ActionScript 3.0 :: Jumping To Frame And Line?

Jul 5, 2011

ok so i know you can use gotoAndPlay to jump to a different frame but how do you jump to a curtain line of code in that frame

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Frame Jumping - Click On Button 1 > Plays Frames 10 - 15 > Goes To Frame 20?

Oct 11, 2010

I have 5 different buttons for the navigation on my flash website.The first page is on frame one.When you click on any of the 5 buttons I want it to play frames 10 - 15 before moving to which ever frame the button 1-5 corresponds to. So:

Click on button 1 > plays frames 10 - 15 > Goes to frame 20
Click on button 2 > plays frames 10 - 15 > Goes to frame 30
Click on button 3 > plays frames 10 - 15 > Goes to frame 40 etc

How do I make this work?

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ActionScript 3.0 :: Scroller Jumping To Middle Of Scroll Line Once Clicked?

Sep 19, 2008

I have an external loaded mc text file scrolling and easingjust fine, my only issue is that when first pressed (scroller_mc),it jumps half way down my scroll line (line_mc). Every thing elseworks perfect after the scroll button (scroller_mc) makes theinitial jump to the middle of the scroll line. I have followed utorial 4 times and saw no mention of a bug, and

//---------------code---------------//
var textLoader:URLLoader = new URLLoader();
var textFile:URLRequest = new

[code]........

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IDE :: Jumping To A Frame Using XML

May 10, 2009

I'm adapting this iTunes coverflow style gallery for my own purpose [URL] Basically, the locations of the artwork and the URLs for when you click on a picture are stored in an XML file. Is it possible to adapt the AS or XML so that instead of opening a URL, clicking on a cover jumps to a particular frame on the timeline? Basically what I want to do is have the first and last items acting as previous and next buttons to go to a different frame on the timeline. I guess what i need to do is get the actionscript to do whatever is within and replacing that with the action I want it to perform?

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ActionScript 1/2 :: Jumping From One Frame To Another?

May 4, 2010

I have a piece of code in AS3 but it doesn't work with AS2:
 
stop();
function login(event:MouseEvent):void
{
this.gotoAndPlay("first_page");

[Code]....
 
But I still have a problem. I have stops in each key frame but when I play the movie it shows directly the first_page section skipping all other frames before it.

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Professional :: Tween Before Jumping To Frame?

Jun 25, 2011

I am wanting to fade out of a frame and then fade into another, and the way i was thinking of doing this was to code a tween to alpha 0 and then use the code:
 
home_btn.addEventListener(MouseEvent.CLICK, startMovieHome);
function startMovieHome(e:MouseEvent):void
{

[Code]....
 
I dont know how to ask it to tween and then go to the label "home" once the tween is complete..

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ActionScript 3.0 :: Frame Jumping On MOUSE_OVER?

Nov 11, 2011

What I created was just a test but I can't seem to get it working. What I did was create a very small rectangle at frame 1. Created a tween and then at frame 100 made it a very large rectangle.

Then in my code I wanted the user to MOUSE_OVER something and the rectangle to ease to the length it was at frame 30. However I keep getting this error message:

ArgumentError: Error #2109: Frame label frame 30 not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at Untitled_fla::MainTimeline/test()

Here is my code:

[CODE]
stop();
circle_mc.addEventListener(MouseEvent.MOUSE_OVER, test, false, 0, true);
circle_mc.addEventListener(MouseEvent.MOUSE_OUT, test2, false, 0, true);

[Code].....

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ActionScript 2.0 :: CS3 Jumping To Frame Based On The Value In A Text Box?

Feb 23, 2011

I have a maths-based movie on which a number of points are allocated depending on the answers given to a series of multiple choice questions.

At the end of it, a person will score somewhere between 1 and 10 points depending on the answers they gave.

I have got to the stage where the system keeps track of the cumulative score, and at the conclusion, I have a text field on stage, which has an instance name of "results". When the person enters the frame, the results field displays the total number of points scored.

That is ok, but what I actually would like to happen is that the movie jumps to a different frame based on that figure, so that if they score 2, it would take them to the frame labelled "two" and if they score 9, it takes them to frame "nine"

Is there a way of effectively saying:

On frame enter
if results.text = 1 go to "one";
if results.text = 2 go to "two"
etc etc

I'm guessing that I need to use the:

_root.onEnterFrame = function(){
};

how to describe the bit in the middle...?

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ActionScript 2.0 :: Jumping To Next Frame After Video Is Complete?

Jul 7, 2010

I have a video (that im calling from my harddrive) that i would love to play once through,then jump onto the next frame (where theres another video that continues from the end of the first). Why can i not use the following code to jump?

on(complete){
gotoAndStop(5);
}

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ActionScript 1/2 :: Pausing The Movieclip And Jumping To Frame 2 On The Timeline?

Mar 24, 2011

I tried to get this right but it just won't work for me. It's probably something very simple. I have a video in a movieclip on my timeline. On the first frame, I have the stop(); command. I want to be able to hit the SPACEBAR: which results in pausing the movieclip and jumping to frame 2 on the timeline.

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ActionScript 3.0 :: External SWF - Jumping To Frame Of Main Timeline

Aug 10, 2011

I have an external swf (is is an intro, nade in aftereffects)..and it loads in the main timeline of the site with a preloader. Everything is ok, but, when the intro in done plating. It stops and I want do see de site. I mean from the last frame of the external swf, I want to jump to the second frame of the main timeline.

Here is the script:
stop();
var req:URLRequest = new URLRequest("intro.swf");
var loader:Loader = new Loader();
function fileLoaded(event:Event):void{
addChild(loader);
[Code] .....

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ActionScript 2.0 :: Jumping To A Frame *inside* A Loading Swiff?

Feb 1, 2008

I have this code on the home page of a site:

_root.createEmptyMovieClip("loadExternalSwiffs_mc" , 2);
loadExternalSwiffs_mc._x = 0;
loadExternalSwiffs_mc._y = 103;
_root.loadExternalSwiffs_mc.loadMovie("introSplash Page.swf")

The "introSplashPage.swf" it loads initially has buttons on it that swap in one or another swiff in its place, for instance, "mediaPage. swf"

This works OK, but in the case of "mediaPage.swf" I'd prefer that the button take the viewer directly to a labeled frame *inside* the swiff. I can't figure out how to do that.

Online, I saw tantalizing code that used...

on (press) to get to the new swiff and then...

on(release){
_level2.gotoAndStop(10);
}

to get to a specific, numbered frame. But I couldn't get it to work, either going to my my frame number or, when modified, to my label.

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ActionScript 2.0 :: Pausing The Movieclip And Jumping To Frame 2 On The Timeline?

Mar 24, 2011

I tried to get this right but it just won't work for me. It's probably something very simple. I have a video in a movieclip on my timeline. On the first frame, I have the stop(); command. I want to be able to hit the SPACEBAR: which results in pausing the movieclip and jumping to frame 2 on the timeline.

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ActionScript 1/2 :: Jumping From Main Timeline To A Specific Frame Of A MovieClip?

Apr 6, 2010

The situation is as follows:I'm using Action Script 2.0 --- I'm obligated to in the course I'm attending.I have a main timeline that has 3 frames. On the 2nd frame I have a movieclip named mc_nbr. On the 3rd frame I have a button "voltar" that when pressed I want it to "Go and Stop/Play" at frame 3 of the movieclip (that is embedded on frame 2 of the main timeline).

I used the folowing code for the button btn_voltar:
on (press)
{

[code]......

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ActionScript 2.0 :: On(release): Displaying A Movieclip -> Waiting -> Jumping To Frame

Oct 8, 2011

DISCLAIMER I've just started to learn flash to fulfill a class assigment. This problem probably has a very easy answer, but I can't find it and now I'm getting close to my deadline.

PROLOGUE The title describes what actions I'm trying to put in a button. I'm making a quiz. Each keyframe has a pic and 4 buttons. The correct answer should show a green V onscreen; the wrong answer should show a red X. After one second, it jumps to a new question in a new keyframe. I've made the X and V as both 12-frame movieclips and 1-frame graphics on the library, but can't seem to make them show up correctly.

1st issue: showing the movie clip/graphic. The movieclip/graphic should appear in the center of the stage *after* you press the button. Currently, the clip is there from the start; can't find a way to make it start invisible, then visible when I click the button. 2nd issue: waiting 1 second before going to next frame.I've tried using setInterval, but failed. Maybe the best way is to use a command that waits for the movieclip to play before making the jump?

[Code]...

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ActionScript 2.0 :: Hit The SPACEBAR: Which Results In Pausing The Movieclip And Jumping To Frame 2 On The Timeline

Mar 24, 2011

I have a video in a movieclip on my timeline. On the first frame, I have the stop(); command. I want to be able to hit the SPACEBAR: which results in pausing the movieclip and jumping to frame 2 on the timeline.

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ActionScript 3.0 :: Create A Holder And Use AddChild To Play Them Instead Of Jumping To The Frame Labels?

Feb 3, 2009

I'm basically creating a huge slideshow presentation for a live show. I decided to put everything into 1 huge fla/swf so that it is more manageable in the future.With AS3, I have made it so that when the user presses the right arrow key, it will seek out the requested frame label and play the next slide.This works well.However,some of the frames need to be played again in later slides.So I would prefer to reuse those frames again, instead of copying and pasting them 10 times.When I do that though,I have no way of switching to the next slide, as I've already set the nextframetoplay variable in my class.

Does anyone have a better way of doing this? Should I perhaps create the screens and just create a holder and use addChild to play them instead of jumping to the frame labels?

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ActionScript 3.0 :: Tweens - Get The Previous Image / Piece Of Work To Fade Out Before Jumping To The Selected Key Frame

Oct 19, 2009

I curenttly making a simple online portfolio using flash (as3). Each piece of work i'm displaying resides within a mc on the main time line, and within that each piece of my work lives in its own keyframe, so the site has a basic 'mc.gotoandstop("label")' navigation. I can get my images to fade in using a AS tween, but I want to get the previous image/piece of work to fade out before jumping to the selected key frame and fading in the selected work. Currently, the innards of my button function reads something like:

tween (fadeout)
gotoandstop
tween (fade in)

but this clearly not the right way to go about it? Is there a way of putting slight delay after the fade out tween in the function? To let it fully fade out before fading in the new work?

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ActionScript 2.0 :: Code In Flash To Read It Line By Line But Its Only Showing The First Line Out Of 5 Lines?

Dec 17, 2009

i have an xml file and i want my code in flash to read it line by line but its only showing the first line out of 5 lines.Below is the code:

var NigeriaNumber:Number;
var stateName:String;
var year:String;

[code].....

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ActionScript 3.0 :: Tween Class And Need To Go To Next Frame On Time Line When Done?

Oct 16, 2011

have script running with onClick animation, then inside mc _up, _over, _down states.

What I need is when the tween animation is over then it needs to go to next frame in timeline. Tried everything... nextFrame - OnMotionFinished

Everything else is working fine. The tween- the rollovers- sound - are great!- but how do I get to the next frame and stop.

here my code on maintime line

import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;

[Code].....

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ActionScript 1/2 :: When Time Line Reaches A Certain Frame Load Swf Into Movieclip

Jan 11, 2010

When the timeline reaches a certain frame, I want an swf to load into a movieclip in that particular frame. I need this to occur on level 1 as the root of the site is pre loader.

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IDE :: Make The Movieclips That Act As Buttons Play Certain Frame On Time Line?

Feb 24, 2009

URL...My question is how can i make the movieclips that act as buttons play a certain frame on my time line? ....i don't know where or what to insert.

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ActionScript 3.0 :: Link To FLA With Random Jumps To The Various Frame Labels With In The Time Line

Apr 30, 2009

Here is a link to FLA with random jumps to the various frame labels with in the time line [URL] I have 2 questions about this file

[Code]...

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ActionScript 3.0 :: After Mouse Click, Play Time Line, And Then Goto Frame?

Mar 3, 2011

I'm learning AS3 and I can't get this to work for me. In AS2 I would add a unique var to my buttons. If you clicked any of them they would just play() the main time line. Then when they got to the next keyframe it would look for the var and then go to the corresponding keyframe. How do I do this in AS3?

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Professional :: Going Back To The Main Frame, From Inside A Movie Clip Time Line?

Mar 29, 2011

In flash CS5 I want to go back to the main time line, from inside a movie clip button, so when i click the the movie clip it goes to another frame on the main time line.. 

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Magical Button That Lets Find All Code In Any Frame In Time Line Or Flash File?

May 30, 2009

Is there a way or some kind of magical button that lets you find all code in any frame in your time line or flash file? CS4

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ActionScript 3.0 :: Script Error - Frame 1, Line 1061 : Call To A Possibly Undefined Method LoadSound...?

Dec 11, 2010

import flash.media.Sound;
//Setup sound object
var s:Sound = new Sound();[code]....

I cant run this code, it throws an error:[code].....

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ActionScript 3.0 :: Using Buttons To Go Between Scenes - Showing Errors : Frame 2, Line 5 1021: Duplicate Function Definition?

Apr 21, 2011

I'm making an interactive website using ActionScript 3 and no matter what I try and do I keep getting the following error messages:

Characters, Layer 'actions', Frame 2, Line 5 1021: Duplicate function definition.

Characters, Layer 'actions', Frame 2, Line 12 1021: Duplicate function definition .Characters, Layer 'actions', Frame 2, Line 19 1021: Duplicate function definition.

I don't really understand what I'm doing wrong because it says "duplicate function" yet they aren't the same functions. Here is the ActionScript I've used for the first page:

stop();home.addEventListener(MouseEvent.CLICK, goHome);function goHome(evt:MouseEvent):void{ gotoAndPlay("Home", 1)}characters.addEventListener(MouseEvent.CLICK, goCharacters);function[code]....

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ActionScript 2.0 :: MX Jumping On A Slope?

Nov 19, 2010

I have this rather cool code for a _mc on a slope. The only problem I am having is making the sprite.mc change states/animation when the sprite.mc is jumping.here's the code I have:

onClipEvent(load){
speed = 5;
gravity = 0;
r = _height/2; //radius

[code]....

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ActionScript 3.0 :: GotoAndPlay - Jumping From First Scene To Next One

Jun 28, 2010

I have made 2 scenes. I am trying to jump 1scene to next scene you can find source file from here
scene1 is LoderScreen
scene2 is GameScreen and frame label is "start"
I did this gotoAndPlay("start","GameScreen")
But it is showing error/
Original FLA file [URL]

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