Flash :: Java - "Unrecognized Windows Sockets Error: 0: JVM_Bind" When Trying To Debug In Builder 4.5 For PHP
Sep 27, 2011
Im trying to debug an app, not server related yet, with the new version of the FB, the one that comes with Zend in it. Thing is, everytime I try to debug, the message error is the same: "Unrecognized Windows Sockets error: 0: JVM_Bind"
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Dec 7, 2010
[code]...
when i'm trying to compile this "lex comment.lex" i'm getting unrecognized rule error in lines 12 ,14 ,15.
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Jul 14, 2009
I identify my current installed debug version? Basically, I am using Flex 3, for past 2-3 days whenever I launch any Project or debug it, I get the message box saying "Flex Builder requires a more recent version of Flash Player." It says my curent FP as 9.0.115.0 and debug version as 9.0.45.0. However, my actual FP version if FP 10.0.22.87. I don't understand why this confussion! I don't know how can I know my actual version of Debug player.
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Jul 4, 2011
I want to a framework to pass objects between Java and AS3 using sockets. It should be something with good performance (not XML, JSON). I have looked into AMF but all of the tutorials are very complex and not about what I need. I have used java to java serialization but I can't find any tutorial about Java to AS3.
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Oct 17, 2010
I'm bothering with Java-Flash communication. At the beggining, I used XML Socket Class, which was pretty easy to implement and my aplication comunicated very well.However, my program will monitor behavior of many users at the same time, so parsing and sending large xml files could overload Server. Thats why I used Socket class and AMF coding instead. After tough hours of implementing it, whole application seemed to work. Unfortunently, after couple of tests it apeard, that Socket was slower than XML Socket! I have no idea why, because in theory binary messages should be much faster than xml. Could you help me solving this issue? Below I pasted my code for both Java and AS3.
This code sends basic variables from class object and are received the same way (it can sound bit complicated compared to just sending whole object, but for various reasons is the only way).
1. Java client (java server receives data from different sources and sends it to flash):
Code: public void sendMyPosition(MyPositionMessage message, Socket sock) throws IOException
{
synchronized (sock) {[code].....
2. Flash server - new data triggers socketDataHandler which receive it with readReasponse function. First int describes which kind of message was send, although there is only one at the moment. I've deleted some handlers couse they seemd irrelevant this case. Whole AS Class is attached as a file.
Code:
public class CustomSocket extends Socket {
private var currentMessage:int = -1;
private var message:Object = null;[code]................
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Oct 6, 2010
I've contacted Adobe sales and tech support, and realized that I need to talk to someone who actually develops with these tools.I want to develop some simple graphical widgets with the ability to reload themselves via an xml-socket a couple of times a second. Which Adobe tool should I buy-- Flash Builder, or Flash Pro?
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Jun 2, 2011
I've been working in Flash BUilder 4.0. I installed Flash Builder 4.5, and switched to the workspace I had used for 4.0. Then we were told to go back to 4.0, and now I can't run or debug. I can build, but then I have to double click on the .html file to run. Right clicking doesn't bring up run or debug, and the run and debug icons are not in my toolbar.
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May 7, 2010
I just started using it, add toggle breakpoint in a line, got that error message "this file can not be launched..." while selected Debug.
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May 12, 2010
I'm trying to setup my bin-debug folder so that the structure looks like this[code]...
I've tried setting the project's output folder to: bin-debug/assets/swf which does get my main.swf where I want it, but then my other source folders get dumped into that swf folder as well. What I would really like is to tell Flash Builder to put my swf into a nested folder and to be able to specify where my build folders' output goes as well. Is this at all possible without resorting to ANT scripts?
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Jan 28, 2010
I am debugging both a flash cs4 project and a flash builder project, actually the flash builder project will load the flash cs4 project thru swfloader, but the system can only support one debugger at a time. So I am seeking a method to debug it simultaneously...
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Sep 25, 2010
I'm pulling my hair out with this one.
How do I set which Flash Player to use when running a project?
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Mar 13, 2012
My project is open - I see the expanded sub-folders. There are not compile errors showing up. Under the project's properties I see Run/Debug Settings but the New button is greyed out.
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Feb 23, 2011
I'm running ant to compile a Flex application, and the build keeps failing when running it on a windows command line. Other people in my team can successfully run the very same build under mac and linux. This is the error shown in the command prompt:
[Code]...
All tokens are set in corresponding build.properties and filter .properties files (and, as I said before, it compiles perfectly under mac and linux). The windows version is 7 Ultimate, FLEX_HOME is set as an environment variable to the Flex SDK 3.5 (the 3.5.0.12683 build that comes with Adobe Flash Builder Burrito). ${compiler.fork} is set to false, to avoid an issue with the SDK and the source files being in different logic drives.
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Dec 8, 2010
I have an html file which I want to use every time I debug my flex application. I don't want an new html file to be generated every time. How can I do this?
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Jul 16, 2011
Do anyone know how to see the event listeners of any component in the debug mode of the Flex or Flash builder?
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Sep 17, 2010
I am building a really simple Chat server/client using PHP and Flex. I have followed many tutorials and have a working server in PHP and a working client in Flex, except that if I use the client on Windows I can't send any messages.When I send a message on my Mac it goes through to the server and gets sent to all the clients, including any Windows client I may have connected. The message will actually display on Windows clients as well, it's only when I try sending from Windows that it doesn't work.
I've tried adding a crossdomain.xml file served by a PHP script listening on the correct port, but none of the clients ever seem to ask for it, and if the client works on Mac I assumed it should work on Windows. By the way I'm exporting the project as an AIR file (dunno if that makes a difference).I can't find anything regarding this so I'm wondering if I'm being stupid somewhere or whether I need to takes some special measures for Windows clients?I have pasted my client code below.
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.MouseEvent;[code]......
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Dec 15, 2011
In my flex 3.5 project, I have a class (MyItem) extending Canvas. In this I have declared a private variable named itemInfo which is type of ItemInfo (which is another subclass of Canvas).
I wrote code to hide/show the iteminfo when the mouse is over/out of MyItem. I am not getting any error but it is not showing the itemInfo as expected, when debugged the code, surprisingly the variables tab in debug window does not have the variable itemInfo at all.
I have declared a dummy:int variable and it is also not visible.
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May 6, 2011
I want adobe sockets to send "customized" class object to a server socket(WinSock2). I used socket.writeObject(myClassObj). Actually My flash application and windows application works for string buffer but not for object.
Code:
//Flash
var buffer:String = "God Bless Us";
socket.writeUTFBytes(buffer);
// WinSock2
iResult = recv(ClientSock, recvbuf, recvbuflen, 0);
Is there anything I must do before writeObject() is used.?
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Nov 10, 2009
I've written a basic FTP client to allow me to upload files through the browser without using the FileReference.upload() func (because it's damn slow). I've got all the socket logic worked out and it works for one upload. When the upload is completed, the FTP data socket is closed by the socket.close() func which triggers a response from the command socket and starts the whole process over again. This logic works perfectly on my Mac in both Safari and FF.
I can upload files and cancel uploads and it all works as I want. When I test it on Windows (IE 8, FF 3.5, Safari 4 on WinXP and Win7) it is busted. I've tracked down the problem to the fact that on Windows, the socket.close() function is not causing the server to close the connection. I don't know if this is because it's not sending a proper command or what... but that's where it's at.
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Sep 22, 2009
Is it at all possible to connect the Flash Player debug version to the debugger in Flex Builder using source code? I'm running an app which has no right click menu, and I therefore can't right click and select connect to debugger.
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Apr 2, 2010
I'm building a video player using Flash CS4 (hereby referred to as "Flash") to create the graphic symbols and compiling and debugging with Flash Builder 4 ("FB4"). Here are the steps I take in my current workflow: --Create the graphic symbols in Flash. I've created a few different symbols for the player, but I'll focus on just the play/pause button ("ppbutton") here. --In the Library panel, I go to the ppbutton symbol's Linkage properties and link to a class named assets.PlayPauseButtonAsset that extends MovieClip. I do not actually have an assets package nor do I have a class file for PlayPauseButtonAsset as Flash will create them for me when I publish.
--In Flash's Publish settings, I set the project to export a SWC that will be used in FB4, called VideoPlayerAssets.swc. --After the SWC is created, I create my FB4 project called "VideoPlayer" and add the SWC to my path. FB4 creates the class VideoPlayer in the default package automatically. --In VideoPlayer.as, I import assets.*, which imports all of the symbol classes I created in Flash and are available via VideoPlayerAssets.swc. I can now instantiate the ppbutton and add to the stage, like this:
[Code]...
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Nov 28, 2009
How do i receive flash objects in java? I'm trying to create a multiplayer game, i've chosen sockets to handle this and Java as the server. So far i made myself a client/server already. And it works when sending as3 objects. but, not the way i want it! I made a class in AS3 and in Java that represents the object to be sent. AS3 Class 'Package'
[Code]...
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Nov 10, 2009
Is there any way to get Flex Builder to connect to an existing browser session running Flash Player Debugger? I can connect to FDB like this, but with Builder I need to click Debug and rush to close the newly opened browser window before it loads the Flash file and then go back to the session I want to connect and right click it to start the debugger.
Unfortunately this is not very reliable as I can't always beat the window opening, requiring several attempts before being able to connect to the session I am interested in. If I could just tell Builder 'Start debugging' and then have it wait for the connection, I could now calmly go over to the browser, right click, hit debug, provide the IP and voila. This would allow me to inspect variables on a hard to replicate bug on a session running on a tester's computer.
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Mar 18, 2012
The Windows version of Flash Builder can be used to create iOS apps.
Does this violate Apple's TOS? Is there any way for them to tell that I used Windows to create my app?
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Dec 1, 2009
I'm creating a Flash IRC client for a project, and it works fine locally. However, when I place the SWF on a server it returns the #2048 error. I've tried to load in a policy file with no luck.
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Mar 22, 2010
Am I able to publish a Windows/Macintosh projector from Flash Builder 4? I would like a solution that stays within the IDE, rather than having to open FlashPlayer.exe and export the EXE/App.
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Jan 19, 2011
My buddy and I are gearing up for a game jam and we're hoping to use Flash to build our project. One possible problem is that he's got a PC laptop, and I've got a MacBook.
What's the status of cross-platform development in Flash? I'd love to be able to drop something into an SVN repo and pull everything down without regard to the OS, but I'm not convinced that will be very smooth. It seems like I can move around ActionScript source and .fla files without too much issue, but Flash Builder projects seem pretty gnarly, e.g. they appear to have references to them outside of the project folder.
Is there an easy way to migrate project data in such a away that we can develop and debug regardless of OS? Maybe version-controlling all the portable content (.as, .fla, raw assets) and the importing into our respective project environments?
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Aug 8, 2011
I'm building a multiplayer card game using Flex on the client side and Java on the server side and I wanted to know if I must sockets and the accept method in order to connect users to the server for in order for them to join a game room or create one or to chat.In the past I've learned how to build a game server which both sides are JAVA and connection was in sockets but now days the client side will be in FLEX which has few ways to connect to a Java server (XML,SOAP,BLAZEDS(AMF)) and I find it hard to understand how to write the Java server in order to do all the features of a game server,especially managing the rooms and sending data back to the users.
In the sockets way, when a user was connecting to the server and he had opened a room, this room was opened on a thread and who ever was joined that room then he was connected to the same thread and sending the messages to the right place was easy, so the problem is understanding how to do the same using SOAP or BLAZEDS.
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Feb 9, 2011
i have a swc file i have added file to my project using [URL] how can i use this component in my flash builder project.
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Sep 5, 2011
i've been making an app for android in java, but i'm curious about convering to actionscript so that i could use flash builder to port my app onto BB and iOS too.is this possible through some sort of automater? how hard would it be? my app is pretty simplistic in the grand scheme of apps
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