlTimer = setInterval(automaticScroll,duration);
ovrFlag = true
}
I doubt that the onPress event is not working because of the above piece of code.

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ActionScript 3.0 :: Tweaking A Function To Be Triggered On Timeline?

Nov 16, 2010

What I want to do is take the basic functionality of this tutorial (card flipping) and trigger that action on the timeline to create an animated movie rather than something that a user with a mouse interacts with.flashandmath {dot} com/flashcs4/flip/index.html(the forum won't let me directly reference the tutorial I'm working with because i'm a new member)The tutorial uses a custom class, I'm guessing that i need to remove the eventListeners for the mouse events and call one of the functions on the timeline specific to the variables on the scene, like "card1.initApp();" ?

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ActionScript 2.0 :: Calling Function Triggered By OnMouseDown?

Jan 27, 2003

I'm having problems with calling a function triggered by onMouseDown.

Code:
_root.myMC.onMouseDown = function() {
_root.x = _root._xmouse;
_root.y = _root._ymouse;
startDrawing(270,75,x,y);
}

The idea is that the function 'startDrawing' only has to execute when I click on the mc 'myMC' which contains a (filled) square, a sort of a drawingboard. However, it also executes when I click anywhere else in my movie.

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ActionScript 3.0 :: Function Not Triggered Properly From Within IF Statement

Feb 3, 2009

I have set up a system that spawns barriers for the player to dodge but it appears the functions won't trigger properly from within "if" statements.

PHP Code:
var speed:Number=2;
var barNumber:int=6;
var barLoop:int=0;
var timer:Number=0;
var limit:Number=100;
[Code] .....

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ActionScript 2.0 :: Button That Triggers The Function AddToBet On A Card Game And Doesn't Allow The Textfileds To Show Any Larger Number?

Feb 18, 2009

I have a button that triggers the function addToBet on a card game and doesn't allow the textfileds to show any larger number but I can't top the clips with the coins I'm trying to attach. The function showBet keeps running.

bet = 1;
function addToBet() {
bet ++;

[code]....

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ActionScript 3.0 :: Passing Parameters To An Event Triggered Function?

Jul 23, 2009

Look at the simple code below:

Code:
stage.addEventListener(MouseEvent.CLICK,traceMe);
function traceMe(evt:MouseEvent)
{
trace ("hello world!");
}

What if I want to pass a parameter to the traceMe function? There is a way to do that?

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Flash :: AS2 Check Whether String Is Changed Or Function Is Triggered

Dec 13, 2011

In _root exists function "path=load_Path()" which is triggered when an button is pressed. The result of this function can be "photos/folder1/image.jpg" or "folder1/textpage/" or any other path. What I'm trying to find out is how to get value of "path" automatically when it's changed or get callback whenever function "load_Path()" is triggered.

I don't have possibility to access this function because it's in _root SWF which I can't edit.reply.

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ActionScript 2.0 :: Preload Mc's Loaded In Function Triggered On First Frame?

Jun 7, 2010

i have actionscripted a movie which plays a function on export. i.e home() in the first frame. in that function i attach a movieclip which contains a background image of about 200kb. How would i preload that once it is attached to the stage in the function?

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ActionScript 3.0 :: Possible To Pass An Argument To The Function Triggered By An Event Handler?

Mar 31, 2009

Ok, I have 2 buttons on the stage. Each button does almost the same thing, so I want to create a single function, and each button calls that same function (we'll name that function "Navigate")... however, the function will need to end up doing something different dependant on which button was clicked.So, previously, in AS2, I would've added some code onto the buttons themselves with on(release) methods, like so:

Code:
// Define the Navigate function
function Navigate(myLabel){

[code].....

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ActionScript 3.0 :: Pass An Argument To The Function Triggered By An Event Handler?

Mar 31, 2009

Trying to migrate my way of thinking from AS2 to CS4/AS3. Ok, I have 2 buttons on the stage. Each button does almost the same thing, so I want to create a single function, and each button calls that same function (we'll name that function "Navigate")... however, the function will need to end up doing something different dependant on which button was clicked. So, previously, in AS2, I would've added some code onto the buttons themselves with on(release) methods (see CODE EXAMPLE 1) So, each button effectively calls the Navigate function, and passes a different frame label to the function. Now, I'm trying to recreate this functionality in AS3. As you all know, on(release) has been done away with (still don't know why), but we now have to use event handlers, so I'm trying to figure out a way to pass a different frame label argument to the Navigate function. Currently I can achieve that by using a switch statement to test which button was clicked, and act accordingly (see CODE EXAMPLE 2).

[Code]...

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ActionScript 3.0 :: If Statement : Trigger If The Function Is Triggered By A Specific Movieclip?

Jan 10, 2010

I have a bunch of event listeners that refer to different movieclips but trigger the same function.I have an if statement within this function that I need to trigger if the function is triggered by a specific movieclip.

ActionScript Code:
//movieclip stuff....
addChild(backgroundPoint);
backgroundPoint.addEventListener(Event.ENTER_FRAME, animateBall);

[code]....

I know I could just create two separate functions but the code within the function (not shown here) is fairly long and I dont like repeating code.

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Actionscript 3 :: Which Event Or Function Is Triggered When Tree Node Is Expanded/collapsed ( Flex 4.5 )

May 28, 2011

I am looking for the function or event, which is called when tree node is expanded/colapsed inside Tree object in Flex 4.5.

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ActionScript 3.0 :: Function Gets Triggered One More Time Every Time Call It?

Nov 29, 2011

PROBLEM SOLVED NO LONGER NEEDED

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ActionScript 3.0 :: Replace Some Code Which Loaded An External Image And Triggered And Function Once Completed With Code That Uses And Embedded Image?

Jun 10, 2009

I am trying to replace some code which loaded an external image and triggered and function once completed with code that uses and embedded image. The relevant code looks like this.

Code:

[Embed(source='globe.png')]
public function Globe()
{
var imageLoader:Loader = new Loader();

[code]....

The commented out section is where it used to take the loaded image and apply it to a texturemap.I need to replace the lines of code in the first function with something that calls the second function correctly.

I have tried using function imageLoadComplete (e:Event = null)and calling it with imageLoadComplete(); in the first function but although it compile and runs without error, the program does not work properly. I suspect this is to do with the dispatchEvent(); line which I do not understand.

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ActionScript 3.0 :: End Of Flv Triggers Event?

Jul 27, 2010

I'm using FLCS4 (AS3) and I've built a very basic site, simple pages on various frames. Three of the frames/pages contain video components that auto-play a flv clip.What I'm asking is it possible to know when the video clip is finished and at that point display a button.(So the user cant proceed forward until the video clip is finished playing){captive audience, so to speak}Anyways, is this possible, if so; how do I approach it?

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ActionScript 2.0 :: Which Triggers A GotoAndPlay After 5 Second?

May 8, 2004

I'm tyring to do something a little complicated and I was hoping for some expertise I'm using a timer which triggers a gotoAndPlay after 5 secs. It works fine but I am now trying to work out if it is possible that if I press a button I would be able to stall the timer. i.e the goToAndPlay only happens after 5 sec otherwise the it is prevented and the the timer goes back to zero.

I know its a bit difficult to describe but I have attatched the .fla to help you see what I mean.

In terms of the code I'm using:

[Code]...

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ActionScript 3.0 :: Scrollbar Triggers Animations As It Goes Down?

Aug 11, 2011

How do I build a scrollbar that listens when certain text is at some Y position and triggers certain animations(MovieClips to play) ?

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ActionScript 3.0 :: Animation That Triggers On MouseEvent?

Nov 8, 2010

I have four movieclips on a stage that when you roll over any of them it triggers another movie clip on the stage to play from a certain frame.In this instance plaz is a movieclip, mcTher is the movie clip I am trying to get to play through its animation.Here is the code for one of the clips the others are nearly identical.

plaz.addEventListener(MouseEvent.MOUSE_OVER,function(evt:MouseEvent){l ightCenter(evt,mcTher)},false, 0, true );
plaz.addEventListener(MouseEvent.MOUSE_OUT,function(evt:MouseEvent){di

[code]....

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Flash :: Counter Triggers Sprites?

Feb 11, 2010

How do I use the counter to trigger sprites? Need an example or idea to work from. I want the number values to load sprites. The value of the counter goes to a text field. I want each number value to have an "if" condition to play a sprite of a corresponding number.

[Code]...

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ActionScript 3.0 :: Scrollbar That Triggers Animations As It Goes Down Smoothly

Aug 15, 2011

How do I build a scrollbar that listens when certain text is at some Y  position and triggers certain animations(MovieClips to play or stop)? I was using this code but is not so responsive sometimes works and sometimes no.
 
import com.tis.utils.components.Scrollbar;
var s2Bar:Scrollbar = new Scrollbar(aboutMC.about);
s2Bar.name = "ScrollBarMc"; 

[Code].....

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Actionscript 3 :: Flash Event Listener Never Triggers

Nov 7, 2011

it loads an external .swf file and is supposed to play it. I've added an event listener to run when the file is loaded. The function it calls moves the video to the bottom most layer so the buttons still show and then plays the file. The problem is the event listener never triggers.

[Code]...

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