ActionScript 3.0 :: Removing The Nested Sprites?
Apr 30, 2010
I'm having two problems. First off I'm trying to remove container0 on roll out, but I can't remove it from the outView function because it doesn't recognize it.
Second these functions load another image on top of the thumb0 and it disappears right away. I don't know why and I'm trying to stop it from loading 2 instances
var container0:Sprite;
var loader0:Loader;
var boolean0:Boolean = false;
[code].....
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Code:
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[Code]...
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[code].....
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[code].....
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In the code:
[Code]...
I get the error: Scene 1, Layer 'Layer 1', Frame 1, Line 11 1119: Access of possibly undefined property spriteTwo through a reference with static type flash.display:Sprite. I can control child movieclips on the stage this way, so why can't I control sprites made in AS3 this way?
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[Code]...
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[Code]....
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I'm creating visual effects using TweenLite, which currently only manages the tweens for me, can I also attach a sprite at a specific time? (using "delay") Basically I want to use TweenLite to attach/remove sprites apart from just tweening existing objects.
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ActionScript Code:
var mc:MovieClip = new MovieClip();
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[Code]...
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