ActionScript 3.0 :: Loaded SWF Cannot Add Movie From Library?
Jan 31, 2011
I have a "Main" swf, which loads "Site" swf.
"Site" is a normal movie, with it's Document Class. When I run it alone, it works fine, adding a movieclip from library into it's stage.
But when I run "Main", it show me an error: 1180: Call to a possibly undefined method mcSiteInside. "mcSiteInside" is a Movieclip, from Site's Library.
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Aug 12, 2010
Ok, I'm using actionscript 2.0, and I am trying to make a scrolling image gallery. I have a movie clip with three layers. the first contains a movie clip used as a scroll bar. The second is a mask used to hide the overflow content, and the third contains movie clip thumbnails. when I click one of the thumbnails, it loads a symbol containing a larger version of the picture over top of the thumbnails on the same layer. My problem is, the large image is added at the very top of the movie clip, even when it is scrolled out of sight. I want it to appear in sight, so the user doesn't have to scroll all the way back up to the top to see it. This is annoying and confusing. Is there a way to do this?
Here is the code I used to create the scroll effect (there is actually a whole lot more to the code but it is very long, so I am not adding it now. I will if it is needed though)(Oh, and there is no text involved in this. I just got this code off a tutorial and I haven't changed the variable names yet)
var scrollUpper:Number = 58; var scrollLower:Number = 309;
var textLower:Number = 60; var textUpper:Number = -179;
var scrollRange:Number = scrollLower - scrollUpper; var textRange:Number = textLower
[code].....
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Apr 14, 2008
I have created a multi-scene flash document. One of my buttons on the stage loads a movie clip from my library and has the following script:
on (press) {
this.attachMovie("help", "window", 1);
window._x = -300;
window._y = 200;
}
Works great. Then inside this movie clip, I have an invisible button with the following script:
on (press) {
startDrag(window);
}
on (release) {
stopDrag();
}
This allows the movie clip that popped up to be draggable. This also works perfectly.
My problem is, the button will only attach the movie clip on the first scene. I currently have it loading in level 1. Does anyone know how I can work around this?
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Nov 22, 2010
I can't access a loaded swfs library and add children from it. My mainContainer.swf loads in index.swf, within index.swf I have a movieclip in my library named page_mc that exports with it.
I want to add page_mc to the index.swf stage from an AS file that I import within my document class of mainContainer.
ActionScript Code:
Actionscript Code:
var x = new page_mc(); //page_mc is the class for the mc in index.swfvar mc = path.addChild(x);
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Nov 22, 2010
I get
ActionScript Code:
TypeError: Error #1007: Instantiation attempted on a non-constructor.
at com::index/openWindow()
My mainContainer.swf loads in index.swf, within index.swf I have a movieclip in my library named page_mc that exports with it.
I want to add page_mc to the index.swf stage from a AS file that I import within my document class of mainContainer.
ActionScript Code:
public function openWindow(e:Event)
{
var page_mc = new page_mc();
path.addChild(page_mc);
}
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Mar 1, 2011
I have a swf containing several movie clips that are utilized without issue from one perspective. There happened to be one other angle (MenuBar) that these movie clips were to be used from but am not able to access them. The process that fails is:
1) Controller.swf loaded into currentDomain.
2) MenuBar.swf loaded into the currentDomain as child to controller.swf.
3) Clicking on an item on the MenuBar.swf runs a static process that attempts to access classes that are in the currentDomain and yet receive the error: ReferenceError: Error #1065: Variable 'variablename' is not defined.
at global/flash.utils::getDefinitionByName()
These items that are being accessed are avatar parts and are currently displayed on the screen as a child to the controller.swf. I also have a click event on the avatar itself which does execute and display the desired objects on the screen. If all swf's are loaded into the same application domain and are loaded as a child to the same display object then why would these assets not be available?
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Jan 17, 2010
I have a swf file which contains in its library couple pictures. After it is loaded using preloader I would like to be able to create couple instances of them and add them to the stage
If I use swc approach and import it in library path I can not preload it but instancing is very simple i.e
Code:
public var pic:Pic1 = new Pic1();
and that's it, I can add it then to stage then.
How to access them when doing it with swf and loader class?
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Dec 4, 2009
If it's possible to access the class library, i.e. instantiate custom classes, from a loaded external SWF file?
I have a sprite on the stage with the instance name "speakers". I've got this working so far[code]...
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Dec 9, 2009
Is there a way to tell if Shared Library has been fully loaded?
I have external SharedLib.swf with fonts inside
I imported those fonts inside Master.swf and that's where I am using textfields that rely on those fonts...
I just need to know if theres a way to tell when sharedLib.swf was fully loaded and ready to use,
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Jan 17, 2010
I have a swf file which contains in its library couple pictures.After it is loaded using preloader I would like to be able to create couple instances of them and add them to the stage
If I use swc approach and import it in library path I can not preload it but instancing is very simple i.e [code]...
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Mar 4, 2005
I have a question that is a bit tricky. Why I want to do this is becouse I need such a dynamic solution as posible with fast downloadtime.
- I have a host file that schould preload child files (this is to display what I can load visual).
- In the child files library i have a clip ready to be exportet (it's exported in first frame)
- when my host noticed that the childs second frame is loaded I want to grab the clip from the childs library and attach it in the host. (after this it will load nextone e.g.)
Is it not posible to get childrens exportet library clips? (have tried to load whole child clip before trying to grab the clip).
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Mar 4, 2009
i have created a colour picker that loads movieclips from the library onto the stage.however i need to create a "start over" button that will remove all these added clips.my code is as follows:
Code:
startover.addEventListener(MouseEvent.CLICK, removeallFunction);
function removeallFunction (event:MouseEvent):void
[code].....
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Jun 15, 2009
I am trying to close a movie clip that I loaded from the library to the main stage using the flowing code....
navhelp_btn.onRelease = function() { attachMovie("navhelp", "holder_mc", this.getNextHighestDepth(), {_x:195, _y:135});}
The navhelp_btn is located on the main stage and the navhelp movie is in the library and gets loaded to an emty mc on the main stage holder_mc. I want to close the navhelp movie using a close button that I created and is housed in the navhelp movie.
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Jan 26, 2009
Is there a way to set the tab index on a button loaded (addChild method) from the library? Granted, you can easily add the tab index to the same button if it's on the stage, but I see no way to add it to the button if it's just chilling in the library..
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Aug 11, 2009
I'm slowly working my way through AS3, and have a question about how to do this. In as2, you could just load a swf file, then use attachMovie("itemLibraryLinkageName");. I know in AS3 you have to use addChild() to add items to the display list, but how would you go about adding the library items to the stage from an externally loaded swf in AS3? I've tried:
Code: Select allvar library:MovieClip;
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete);[code].......
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Oct 25, 2010
So I am using the following code to load an external swf and am trying to reference the timeline of the loaded movie i.e. a frame label. Say I wanted to do a simple gotoAndPlay what is the syntax? I would use (myloader.gotoAndPlay ("framelabel") this seems like an obvious answer but doesn't seem to work for me.
Code: Select allfunction yesClick(event:MouseEvent){
/////// Loader (Loads External SWF lesson file) **********************************
var myLoader1:Loader = new Loader();
[code]........
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Mar 9, 2010
Im working on a App that is using a external swf as a container for some graphical assets. An asset is a movieClip symbol with a class name attached to it. for example ASSET_1. I load the swf with the Loader class into the app. Its working fine I can also access ASSET_1 with this technic:
//--- inside onLoaded
var ASSET_1:Class = event.target.applicationDomain.getDefinition("ASSE T_1") as Class;
var asset:MovieClip = new ASSET_1() as MovieClip;
addChild(asset);
my problem start when im loading a second swf and than i try to access "ASSET_1" again, and the class doesn't update itself, the content is the same as in the firs one.
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May 6, 2010
how to access library items in the main SWF directly from a SubClass by doing this:
package{ import SubClass; public class Main extends MovieClip{public var mySubClass:SubClass = new SubClass;this.addChild(mySubClass); }//class }//package
package{ import Box; public class SubClass extends MovieClip { public function SubClass():void{var train:Box = new Box;this.addChild(box);}//SubClass constructor function }//class }//package
But how do I access library items of a loaded SWF in the same fashion? Importing is different from loading and I'm not sure how or where to piece instances together at runtime.
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Oct 27, 2010
I have several library classes that I am loading from swfs external to my main swf. These swfs all use the native tween class (import not extend). This means that I have the tween class creating bulk several times over (as well as the extra bulk for having to load a swf rather than having the class internal).Is there a way that I could make the tween class accessible at runtime to the loaded swfs without having it create the same extra bulk in all of the loaded swfs?the only solution that I can think of is to create yet another swf with the tween class as a library object, that would be loaded at run time by all the other loaded swfs.
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Jan 31, 2005
In my fla i have MC that i attach to my scene whenever i need em. I have pictures on these movie clips and it's possible not to add the mc on the first frame so the mc is not loaded at the beginning..if i understoof everything well. My question is can i preload the mc i attach on my scene ? and how to do it ?
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Oct 29, 2010
I'm looking to make a library that can be either merged into a swf at compile time or loaded into a swf at runtime. The way I understand it, .swc files are generally merged into a swf at compile time, and .swf files are generally loaded into a swf at runtime. Is there a way I can have one file that can do both?
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Apr 6, 2011
I have a swc file, loaded in my components panel and dragged it to my library. It is a file which allows flash as3 to evaluate strings as numbers as such. My problem is when I import the file
import r1.deval.D; I get an error message "the class r1.deval.D must subclass flash.display.MovieClip since it is linked to a library clip of that type".
I've been sitting here for hours following the developers guide and numerous examples of how to do this yet have not found the correct process.
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Nov 8, 2011
how to display a preloader on a large movieclip loaded from the library? right now my app just freezes from the moment the load button is pressed until the movieclip finishes loading and appears on stage.When loading an external swf I use the contentLoader to get the loading info display a preloader. can someone paste an example code of a preloader on library movieclips?
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Jan 18, 2007
I've used MovieClipLoader to load a movieclip into my holder. Everything works out fine, the mc loads and it's all good. But then, inside the loaded mc I use attachMovie to attach a movieclip from the library of the holder. It won't attach, but it will attach if I re-create the specific mc in the loaded mc's library. Does anyone know how to get around this?
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May 29, 2009
I have several SWF's (secondary) published that I want to load into a main (primary) SWF file when the corresponding button is released. I'm currently using loadMovie to load external SWFs into a container_mc on main stage of primary SWF. This works, the secondary SWF loads when it's button is released.But, the secondary SWF has items in it's library that Export for Actionscript, and they should load onto the secondary SWFs stage inside a container_mc (has a different instance name from the one used in main stage). These library items are not showing up. One should load immediately, the others after button releases. None are loading.Should this work? Will items in the library of the secondary SWF that are set to Export for Actionscript be available to load once the secondary SWF is loaded into the primary SWF? Do I have to share the library of the loaded SWF with the main SWF?
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Nov 2, 2009
I have loaded swf with an object 'Page'. A 'Page' object is created and a reference to it is added to an array 'pa'.
I have a 2nd loaded swf that then has a reference to the 'pa' array (I don't think this matters but I mention it just in case)
I want to cycle through the array and determine when I get to a Page object. Where I run into problems is trying to compile the class that does this.
Code:
private function CH(e:MouseEvent):void
{
trace(pa);//[object Image],[object Page],[object Blue],[object Red],[object Mask]
[Code]....
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Jan 26, 2009
I have been having some problems regarding loaded swf files (i'm using SWFLoader). The latest is that, when I load an swf that is supposed to play a sound, flex shouts the following error and the sound does not play:
*** Security Sandbox Violation ***
SecurityDomain 'file://c:appcontents/animation.swf' tried to access incompatible context 'app:/swfplayer.swf'
[code].....
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Jul 6, 2009
I'm trying to use the scroll pane component for the first time, and I've spent most of the day getting nowhere. Based on my experience with other components and with loading content into movie clips, I expected that I would point my scroll pane to its content and be off and running, but that hasn't happened.
[Code]...
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Mar 28, 2010
I am making a flipping page book in flash and have had to create sections in different movies because it kept crashing when i tried to have all the pages in the same movie. I have 3 movies 'page flip4', 'pageflip4-2', and 'page flip 4-3' . I have used the code below to go (flip bacwards) from 'page flip4-2' to the frame label ''backflip'' in 'page flip4'..This works fine
Code:
on (press) {
loadMovieNum("page flip4.swf", 1);
}
[Code].....
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Apr 14, 2004
Is it possible to target a loaded movie within the main timeline and stop sounds in that particular movie only?
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