I have to make a game. in that game there are some notes on the wall. The character (here emma) can be moved by the player with the left and right arrow key. If you press the up key, there should be a function so that you have to keep it pressed for a while, to let her jump, thus making her jump to the notes, so she can get them.
here's the code:
//notes on the wall var teller:Number=1; for (var i:uint = 1; i<=4; i++) {
I have a search box in my flash file and I'm trying to have it execute a getURL() when the enter key is pressed inside the text field, but nothing is happening. Can someone let me know what the issue is?
I have a function with the name "result". It's two textfields where you can input some data. I have an addEventListener with a mouse Click to that function. So when I click on my button It starts the function. But I want to call the same function when you press the enter key. So the result will be the same no matter if you click on the button or just press the enter key. This is what I have tried but It doesn't work. I guess I should write my function name "result" somewhere.
this.stage.addEventListener(KeyboardEvent.KEY_DOWN, enterfunc); function enterfunc(event : KeyboardEvent) : void{ if (event.keyCode == Keyboard.ENTER){ submit(); }}
I have one function that runs when a certain button is pressed. However, I want this function to also run when enter is pressed. I know that I can make a function to do this alone, but is there any way that I can make the function that I already have made (that is set to run when the button is pressed) to run also when enter is pressed?
How do you detect the enter key being pressed on a button.. I want 2 text boxes 1 for user name 1 for the password and a button the user enters username presses tab - enters password - presses tab - button gets focus - presses enter on the keyboard form gets submited I can detect the enter key press but not when the button has the focus..
With a datagrid component on the stage, whenever I press the ENTER key, the columns eplicate themselves on the right side of the datagrid. It doesn't matter if they're populated or not. The user input (to choose what data is displayed) comes from a clicked movieclip.
I have a multiline text input field used as a message area on a form (sending mail through a PHP doc). When I hit return to start new paragraph in that field and the form content is send and received at other end everything after that return is lost?
I'm creating my first website. I've managed to create a homepage. On the homepage is a enter site button, which once it is pressed starts thetimeline... I have an actions/labels layer which I am writing my code in. On frame number 'one' is my code below.
stop (); enter_site_btn.addEventListener (MouseEvent.CLICK, buttonClicked) function buttonClicked (event:MouseEvent): void
Im trying to make an interactive map. I have 32 cities in a metro area, and i want to have it bring up a message when you roll over it saying "this is the city click for more information". I also want to have it so when click it itll take you to a url for the web page that has the information.
But i cant figure out the how to make the buttons to work correctly or how to get the message to show up or how to get the url working. I've got the buttons down and i have the code down to click and go to url but it not working and i cant figure out how to get the message to show up only when you have the mouse over it.
I have 2 main movie clips, one for the menu bar and one for the content, there is then a movie clip within each one of those, one to hold the set of buttons, and one to hold the content movie clips. The menu bar has a control to flip between 2 sets of buttons. the viva content button works fine to begin with, but after the menu bar control is clicked, the content buttons stops working. Code is as Follows: All of the code (bar a few stop() flags on cirtain frames) is located on frame 1 of the root, which is the only frame on the root.
I have 2 main movie clips, one for the menu bar and one for the content, there is then a movie clip within each one of those, one to hold the set of buttons, and one to hold the content movie clips.
The menu bar has a control to flip between 2 sets of buttons.
the viva content button works fine to begin with, but after the menu bar control is clicked, the content buttons stops working.
Code is as Follows:
All of the code (bar a few stop() flags on cirtain frames) is located on frame 1 of the root, which is the only frame on the root.
I have a navigation that contains approx 8 movieclips that are actually acting as buttons but I'm having trouble getting them to work.I am currently testing 2 buttons/mcs at the moment. Which are named and have the script on the actions layer. The problem is, that when either button is pressed, it is registering both buttons as being pressed.[code]
There is a problem with my button. Code: stop(); _root.enter_btn.onRelease = function() { _root.up_mc.onEnterFrame = function() { _root.up_mc._alpha += 5; if (_root.up_mc._alpha>100) { [Code] ..... This code works only ONE time) the second time i'm pressing the button - no effect.
In the main class (DocumentClass) I have the following code to set up the preloader:[code]Although I am not getting any error messages, I have a strange issue going on where the first frame stays blank until the last second then flashes the preloader before going on to play the game.If you change the code "loadingPercent.setValue" to just "trace" you will notice that the game isn't even keeping track of the first 90% of the loading going on.
I have the follwoing code to control a Flash-based presentation but BACKSPACE and ENTER lkey are not working. I am puzzled. PD: All the rest of the keys works fine.
I have created an input textbox and a dynamic textbox. My idea is to enter something into the input textbox, and on pressing ENTER key it would show up in the dynamic textbox. When I press ENTER, the text dissapears from the input txt, and nothing happens.
I have an input text box where users enter search words and whenever you hit enter it clears the contents.This is obvioulsy annoying as users would expect to hit enter after they have typed the word(s) and have the search performed, not have what they typed removed.How do I stop this?How do I assign the event listener I have on my submit button to the enter key as well?
When my focus is inside the input text field, pressing CTRL+ENTER works but ENTER does not.Pressing Enter when my focus is anywhere BUT the input text field works just fine..My intention is to detect if ENTER key was pressed after the user fills out the field, but it seems to only work for CTRL+ENTER
_root.fadeBox_mc.onEnterFrame = function (){ if (fade){ this.nextFrame();[code]....
This causes a mc to fade in and out on rollover/rollout. But what I wanna make is a box that fades in when pressed on the button and fade out when pressed for the second time. But if I say
on (press){ _root.fade = true; }
the mc fades in, but I cant do another on (press) to fade out. Is this too confusing?
What is the trick to develop an SWF that reads user input text and then displays it after submissions? Should I have the SWF read the text from an XML that receives the data? Basically, it is a greeting card and people can send a personalized message to a recipient.
I am working through the Adobe Flash Professional CS5 Classroom in a Book.The exercise is to enter TLF text onto the stage, when I do so all I get is a blue outlined box that appears in the upper left corner of the stage. I do not get a text cursor.When I open the supplied reference file for that chapter it also shows a number of blue outlined boxes, all in the upper left hand corner of the stage. When selected the properties manager indicates they are TLF text.
I am an educator and I am designing an interactive activity for my students. I created two buttons named button_B and button_G, and an input textfield named in_Text. How can I write actionscript so that when a student presses button_B, the letter "B" is entered into the input text field; if a student presses button_G, the letter "G" is entered into the input text field. More than one letter entry is acceptable as a student's answer: for exmple the entry BBB, BGB within the input field is okay.
So, I'm trying to call the function with the enter key. The function is to examine text inputted in an input text box then return "good job"(if the text was correct) or "try again" (if not) in a dynamic text box.
The problem I have is it returns "try again" as soon as I start typing. Anyway to resolve this?
Here is the code
ActionScript Code: txtyour.addEventListener(KeyboardEvent.KEY_DOWN, textHandler); function textHandler(event:KeyboardEvent):void{ if (event.keyCode == Keyboard.ENTER && txtyour.text == "your") {