ActionScript 2.0 :: Press The Button It Jumps To A Certain Frame?
Jul 31, 2005how can I make it so when I press the button it jumps to a certain frame?
View 3 Replieshow can I make it so when I press the button it jumps to a certain frame?
View 3 Repliesi'm looking for a code for a keycombmanager in AS3, if anyone have played the advergame from cokezero, you have to press a certain keycombination the movieclip kind of jumps to and play another frame, that's the kind of kombination i'm looking for. [URL]
View 1 RepliesI have a dial that can be rotated and scrolls between 40 and 210. At the moment, this works all the time. Is there a way of getting this to work only when a button remains depressed?
I've set up a movie clip containing a button that jumps to frame two when pressed, and back to frame one when pressed again. SO the dial needs to work when the movie clip (containing the button) is stopped on frame two, but not on frame 1.
I want to make a button that makes you got to a random frame within a certain range (eg frame 41-50) when you press it. I have tried various codes but so far no luck. Im using AS 2
and the button is within a couple of movie clips, but you can still click it when you test
How can i do that when you press on a button you will go to another frame of the layer?I am using Macrome6dia Flash Professional 8!
View 1 Repliesi am creating a simple quiz. I want to go the next frame if the player press a button 3 times. I use the code:
on (release) {
_root.total = _root.total + 1;
if (_root.total == 3){
nextFrame;
}
}
I am really confused about this issue ...
In the first Frame i wrote the following code:
stop();
var currentInterInfo:IntersectionInfo = null;
var currentInter:Intersection;
gotoAndPlay("Frame3");
[Code]....
When I run it, i get "Frame 2" in the output although i should get "Frame 3" as a result ... and When I debug, i get "Frame 3" ...
I have an Moveclip with 24 frames on for each hour of the day/night how do i do so the frame jumps to the next frame each hour? I know there is a way .. I saw it on an site ( dont know wich one ) so.. How do i make it change every hour ?
View 4 RepliesI have an Moveclip with 24 frames on for each hour of the day/night how do i do so the frame jumps to the next frame each hour? I know there is a way. I saw it on an site (dont know wich one) so.. How do i make it change every hour ?
View 4 RepliesI am trying to make a light comparison chart where the lights can be turned on inividually by the user and one can be compared to another depending on which of the 6 lights you want to view.So far i have managed to make this work with 5 lights over 33 layers and diffferent buttons and different handlers for each of the buttons on each layer but as soon as the 4 and 5 light come into play everything slows down struggles and sometimes gives up.Is there a simple way of doing this which i am unaware of.I am currently using the gotoandstop comand to go to a specific frame based on the button press.
View 8 Repliesiam loading in jpg's thru xml -- now when they load in they are fading in so i have this
holder_mc is my movieClip they are loaded into
[CODE]...
It's a simple animation. Rectangle with a med. quality blur filter & 0% opacity tweened several frames later to med. quality blur filter & 80% opacity. This is a normal motion tween. So what it does is fade in, fade in, fade in...then oops! - jumps to 80% opacity. The last frame of the tween is 80% opacity, but the frame before that is significantly lower in opacity. So for some reason it's jumpy.
This was happening to me before with a different .fla when I had one blur filter on low quality and the other on medium. But in this instance, both keyframes have the same quality.
I can make "normal" preloaders work, you know, with a bar that goes up and all. But I'm curious about a preloader wich jumps to a different frame in lets say "loader" MC. I can't really explain so here's the code that I thought would work:
bytes_loaded = Math.round(getBytesLoaded());
bytes_total = Math.round(getBytesTotal());
getPercent = bytes_loaded/bytes_total;[code]....
and so on...
How can i make it so a when you press a button it starts a countdown but every other press dosent reset it?
View 14 RepliesI'm developing a site that has different pages on different frames. My buttons work correctly, and go to the correct frame, however, if I press it twice, it jumps to another frame. I have the actions to stop at each frame and this is the code I am using for the navigation.
[Code]...
I seem to be having a very weird issue with AS3/Flash 9.
Let me paint the picture: we have a website that loads in 6 different icon buttons, each with their own animation for rollover/rollout. EVERY flash file and embedded timeline video for the icons is 30FPS. However, flash seems to sometimes make it's own decision on frame rate and suddenly the icons will speed up to what seems like 5x the normal frame rate (for example, running through the rollover animation in .5 seconds instead of 3 seconds.
if it would be possible to control time through ActionScript. What im mean here is that if, let say a certain effect just finished and i want to wait for 5 sec before it automatically jumps to the next specified frame i want to play. would this be possible with AS?? or other techniques maybe?
View 1 RepliesHere is a link to FLA with random jumps to the various frame labels with in the time line [URL] I have 2 questions about this file
[Code]...
The movie clip is called "theScene" and I have it created on Frame 60 of a movie clip when a button triggers the playhead to jump and stop at Frame 60. However, upon leaving that frame, it will not disappear, so I want to unload it upon leaving that frame.I put in the following code across all frames of the movie clip in its own layer:
Code:
if (this._currentframe !=60)
{
[code]....
I watch the video tutorial of Mr. Lee Brimelow, I follow the tutorials but I encountered an error the loaded swf file doesn't start at frame 1 it jumps up to 115 frames.preloader.flamain.fla - animation starts at frame 115main.fla containts different scenes.
View 5 RepliesI need to create a button which will be on a MovieClip. The Movie clip contains columns and rows of data. I want the button to be able to take you from the point on the MC where the button is down a few rows to another point, this would be similar to creating an anchor text in an HTML document, but I don't know how to do it with AS.
View 4 RepliesI'm trying to create a button that plays one movie clip to exit, then jumps to another frame to play a movie clip to enter another.[code]...
View 4 Repliesi have a MC with 2 MCs inside. [MC1 & MC2 for arguments sake] When MC1 is clicked i want MC 2 to go to the next frame. //code on mc1 onClipEvent(enterFrame){ on(press) { _root.MC2.nextFrame(); }} just 1 of the trial and errors ive tryed how do i do this ive tryed many different combinations and on different movie clips but nothings happening for me :S
View 7 RepliesUsing Actionscript 3 Have a button called "breckenridge". I also have a scene called "breckenridge". On a keyframe is the following code.
[Code]....
When I test the movie and I press the "breckenridge" button it takes me to the "breckenridge" scene and stops on the the first frame. Then I get the following error message
[Code]..
my main timeline, what I am assuming is my first scene called "aspen", stops at frame 300. What gives? Okay, I know everyone hates scenes because it causes navigation problems. However I have this .fla split into sections and I intend to add more stuff to each section in the future. The easiest way I can think to organize these sections with out having a hodge podge of added stuff jumbled on one time line is to break it into scenes.
I want the press button to detect the last button pressed and if the shapes match, make them do something...obviously. I think I'm going at it the wrong way. I need to stick a "triange" id into the button/mc then if compares that and then if there is a match works then... right?
[Code]...
i'm designing a website in flash8... now i have created some buttons, and i want that when i click on the button stars will fly from them and there will be a sound... i have already created the animation of the stars seperatly and it's in the library, i have also the sound file.... i just can't remember how to put everything together.... when i'll press on the button the stars will be flying from the button and the sound will play?
View 3 RepliesI'm loading in 5 jpegs from an external file using "loadMovie" and i have 5 corresponding buttons (1-5) to load them with.
I want to change the jpeg the button loads in depending whether a separate navigation button has been pressed -
i.e.
navigation buttons:
-motorbike pics
-car pics
-lorry pics
If a user clicked on "car pics" then the loading buttons 1 to 5 would load "car1.jpg", "car2.jpg" and so on...
similarly if the user clicked on "lorry pics", the same loading buttons 1 to 5 would load "lorry1.jpg" and "lorry2.jpg"
How do you press a key (like "L") and go to the next frame?
Which event must I pick?
I assume it's something like: stage.addEventListener(Keyboard., but after that I don't know what to do.
This is for AS 3.0 by the way.
I have some buttons on the frame. I also have an event listener that is waiting for the user to press the Tab key to advance to the next frame. Is there any way, using ActionScript 3, to have the Flash player not recognize the buttons, because when I'm testing it, using the Tab key, it goes through the progression moving from one button to another, and then finally it advances to the next frame where I want it to go directly to the next frame and bypass the buttons. The simplest way is not to have the buttons, but I need them.
View 3 Replieshere is my code,
[Code]....
This is running on Enterframe but I want to ratate 180 degree and on button press and hold button