IDE :: Basic Tween Is Jumpy / Glitch?
Mar 14, 2010
I have a simple movieclip on stage which has a circle drawn in it. Just tweening it from one side of the stage to the other causes a jumpy/glitch effect. I'm not using any easing- if I do use it, the glitch is still there. But if I do this: myMc.x-=1 on Event.ENTER_FRAME, the movement is perfectly smooth (but far too slow for what I need, even on 40fps, 60fps upwards). I used to use Flash 8 and have no problems at all (from what I remember).
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Mar 1, 2012
I'm trying to tween in a movie clip to alpha:1 using the code TweenMax.to(mc, 1.5, {delay:2.5, alpha:1});But this results in a smooth tween to around 50% or so and then it jumps to 100%.I have had this problem before but it's really effecting a project I'm working on for a client. Is this a problem with the Tweenmax?
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May 17, 2009
I'm pretty new to the whole game but would love anyone's advice on an issue I'm having. I've created a .swf in Flash CS4 then exported it and placed it on my page in dreamweaver. when I preview it in either Firefox or Safari the first time it plays through it stutters at the transition points, but on the second loop is smooth. Is this just my mac taking it's time loading up the presentation or is there some way of compressing(?) the file so that it plays thru smoothly on the first try.
Next problem... I am placing the .swf into a table. All the other elements I have placed in the table sit perfectly across Firefox, Safari & IE, and the .swf does so too in Ffox & Safari. But when I preview the page in IE it places it top left and on top of everything else.
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May 1, 2009
I broke apart all JPGs and converted them to symbols.And they all have correct X & Y coordinates.But while tweening... the JPGs shift a tiny bit. how to stop the JPGs doing the jiggle shift error ?
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Oct 17, 2007
Here's a screencast of my uploader in progress - [URL] You'll notice that the progress bar jumps all over the place during upload. Is it trying to show the progress for each individual files rather than all the files at a whole? I'm not thinking its the latter, because you'll notice its set to put a green check next to a file when a file is done. However the jumpyness of the progress bar and when the checks appear aren't syncing.
[Code]...
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Jul 31, 2009
I have that 3d carousel that pulls from an XML file. It works great. I have altered to however, to use the tool tip rollover as well as I added an image swap. Again that works...BUT the image swap is very jumpy and touchy. Is there a trick to making a loadMovie swap smooth and not jumpy. Here is the code that is doing the call and swap
[Code...]
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Oct 10, 2010
I'm trying to make the ball fall and when it travels along the curved path it will rise and sink depending on where it is on the track... The ball is really jumpy...
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Nov 19, 2010
on the begining i was testing it on the free serwer over here url...and it was ok.but after couple changes i achieve very wierd jumpy ugly effect. url...if You will right click on the link and open in new tab...it will act very bed.and again it is ok with version 1 but not with version 2.
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Mar 23, 2010
I have a player set up to stream live tv channels. It works fine except when paused for more than 10 secs or so, it continues to stream but very jumpy, as if we press on advance/rewind button.
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Dec 4, 2007
I have made a movie that load text from an external text file and styles it using an external CSS sheet. Everything is running properly except that the links sometimes "jump" when I move my mouse over them.
Here's a link to the file, try and move you mouse over the "aliquet" link (red underlines text) towards the middle of the text: [URL]
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Feb 10, 2010
I'm trying to make a textfield inside a sprite zoom upon mousing over the sprite. I'm instantiating tweens on the x, y, scaleX, and scaleY properties of the sprite. The x and y tweens are needed due to the top left registration. Also, the tweens are added to an array to ensure they finish. Sometimes it works as I intended, but when I mouse over from the bottom right corner, the sprite jumps haphazardly towards the top left and back until I mouse out, instantiating another set of tweens to return the sprite to it's original state. I'm not sure what to do other than using a custom tweening engine such as Tweener. I'm using the built in tweening classes and I'm hoping to find a solution within these parameters.
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Jul 8, 2009
I'm trying to create a scrolling timeline using a very (horizontally) long image and a scroll thumb that can be dragged right and left. When I first open the .swf file, the position of the image is correct (the far left side is on the stage). But once I click on the thumb and release it, even if I don't drag it, the image jumps as if it was dragged and suddenly I'm looking at another part of the timeline. When I drag the thumb all the way to the left, it can't go any farther left to the beginning and it's just stuck at where it jumped, but I can drag the thumb more to the right and see more of the timeline perfectly fine. Also, when I scroll all the way to the right, the timeline goes past its end and then there's blank white space. There's obviously some space missing at the beginning that should make up for that blank space at the end.
why it jumps like that and why I can't drag it back to the beginning of the timeline. In fact, I used this exact same code for another project and the timeline worked perfectly fine. All I did was use a different image for this one. I'm completely stumped on this.
Here's the actionscript I'm using:
Quote:
stop();
var thumbLeft = thumb._x;
var thumbRight = Stage.width - thumb._width;
var thumbDistance = thumbRight - thumbLeft;
[code]...
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Jun 6, 2009
I've created a small animation containing a few images which i have converted to graphic symbols so I can alpha-tween them. I tweened the first image then copy/pasted the frames to do the next using the swap symbol function. When swapping the symbol I selected the desired symbol and pressed okay but nothing happened - I then dragged the desired symbol out of the library and onto the stage then deleted the previous symbol. As soon as I did that the new symbol I had just dragged out switched back to the previous symbol.
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Sep 6, 2011
I gave this game, kinda like doodle jump on the iphone if you know it. The objective is to jump on platforms as high as you can, you are scored on this. But I have this glitch in my game that i am currently unable to fix, as i do not know why it is happening. The glitch is, if you are like a certain distance off the ground and then you fail to hit a target to proceed then the game over screen does not appear, But it does if yu fail at a low height, well literally about 1 platforms above the start.
[Code]...
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Oct 25, 2010
There's a lot more going on in this script than simply loading images. First I am dynamically creating the movieclips into which the images are being loaded. I am also dynamically creating masks which are used to make a refelction movie clip (basically an identicle clip that is inverted and place below the clip that is right-side up), and all the clips and masks are added to and positioned within a movie clip on the starge. The problem is that even when verifying that each mask is in the right place and that the inverted clip has the mask as its mask (which are the last operations carried out by the script called by the image loader's Event.COMPLETE handler) I still have missing reflections. Usually the missing reflctions are the first reflections e.g. 1 and 2.
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Mar 27, 2012
I'm trying to change the way an Uploadify button looks using the solutions posted here. Instead of changing the Flash file, I want to do it with CSS.
What this involves is wrapping the file input and flash object in a div:
[Code]...
It shows a bizarre blue rectangle over the top of my background-image. Does anyone know why this is appearing? I've tried fiddling with the CSS properties of the object (visibility and hidden) - both hide the entire swf object (and so the blue rectangle), which is useless since it needs to be visible for users to click on.
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Feb 14, 2011
I'm trying to perform smooth scrolling of bg with objects, and as a result got glitches. FPS doesn't fall. how to make it smooth?
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Jun 6, 2011
I've nearly finished a core part of a project but I'm having one very annoying glitch when it comes to a scroll bar. This is my code:
(Thumb = Scroll Button
Track = Scroll Bar
Content = the Movie Clip containing scrollable content
[code].....
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Feb 11, 2012
I'm having an issue with a button that exists on a frame in the timeline. I have 5 instances of the same button on this frame. When I first go to this frame, everything is fine. I then go to a different frame. When I give a gotoAndStop() command and return to the original frame with the 5 button instances, 1 of my five buttons is missing. I have no removeChild() commands or anything that would make this button dissappear. why this one button (out of 5 identical instances) would be gone upon returning to this frame?
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Jun 10, 2006
I've made this site [URL] for my music, and I've got one contentHolder which I load the different sections in to (they are all external swf's). Now, if you manage to press on a different button before the external movie clip belonging to each button has been loaded, the clip goes in to a wierd constant reload state, and it's impossible to reset unless you reload the page.
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May 7, 2009
this post references the files listed at:i've implemented a dynamic text box that calls a txt file into it. it uses a scroller that i found a tutorial on:i've got everything working splendidly - everything EXCEPT the scrolling bar... as you can see, it scrolls up and down just fine, but doesn't control the text.i've pretty much exhausted my search through the actionscript to locate the problem and i can't find it.
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Jul 31, 2010
Anyone has had white vertical lines along one or both sides of their masks?Looking for the lines and can't find them (Mask are made in the visual interface).The mask is a black rectangle, it moves over a 2 black rectangles, one 100% alpha, the other one 35% alpha. White lines only show on 35% alpha part.
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Jun 21, 2011
designer by trade & having difficulty getting my head around scripting. For most of what I'm doing, I'm managing to get by modifying snippetts that I've found online. However, one spot where I'm now stuck is making a pause button work for streaming mp3 files. I should qualify that adding the pause button was an after thought that I now realise is essential to the project working properly. The mp3 needs to start playing as soon as it starts downloading which is working fine. The mp3 needs to stop when the user goes to the next or the previous page, which is also working fine. But when the pause button is clicked first time, nothing happens. When it's clicked a second time, another instance of the mp3 starts playing. The pause and stop buttons work on this second instance, but not the first. I'm sure there's something really straight forward that I'm missing here, but I need a hand to find it. Following is the script as it now stands.
[Code]...
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Jun 22, 2011
Can anyone familiar with H.264 video recommend the 'best' compression settings to avoid the occasional visual 'glitch' one gets on playback using the flash video player?
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Feb 6, 2009
It happens when you drag the scroll slider out of bounds and you release - even when mouse is up the slider still moves. I consider it a glitch. What does somebody has to do to fix it?the code I use for the slider:
Code: Select allscroll_btn.buttonMode = true;
var dragging:Boolean = false;
var bounds:Rectangle = new Rectangle(-10,-13,0,138);
[code].....
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Jan 16, 2007
Trying to target a series of mc's on my timeline using video cue points but can only get the first one to work.[code]
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Feb 8, 2009
I'm making a game where the ball bounces off several walls to get to its destination: the portal. When the ball reaches a high speed it glitches through most of the walls.Here is my scene for the 3rd level of my game where the most glitches occur (attached file)In the picture there lists all the variables i put in the objects. You will also notice that I put a "Stuck" button since there were many glitches.[code]
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Nov 1, 2009
import fl.transitions.Tween;
import fl.transitions.easing.*;
var homemanTween:Tween = new Tween(homeman_mc, "x", Elastic.easeOut, 1000, 50, 3, true);//frist tween
var adobeTween:Tween = new Tween(adobe_mc, "alpha", Regular.easeOut, 0, 1, 3, true);//second tween
how can I animate the 2nd tween after 3 seconds when 1st tween stops.
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Apr 22, 2009
Edit: I'm Using CS4. I'm new to AS, but do have background in programming language. I can read and understand. So here is my problem. I'm working on TemplateMonster #16330. So I just want to add another page to the gallery section, and 3 is the default. Basically, button "3" has two version with slightly different code.
[Code]..
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Jan 11, 2010
I have a program that plays an FLV using netStream and has cue points embedded which trigger the loading of external graphics. If the code for loading the external graphics is commented out the video plays normally. However, if the code to load the external graphics is left in, each time a graphic is loaded the video appears to stop and start. FYI, I built the program using a FLVplayback instance on stage and there is no glitch when the images load, but I have a lot of other things built using the nestStream class so I'd prefer to do it that way.
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