Flash :: Detect When Mouse Is Over HTML Layer Over Movie?
Jan 13, 2010
I have a Flash movie that is embedded in an HTML page that has a DIV in a layer over the top of the movie. The Flash movie scrolls based on the mouse position over the movie. The client wants the scrolling to stop when the mouse is over the DIV. I've tried using the mouseLeave event, but that is not triggered by the DIV.
Is there a way that the Flash movie can detect when the mouse is over the DIV?[code]...
I've got a small table populated with information from a database that I'm trying to deploy as a table above a flash movie.
Here's the DIV ID for this:
However, no matter what I do the table keeps displaying BEHIND the flash images. The table is in a layer set an visability at 1 while the flash is set at 0. And if you information for both mac and pc platforms even better.
I'm trying to detect a mouse rollovers on dynamically generated movie clips but I just can't make it work. Only way I can make it work is to put actions inside the duplicated movieclip.
var total = 6; myThumbs = new Array(); for(i=0; i<total; i++) {
[Code]....
Everything works fine except when I roll over the mc the value of this["myThumb"+i] is undefined.
Im creating a program that is designed to allow the used to select 3 pictures (movie clips) and print them off on a single peace of paper.
The program works by allowing the user to select 3 graphics (the graphics are actually instructions for various exercises) and then moving the desired movieclips onto the stage. This all happens on a layer named "Content"
So far the program will allow the user to select the movieclips and will move them into place on the Content layer as well as move smaller versions of the pictures into a preview box the only thing it does not do is print. (the most important bit)
I'm quite new to ActionScript and I was wondering is there a way to get the (pixel) color of the HTML layer under a flash movie? I have an idea of making a transparent flash movie covering a part of a website and then getting the color of underlying HTML layer, to make some realtime transformations or other stuff.
I would like to know how to detect on which layer is an instance located. For example I put a circle named bob on the first layer and a square named test on the second layer. In actionscript, can I detect on which layer is test. I want to use this because in my game I will put all the non solid objects on the first layer and all the solid objects on the second layer and I want to detect in actionscript which instances are located in which layers.
I have created a webpage with a html menu and flash embedded underneath it.The problem is, the flash movie is in an index layer of -1 and the html menu needs to sit above it in index 1 for example.If the menu sits behind the flash the buttons are inactive, if the flash sits behind the html menu, its buttons are inactive.I have a div layer for the html menu and it not as high as the flash movie, but it doesn't make a difference, its seen as sitting behind and therefore the buttons don't work.
In my Timeline I have 4 layers, each with labels on different keyframes. I have the following code, which obeys to my first layer:[code]How can I make AS3 to detect the specific "currentFrameLabel" of a named layer?
What's the best way to add a flash detect to a html page. I have a html page with a flash element in a DIV. (but without prober flash detect). Now i'm confused about the generated code after publishing my flash file. What part of code should I put in my html file, or is it possible to link to a 'universal js file'?
In ActionScript 3, I need to detect a sequence of movements made by the mouse when the button is down.I've read this question, and it seems a bit overkill. I only need to detect the 8 basic directions (up/down/left/right/diagonals), so that I can detect a "Z".
Is posible? Flex app detect word when mouse over on message in pdf file. Now have some project translate language with tooltip or pop-up when mouse over on it. I found some code can detect word (string) on TextField class but not in pdf.
I have a background which scroll's when the mouse is at the edge of the flash window - RTS style. If the mouse cursor goes outside the window I want it to stop scrolling, but flash reads the cursor position as the last place it was, when it was still within the flash window.I know I've done this before, but I can't at all remember how!Is there an event I can listen for or something similar?
By biggest problem is that when I hit a wall, my object stops moving, but the mouse arrow still moves, and it is very likely that eventually the mouse cursor will reach the limits of the screen, making it impossible to move the object to the left (assuming the cursor has hit the left side of the screen).I am now using the following scripting:
I want my flash movie to go to a specific frame when the user moves the cursor away from the actual swf file (rollout) in the html page. I tried different things, for instance having a big transparent movieclip in the background and use hitTest:
//this code is in the root level this.createEmptyMovieClip('penCheck', 100000); this.penCheck.ref = this; this.penCheck.onEnterFrame = function() {
[code].....
This doesn't work until the user clicks outside the flash (flash loses focus).
I have a cursor class and i wanna make it so the cursor change to state 'over' whenever the hand cursor is there. I dont want to add an event listener for every roll over in my page.
I've some very old Flash applications, which we don't want to rebuild to add a new feature. We simply need to detect when the user has become idle. So, if the Flash application receives no key or mouse events after 3 minutes, we want to track that time till the user interacts with the application again.
We've considered wrapping the applications in newer Flash applications to include the key/mouse event tracking; however, early research shows that some of our apps are so old that they use event systems or AVM's (ActionScript Virtual Machines) that are incompatible. Also, it seems that mouse events on the inner application don't bubble up to the outer application. (I think the direction of event processing is backwards in versions of Flash prior to 8)
Anyhow, the next idea on the table is to see if we can determine when the user stops interacting with the old Flash applications using JavaScript. Can anyone confirm whether or not it is possible to detect, using JavaScript only, when a swf in an HTML document loses focus or key and mouse events stop and start occurring on the swf?
I keep hearing about using a big invisible button on the top layer of your flash movie when you want any click to take you to another website for example. But what Ive done is a little different. My very BOTTOM layer is a background gradient, which is obviously not invisible. In my actionscript I have Gradient.onRelease = function () {getURL... etc etc This seems to work on my computer. The question is, is this a bad practice? Will this fail on some versions of flash players/browsers? Is the invisible button method better? It just seems dumb to do the invisible button thing when i have a perfectly sized background gradient that seems to work.
We've got a green screened video playing in a flash movie over top of our html content.when the movie ends, flash uses external interface .api to call a javascript function which swaps the flash movie out with a 5 x 5 pixel flash movie (rewrites the <div>).this works and you can interact with the html content after the flash movie in all browsers except firefox.anyone know of any work-arounds or is there a better way of handling flash over html in this fashion?
I want to have some flash movie rotate these values every 10 seconds. I don't want to program it hard into flash, it has to be variable. It has to display the first set, then after 10 sec the second, and so on.Maybe if it is possible something that stops the toggle, and skip to just the second, or just the third.I also don't want to use javascript to do this (jQuery etc.), because this conflicts with another timer on the website.Is there a way of doing this?
So, can I access layers on this MainTimeline to get all Movie Clips on this layer ? So I can do a simple operation "A_1_2.buttonMode = true;" to all my MC's (in an array for example) without writing every line (lot of MC's on layer and lot of lines).
I have a problem with the startDrag function I'm using in AS3. Right now I have a movie clip which is made up of 4 different layers. I export the movie clip, create and object of it, add in an event listener for mouse clicks that calls the startDrag function. However, instead of dragging the entire Movie Clip and all of its parts, it only grabs and drags one layer around, which breaks the different parts of the Movie Clip up.
public function HopperMouseDown(event:MouseEvent):void { event.target.startDrag(true); //start dragging tile[code].....
This is my function for the MouseClick event on the MovieClip. I initiate the startDrag event, but here it will not drag the entire Move Clip for some reason it only drags the different pieces inside the clip.