ActionScript 3.0 :: Load All The Images Onto The Screen In Batches?

Jul 2, 2011

Is there a mx. package or class you can do this with ? Because I can't find anything in the AS reference ... I want to generate the list of images in a folder on the server from my AS program.... to load all the images onto the screen in batches...

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I added all the images to the library of the fla file and exported in frame 1 but it didn't solve the shaking. Preloader worked, but images were still loaded in and then shrunk down to size.

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Actionscript 2.0 :: Images Load And Shakes Screen

Jan 31, 2012

My SWF loads external images from an XML file. The problem is the layout shakes up and down as each image is being loaded into the grid because the images are bigger in size than the thumbnail "holder" they are being placed in. They are bigger so when you click on a thumb and the layout zooms in, the images won't be pixelated.

I added all the images to the library of the fla file and exported in frame 1 but it didn't solve the shaking. Preloader worked, but images were still loaded in and then shrunk down to size. How can I keep the script from loading the images full size then shrinking them? [URL]

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[Code]....

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[code]....

Then, after loading a list of images from an XML file, I call a function that I called "createImages". This function then takes the list of images and creates a bunch of loaders:

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Jun 21, 2007

I have a photo gallery that loads many images using a for loop (image data is from XML file). Simplified code looks like this:

Code:
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[code].....

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Oct 2, 2010

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[Code]...

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[Code]...

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I am having troubles with a Flash presentation (photo gallery) file that is stretching the images out of proportion. The photo gallery is a fullscreen presentation and it acquires the images from an external images folder via a XML file. Is there any particular code that I'm not aware of to keep the images displaying in their correct proportion in fullscreen instead of them stretching all the time?

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Make The Gallery Images Full Screen

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[URL] They wanted me to make the gallery images full screen.. I have done this but this time the next and other buttons stays behind the big image when you enter the gallery (koleksion and showroom parts). Also the sliding menu stays behind this picture.. How can I fix this that the buttons and menu stays on the picture..

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ActionScript 3.0 :: Position Images In The Center Of The Screen?

Oct 9, 2009

I am editing an XML gallery and I have some questions..I wonder how I can position my images in the center of the screen. The images are all the same size (800x600) and I need them to display in the center of the screen.I played around with the code and I found out that when I change the Width and Height, the images starts to move (finally)... But it's very hard to find the correct position, so how can I just get it to the horizontal en vertical center of the screen/file?

Here's what the code looks like:

Code:
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[code].....

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ActionScript 2.0 :: Make Images Scroll At The Top Of The Screen?

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ActionScript 2.0 :: XML Photo Album - Resize Images To Fit Any Screen?

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Can I change the images (not the thumbnail) to fit any screen with this?
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// SETTING VARIABLES
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[Code] .....

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I have this code to scale external images to full-screen:

function resize_image(){
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[Code].....

It works fine but I want to change it so the scaling is determined by the browser height, at the moment it scales to the browser width so you lose some of the image height - Also, need to keep the images in proportion

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If you look at my Flash file "Grid.fla" (again see attached files) you'll see a group of 14 images which are loaded from an XML file ("Grid.xml") and when the user rolls their mouse over an image it uses the Tweener library to animate the image into its full size.

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how i can make a mask so that i can make images scroll at the top of the screen in that rectangle box and the arrows on the left and right scroll the images from side to side.

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I have a swf that loads images from my server and resizes them to fit the 800x600 stage size. The original images are stored at 1024x768 max pixels. The user can press a button to go into fullscreen mode. What should I do to show the images at the best quality?

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I have successfully dynamically loaded Jpegs into my flash document(using PHP), but then I have another small problem.When I dynamically load the image (example: image_icon_bluesky.jpg) I then need to tell the MC that is holding the loaded image that it needs to do this...

on (release) {
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SO basically every time a new image is loaded in my sort of "loop" script. I need to tell the image that it needs to put specific code onto the MC using specific "image" details for that specific image.

I hope this is clear. Basically what I'm trying to do.On my flash stage I already have MC's that have their alpha properties set to "0". Lets say there are 3 images. One MC is called Blue, other is called Red and the last one is called Yellow.Now using AS + PHP I have dynamically loaded 3 Jpeg's .

[Code]...

and so on for each image....I have tried to explain this as well as I possibly can. I just wanna know if this is possible or if there is a simple way of doing it

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Asp.net Mvc :: Include A Page Which Displays Images From Database, In FULL SCREEN MODE?

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I have a working MVC project.I want to include a page which displays images from database, in FULL SCREEN MODE.How do i go about this? Flash? SilverLight?

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ActionScript 3.0 :: Online Photography Portfolio - Scalable Full Screen Images

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I am currently building myself an online photography portfolio. I want scalable full screen photos. The only problem here is, photos are different sizes and landscape/portrait. This is what I have so far. [URL]. If you resize the browser to a different ratio to the landscape image, you see black margins top and bottom. I want the image to always bleed.

This is what I have used:
ActionScript Code:
//resize image function setImageSize():void {
// Portrait image
if (imageLoader.height>imageLoader.width) {
imageLoader.height=stage.stageHeight-thumbBase.height;
imageLoader.scaleX=imageLoader.scaleY;
[Code] .....

For a portrait image, I want to show the margins so I am happy how it is for portrait.

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ActionScript 2.0 :: Image Gallery - Images Stay On The Screen For Approx. 5 Seconds Each?

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i've got 5 images. i want the following things to happen:

1. the placeholder movie clip automatically tweens to adjust to the image's dimensions.

2. the transition between each image is a la: www.barbariangroup.com -- front page when you enter

3. the images stay on the screen for approx. 5 seconds each.

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ActionScript 3.0 :: Using A Carousel Script That Rotates Some Images, The Speed Of The Rotation Depends On Where The Mouse Is On The Screen?

Feb 5, 2010

I'm using a carousel script that rotates some images, the speed of the rotation depends on where the mouse is on the screen. The project I put it into is 962 pixels wide, the carousel itself is about 400 pixels wide, I want it positioned on the right half of the project, so I put the code in a blank movie clip and positioned it on the right.

It works fine, but the problem is the rotation gets crazy fast as the mouse moves to the left side of the stage, because there's so much more space on the left then there is on the right. I only want for it to stop gaining speed when the mouse leaves the carousel area.

Code:

//We use 70x70 sized images (change this if different for your images)
const IMAGE_WIDTH:uint = 70;
const IMAGE_HEIGHT:uint = 70;

[code]....

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ActionScript 2.0 :: [FLASH 8] Transitions - Dynamically Loading Images That Stay On The Screen For X Amount Of Seconds

Mar 17, 2006

I am using an external actionscript file, and I have dynamically loading images that stay on the screen for X amount of seconds (the user can set the value of x), then it loads the next image. However, this user would like for there to be a transition, For Example, have it fade out and have the next image in line fade in after the image has been displayed on the screen for X amount of seconds. This user would also like a loading bar, much like the one on the flash banner here: [URL] between each image transition.

I also have it so when someone hovers over a button, the flash banner stops, once they rollout X is reset to 1 and starts the counter again, and sets the movie to play at frame 1. Here is the actionscript file: [URL]

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ActionScript 2.0 :: Screen Capture And Load In Into MC?

Feb 1, 2007

is it possible to capture the screen and load it into a MC on the SWF?

i saw a plugin for Mprojector from Screen Time, but dont know how to use it.

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Is it possible to make a Flash page go full screen from frame one rather than having to manually do it from a button?

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Load URL / HTML On Top Of Full Screen Flash?

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I am developing a high end full screen flash site, the swf technically takes up the whole sceen but elements within it are positioned relative to the browser.

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