ActionScript 3.0 :: Pause Main Timeline And FLV Component?

May 17, 2010

I have a 4 1/2 minute Flash Demo: first minute is Intro Flash animation, next 3  minutes is a progressive video with a FLV playback component, and last  30 seconds is conclusion Flash animation. When I press the pause button  on the FLV it pauses the video but the main time line continues to play  in the back ground so that the last 30 seconds will play no matter what  the stat of the FLV. If the FLV is paused the conclusion will just start  to play when it reaches that part of the timeline or worse if you pause  the FLV and resume it after say 30 seconds the video and the last scene  sound plays at the same time at the end of the video. I have a toggle  play/pause button on the intro animation that works fine and the FLV  play/pause works but I don't  know how to pause the end of the timeline  when the FLV is paused.

View 9 Replies


Similar Posts:


ActionScript 1/2 :: Main Timeline Scrubber Play/pause Component ?

Jul 27, 2011

I have a series of movies I'm creating that have streaming audio with animation synced to the audio. I was wondering if there is a component out there, or an FLA, that is a scrubber control bar like the one you see in Articulate Flash presentations, or video.I need it to control the main timeline.I have searched google for a while now and I can't seem to find one.

View 5 Replies

ActionScript 3.0 :: Play Pause Button On Main Timeline In Flash Movie

Jan 28, 2011

I have been trying to create a play/pause button for the main timeline in my flash movie. Created a movie clip with 1st frame - a pause graphic, then on 2nd frame - play graphic, labelled the frames 'pause' and 'play' consecutively and put a stop action on the first frame of the movieclip. Then put the following code in the actions layer of the main timeline (and gave instance name of 'ppBtn' to the movieclip):

var pp:Boolean = true;
function ppState(event:MouseEvent) {
if(pp) {
stop();
event.target.gotoAndStop('pause');
[Code] ....

It works in stopping and starting the movie but the actual movieclip doesn't toggle between the pause and the play graphics (just stays on the 'pause' state - 1st frame).

View 5 Replies

Flash :: Resume Animation From Last Position Irrespective Of Whether Pause It On Main Timeline?

Sep 17, 2011

I have found a generic recursive loop that stops/pauses all child movieclips. If I change stop to play in the code, it plays all child movieclips simultaneously. I want it to resume only one animation at a time. I want a generic recursive loop that resumes animation from last position (position it was paused) irrespective of whether I have paused on the main timeline animation or animations within child movieclips or animations within grandchild movieclips. (I have animations on main timeline, animations within lastFrame MC of maintimeline, and again within last frame MC of child's timeline).[code]...

View 1 Replies

ActionScript 3.0 :: Execute Functions In Main Document Class When Main Timeline Reaches Frame X

Oct 16, 2009

I have 3 functions in my main document class that I want to execute when the main timeline reaches a particular frame number. how do I do that?

see the code and comments

public function mainClass()
{
//stage declaraction
stage.align = StageAlign.TOP_LEFT;

[Code]....

View 5 Replies

IDE :: Timeline Inside These Movie Clips And The Timeline On The Main Scene Have To Correspond To Work

Jun 10, 2009

why the timeline inside these movie clips and the timeline on the main scene have to correspond to work. [URL]

View 1 Replies

ActionScript 3.0 :: Loading Main Timeline Variable From Movie Clip Timeline?

Feb 2, 2010

I cannot seem to find anything of what I need from google.(Well, I can find the reverse method to what i need ) Basically I wish to access a variable declared in the Root Timeline from my Movie clips timeline.

[Code]...

View 2 Replies

ActionScript 2.0 :: [Flash8] Assign A Variable To The Current Frame Of The Main Timeline (not Movieclip Timeline)?

Mar 16, 2007

I simply want to assign a variable to the current frame of the main timeline (not movieclip timeline) I already know about _currentframe and it doesn't help in this case.

View 4 Replies

Professional :: Moving To A Frame In Movieclip Timeline From The Main Timeline

Apr 26, 2011

I am in the learning process. Working with FlashCS5 and AS3. if the issue appears to be too simple for you. Placed a movieclip(mcassessJohn) on the main timeline and moved to the frame labelled "johnFeedback" in the movieclip timeline using the following actionscript code.

[Code]...

View 1 Replies

ActionScript 3.0 :: Movie Clip Timeline To Main Timeline Coding?

Oct 9, 2009

I have a file comprised of 1 scene and two movie clips. The clips are instanced into the Main Timeline and occupy Frames 1 and 2 respectively.MovieClip1 is an animation that has navigation buttons that appear at the end of the clip. I'm trying to get mouse click navigation to make Frame 2 on the Main Timeline active.

Here is what I'm trying but it is not working:

btExplore.addEventListener(MouseEvent.CLICK, ExploreClick);
function ExploreClick (evt:MouseEvent):void {
gotoAndStop(2);
}

this takes the animation to Frame 2 of the Movie Clip Timeline not Frame 2 the Main Timeline.

View 9 Replies

IDE :: Calculate How Long A Symbols Timeline Should Be So It Maches The Main Timeline?

Jul 4, 2009

I'm having some problem with the workflow of flash.I make web banners everyday att my work att it is important to me to have the banners easy structured so I can copy effects, tweens and symbols to a new banner. I have Flash CS3 pro.I always start by making a symbols. And then in the symbols own timeline I make the animation or effect.

The big problem I'm having is when I have the main (scene1) timeline with many frames, and then have symbols on that timeline, with it's own timeline with some frames. The frames in the symbol timeline is okey, but at the main timeline the frames is too short or too long so the animation of the symbol cuts of early or it plays more than one time (too many frames).

How do I calculate how long a symbols timeline should be so It maches the main timeline?What happens to me is that I always have to adjust the symbols timeline and the main timeline, and this I have to do many times.

View 2 Replies

ActionScript 3.0 :: Call A Function On Main Timeline From A Different Timeline

Jul 14, 2009

so here's the function on main stage:

[Code]....

and here's the code that wants to call this function in a another movie clip. I've attached this clip dynamicaly to the main stage as well.

[Code].....

How can i acess slideImage function on the main stage. in AS2 _root.slideImage(btnNumber); would work. How Would I do this in AS3?

View 7 Replies

ActionScript 3.0 :: Targeting A Nested Mc Timeline From A Main Timeline?

Dec 30, 2009

I have a main.fla which has 3 movieclips inside it. All 3 mc's have timelines that run 40 frames. The main.fla timeline has each mc instance on a frame. mc_1 is on frame 1 mc_2 is on frame 40 mc_3 is on frame 81 as the main timeline plays the clips each one fades to the other. I need to know how to target this scenerio after mc_3 plays I need to have a goToAndplay (20) set up so the animation inside mc_1 starts playing (frame 20) of mc_1.

View 5 Replies

ActionScript 3.0 :: Use Timeline Of A Nested Mc To Affect The Main Timeline?

Mar 13, 2011

I have a magic cloud effect. On frame 30 of the nested effect I would like an mc on the main timeline to become visible.Not too sure how to code with frame numbers,a) Do I put AS on the timeline of the nested clip ORb) Write code on the main timeline to listen for when the nested mc gets to frame 30

View 5 Replies

ActionScript 2.0 :: Send A Value From The Main-timeline To A Moviclips Timeline

Apr 5, 2005

I have a movieclip on the scene. I also have a button on the scene and when I press the button I want to send a variable-value to the movieclip. I have a variable set in the actual frame on the main-timeline but the movieclip doesn't catch that, when traced I get undefined. Can I send a value from the main-timeline to a moviclips timeline?

View 3 Replies

ActionScript 1/2 :: Control A Mc Timeline From The Main Timeline?

Aug 30, 2009

On my main timeline, I load a mc from the library with:

text_content.attachMovie("text_content", "text_content", 10);
There is a marker inside this mc called "news". I need a script in the main timeline that will gotoandStop "news" within the "text_content" mc.I have tried, amongst others

[code].....

View 4 Replies

ActionScript 2.0 :: A Value From The Main-timeline To Moviclips Timeline?

Apr 5, 2005

I have a movieclip on the scene. I also have a button on the scene and when I press the button I want to send a variable-value to the movieclip. I have a variable set in the actual frame on the main-timeline but the movieclip doesn�t catch that, when traced I get undefined. Can I send a value from the main-timeline to a moviclips timeline?

View 3 Replies

Pause My Timeline For A Few Seconds?

May 26, 2009

How can i pause my timeline for a few seconds.

Any easy way to doing this. Any ready to use script?

View 2 Replies

ActionScript 1/2 :: Pause A SWF Within A Timeline

Apr 21, 2009

I have a SWF in a timeline that i want to pause for an amount of time.I can pause the timeline, but the SWF starts on loading.this is what i want
 
1. Timeline and SWF pause (ie 2 sec delay)
2. Timeline plays out, (SWF loops within timeline)
3. Timeline loops to start again with pause and SWF pause.( ie step 1)

View 3 Replies

ActionScript 2.0 :: Play And Pause Main Movie

Oct 7, 2009

I have created a main movie that includes 5 different movie scenes. Each scene is sequential in order 1-5 on the main timeline. I am trying to add two buttons, Pause and Play. I have added them to the main movie timeline but the have no effect on the 5 scenes.I moved the buttons into each scene and the buttons do work, however, it starts to play again if I wait long enough (seems like once the player reaches a new scene it starts the new scene).[code]

View 0 Replies

ActionScript 3.0 :: How To Pause Main Time Line

Apr 18, 2011

I was wondering how I might pause my main time line with AS3, currently I'm using the following code for AS2 and it does exactly what I need it to do.[code]

View 3 Replies

ActionScript 3.0 :: Pause Timeline With Timer?

Apr 1, 2010

The main timeline has a movie that consists of three frames that are supposed to hold while a sound clip plays. I was thinking of having a timer for each of the three frames instead of putting like 600 frames in the movie. I did it this way in those three frames, just changing the timer variables[code]...

View 2 Replies

ActionScript 2.0 :: Pause Timeline And Then Continue?

Mar 2, 2007

Is there an easy actionscript that can be added to the main timeline to delay playing and wait at that point in the timeline for a few seconds and then continue to play? Sounds easy but I've yet to see an example of such.

View 4 Replies

ActionScript 3.0 :: Pause Button For The Timeline?

Apr 25, 2010

I am trying to just have a Pause button appear in frame 620 of my timeline and users can click this to pause the timeline if they want to slow down and read my text. However, with the below code, I get an error message of:

TypeError: Error #1009: Cannot access a property or method of a null object reference. at Untitled_fla::MainTimeline/frame620()

Here is my code on frame 620

//Pause Button code
btnPause.addEventListener(MouseEvent.CLICK, stopLoop);
function stopLoop(evtobj:MouseEvent):void{
stop();
}

The music and sounds continue, but the graphics and text stop progressing.

View 5 Replies

Flash 8 :: IDE - Pause The Timeline For A Few Seconds?

Sep 26, 2005

how to pause the timeline for a few seconds? Instead of me just putting in a load of blank frames.

View 9 Replies

ActionScript 3.0 :: Pause Timeline For A Duration?

Mar 31, 2010

Is there any way to stop the timeline at given frames for varying set times?This is a AS2 one I used in the past (I think I saw it here on this forum)

this.createEmptyMovieClip ("timer",50);
timer.onEnterFrame = function () {
if (this.startTime > 0) {

[code].....

View 2 Replies

ActionScript 2.0 :: Link A Button Thats Embedded In Frame 2 (music Page Timeline) To A Frame In The Main Timeline?

Nov 22, 2011

How do I link a button thats embedded in frame 2 (music page timeline) to a frame in the main timeline ( frame 3= biography page)? Both pages are on the same scene with link buttons embedded in each page independent timeline.

View 1 Replies

ActionScript 3.0 :: Pause A Movie Timeline (that Had A Few Timers)

Dec 20, 2009

I am not too sure if I can make my problem clear. I wanted to make a simple pause and play button. My main timeline will have a movie (MyMovie) with animations in it, so when I pause, I will need to pause it as well. At first, I did not have any problem, as I could just pause using both using stop() and Mymovie.stop() as well as with play() and MyMovie.play() in the main timeline.

However, after that, I used a timer in some frames in Mymovie. May I know how I can go about it? No matter how I tried, the timer will ask the movie to continue playing even with the pause button pressed once it starts. How can I ask the timer within the movie to stop?

View 1 Replies

ActionScript 3.0 :: Pause And Resume Sound In Timeline?

Sep 16, 2011

I have a project that has an event sound (a narration) in the timeline.

I need to have buttons that pause and resume this narration, but for some reason I can't seem to find any information on it.

Everything I find online calls an external mp3 and I can't do that because of server restrictions.

I can stop all sounds, but then it doesn't resume from where I left off.

I do also have an AS Linkage name, but I can't seem to get this to pause and resume.

View 5 Replies

ActionScript 2.0 :: Timeline To Play But Pause For 5sec?

Aug 25, 2005

i need the timeline to play but pause for 5sec along the way.my code but wont work..

Code:
// sec = number of seconds
function paused(sec) {
stop(); // action to pause
var i = sec - 1;

[code]....

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved