ActionScript 3.0 :: Tween Between Images Using A Loader?

Aug 12, 2009

I've built a photo gallery to run off of xml, loading the images into a loader object that has been added to the stage. I'm doing so by using a variable currentImg to store the index of the XMLList that should be loaded into the loader. But when the next image is loaded by imcrementing the currentImg variable, & re-loading, it is kind of ugly. There is a flash where the BG is revealed, & then the loader updates. I'm wondering if there's any way to do this more attractively by tweening from one image to the next. I'm not opposed to using other tween classes either.

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I am attempting to load multiple images in AS3 and I'm exploring different options on how this can be done.I would like to have to only use one Load() instance and handle the various image assignments in the onComplete handler...here is my first attempt:

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[code]....

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[code]....

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[Code]...

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[code].....

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ActionScript 3.0 :: Multiple Images With A Loader?

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[code].....

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I want to reuse the same loader to cycle through a list of images that will be placed in a rotating banner. My code can be found here:[URL]..The error I am getting is the following:

ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
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Code:
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[Code].....

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[Cod]....

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