ActionScript 3.0 :: Playing Animation Once Navigated To Specific Frame?
May 5, 2010
I am making a simple application, 4 pages of information with the navigation buttons in a bar along the bottom of all four pages. (easy right!)
My problem is, i won't the information (pics,videos etc) to animate into each page when selected.
I can make them animate in by using the gotoAndPlay () method. BUT when i do this it just loops through all the remaining pages till the end.
gotoAndStop () doesn't play the animations, but the navigation works find.
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Mar 29, 2007
Lets say i had an animation and i also had four buttons. The animation would have 4 frame labels at different areas of the timeline. For example:
"Label 1" "Label 2" "Label 3" "Label 4"
now if i'm on the "Label 1" frame and i hit button 3. I'd like to have the animation play until it reaches "Label 3". Also if I were at "Label 4" and hit button 1, I would want it to play backwards to "Label 1" OR maybe it could either play through to the end and loop back depending on which way is closer.
I don't know if this is really possible. I know each labeled frame would require a stop() action, but i'm not sure how to make something play until it reaches a specified destination frame.
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Jul 30, 2008
I am using the following actionscript to load a external swf. I would like to actually start playing that movie at a specific location based on what is already loaded. I am using this tutorial here. what I want but basically lets say I have three swf's. A, B, C.
If I go from A to B I use this AS
Code:
B_bt.onRelease = function() {
if (_root.currMovie == undefined) {
_root.currMovie = "B"; container.loadMovie("B.swf");
} else if (_root.currMovie != "B") {
[Code]....
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Jun 18, 2011
I am doing a presentation in flash in movie languages I have 7 buttons when some body click button 1 it should go to a new movie called animate frame number 2 when some body click button 2 in movie language it should go to movie animate frame 6 if people click button 3 in language movie it should play movie animate frame 11 like that for all 7 buttons I have used the following code but its always going and stopping at frame number 1 in animate movie
Here is the code:
button 2
on (release) {
unloadMovie
loadMovieNum ("animate.swf", 6);
}
button 3
on (release) {
unloadMovie
loadMovieNum ("animate.swf", 11);
}
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Jan 19, 2006
I have a movieclip that is comprised of multiple images.These images are used as the backdrops of various different pages of my portfolio.Every image is in a specific order, so if the user decides to go from page 1 to page 4, it will pan through the first three pages quickly before stopping on the 4th page. Simple Enough.The problem is I want them to be able to also do this while manipulating the timeline in reverse. So say if they're on page 4 and want to go back to page 2, it will 'rewind' the timeline and stop on page 2.know there are plenty of tutorials out on how to play a timeline in reverse, however none of which discuss stopping automatically when reaching a certain point that is before the beginning
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Mar 7, 2004
What I want to have happen is when you mouse down on the button/MC the block_mc will first jump to frame 40 and then it needs to check and stop when the block_mc reaches frame 12. I have attached a simplified version of what I was trying to do
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Mar 7, 2004
What I want to have happen is when you mouse down on the button/MC the block_mc will first jump to frame 40 and then it needs to check and stop when the block_mc reaches frame 12. I have attached a simplified version of what I was trying to do
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Feb 18, 2010
I am new to ActionScript 3.0. I am trying to create a button that will jump ahead to a specific frame, let the animation run, and then stop before reaching a specific frame. I have the first part working:
button1.addEventListener(MouseEvent.CLICK, buttonHandler);function buttonHandler(event:MouseEvent):void { gotoAndPlay("25");}
Once I get to frame 25, the animation will start. But I want to stop the animation at frame 49. How would I do this?
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Feb 22, 2010
I'm developing a simple application at the same time as I am studying some things in actionscript and I've got the following code:
ActionScript Code:
if (Key.isDown(Key.LEFT)) {
x -= speed;
this.gotoAndStop(2);
_xscale = -scale;
} if (Key.isDown(Key.RIGHT)) {
[Code] .....
I've got an object, and every time I press one of those keys those actions happen. My problem is that, when I press SHIFT, the object appears in that way (frame 3), but It doesn't play that animation it just stops in the first frame. How can I say "if you press SHIFT at the same time as RIGHT or LEFT, gotoAndStop(3); and the object that is in frame 3 only plays if either RIGHT or LEFT is down too"?
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Nov 28, 2009
when a external swf file gets loaded into main swf file, i need to detect while playing external file reach to end so that i can unload that file and move to another frame on root of main file. I am not getting how to identify external swf play reach to end so that i can unload swf and jump to root specific frame of main swf.
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Jan 10, 2010
I'm trying to think of an AddEventListener...When a timeline animation is playing, and it reaches a certain frame, in which the event listener would listen for.
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Jun 2, 2010
My objective is to paste together several ( a lot, actually ) armature animations, each in a separate symbol.I have no idea how to do it, armature layers are a bit... strange. So i see only one solution: convert it to a regular layer.
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Mar 31, 2006
i need to change the colour of a graphic in a specific movie in a specific frame. if i have a movie clip instance-named "sidetext" thats 15 frames long, and i want a graphic in the movie, called "letterp" to change to one of four colours that i want it to randomly at frame 10 and stay that colour uintil frame 15, how can i do this?
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Sep 15, 2010
how do i export specific frames not all frame. ex: if flash has 1 to 200 frames. here i want to export 51 to 150 frames as a movie. if there is any command or plugin to export movie like this.
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Dec 3, 2009
I have been doing really well figuring everything out up until now.[code]How it stands, what is this link pointing to? Can I make it target a specific frame in a specific movie clip?And if someone would be so kind and explain what this is saying in 3rd grader terms.
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Sep 21, 2009
Basically once my animation loads I want to pull in an external SWF at a specific frame, basically like the "home page" swf that will display first. Underneath that I will have "About Us, Contact, etc..." and those will each load an external SWF into my movie clip. My movieclip right now is called mcHolder. Here is the code I am currently using for the buttons:
Code:
//About Us Button
function test2(evt:Event):void{
[code].....
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Nov 1, 2009
I was able to create an animation which only runs when I place my cursor over the animation box.The animation stops playing when I remove the cursor off the animation box.I was able to do this using button rollovers.How do I apply a URL link to this animation.When I place my curser over the animation box it plays,and when I click on the animation box I would like it to link to a web page.
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Sep 1, 2010
I'm trying to get the following movieclip smallbutton to link to frame 5 on movieclip cont.The way the timeline is built is as so:content_mc > cont > (more mcs) > smallbuttonThis seems to be an issue from every answer I've tried so far since the movieclip "cont" is not being called in the main timeline; first there's content_mc and then comes cont.How would I go about getting the movieclip "smallbutton" to link to the 5th frame of movieclip "cont"?This is for AS 2.0So far I'm at:on (release) { _root.gotoAndPlay("cont"); _root.smallbutton.gotoAndPlay(5);
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Nov 4, 2003
so I have a looping animation that is several frames long. Inside the animation is a button, when pressed I want to go to another part of the timeline, where another animation is waiting. Simple, I got that working no problem. But... I need the first animation to go to the last frame in the loop before starting the next animation. The way I have it now makes an ugly cut, and the transition between animations isn't seamless.
[Code]...
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Aug 6, 2009
if its possible, via AS3, to create a frame label in a movieclip on a specific frame.
Obviously I can do it by manually by setting up labels on the timeline within the target movieclip, but I would rather use an array so I can loop through it, creating a label name on a the specific frame each time?
so for example I would end up with:
myLabelOne on frame 10
myLabelTwo on frame 25
myLabelThree on frame 115
etc
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Mar 19, 2009
I'm having trouble creating a simple menu that you navigate with keys, rather than just a bunch of buttons you navigate with the mouse. What I want is a nice, easy way to make menus, where you have 1 item selected, and you can navigate around to the others with the keyboard.You need to be able to move up, down, left and right. If you go too far over, it returns you to the other side. know this should be really simple, but I can't seem to be able to create a simple function that will work for this. I have tried a bunch of nonsense, but I figure there's probably an easy way that everyone uses. Unfortunatly, whenever you search "menu" in any flash tutorial site, it brings up a bunch of tutorials on button menus.
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Apr 24, 2011
I am trying to make a site similar to [URL] or [URL] (i think that with these two examples you get the point) I have already done something concerning the menu (see attachment) but I have no idea what to do to make it like the examples mentioned before..
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Jul 3, 2010
how to code this on a button
onrelease
gotoandplay(10); // i need delay here before activating the next code below//
gotoandplay(80);
the trick is.. i want the button to play frame 10 to 40 then after playing from frame 10-40 the movie stops and then play frame 80 to 100
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Apr 8, 2010
I have four movie clips (.f4v) in 4 frames in a movie with watch buttons.. This movie has them been imported into a main movie container that has next and previous buttons. However if i play a movie then hit next frame, the movie continues to play in the background. The code below shows one of the actionscripts for a movie clip and then the main actionscript in the main movie.[code]...
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Sep 16, 2008
I've got the following script working correctly. When button1 is clicked it populates a list with XML driven items. When each list item is selected the description is presented in a text area.
I'm having trouble however, with playing a specific FLV when the item is clicked in the list. I can get it to work by specifying a specific vid.source = ("http......") by I need each item to play a different FLV.
button1.addEventListener(MouseEvent.CLICK,play1);
lb.setStyle("contentPadding", 0);
function play1(e:Event):void {
var loader:URLLoader = new URLLoader();
[Code]....
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Apr 18, 2011
I am building a menu.. When I rollover the mouse over the menu, it opens sub menu Something like that...
(when rollover btn1)
(open submenu1)
(when rollover btn2)
[code].....
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Apr 22, 2007
i want to play different movieclips in specific dates for example if the computer (system) date is 1 January i want to play the movieclip named "santa" if the date is 14 february i want to play the movieclip named "valentine"
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Jan 7, 2009
I have an invisible button and only one mc, the mc loops 3x then stops, this is defined with as in mc.
Now i want to play the movie from the invisible button but only loop it once. Which means i would like to play it from frame 1 to frame 215.
And also when u rollout i would like the movie to stop and go to frame 1.
this is my button code so far
Code:
on (rollOver) {
tellTarget ("loader")
{
[Code]......
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Aug 7, 2010
I have 5 frames in which a different song will be playing, this is the code i used on each frame:
var mySound:Sound = new Sound();mySound.load(new URLRequest("frameone.mp3"));mySound.play();
If im on frame 1 and click on the navigation button to see frame 2, both songs on these frames play simultaniously. how can i stop the background song on frame 1, and have frame 2 playing?
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Nov 1, 2004
I am loading a swf into an empty MC with this code:
on(release) {
loadMovie("movie.swf", _root.container);
}
what I want to do is also go to a specific frame or frame label in that loaded movie. I thought I could do it by adding something like this:
_root.containter.gotoAndPlay("frame");
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