Actionscript 3.0 :: Stopping The Playhead At A Specific Frame?
Mar 26, 2010
im looking to be able to use a mouse click to trigger an animation of something spinning. but depending on which event listener is clicked i want the animation to stop at a specific frame for each thus allow further mouse clicks and feature access. does anyone know how i can do this in AS3?
What I want to have happen is when you mouse down on the button/MC the block_mc will first jump to frame 40 and then it needs to check and stop when the block_mc reaches frame 12. I have attached a simplified version of what I was trying to do
What I want to have happen is when you mouse down on the button/MC the block_mc will first jump to frame 40 and then it needs to check and stop when the block_mc reaches frame 12. I have attached a simplified version of what I was trying to do
If you load up a FLVPlayback component in Flash or VideoDisplay in Flex and try to seek to a specific location or set playheadTime to a specific location, the movie always rounds up or down by very large amountsIn flash, drag a FLVPlayback component to stage and set source to Then try to video.seek(6) or video.playheadTime = 6;It will just goto 10. Likewise if you use their built in scrubber the only intervals are 0, 5, or 10. So at most the scrubbing frame you see is 3Here is an example of flex with the same result.
So I made a ridiculously long Flash animation, but now I have to break down to certain parts. It's all made in one scene.
My question is can I start the playhead on a frame other than frame 1. Say frame 595, I've tried gotoAndPlay(595);, but to no avail. I've searched for a good 2 hours on this too. Is something so simple not possible in Flash?
If I have for example a simple timeline with 2 labels.The first one is called "Intro" and the second one is called "Loop".So I would like to make the playhead start on frame 1 ("Intro" starts) and when it gets to frame 100 ("Loop" ends), make it loop 3 times and then go back to frame 1.So I would simply write the code:
[code]...
Lets say it does, how would it increment loops to more than 1, if when its incremented to 1 the playhead goes to frame 1, runs that code again, so loops would be assigned 0 again, right?
What command do I enter for the movie to rewind to first frame on entering a certain frame / stopping in a frame?It's my first time using Flash, and I'm working on a double menu (second menu has a "close" button, where I want to get back to the first menu).
to stop the playhead at a frame in a movieclip should AS3 use "MovieClip(this).stop();" rather than just "stop();" ?
the movieclip is nested within several others dynamically and therefore cannot easily be referenced directly from the stage, if that would be otherwise preferable...
I am creating a website that should have music playing abilities. (Sounds cool that way lol). I have a music player MovieClip and in it, it has some actions. It is placed on a frame on the main timeline. I also have an actions layer that has some code controlling other contents of that page on the site.
The music player works fine but when I leave the frame which the music player is loaded on the main timeline, the music keeps playing. How do I stop it?
I have a lot of Flash files for which I need to export jpgs of their last frame. write a command for moving the timeline's playhead to the last frame, then exporting a jpg (at Full Document Size, 72 dpi, 96% quality)?
I am in the final stages of building my new web site: http:[url]....On most of the pages in the portfolio there is a video "Commentary" link (top right corner).Each of the commentaries are flv called up by f.ex:
myMCL.loadClip("http:url.....);
Once the video is done playing, it fades to black.I would really like the flv to trigger an event to send the playhead to another frame and load another swf.I could use a pause command and let the main time line pause so many milliseconds and then proceed, but it is probably not consistent how long it takes each viewer to download the video and watch it.
Im using the flvplayback to put up a video in my swf. in my swf i also have several buttons. the thing i want to do is when i for example click a button i want to start playing the movie from 5 seconds in it and then stop the movie at for example 10 seconds in it. even if the video is 20 seconds long i want to be able to stop it automatically at 10 seconds in the movie. the start and stop should be controlled from the button..
i know how to start the movie at a specific time but i dont know how to stop it at a specific time.
I need to create a tall background, when the user clicks on a button the background will scroll up and down to the area that the user wants to go to. ( I attach an image of how that might look like)
Ok so I have a function (loadthm1) on frame 1 of the main time line. I want to call it from inside a movie clip as the playhead passes a frame. In as2 I could just say _parent or _root.functionName(); but in as3 I get a undefined method error. How do I point to the function and call it?
ActionScript Code: var thmLoader1:Loader; function loadthm1(url:String):void {
i need to change the colour of a graphic in a specific movie in a specific frame. if i have a movie clip instance-named "sidetext" thats 15 frames long, and i want a graphic in the movie, called "letterp" to change to one of four colours that i want it to randomly at frame 10 and stay that colour uintil frame 15, how can i do this?
how do i export specific frames not all frame. ex: if flash has 1 to 200 frames. here i want to export 51 to 150 frames as a movie. if there is any command or plugin to export movie like this.
I have been doing really well figuring everything out up until now.[code]How it stands, what is this link pointing to? Can I make it target a specific frame in a specific movie clip?And if someone would be so kind and explain what this is saying in 3rd grader terms.
Basically once my animation loads I want to pull in an external SWF at a specific frame, basically like the "home page" swf that will display first. Underneath that I will have "About Us, Contact, etc..." and those will each load an external SWF into my movie clip. My movieclip right now is called mcHolder. Here is the code I am currently using for the buttons:
Code: //About Us Button function test2(evt:Event):void{
I'm trying to get the following movieclip smallbutton to link to frame 5 on movieclip cont.The way the timeline is built is as so:content_mc > cont > (more mcs) > smallbuttonThis seems to be an issue from every answer I've tried so far since the movieclip "cont" is not being called in the main timeline; first there's content_mc and then comes cont.How would I go about getting the movieclip "smallbutton" to link to the 5th frame of movieclip "cont"?This is for AS 2.0So far I'm at:on (release) { _root.gotoAndPlay("cont"); _root.smallbutton.gotoAndPlay(5);
I have a simple flash movie that contains multiple frames which make up the sections of a simple site. I have built the navigation so that when you click a button, the movie advances to the proper frame/section. So far so good.My problem is that when I get to the FAQ section of the site, the movie clip that makes up the faq answers plays to the second frame, not the first. The first frame of the movie clip has a stop action in the actionscript, as does the second. But no matter what I do, any time it loads, it quickly plays to Frame 2. I do have buttons that play different frames of this movie clip, but they are attached to mouse over events and nothing else.
if its possible, via AS3, to create a frame label in a movieclip on a specific frame.
Obviously I can do it by manually by setting up labels on the timeline within the target movieclip, but I would rather use an array so I can loop through it, creating a label name on a the specific frame each time?
so for example I would end up with: myLabelOne on frame 10 myLabelTwo on frame 25 myLabelThree on frame 115 etc
I'm trying to stop my flash animation at a certain frame (allowing the person to click a button to go to another page).When I instert the stop code on a keyframe on my actions layer at the specified frame I want it to stop at it simply keeps looping my movie. The second problem I'm having is making my menu bar like you would see and use on a website.You click the Home button and it goes to the home page.
I want my movieclip to play once and stop on the last frame. I use the following code in the loop of my movieclip class. (this is as3)if(currentFrame == 120)stop();120 is the last frame. It plays once. but the problem is it goes back to frame 1 again. is there a better method of stopping a movieclip on a particular frame.
I'm using Flash CS4, and all the actionscript so far has been Actionscript 3. I have some videos in my project -- this is being exported as an exe for cd distribution, rather than a website thing. So each video is wrapped inside a movie clip, which is wrapped inside another movie clip that deals with playing/pausing it, which is wrapped inside another movie clip that gives scrollbox functionality, which is placed on the stage. On the main timeline is a keyframe every frame, each of which has a stop() action, so that each frame is essentially a different "page" and you can navigate between these with menu buttons which call gotoAndStop().
The problem is, if the video is playing when you click a button to navigate to another frame, it continues playing even though it's no longer on the screen. You can hear the audio in the background. In addition to this, if you navigate to a frame four frames ahead, and each of the frames in between has a video, all those videos will start playing in the background as well.
I want to make sure that when you are on a particular frame the only video which will play is the video on that frame. If there is no video on that frame, no video should play. I was hoping that I could just catch the moment when you move away from the frame and call stop() on the video there, but I can't seem to catch that point. The FRAME_EXIT event seems to catch the end of the render loop or something so that it happens every time it draws the frame, rather than when you actually leave the frame and move to another one. In addition, I'm not sure catching the point where you move past a frame would help the problem with videos from in-between frames being started, as those frames are never entered so presumably never exited either.
I have created an instance of FLCPlayback named "chili_player" which, depending on which button is clicked will play a certain video. This all works great.
my videos are located within videos_mc and in frame 80 of my site. I have other movie_clips and frames set up for other pages.
I have tried the normal method of placing the following code on every other frame the user can view.
videos_mc.chili_player.stop();
but it does not work and I get the following error message.
TypeError: Error #1009: Cannot access a property or method of a null object reference. at index_fla::MainTimeline/frame1()
I'm trying to create a site based on flash.I have 5 frames that correspond to different links and then buttons created with functions to move to each frame using gotoAndStop. On one of those frames i'm loading an image gallery (which seems to be working); however when I click on another button to go to a new frame the images from the gallery stay.I would like for them to disappear when I go to a new frame.I think this is an easy fix but i've been stuck on it for three days.[code]
I'm sure this has been addressed before, but I'm going a bit crazy here. I have a button that I want to go to a frame labeled "start" but in Internet Explorer it snaps back to the button's frame. I don't know what's going on. I've done this a hundred times before and it's worked. Is it because I'm in Flash CS4 saving as Flash CS3 - in Actionscript 2?