ActionScript 3.0 :: Workaround To Get BindingUtils In Swf Compiled From Fla?

Jun 15, 2010

I can bind in an AS3 project fine--just import the classes and it works as it does in Flex. Not so with a fla. The first binding works, but not after. I'm assuming this is because the compiler is not mxmlc and does not write code when it reads the bindable metadata tags, so no property change events are fired when a value changes. So, no real binding.

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Actionscript :: Load A SWF Compiled By Flex Into A SWF Compiled By Flash CS4

Apr 3, 2011

I compiled a simple AS3 project using Flex 3.5 (also tried Flex 4.1) to create a small swf which draws a simple red square on screen. Nothing too complex that requires special flashplayer support (see code below)

package
{
import flash.display.Sprite;
/**

[Code]....

and tried to load it into a AS2 swf I have compiled using Flash CS4. But that just didn't work. I don't get any errors when loading and the AS2 swf can load any swf, either compiled in AS2 or AS3 by Flash.

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Flex :: Why Does BindingUtils.bindProperty() Not Work Immediately

Jul 8, 2010

I have a two way binding between a loaded flash file and the main application in flex.

BindingUtils.bindProperty(this, "micGainValue", audioPublisherApp, "micVolume");
BindingUtils.bindProperty(audioPublisherApp, "micVolume", this, "micGainValue");
micGainValue=75;

[code]....

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Flex - Use BindingUtils With Style Properties (uses The SetStyle Method)?

Oct 3, 2011

Most examples of BindingUtils shows how to bind a property (either a public variable or a getter/setter) of an object at runtime.

But how do I go about to bind a property, such as "top" of a component, when it's only accessible via the setStyle("top", value); at runtime?

Should I just create a custom pair of getters/setters to affect the style properties of the UIComponent in question? Seems a bit unnecessary.

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Flex3 :: Loading Modules Compiled With Flex 4 SDK Into An Application Compiled With Flex 3.5

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I am working on a feature for an application that requires Flex 4 functionality. Due to some migration issues of the application from Flex 3.5 to 4.0, I have decided to implement this feature as a module that is compiled with Flex 4.0. The theory is that the application would remain compiled in Flex 3.5 and load the module when it needs it.[code]

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ActionScript 3.0 :: Pop Up Blocker Workaround?

May 20, 2011

my intro movie is supposed to open the main website when it is finished playing. it does open the main site, but in a new window and pop up blockers have to be disabled for it to work (Internet explorer and fir fox). here is the code i used for the flash intro.

import fl.video.VideoEvent;
function showMessage(e:Event):void {
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[code].....

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ActionScript 2.0 :: Recursive Limits Workaround?

May 11, 2007

I am making a SUDOKU generator(ActionScript2.0), which would (for now) generate the full and correct sudoku table. To do that I need to use recursive functions for calculating all the possible values. The problem is that when I try to run my program I get this error :

Code:

256 levels of recursion were exceeded in one action list.

This is probably an infinite loop.

Further execution of actions has been disabled in this movie.Is it possible to somehow work around this limitation?

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ActionScript 3.0 :: Loader Framerate Workaround?

Nov 12, 2010

I'm loading in youtube data and the xml fetched from youtube is like thousands of lines long. Going through this whole xml practically steals all power from the flash and makes the loader-view freeze.

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Flex :: Workaround On FileReference.save Dialog Box

Dec 14, 2010

Im still new in Flex and currently working on capturing a flash game into a flv video file. Im using FileReference.save() to write the captured file in the user's system. It is working as of now but not the way I want it to be.Is there a way to bypass or automate the save dialog box when invoking the save() api of fileReference?

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Workaround Flash Not Allowing Fullscreen From Javascript

Jun 2, 2011

I have video player chrome buttons designed with HTML/CSS. The full screen button needs to tell Flash to go full screen, but Adobe forbids this Javascript-to-Actionscript interaction.I'm making a web based video player that supports many plugins - Flash, VLC, HTML5, iPhone's Quicktime etc... I would like all these players to share the same chrome buttons - play, pause, mute, volume slider, resolution picker, and full screen. These buttons are layed out with HTML/CSS.[code]This has caused me a lot of pain and agony. Whenever I need to make a change, I update the HTML and JS. This change is reflected across the VLC, HTML5, and whatnot players. But since Flash does not share the same HTML chrome buttons, I have to duplicate the changes in Flash/AS. So I'm looking for a better solution that reduces the amount of duplicate code. It doesn't have to be stylistically clean. I just want easy maintainability.

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Javascript :: Flash Always On Top In Android Browser Workaround?

Apr 2, 2012

I have a website with a simple Flash animation behind some text and semi-transparent images as a background. I have used swfobject to embed it and set wmode opaque to make it display correctly in most browsers.For browsers without Flash, the user gets a static background image instead and would not know they were missing anything. However, Android users get the flash background on top of everything as per the known issue with how Flash content is rendered in the Android browser making the site unusable.

I have added a crude browser sniff javascript function to the swfobject code to prevent it from loading for any user agent whith 'Mobile' in it:

<script type="text/javascript">
if (navigator.userAgent.indexOf('Mobile') == -1)
{[code].....

The only problem I have left is for Android users browsing with 'Mobile View' turned off as the user agent pretends to be a desktop version of Safari (I think). I do not wish to disable the Flash animation for all Safari users. Is there a way of blocking it for just Andriod users - even if they have 'Mobile View' disabled?

Possible ideas include:detecting the Flash version with JavaScript or Flash. Does Android use specific versions (version numbers) of Flash which are different from the desktop equivalent? blocking the specific user agents used by Android devices with 'Mobile View' disabled.

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ActionScript 3.0 :: Count Files In Folder Without PHP, Workaround

Nov 6, 2009

I've got this Flash project where there are a number of different photo galleries that hold images. Now, I want Flash to be able to see how many pictures are available within a folder so it can create the right number of thumbnails.

At this time, you might think... well there are numerous topics about this issue and PHP is the answer. But I perhaps have a workaround and I was wondering whether it is an 'acceptable' one or if it poses to many problems.

How about I let flash create an 'experimental' loader that loads images rapidly, theoretically till infinity. This loader starts with 1.jpg, followed by 2.jpg, 3.jpg, etc... (also the names of the images inside the folder obviously). There is also an eventlistener added to the contentLoaderInfo stating:

ActionScript Code:
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As soon as Flash is trying to open the file, let's say, 51.jpg and this file does not exist, the Event described above fires. This event will then tell Flash to stop counting since it apparently reached the end. The experimental loader will then be removed and the normal thumbnail loaders will be created up till 50.jpg.

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ActionScript 3.0 :: Workaround Lag While Loading External Content

May 19, 2011

I am working on a flash project (menu and a few pages) which will be run from a localhost and will load images as well as data from a mySQL tables (Wordpress in fact). As a result each piece of content loads relatively fast, however since I have several things to load on a page, the flash freezes for a second. The general idea is to show a nice short animation at that point to mask the loading and then show the fully loaded page, but the loading causes lag to the entire flash movie, including said animation. Presentation is important for this project but I'm a bit new to AS3 and can't find a working solution. Is there a way to make different movieclips to load their content and do their things independently at lower priority than actions outside of them, so that the global animation goes uninterrupted while the movie clip with the page loads its content.

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Php :: File Upload Workaround For Recent Flash Vulnerability

Nov 14, 2009

There was a recent Flash vulnerability found that allows for the potential of malicious attacks when someone uploads a flash file or a file embedded with flash (for example, a gif overloaded)According to the article, even a simple image can be hijacked.In php, the typical ways of checking a file type are by extension, and by mime-type.Using the simple example of an image, how would php properly vet a file (as is recommended in the article). Mime types can be spoofed, as can extension, and if the file is piggy-backed, what is the workaround?

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Flex :: Workaround For AdvancedDataGrid Flicker In Hero 4.5.0.19786?

Feb 9, 2011

Since I updated to the latest build of Flex Hero (4.5.0.19786) AdvancedDataGrids flicker in design view with Flash Builder Burrito preview. Has anyone run into this and if so is there a work-around besides dropping back a version?

Update 02 19:29 : This did not occur in previous Hero builds, e.g 18623.I am using the default Spark theme, nothing else particularly special.

Update 01 19:15 : I tracked down the problem to an instance of a custom (default custom, i.e the result of doing new->component based on AdvancedDataGrid) on the same form.

The component declaration:

<?xml version="1.0" encoding="utf-8"?>
<mx:AdvancedDataGrid
xmlns:fx="http://ns.adobe.com/mxml/2009" [code]......

The custom component instantiation. Note "fo" is a namespace representing the path to the package for which the custom component resides.

<fo:adgTest width="300" height="200">
<fo:columns>
<mx:AdvancedDataGridColumn headerText="blah1" />[code]......

It turns out that this custom version of AdvancedDataGrid causes the design view to break down. Very odd.

Update 03 2011-02-11 13:36 : A custom AdvancedDataGrid does not cause design-view breakdown unless I add columns to it.

Update 04 2011-02-11 15:13 : Filed as a bug: https:[url].....

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Java :: Workaround To "selectFiles" Function Call On Flash Object?

May 16, 2011

I'm more of a server-side and javascript programmer. I have never done much with Flash. I have a robust html form based on flash based swfuploader and I need to test it with Selenium 2 / WebDriver.The problem is, thatmovieContent.CallFunction('<invoke name="selectFiles" returntype="javascript">' + __flash__argumentsToXML(argumentArray, 0) + '</invoke>');\is not supported in Flash 10 ...What are we supposed to do ? If it was possible I could js.executeScript(script); But now I have to do some sort of movieContent.click() in my java junit/selenium tests but it doesn't trigger the select file window, it doesn't do anything.

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ActionScript 3.0 :: Scaleform Workaround - Create File That Could Dynamically Load File?

Jan 18, 2011

Having got into flash about a year ago, I have a fairly good understanding of as3, but I have never had any reason to learn as2. For an upcoming project, we were looking to use Scaleform GFx, with the UDK. (Unreal Development Kit) Trouble is, Scaleform only supports as2. From what I've been told, as3 is supposed to be better in just about every way, so I really don't want to learn a language that?s most likely on the way out, if I have any other options.

Is there any converters out there, that can convert script from as3 to as2? Or another workaround possibility, since flash communicates with the UDK by means of just calling a function, could I create an as2 file that could dynamically load an as3 file?

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ActionScript 3.0 :: How Is The Code Compiled And Run

Nov 24, 2008

im wondering how this code is interpretet/run by flash as3.Lets say i have a for loop:

for ( var i:Number = 0; i < 12; i++)
{
runStep1();

[code].....

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FLA Won't Publish In CS3, Previously Compiled Swf Is Gone?

Jul 20, 2009

I have had this problem a few times lately. When I try to update & publish files that I created in the same version of Flash CS3 and previously published fine, the "Exporting Flash Movie" bar comes up, but no movie compiles. When I go to look for the swf in the Finder (Mac OS 10.5.7), it has mysteriously disappeared, and only the .FLA remains.
 
It doesn't happen with ALL files I publish, only some -- so I know the SWF preview should come up automatically. I normally work off of a shared network drive, but the same thing happens on my local machine. Has this happened to anyone else?? Is there a cache I need to clear or something?

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Flash :: Add Code To A Compiled SWF?

Mar 19, 2010

Is there a simple way for me to add this to an already compiled swf?

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ActionScript 3.0 :: Compiled On XP 64-bit / Not Working With IE On XP 32-bit

Jun 21, 2009

I would just want to know if someone know what it's about and how to work around in on XP 64-bit.I've got my ActionScript-program to work on all the different computers I could find and with all versions of IE with IETester. However the guy I was doing it for kept getting a problem when he was uploading files. My upload file-part looks almost exactly like the final example in the FileReference Adobe livedocs:URL...I'm pretty sure he got a HTTPStatusEvent that stopped uploading, though I didn't have a warning for that but I had for the different errors and the rest are just signaling when it's canceled, done, and the progress. HTTPStatusEvent is the only one I'm not entirely sure what it's doing so I think that's the one. Though Googling that didn't solve my problem.Anyway I found some machines with Windows XP 32-bit and seemed to get his problem when using Internet Explorer, though Mozilla was always fine (the guy with the problem was only using IE). I tried shutting down firewalls and changing the settings in IE without any difference so I installed Adobe Flash on one of the computers with Windows XP 32-bit, compiled and uploaded the new swf-file and it works on Windows XP 32-bit. Also on Vista 32-bit it always works with both IE and Mozilla.

These computers with 32-bit and 64-bit XP are several hours with bus apart so I can't do any quick tests (like printing a warning for the HTTPStatusEvent compiled on XP 64-bit, sorry). I Googled for problems with 32-bit and 64-bit XP but I couldn't find anything, with ActionScript 3 that is. It was the common hysteria that 32-bit programs don't work on 64-bit systems that made me re-compile my program, but this was the opposite.Does it seem likely this was even the problem? Have anyone ever had a similar problem? This might also be more of a Adobe Flash-problem, but everything except the FileReference part works.

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ActionScript 3.0 :: MXML Is In Compiled SWF?

Aug 8, 2009

I've been messing around with SWF Decompiler's latest and found that my Flex3 project's main MXML file is found verbatim in the SWF (in addition to the compiled class). How can I make sure this is not included?

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Flash :: Bug In CS5 - 3D Rotation In Compiled Clips?

Jun 7, 2010

I have found a bug in flash CS5, I was wondering if anyone else had this? This bug occurs in Flash CS5 when creating compiled clips which use the 3D rotation tool. It appears that if you attempt to convert a symbol which contains a 3D transformation to a compiled clip it will not work correctly. What makes this problem worse is that the error is not reported correctly and so it is nearly impossible to debug.

[Code]...

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ActionScript 3.0 :: Unused Classes Gets Compiled Into Swf?

Aug 30, 2010

I am building a swc [MY.swc] component with compc. It is suppose to contain base functionality for MY.swfI need to include another (third party) swc [OTHER.swc] into my own swc. This other swc has a reference to mx.core.mx_internal and I suspect that it is this reference that in the end, when I compile MY.swf, results in that all mx classes (mx.*) and all spark classes (spark.*) is included in MY.swf (seen when decompiling)The difference in size between MY.swf with/without OTHER.swc is ~180kB.The only difference (when decompiling) MY.swc with/without OTHER.swc is that the first has a reference to mx.core.mx_internal

Here is the compc part from my ANT task:
<compc output="MY.swc">
<include-sources dir="${project.root}/${SRC_ROOT}" includes="*" />

[code].....

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Actionscript 3 :: AIR SDK: Performance Of SWF Compiled Into IOS Native App

Apr 6, 2012

It's a great thing that it's possible to compile an SWF into iOS native app. I think AIR is now the best option to write e.g. small games or interactive books. Of cause AIR app will be slowler than the same app written on e.g. objective C. The question is how slower AIR app will be. Can simple AIR apps be launched e.g.on iPhone 3G or iPAd 1?

And another question is, can arbitrary flash app be compiled into iOS native app?

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Actionscript 3 :: Flash Builder 4 Changes Not Compiled?

Nov 16, 2010

Im using Flash Builder 4 on the Mac and I have a worrisome problem: The compiler is sometimes not detecting my code changes.For example I might write some code, compile and run, then add some logging statements, but they will not print. After a clean compile everything runs as expected.I cannot see a pattern to the exclusion of changes. I'm wondering if anyone else is having the same problem?

Details:

Flash Bulider 4 Pure AS3 project targetting Flex3.5 SDK Max OS X Snow Leopard My code does not use semicolons to terminate statements

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Iphone :: Scanning QR Codes With An AIR App Compiled For IOS?

Jun 23, 2011

Can I really do that with the phone? Perhaps I would have to call any of the native API's, but I am not really sure whether and what is possible. I am pretty sure that the camera is accessible, so at the worst case I could send the picture to the server, decode the QR code on the server, and get the results on the phone, right ?

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Flash :: 294k Of Compiled Code In My SWF?

Jul 24, 2011

I just noticed my size report includes the following:

ActionScript Bytes Location
------------------ --------
294323 ActionScript 3.0 Classes

This seems like a lot for what is essentially byte code. I'm not using any images. I have vector art in there but it's mostly straight line geometric stuff, no complicated wiggly art or anything. I'm not using any Components.My entire codebase comes in at 167k of Actionscript. So how can I be using 294k of byte code?

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Flash :: GotoAndPlay Not Working In Compiled .swf Or .air?

Nov 26, 2011

I have a Flash Professional CS5 project with ActionScript 3. I have a movieclip object with several gotoAndPlay ActionScript commands inside of it. I also have other gotoAndPlay commands on the main stage, linked to interactive events.

When I run the project via Ctrl+Enter, it works perfectly, without any issues. However, once I compile it down to a .swf or an Air 3.0 file, it runs, but omits some or all of the gotoAndPlay commands, both the ones inside of and outside of the stage.

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Javascript :: Compiled SWF / HTML Does Not Work In IE9

Mar 30, 2012

I have the most weirdest problem with Flash Player and FlashDevelop (to be honest, dont know which one causes it), so let me explain. I have recently downloaded FlashDevelop and created an AS3 Project. When I compile the project, the files are generated in the bin folder. Now, when I navigate to the bin folder and open the index.html in Firefox and IE9, everything works fine. However, when I copy the bin folder somewhere else and then try to do the same, i can see the flash movie in Firefox but not IE9.

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