ActionScript 3.0 :: LocalToGlobal Showing Wrong Values?

Feb 19, 2011

My problems keep piling up. I was trying to figure out where child objects X and Y positions are on stage and not locally. Therefore i use the "localToGlobal" function and I'm pretty sure i use it correctly? The thing is that some Y values are true but the X are just completely spaced out. I use a function to find all child objects on stage and this works great.

Code:
private function findGameElements():void
{
// Array that will store all elements on screen and their values
fixedElements = new Array();

[Code].....

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[code]....

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[Code].....

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[Code]...

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[Code]....

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[Code]...

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[code]....

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Ive tried looking in a whole bunch of threads for a solution to this probably common issue but to no avail.I have a bunch of objects of same type on the stage which are generated through code.Inside these objects which are generally at x=300 on the stage.

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