ActionScript 3.0 :: Link To FLA With Random Jumps To The Various Frame Labels With In The Time Line
Apr 30, 2009
Here is a link to FLA with random jumps to the various frame labels with in the time line [URL] I have 2 questions about this file
[Code]...
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Feb 18, 2005
if it would be possible to control time through ActionScript. What im mean here is that if, let say a certain effect just finished and i want to wait for 5 sec before it automatically jumps to the next specified frame i want to play. would this be possible with AS?? or other techniques maybe?
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Apr 21, 2010
I have a mainMovie clip that consist of different movie clips. Inside of my mainMovi I have another movie clip that is called "Menus" this where all my navigation is but the frame labels are inside the mainMovie.
[Code]....
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Apr 2, 2009
I got a simple slide show that has some images playing out and them jumping to playing from random frame labels until it gets to the next frame label and then plays another random one.
PHP Code:
function getRandomLabel():String{ var labels:Array = new Array("a","b","c");var index:Number = Math.floor(Math.random() * labels.length); return labels[index];}this.gotoAndPlay(getRandomLabel());
So my next question is I wouldn't like flash the play head to jump and play the same frame label two times in a row? I'm pretty sure that it has somthing to do with a conditional but I'm kind of stumped on where to start with all of it?
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Feb 23, 2012
I have 5 overlapping tab buttons and when each is clicked, it calls to a specific frame. The tabs are assigned to a specific frame so that when the timeline jumps to the assigned frame, the tab clicked appears on top of the other tabs. My code below works, but only once. If I click a tab and then try to click a previous tab, nothing happens.
FYI: My 5 tab names are: rotating_globe, company_tab_mc, newproducts_tab_mc, applications_tab_mc and tradeshows_tab_mc
There's also a 'back_home_btn' that appears on the stage when user is not clicked on the 'rotating_globe' tab (the 'rotating_globe' tab is my default home button)
stop();
import flash.events.MouseEvent;
rotating_globe.addEventListener(MouseEvent.CLICK, rotatingGlobeBtnHandler2);
company_tab_mc.addEventListener(MouseEvent.CLICK, companyBtnHandler2);
newproducts_tab_mc.addEventListener(MouseEvent.CLI CK, newproductsBtnHandler2);
[Code]....
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May 4, 2010
This is something I used to know how to do in the first versions of actionscript, but I've been away from flash for a few years and am utterly lost. What I want to do is to get the movie to display random images (from a selection) for random amounts of time (subject to minimum and maximum times).
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Oct 16, 2011
have script running with onClick animation, then inside mc _up, _over, _down states.
What I need is when the tween animation is over then it needs to go to next frame in timeline. Tried everything... nextFrame - OnMotionFinished
Everything else is working fine. The tween- the rollovers- sound - are great!- but how do I get to the next frame and stop.
here my code on maintime line
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[Code].....
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Jan 11, 2010
When the timeline reaches a certain frame, I want an swf to load into a movieclip in that particular frame. I need this to occur on level 1 as the root of the site is pre loader.
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Feb 24, 2009
URL...My question is how can i make the movieclips that act as buttons play a certain frame on my time line? ....i don't know where or what to insert.
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Mar 3, 2011
I'm learning AS3 and I can't get this to work for me. In AS2 I would add a unique var to my buttons. If you clicked any of them they would just play() the main time line. Then when they got to the next keyframe it would look for the var and then go to the corresponding keyframe. How do I do this in AS3?
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Mar 25, 2010
My issue is that for my website I want there to be movies in between the interactive parts of it where the interfaces slide in and out. However, I can't stop a movie from playing over and over instead of playing once and going to the next frame.With 2.0 I haven't been able to find any research that helps me, probably because I don't know the correct keywords to search for.Right now I have my main time line set up with a loading bar on frames 1 & 2, that then jumps to frame 3 where I have embedded a movie (Instance named: mc_start) of the interface sliding in. Preferably after that I need it to jump to frame 4 where the actual interface is.
I can get the movie to end by going into the embedded movie's time line and simply have stop() ; at the final frame, but I can't get it to go to frame 4 on the main time line. If I having something like gotoAndPlay(4) ; on the final frame of the embedded movie's time line, it simply goes to frame 4 of the embedded time line and not frame 4 of the main time line. If there was a command to make it jump back to the main time line instead of the embedded time line, that would work perfectly.Coding on Frame 3 of the main time line to jump to Frame 4 would work if I knew the correct language to detect when the movie has ended (Movie is 191 frames long), so that afterwards it would immediately jump to Frame 4, but I haven't been able to find any resources that will teach me how to do it. Right now having gotoAndPlay(4) ; on Frame 3 of the main time line obviously makes it immediately skip the movie on Frame 3 and jump to Frame 4.
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May 15, 2011
What I have is a movieclip and a button in scene 1 (which is the main timeline).There is an actionscript layer also on the main timeline. what I want to do is when I click the button, it would do a nextFrame(); in the movieclip timeline instead of the main timeline.
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Mar 29, 2011
In flash CS5 I want to go back to the main time line, from inside a movie clip button, so when i click the the movie clip it goes to another frame on the main time line..
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Sep 7, 2011
I am really confused about this issue ...
In the first Frame i wrote the following code:
stop();
var currentInterInfo:IntersectionInfo = null;
var currentInter:Intersection;
gotoAndPlay("Frame3");
[Code]....
When I run it, i get "Frame 2" in the output although i should get "Frame 3" as a result ... and When I debug, i get "Frame 3" ...
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Mar 1, 2005
I have an Moveclip with 24 frames on for each hour of the day/night how do i do so the frame jumps to the next frame each hour? I know there is a way .. I saw it on an site ( dont know wich one ) so.. How do i make it change every hour ?
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Mar 1, 2005
I have an Moveclip with 24 frames on for each hour of the day/night how do i do so the frame jumps to the next frame each hour? I know there is a way. I saw it on an site (dont know wich one) so.. How do i make it change every hour ?
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Feb 9, 2004
I've been playing with the random motion code from the vibrate tutorial.I like the effect I'm getting but I'm wondering if it's possible to write some code to animate the movement between the random jumps the objects make.I'm trying to create random motion with smooth transitions.
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May 30, 2009
Is there a way or some kind of magical button that lets you find all code in any frame in your time line or flash file? CS4
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Dec 7, 2009
I am streaming a playlist of multiple mp4 video files and have been experiencing strange netStream.time values when the buffering is set for an extra long time on slow connections.
For example, when starting the video, if I set the buffer to something like 90 seconds, while filling the buffer netStream.time reads 0. The second the buffer is full, instead of reading 0,1,2 +++ it jumps to a really high value, in this case 53535 and sticks there until the video, which seems to play correctly from the begining ,catches up to that time and then starts incrementing as it should. What's odd about this is that the time the netStream.time gets stuck to always corresponds to the end/begining point between two streams in the playlist. For whatever reason this always seems to be the third video in the playlist. IF I seek to a new location, it re buffers, and then the time properly is stuck at the time that corresponds to the end of the 4th stream.
If the connection is relatively fast and the buffer is set to a smaller value, I never see any issues.
I know netStream.time is notoriously buggy, but something tells me there is more going on here.
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Jul 24, 2009
It's a simple animation. Rectangle with a med. quality blur filter & 0% opacity tweened several frames later to med. quality blur filter & 80% opacity. This is a normal motion tween. So what it does is fade in, fade in, fade in...then oops! - jumps to 80% opacity. The last frame of the tween is 80% opacity, but the frame before that is significantly lower in opacity. So for some reason it's jumpy.
This was happening to me before with a different .fla when I had one blur filter on low quality and the other on medium. But in this instance, both keyframes have the same quality.
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Oct 15, 2010
I moved from using the Flex Builder 3 IDE to Flash Builder a couple weeks ago and have noticed a ridiculous jump in compile times with the same project. It almost seems like every time I build it does a clean build. The project I am working with is pretty big, but when it takes more than 4 mins to build, something is wrong. I tried adding more memory to eclipse and all the tricks I could find on the web but the compile time never really changed. I am running under Windows 7 32bit, and I get the same performance from the plugin and stand alone version of the IDE.
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May 29, 2005
I can make "normal" preloaders work, you know, with a bar that goes up and all. But I'm curious about a preloader wich jumps to a different frame in lets say "loader" MC. I can't really explain so here's the code that I thought would work:
bytes_loaded = Math.round(getBytesLoaded());
bytes_total = Math.round(getBytesTotal());
getPercent = bytes_loaded/bytes_total;[code]....
and so on...
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Jul 31, 2005
how can I make it so when I press the button it jumps to a certain frame?
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Apr 16, 2011
I have a dial that can be rotated and scrolls between 40 and 210. At the moment, this works all the time. Is there a way of getting this to work only when a button remains depressed?
I've set up a movie clip containing a button that jumps to frame two when pressed, and back to frame one when pressed again. SO the dial needs to work when the movie clip (containing the button) is stopped on frame two, but not on frame 1.
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Sep 10, 2009
I'm developing a site that has different pages on different frames. My buttons work correctly, and go to the correct frame, however, if I press it twice, it jumps to another frame. I have the actions to stop at each frame and this is the code I am using for the navigation.
[Code]...
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Jul 28, 2009
Im using Flash MX (the pre-02004 version) to design a photo portfolio that will be distributed on CDs to potential clients.Its broken up into subject galleries, each of which is its own movie clip.The pages of those gallery movie clips are all separate movie clips, too, regardless of whether they contain single images or layouts of images. Frame labels with stop codes separate each gallery_mc.
Within each gallery, previous and next buttons allow page-to-page navigation.From the last page of gallery_A_mc (e.g.), I can to go to the first page of gallery_B_mc by using the following ActionScript:
on (release) {
this._parent.gotoAndStop("gallery_B_FrameLabel");
}[code]....
Id think that this should make it go to frame 5 of gallery_B_mc,which is on the gallery_B_ FrameLabel, but it doesn't make it go anywhere.
on (release) {
this._parent.gotoAndStop("gallery_B_mc", 5);
}
Also doesnt make it go anywhere.
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Feb 2, 2009
I seem to be having a very weird issue with AS3/Flash 9.
Let me paint the picture: we have a website that loads in 6 different icon buttons, each with their own animation for rollover/rollout. EVERY flash file and embedded timeline video for the icons is 30FPS. However, flash seems to sometimes make it's own decision on frame rate and suddenly the icons will speed up to what seems like 5x the normal frame rate (for example, running through the rollover animation in .5 seconds instead of 3 seconds.
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Apr 29, 2009
i'm looking for a code for a keycombmanager in AS3, if anyone have played the advergame from cokezero, you have to press a certain keycombination the movieclip kind of jumps to and play another frame, that's the kind of kombination i'm looking for. [URL]
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Mar 27, 2011
Got to the point where the hole in my AS3 knowledge is getting large!Realising I have confusion about the relationship of:Body of code on first frame of AS3 file.(Which I have so far used to create instances of library objects using addchild and make calls to class code).Is this code called the document code? What do people call it?Numerous classes linked together by extending each other etc.Library objects (usually graphical objects)Should it be done differently? have the following problems due to lack of understanding:Addchild complicated from a class but straight forward in main body code.Cant call functions on the main body code from classes, because class code does not know the main body code exists?
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Jun 27, 2007
The movie clip is called "theScene" and I have it created on Frame 60 of a movie clip when a button triggers the playhead to jump and stop at Frame 60. However, upon leaving that frame, it will not disappear, so I want to unload it upon leaving that frame.I put in the following code across all frames of the movie clip in its own layer:
Code:
if (this._currentframe !=60)
{
[code]....
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