ActionScript 3.0 :: Tutorials - Creating A Side Scrolling Shooter?

Oct 23, 2009

I'm in the middle of creating a side scrolling shooter and I am wondering if anyone knows any good tutorials for creating enemies?

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ActionScript 2.0 :: StarFox Side Scrolling Shooter In MX

Oct 29, 2002

I'm working on a StarFox side-scrolling shooter in MX. I need instructions for the coding of the following features:

|Character Has Lives
|Arwing (ship) Takes Damage
- Explodes After All HP is Lost
|Arwing Cannot Leave the Screen
|Arwing Can Perform Special Moves
- A Barrel Roll That Will Deflect Enemy Lasers

|Game Timer
|Pause

|Power-Ups
- Regain HP
- More Weapons

|A Boss at the End of Each Level
- Boss Has a Health Meter
- Goes to Next Level After Boss is Defeated

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ActionScript 3.0 :: Creating A Vertical Scrolling Space Shooter Game For Deployment On Mobile Platforms Using AIR?

Oct 22, 2011

I am in the process of creating a vertical scrolling space shooter game for deployment on mobile platforms using AIR.I've used some excellent tutorials online, video tutorials on Lynda and several books, including Game Programming University.Something they all seem to gloss over are the various screens that will be used.

For instance, my game right now will use a splash screen, a main menu screen, a credits screen,a settings screen, a difficulties screen, an instruction screen, an end game screen and save/load screen...and a play game screen, where the actual game will be played.I've created the screens as seperate frames in the main timeline with stop commands in between and code on each page (I know... bad!... but easy).So basically,they can navigate through the menus using buttons (mouseclicks, which will work with touchs as well) and when they are How do I pass data between them? I was thinking of storing it in shared object.

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ActionScript 3.0 :: Creating Side Scrolling Thumbnails?

Feb 8, 2009

I'm creating a gallery page for my site, and I need a side scrolling thumbnail display.

Basically it would have several thumbnails that would keep scrolling for ever (some how duplicating the content in a mask).

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Actionscript 3.0 :: Creating A Side-scrolling Action Game In Flash?

Nov 15, 2011

As you may have seen from my previous posts, I am creating a side-scrolling action game in Flash/Actionscript 3.0. Right now I am trying to get enemy objects to face the player's direction. Here is what I mean (dartD1 is an instance of the enemy character object. If its scaleX is 1, it's facing right; if its scaleX is -1, it's facing left):

[Code]...

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ActionScript 2.0 :: Making A Mech Blow Stuff Up(side View Shooter?

Nov 16, 2006

this thread is about side view shooters any one working on a side view shooter who needs help or wants to help me i want in here posting ideas, theres no good thread on the subject so lets get one going

[code]...

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ActionScript 2.0 :: Creating A Vertical Shooter Tutorial

Jan 24, 2011

I'm a bit of a newbie to this so I decided to follow this URL...The problem is that the dragons don't stop so I tried adding a time limit like this:[code]Frame 6 is my game over screen and the removeMovieClip works for the knight and the arrows but not for the dragons. They still carry on.

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ActionScript 3.0 :: Creating Interactive Website Tutorials

Aug 14, 2009

I am a member of a clan on a popular gaming website. I'd like to make fully interactive flash videos detailing certain game concepts. Is it possible to do this with screenshots (there are some drop down menus) or would I have to remodel the website in Flash?Basically, I'd like to know how to make it so I can tell the user to click a certain link and take a certain step, we've all seen those types of interactive tutorials.

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ActionScript 3 :: Creating Multiplayer Shooter Game For Blackberry Playbook?

Apr 16, 2011

What is a good framework to build a multiplayer game in Actionscript? I want to create a multiplayer 2D shooter like Asteroids on the Blackberry Playbook; my main concern is latency - a shooter wouldn't be fun if the bullets are super-jerky and unexpectedly hit people. I'm guessing that a UDP-based framework would be the best.

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ActionScript 2.0 :: Side Scrolling Tunnel?

Feb 14, 2006

I used to play this cool game (till the blocked it in school ) where you click and a helicopter flys up, while its going through a tunnel. Decided to try recreating the fun but having problems when it comes to deleting the sections of the tunnel after they go off the screen. I'll show you what I mean.

Code:
scenewidth = 550
points = 20;

[code]....

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ActionScript 2.0 :: Side Scrolling Website?

Dec 2, 2009

I want my site to do this.I have spent 3 days trying to find code that will let me do this.All I found was cheezy **** you had to pay for, or some guy who managed to do it on a 200x100 scale.

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Flash :: Side Scrolling Racing Game

Jul 28, 2011

I'm making a top-view side-scrolling racing game in Flash AS3. I'm unsure about the best way to store levels in the game.Please provide suggestions for both tile-based and art-based backgrounds.

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ActionScript 3.0 :: Side-Scrolling (Horizontal) Menu?

Feb 16, 2010

- The menu scrolls to the left when mouse is over the left side of the menu (there will be an arrow pointing left), and the menu reacts in the opposite fashion when the mouse is over the right side of the menu- The menu is constantly scrolling in the left direction when the mouse is not over the left or right arrow- The menu stops scrolling (or slows down) when the mouse scrolls over any of the items in the side-scrolling menu.

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ActionScript 3.0 :: Continuous Side Scrolling Gallery

May 2, 2010

url...Once it's loaded click the screen and at the bottom left go to portfolios. Click on one of them and you'll see a slow continuous side scrolling gallery. I've got everything working apart from when I mouse off it continues at the speed at which I left it. I would like it to slow to a default speed and continue scrolling as in the example I've given.It's been a while since I dabbled with Flash and especially action script! url...

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ActionScript 2.0 :: Side Scrolling + Wait Command?

Jun 16, 2004

Does flash have a wait command?i have this code here

Code:
targ._x = targ._x - 2.500000;
if (targ._x <= -350)
{
targ._x = 344;
} // end if
}

it scrolls targ from right to left and when targ gets to -350 it restarts by putting targ clip back at 344 (start point)my Q is does flash have a wait command? because i want to stop the side scrolling when the targ gets to -100 then wait a few seconds the nrestart scrolling.

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ActionScript 3.0 :: Continuous Side Scrolling Gallery?

May 2, 2010

Once it's loaded click the screen and at the bottom left go to portfolios. Click on one of them and you'll see a slow continuous side scrolling gallery. I've got everything working apart from when I mouse off it continues at the speed at which I left it. I would like it to slow to a default speed and continue scrolling as in the example I've given.I should mention I followed tutorial here:

http:[url].....It's been a while since I dabbled with Flash and especially AS3! Here is the code I'm using so far.

Code:
import gs.*;
var centerX:Number = stage.stageWidth / 2;
var galleryWidth:Number = images.width;[code].....

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ActionScript 3.0 :: Slow Continuous Side Scrolling Gallery

May 3, 2010

I'm trying to create the look at the following website: [URL]. Once it's loaded click the screen and at the bottom left go to portfolios. Click on one of them and you'll see a slow continuous side scrolling gallery. I've got everything working apart from when I mouse off it continues at the speed at which I left it. I would like it to slow to a default speed and continue scrolling as in the example I've given.

I should mention I followed tutorial here: [URL]. It's been a while since I dabbled with Flash and especially AS3! Here is the code I'm using so far.
Code:
import gs.*;
var centerX:Number = stage.stageWidth / 2;
var galleryWidth:Number = images.width;
var speed:Number = 0;
addEventListener(Event.ENTER_FRAME, move);
function move(e:Event):void {
[Code] .....

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Professional :: Graphic Becomes Pixelated On Side Scrolling SWF File

Aug 10, 2010

I'm creating a side scrolling presentation that has logos from different companies moving from the right to the left of the movie. The images are high resolution, but the type becomes unreadable when they are in motion. Is there a way for me to have a smooth image from beginning to end without a loss in image quality? Here is the presentation: [URL]

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Flash :: Data Structure For Side Scrolling Game?

Mar 27, 2011

I was just wondering what the best data structure would be to use to represent data objects in a side scrolling game, basically the stuff the user can't see isn't on the stage so I would generally create a custom class to define its properties (x,y,weight,type, derp, etc) and then push that into an array and as the user moves forward I project the info from the array while checking if their x position is.

The problem that can occur is that the user can move left and right so whats the best way to keep track of the indexes?

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Actionscript 3 :: Flash Side Scrolling Game Theory

Feb 28, 2012

My goal: To create a side-scrolling motocross game (horizontal - already have terms on side scrolling methodology).The bike - should react to jumps, etc.Wheels need to turn when gas is pressed, etc (is this a basic animation on keyboard events, or is it actually what 'drives' the machine??)The rider - should hang on to bike, lean forward, backward, etc.My question lies within where should be the best place to start? I know this isn't going to happen over night, and my primary focus is on the bike & suspension & rider physics (making sure the suspension/bike/rider react correctly to bumps).URL...

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Flash :: Store Levels - Side Scrolling Racing Game?

May 3, 2007

I'm making a top-view side-scrolling racing game in Flash AS3. I'm unsure about the best way to store levels in the game.

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ActionScript 3.0 :: Making A Simple Side-scrolling Platform Game?

May 20, 2011

how to respond when a rectangle hits another rectangle? I already know how to detect the collision, I just don't know how to respond to it. I'm just trying making a simple side-scrolling platform game where I have platforms I can walk on and bump against on all sides.

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ActionScript 2.0 :: Sidescrolling Vehicles - Making A Side Scrolling Game?

Jul 29, 2004

hey everyone. im currently making a side scrolling game and its going good. especialy thanx to sum people from here. anyway. i was trying to make it so that u could enter vehicles and then control the vehicles and shoot with them and then u could exit them. Im not asking you to write the code for me. but if u guys know of any examples/tuorials, or if u could giv me sum ideas on how i could do this.

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Actionscript :: Flash - Ease Out Scrolling Moviclip, Scrolled By Sensor On Each Side?

Apr 9, 2010

I have a movieclip that is scrolled by means of a 'sensor' on each side of the stage. The clip scrolls fine in both directions, however here is my problem:When the users mouse leaves the stage, the movie clip stops dead in it's tracks, and this does not provide a nice smooth effect. Looking at the code below, is there any way I could tell the animation to ease out when the users mouse leaves the stage rather than simply stop suddenly?

class Sensor extends MovieClip {
public function Sensor() {
}

[code].....

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ActionScript 1/2 :: Changing Layer Depths ,,, Each Of The Side Scrolling Menu To Appear In Front When Hovered Over

Sep 6, 2009

Basically i want each of the side scrolling menu to apprear in front when hovered over. I have been breaking my head at this for a while and cant get it

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Flex :: Creating Client Side PDF With Image Using AlivePDF

Jan 24, 2011

I am creating client side PDF with image using flex and AlivePDF for a web based application. Images have been generated on that pdf but it is creating problem for large size images as half of the image disappeared from that pdf. I am taking the image inside a canvas. How do I control my images so that they come fit on that pdf file for any image size that I take.

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ActionScript 2.0 :: Creating A Side Carosouel To Scroll Through Images Where To Begin?

Sep 4, 2010

i need some advice here and some good tutorial links. ive have to create a side carousel. the example is were if move to the left side it scrolls through image and same if mnove to the left side, the imagees have to be loaded dynamically as well.

im not sure if it is called a carousel as its not a circular motion. the motion is sideways left to right. i may have to use xml ive been advised ;however, im not sure . iv dont know xml either.

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ActionScript 3.0 :: BitmapData Alpha Scrolling - Without Leaving Streaks Of The Side Of The Screen And Without Repainting The Entire Screen

Mar 6, 2012

I'm making a side-scrolling game, with a (theoretically) infinite background. I have a block engine that places the blocks on the bitmap canvas. Now here's the catch. I'm using the bitmapData.scroll() function. Now unless I clear the screen each time the character moves, it's going to leave ghost images of the border of the screen, like this picture: zanzlanz. tumblr. com/post/18857712784 If I clear the screen each time, then it generates a lot of lag (because it has to repaint the objects again). I'm a bit lost on how I can scroll without leaving streaks of the side of the screen and without repainting the entire screen.

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Actionscript 2.0 :: Creating A Scrolling Marquee?

Apr 29, 2010

I'm trying to add a scrolling marquee to a web site that can be updated by uploading a text file. I'm piecing together some old code and I'm having an issue with resizing the dynamic text (as you will see in my fla). I have found that I can fiddle around with the physical size of the text box and make my example work, but when I upload text files of varying length, that option just won't work.

Code: Select allmyData = new LoadVars();
myData.onLoad = function() {
mcText._txt.text = this.content;

[code]....

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ActionScript 3.0 :: Creating A Scrolling Marquee?

Mar 14, 2009

We've seen it on many websites before, where there is a row of buttons on the page and when you position the mouse on that row, the buttons either scroll up or down depending on the position of the mouse. There are tuts available for AS1 and AS2, but i have yet to see an AS3 tut. (I may have overlooked it.)

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