Actionscript 3.0 :: Using Loop To Create Multiple 3D Squares

Jun 8, 2010

I put together this code that builds a container that contains boxes(squares) in an ordered way. Problem is when I rotate the container, the boxes don't stay in their order. (something to do with swapping depths I think) . In fact, they look a bit confusing. Just create a movieClip 24 x 24 and Name it Box. Create another movieClip and name this one Container. Save them in your library. Then just copy this code and compile. You know the routine.

[Code]...

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ActionScript 2.0 :: Creating A Matrix Of Squares With A For Loop?

Mar 14, 2008

I want to create a bunch of squares appear in a grid-like fashion but not row by row. I'd like more of a diagonal effect.

Here's the code I have so far:

[code]...

So this sort of works in the sense of it creates a vertical row and a horizontal row. But I need it to actually kind of 'wipe' diagonally across the page.

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ActionScript 3.0 :: Create Multiple MC's In A Loop?

Oct 26, 2009

I want to make multiple empty MCs and fill each one with a thumbnail for a menu. I want to do this using for loops so I can control as many as I need.

What's the most efficient way of doing this?

I'm used to creating empty MCs in AS2, but I'm not familiar with the new display object way of handling this method.

So far I have this:

Code:
for (i=0; i<numImages; i++) {
thmb.push(gallery.features.image[i].@thmb.toString());
var imageLoader:Loader;

[Code]....

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ActionScript 2.0 :: Can't Create Multiple Movieclips With A For Loop

Nov 12, 2003

i'm having a problem with a for loop. The problem is that it doesn't create multiple movieclips with an unique instance, i think it copies over itself.

for( var i = 1, x = -20; i < 4; i++){
if(this['plaatje' +i] != undefined){
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[Code]....

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ActionScript 2.0 :: Can't Create Multiple Movieclips With For Loop

Nov 12, 2003

i'm having a problem with a for loop. The problem is that it doesn't create multiple movieclips with an unique instance, i think it copies over itself.

for( var i = 1, x = -20; i < 4; i++){
if(this['plaatje' +i] != undefined){
_root.again.createEmptyMovieClip("image", i);
this._root.again.image += _root.again["image" +i];

[Code].....

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ActionScript 3.0 :: Create Multiple Variables With A Function Or A Loop?

Mar 17, 2010

I want to dynamically create variables that will create and place instances of a movie clip on the stage at runtime.[code]

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ActionScript 3.0 :: Create Multiple Functions Inside Loop

Mar 22, 2012

I'm trying to create multiple Functions inside a Loop.[code]I essentially want to make 4 Functions called closeButOut1, closeButOut2, closeButOut3 and closeButOut4.This is the error message I get:

-1084: Synax error: expecting identifier before this.

-1084: Syntax error: expecting leftparen before rightbracket.

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ActionScript 3.0 :: Create Multiple Copies Of A Variable In A Loop?

Mar 11, 2009

I wished to create multiple copies of a variable in a loop.such as:

var pots:String = thisString [i]

and then i wish to reference one of these loop generated variables.Now how would you set it up so you could have all those variables of "pots" had their own names so one could reference say: "pots1" "pots2" or "pots17" ? This kind of situation would bee seen in a situation where I would be bringing in many array values and assigning certain parts of them to the variables. such as array[i][name]

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Actionscript 3 :: Create Multiple Dynamic Objects In Flash With Loop?

Jul 5, 2011

I'm attempting to create a graphical representation of the microphone activity in flash for a conference.

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ActionScript 2.0 :: Loop To Create The Multiple SetInterval's Based Off The Array

Jun 21, 2006

I would like the loop to create the multiple setInterval's based off the array, but the function called is not clearing the setInterval...

var timecode = new Array(1, 2, 3, 4);
// use the array to assign the interval
for (var i = 0; i<timecode.length; i++) {

[Code]....

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ActionScript 2.0 :: Using BitmapData To Create Some Squares At The Required Positions?

May 20, 2007

Working on a new project for a client who requested a content transition similar to the one found on this template (the moving squares one).So far, I was thinking of using BitmapData to create some squares at the required positions .

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ActionScript 2.0 :: [MX2004] 2-dimensional Array - Create Matrix Of Squares

Jan 9, 2006

i have a STRANGE problem with 2d arrays in flash. Trying to create matrix of squares, i used this code:

[Code]...

So as you can see, first 2 iterations of "higher" cycle mc creation are nicely stored, while the rest is not so lucky.

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ActionScript 3.0 :: Create A Loop So Icons In Menu Continually Loop Indefinitely

Apr 16, 2010

I would like to create a loop so the icons in the menu continually loop indefinitly.[code]

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ActionScript 3.0 :: Use A Loop To Create Text Field With The Loop's Current Value

Dec 11, 2010

I am attempting to use a loop to create text field with the loop's current value. The code looks like this:

ActionScript Code:
for (var i = 1; i<=10; i++) {
var 'nameHolder'+[i]+'_txt':TLFTextField = new TLFTextField();
'nameHolder'+[i]+'_txt'.x = 40
'nameHolder'+[i]+'_txt'.y = 40
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}

So essentially what it should do is create 10 text fields at 40, 40 with the text: "Hello World".

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ActionScript 3.0 :: Flash For Loop Loading Multiple Images Into Multiple Movieclips

Feb 5, 2012

[Code].....

I have a group of 16 images that I would like to load 1 of each into each movieclip. I want image1 to be inside of visual1, image 2 inside of visual2, and so on. the images are named like, 1960s_(1).png where the 1960 (year) part is coming from the rangeNum variable. The above gives me this error: 1061: Call to a possibly undefined method addChild through a reference with static type int.

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ActionScript 2.0 :: 1 For Loop To Loop Multiple Arrays?

Aug 25, 2010

How do i word a for loop to make it loop through multiple arrays?I want 1 for loop to loop through multiple arrays in order to move/alter objects.I want to keep the arrays separate.

ActionScript Code:
characters = new Array();
characters[0] = male;

[code]........

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ActionScript 3.0 :: Loading Multiple Images To Multiple Loaders With A Loop?

Sep 2, 2010

i have been building a library that has thumbnails which you click to view the full image. i have built the application it works but i want to change the way the image on the actual thumbnail loads using code instead of manually adding the value to the url loader component.

var myX;var instanceN:String;trace(instanceN);var currentLoad:uint = 0;// current loader and image loadingvar thumbnailURL:String;//Thumbnail URLvar thumbReq:URLRequest;// Thumbnail url requestfor(var k:uint = 0;k < iL_btn.length; k++)[code].....

the loop runs fine without the last line of code which i've commented out.the make up of these thumbnails are a uiLoader component which are each inside there own movieClip.what i wanted this to do was every time the loop runs it currentLoad adds 1 to its value then that value is subbed into instanceN:String and thumbnailURL address that bit works the trace statements read correctly.but my issue is using the instanceN value as the instance name path which then loads the current thumbnailURL value which is the URL address for the thumbnail picture.when i try to load the url address using the commented out code above i got the error .TypeError: Error #1010: A term is undefined and has no properties.the trace statements correct values below

the first value is the currentLoad value.

the second value is the instance name path.

the third is is the URL address for the thumbnail.[code].....

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Professional :: For Loop To Add Multiple Mc From Library?

Jan 12, 2012

I have 3 different MovieClips inside my library,
 
I can put each one severally to the stage,

but I can't put all of them using for loop and addChild();

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ActionScript 3.0 :: Loop Multiple Flv Simultaneously

Oct 22, 2007

I really hope someone can help me with this one! I've been trying to loop several embedded flv files in one flash document. I've found some really useful script that works when applied to one flv file in the document, however I don't really know how to adjust the actionscript so that it applies to the other three flv files on the page.[code]

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ActionScript 2.0 :: Dragging Multiple Mcs Using For Loop?

Jan 9, 2009

I have many MCs on the stage ,I just dont want to paste the same code to all MCs one by one..so I want to ust the following loop but not sure where to paste the following code.

ActionScript Code:
myArray=new Array("mc1","mc2","mc3","mc4","mc5","mc6","mc7","mc8","mc9","mc10")
for(i=0; i<=myArray.length; i++){

[Code]......

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ActionScript 3.0 :: Multiple Loaders In Loop?

Jul 6, 2010

in a loop i wish to load a sequence of images in an individual movieclip for each. e.g image0 in movieClip0, image1 in movieClip2 etc...

i've set up the loop and the movieclips are added using an array.

addChild(aMovieClips[i]);

when i use loaders.load(new URLRequest("assets/images"+section+cityCode+i+".png"));

it unloads the previous images and only shows one image in the last movieClip.

I then tried using loader[i].load but this didnt work.

I then tried creating the loaders outside of the loop and then adding them to an array but this doesnt seem to work.

specifically it breaks at aMovieClips[i].addChild(aLoaders[i]);

How do i go about adding a different image to each individual movieClip.

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ActionScript 3.0 :: Loop For Multiple For Statements?

Oct 20, 2010

I need to put a load of MC's on stage with the use of an array as such:

Code:
for (var i = 1; i = 4; i++) {
if (reg[i] == "singlewall") {
var Wall:MovieClip = new wallClass() as MovieClip;
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}
}

I need a lot more then 4 though and I need a way to make new "Wall" variables
Tried doing it with:

Code:
for (var i = 1; i = 4; i++) {
if (reg[i] == "singlewall") {
var Wall:MovieClip = new wallClass() as MovieClip;
Wall.name = "mc"+i;
mainClip.addChild(Wall);
}
}

This does not work though, yields an infinite loop somehow

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ActionScript 2.0 :: Loop The Multiple Scenes?

Mar 9, 2010

1. Created a flash banner ad on the first scene. Take note they're all under frame one because I used movie clips for the animations (Movie clip ends on the 100th frame and not sure if I need to add a stop(); code there or place the gotoAndStop command). Anyways, moving on.

2. I created a new banner onto another scene which by now I have 2 scenes. Just like scene 1, all the animations and such are all under frame 1.

3. Placed an action script on the first scene to play the next scene.
gotoAndStop("scene 2", 1);

4. For the second I placed the action script:
gotoAndStop("scene 1", 1);

Output:It looks like my banner ad is flipping one scene from another without stopping. I know my action script is not correct. I know you folks are far more experience in flash, so I implore your wisdom.

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ActionScript 3.0 :: Multiple Conditions In A FOR Loop?

Apr 6, 2010

Is it possible to have multiple conditions within a FOR loop ?

Code:

for (var i:Number = 0; (i < anArray.length & aBoolean = false); i++) {
trace("woah, this worked!");
}

So the loop carrys on as long as 'i' doesnt exceed the length of the array AND a Boolean remains false.

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ActionScript 3.0 :: Multiple Radio Buttons In For Loop?

May 15, 2009

I have this for loop that is basically pulling some info from an xml file and putting it in a list box. And for each item in the xml, it also adds 2 radio buttons.Everything is working properly except all the radio buttons have the same y location, and i want them to be spaced apart, not on top of each other.I have tried messing around with the y location (rb1.y+105, etc) but I'm not having any luck.

for (var i:uint=0; i<il.length(); i++) {
lb.addItem({data:il.description.text()[i],
label:il.title.text()[i]});

[code].....

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ActionScript 2.0 :: Flash8 Affecting Multiple MCs With A For Loop?

Feb 24, 2010

Let's say I have ten widgets that have ten items that need to be turned off. What am I doing wrong here?

Code:
for(i=1;i<=10;i++){
var tempWidget = ["widget0" + i];
trace(tempWidget);
tempWidget.item._visible=false;
}

The trace returns the correct value yet the loop doesn't turn the ten items off. Why?

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Professional :: Loop Playing Multiple SWF Files

Jul 8, 2011

I have several SWF files which are essentially little trivia files, provided to me by a 3rd party. They are individual files that number about 20. I am wondering, how can I play this as a list; like a playlist, and then loop back to restart? I'd like to do this in the stand alone player however it can only seem to load 1 file at a time. How I might look to accomplish this looping playlist?

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ActionScript 3.0 :: Working With Multiple Instances - For Loop?

Dec 17, 2011

I'm very new to Adobe Flash CS5.5. Can you create a common instance EG: "Enemy" and then control it like so:
Enemy.x += 1;
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int EnemyNo = 1;
for(EnemyNo = 1; EnemyNo < 5; EnemyNo++) {
Enemy[EnemyNo].x += 1;
}
Does Flash even support "for" loops?

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ActionScript 3.0 :: Refering To Multiple MovieClips Using Loop

Jul 5, 2010

I simply want to be able to access 3 already created, but not yet added movieclips using a loop. I've tried a few code combination but can't figure out the syntax.[code]

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ActionScript 3.0 :: Get Regarding Motion With Multiple Movieclips (from A For Loop)

Sep 18, 2010

there is something i just dont get regarding motion with multiple movieclips (from a for loop). I have tried many different approaches, and every time there is either all the clips move in the same direction, other times they only move one direction, other times when i get individual motion for each object they dont move smooth, and seems more too move very slowly across the scene but rapidly back and forth in a small area. I dont have any specific code to show, but does anyone have tips or a place to direct me, cause i dont understand the logic of it, however i want to understand.

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