ActionScript :: Flash Button / Symbol - Adding Over State
Oct 13, 2009
I've created a button (symbol), and added a OVER state, which covers a bigger boundary than the UP state. However when I add the symbol/button to my stage, the roll over activates on any area covered by the over state, where I only really need it covering the UP state boundary. Any way of clipping the region covered, so mouse over is only triggered by the boundaries of the UP state.
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Apr 14, 2011
I need to add a rollover effect to the disabled state of a Spark button. This way, users can rollover the button and know why the button is disabled.I think I would have to override ButtonBase's getCurrentSkinState. Is there anyway to test if a mouse cursor is over a disabled button?
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Sep 27, 2010
For some reason I can't add ActionScript actions to a timeline frame within a Button Symbol, like I normally would with MovieClip symbols or on the stage. The Actions panel shows this message:"In ActionScript 3.0, code cannot be placed directly on objects. Please select a frame..."even though I definetely have a frame selected.
EDIT: Screenshot as requested. As you can see, a frame is clearly selected...
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Feb 3, 2010
i need to know if there's a way to lock button symbols in a specific state once users click them? i have a series of 34 buttons, and they all contain an animated movieclip in their "over" state. problem is when i click on one, they play the "over" state very briefly again before my event happens, and it looks funky. any way to make it so once u click it, it stays in "down" state? i know using movieclips instead of buttons will resolve the problem but i'd like to know if there's a way to do it without converting them all to movieclips,
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Oct 5, 2010
I have a button which has two appearances in the button symbol editor. On the "Over" frame there is a highlighted rectangle for mouse hover - works great. On the "Down" frame I have added some type (a short sentence to indicate the user has selected incorrectly, that they have hit the wrong button), and I have a short sound to help with feel/feedback - this works great also.
However - the type on the "Down" frame only shows during the very short instant while the mouse is clicked, or if the mouse is held down the type will show and the sentence can be read. - This is not great.
Basically I need a longer duration for the appearance that is in the "Down" part of the button instance to show slightly longer; say one second - long enough for the type to be read. These Buttons are used at a point in the timeline where the action has been stopped; the user clicks incorrect answers until they select the correct button, and are brought to a latter part of the timeline/movie. Is there a way to lengthen the duration of the "Down" state of a button symbol?
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Mar 29, 2011
I added a button symbol to a movie clip in a Flash 8 project, and the button works. OnPress it redirects to a web site.However, the animation in the movie clip becomes diabled. I get the same effect regardless of where the button is placed, e.g. scene1 timeline, movie clip, etc.
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Nov 5, 2011
How do you view and edit a button symbol's instance name after you have made the button symbol?
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May 18, 2007
I have a series of buttons inside an array. I am trying to get the buttons so that once they are pressed, they remain in the over state. Which is a darker color than the up state. So that people know which button they have pressed. Is there an easy way to do this for buttons?
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Dec 25, 2004
what i want to do is, when certain button is clicked, replace a certain symbol(button) by another symbol(movieclip) stored in the library. i try things like loadmovie("","") to replace the symbol from a external jpg, but some how it does not align even both images are exact dimension. can i replace an image straight from the library?
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Apr 24, 2005
I have a scrollout menu for my flash movie, but each of the buttons have to be movies symbols. I try to attach:
on (release) {
gotoand stop(4)
}
But I get the error that this script only works for buttons. Anyone able to lend some assist? I suck at actionscript.
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Sep 25, 2009
So i've done SOME work with flash and AS3, right now i'm working on a website for my boss, he bought some template online which has stuff laid out and animated and everything already, now I just have to integrate our content.My issue is this, I've got 2 symbols on the screen, one of which contains alot of buttons that list our services as company, the second symbol contains the content (or descriptions) of those services, which on are separate keyframes.What I'm trying to accomplish is that when you hit the button in "symbol A", it affects the "symbol B" and goes to the corresponding keyframe.For example when I click "button 2" in "symbol A", "symbol B" goes to keyframe 2.Now if they were in the same symbol it would be something like
on(release){
goToAndStop(2);
}
[code]....
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Feb 12, 2006
I am looking to lock the over state of a button on a specific frame I have labeled. In other words, I only want the over state to lock on that specfic frame but behave normally on all other frames. Is there a way to do this with actionscript? If not, what is the most efficient way to do what I need to do?
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Feb 25, 2009
I would have thrown both my computer and probably my family out the window by now out of pure frustration. I used the tutorial to learn how to use flash mx to make button hyperlinks by using the actions/browser/geturl thingWhat I am struggling with is finding a way to outline or select each individual state so that the user can click anywhere in the state and have it link to another page rather then have to make a dot on the state
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Dec 17, 2004
I have a menu with five nav buttons (atcually MovieClips). Each has three frame labels: "on", "stay", and "off". The rollover and rollout animations play flawlessly, but I'm at a loss as to how to give each button a sticky "active" state. I'd like the button to stay in it's active state until another button is clicked, then I would like it to play it's "off" animation. Each MC has this code:
[Code]...
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Oct 23, 2009
I used the tutorial here: [URL] to achieve the above, which I did. Then I tried putting AS on the buttons I made to import external clips and they stopped working completely. I've tried putting the AS on the main time line as well as on the btn itself, I've even tried recoding the script from the tutorial. I've attached the file which should work to me. if the btn code is deleted from the main timeline the menu acts as it should but doesn't link any where.
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Sep 8, 2010
I've created an image with a dozen irregular buttons. It all works perfectly. Now I want to edit my flash cs5 file in a way so that, when clicked upon one button, the last of the 4 states (the hitbox state) will remain visible until one clicks another button. Now its looping back to the fist state. Im sure there must be an easy way to do this, something with a stop code maybe?
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Dec 7, 2008
I made a Flash menu with this tutorial:[URL]The animation is different but the scripting is basically the same. I have animated buttons (They're actually movie clips though) that play one animation on rollover, and a different animation on rollout.
What I want to do, is have the button stay on the over state if it's clicked, (so people know what page they're on) until another button is clicked in which case it would do the rollout animation, and then the new button would stay clicked.
[URL]
But the scripting is different I'm not sure how to make it work with what I already have, and I don't really want to start over completely.
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Aug 31, 2009
I alreay have the symbol (mySymbol) in the library.I want to add some test to it dynamically (to write something on it).So when I call this symbol on the stage (create an instance in AS3), it comes modified with the test.
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Jul 29, 2009
I know this is one of the most basic things, but I am having trouble adding an instance of a symbol to the stage with action script in Flash CS4. I have a "fireball" symbol and at the beginning of my code I say:
var myFireball:MovieClip = new fireball;
addChild(myFireball);
But it says : "1180: Call to a possibly undefined method fireball."
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Apr 27, 2011
i am currently trying to write code, so if i enter a value into a textbox it will move a symbol up and down the screen according to the value. I was using the method of removing the child at for example removeChildAt(1) then deleting it and re adding it in a different place. But for some reason as i have 10 symbols and textboxes it kept deleting random things. So i decided to try remove child by name, but this still hasn't worked.[code]
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Feb 23, 2006
how to keep a Movieclip Btn 'Over State' to stay in the over position until another button is clicked?
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Apr 13, 2010
I have two buttons that are movie clips in Flash CS4 and when button 1 is on Over stage, I want the button 2 stop movie clip at the certain frame.
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Feb 16, 2008
Is there a way of telling a MC button to have a hit state like a normal button? I have some text popping up away from my MC button that is included in the hit state. When I roll over the main button the text pops up. But also, when I roll over where the text pops up it also triggers the pop up animation.
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Aug 6, 2010
I am trying to export the button symbol from Flash and publish swc file for Flex.I have successfully export 3 buttons which are playBtn, stopBtn, pauseBtn from flash and add swc file to my flex actionscript files.my code is:
private var stopBt:stopBtn;
private var playBt:playBtn;
private var pauseBt:pauseBtn;
private var mutebt:muteBtn // no such datatype.....
error message....an internal build error has occurred, right click for more information.Since I add swc from flash in flex, I don't have to import these button...However, when I tried to create 1 more button (muteBtn) in flash and did the same thing again in flex, it gave me "an internal build error has occurred, right click for more information" error.When I created a var and tried to type :, there are no muteBtn datatype pop up.... I have spent 2 hours on this crazy crap and don't know WTF is going on.
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Jan 14, 2010
I'm trying to make buttons that involve a character pointing to indicate interaction.When a button is interacted with (mouse over or down) the character's arm points to that particular button. I separated his body, so that it remains constant on the main stage, no matter which button is being interacted with.The problem is, when the user is not mousing over or clicking down on any button, the character has no arms (since only his body remains constant)!How do I resolve this?The only thing I thought of so far is if there's any way to create an up button state that includes the arm (right now I have nothing for mouse up) THAT ENDS when the next button is interacted with. Is that possible? If I put the arm in the up state (in addition to mouse over and down) it stays when the interaction is over, which poses a problem when the user interacts with the next button (the character ends up with double the arms since each button introduces a different set of arms pointing towards that particular button).
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Nov 22, 2011
I have a project in Flash Professional CS5 and ActionScript 3.
I have a movieclip symbol (referred herein as "background" with scripts on various keyframes inside of that symbol. I need to hide or show another symbol (referred herein as "object") sharing a stage with "background".
To put it another way, I need "object" to be hidden when "background" reaches a certain internal keyframe. However, as "object" and "background" are both children of the same stage, how do I do this?
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May 6, 2010
this may be a basic thing, but i couldn't find an answer by serching internet. I have created a simple button - Istance name = "btnsample"and there are two layers layer 0- button design with rollovers - layer 1- dynamic text field - instance name = "txtbtnlabel"btnsample.txtbtnlabel.text = "new button label;but it's giving followin error :-119:Access of possible undefined propety txtbtnlabel through a reference with static type flash.display:simpleButton.
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Sep 3, 2011
i curious how to access state in flex "Current State" from flash movie clip??..so far i make movie clip in flash and it has button inside with name " button" and i put this flash file into flex in "state 1" flex application..i want to make event handler for "button" that trigger changing state from "state 1" to "state 2" in flex application..and in flex application i do not write anything because i have no idea how to deal with this stuff..
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Feb 23, 2010
I am trying to add a script to button which will direct me to another webpage. It is working when I run the swf file. But when I include this swf file to my webpage, nothing happens when I click that button. My script on the button is:
on (release) {
getURL ("[URL]","_blank","get");
}
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Oct 5, 2009
I have a sub menu with two movie clip buttons, let's call them mc1 and mc2. They both have a MOUSE_OVER event and a MOUSE_OUT event. What I would like is that when mc1 is clicked it will stay in the over state and then if mc2 is clicked mc1 will go back to the out state while mc2 stays in the over state.What seems to be happening in my code is that the MOUSE_OUT event is overriding the MOUSE_DOWN event. So when I take the mouse off after I've clicked mc1 the over state goes away.
Here's my code thus far:
import flash.events.MouseEvent;
import flash.display.*
addEventListener(MouseEvent.MOUSE_OVER, mc1_over);
[code]....
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