IDE :: Dynamic Textfield Blocking Button Functionality?
Mar 27, 2009
I have a button on one layer and a dynamic textfield on a layer above it. The dynamic textfield gets populated from an XML file. When I test the movie, the dynamic textfield actually blocks the functionality of the button. It can't be clicked and the cursor doesn't change when rolling over the button.
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Oct 28, 2010
lets just say in simple words that i hve on a layer(lets say LAYER1) a button that on rollover moves an other set of buttons which are on an other layer underneath the first layer(LAYER1).the problem is that i cant use the underneath buttons because the LAYER1 button is blocking their functionality
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Jan 13, 2010
I have a button that I created, but the center of the button has text in it that covers the majority of the button. Both the button and the text were NOT created with actionscript. When I roll the mouse over the button only the edges activate the button. Is there anyway using actionscript that I can still see the text but have the button activate if the mouse is over the center of it?
Edit: The button is an actual button(ie the dropdown says button) not a movieclip.
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Jul 1, 2010
My application creates instances of a movie clip (located in the library) based on XML data. Now I want to add individual button functionality to these instances, and I'm stumped.
I'm basically creating instances of clickable doors, the data of which are fetched from an external XML file. The number of doors (doorCount) is calculated directly from the number of "door" nodes in the XML, so it needs to be fully dynamic. Essentially, I want to have a single function that each instance can use by passing in their individual XML data. Clicking a door would first open the door (or something similar), and clicking it again would lead to a link, listed in each instance node.
Here's the loop, where the instances are created:
[Code].....
I don't really know where to begin. Am I able to declare an eventListener inside the loop? How do I pass the "number" of the door to the function called by the eventListener? Or should I somehow pass the door-specific link (and any other node data) to the function directly from the loop?
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Dec 14, 2010
I have various buttons on stage that will initiate a popup box upon hover. But some of the pop up boxes are too big and covers some buttons which disables the button.Is there anyway around this? Logically, when a button isn't hovered, its popup box shouldn't cover what's underneath it. I have tried moving the layers around, although this works, but now the buttons are on top of the pop-up boxes which is no good.
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Jul 3, 2003
I have a button (with actionscript) under some dynamic text. The dynamic text, including some small transparent space around it, is blocking the hit area of the button. How do I solve this problem?
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Jun 4, 2009
I've been trying to put a textfield in a button and it's not working.
myButton_btn.myText.text = "this is text";
where myButton_btn is a button and myText the textfield. The button is on the stage, the text in the actions panel. The text is on a layer spanning the up, over, down frames in the button
It seems simple enough but it gives me the error below as if myText doesn't exist:
TypeError: Error #1010: A term is undefined and has no properties. at Untitled_fla::MainTimeline/frame1()
Is it not possible to make a button with a dynamic textfield in AS3?
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Apr 8, 2009
I have a series of buttons and a text field that follows the cursor, showing you the name of the button you roll over. How do I get the text field to stop interfering with the buttons? You don't get the pointing finger or get a click registered since you're clicking on the text, not the button.
I tried setting the mouseChildren of the text to false, which did nothing. And since it's not part of any button, there's no point in setting the property for each button.
My only option is to have hidden copies of the button floating over the text, but there ought to be a way to have the click pass thru the text and reach the button, yes?
P.S. FWIW, the buttons are actually movie clips with buttonmode = true and useHandCursor = true.
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Mar 30, 2009
I have another problem I create a button in the library, it has a background graphic on a layer and a textField, the textField has a instance name defined in the properties panels and some text. I manually place some instance of the button on stage, I give them different instance names and voilĂ a new problem arise when with actionscript I try to assign a new text to the textField inside a button it throws me error 1119. A quick look at the menu option debug ->list objects, shows me that the instance name of the textField inside the button it is not what I defined but it was replaced with some random name like "instance66"I did a test with a movieclip instead of a button and I can correctly access my textField with the instance name that I manually defined. Why that can be the same with the button? And if for some arcane reason cant be possible to access a manually defined instance inside a button WHY flash give me the possibility to give an instance name to a dynamic textField inside a button?
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May 12, 2009
When I put a dynamic texfield in front of a simple button it blocks the action. If I include the textfiel in the button, I can´t change the text later.
Attachments:
bt and Dtextfield.swf (4.9 K)
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May 31, 2011
Is possible to make a word as button within the dynamic textField in flash as3?
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May 1, 2008
I have two textfields (txt_name and txt_description), as well as a button btn_pasteasplaintext). I'm trying to make it so when you hover over the button, both the text fields change. This is what I have so far:
Code:
btn_pasteasplaintext.onRollOver = function() {
txt_name.Text = "Paste as plain text";
[code]......
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Oct 29, 2009
I have a couple of buttons that slide up and down, when in the up state I add an X graphic to symbolize a a close button. However the X graphic seems to be blocking my button action.I have an example in the movie I've been working on >> here <<.There are 2 movies here, the big one if you click either blue tab you will see what I'm talking about, X button shows up, but clicking over the X area will not drop the button down. You have to click on blue button area to drop the button back down.Now I've made a smaller test movie adding the X button basically the same way and if you will notice it works fine (will animate to the right even if you click over the X graphic)Here is my code in the Big movie (I hid the tween code so it won't be so long):
function handleButtonClick(event:MouseEvent):void {
var button:MovieClip=event.target as MovieClip;
var id:Number=Number(button.name.split("button")[1]);
[code]....
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Jun 22, 2011
I have some buttons that work fine, but when I put a movie clip above them, the stop to react to the mouse. Is there a code to make the mouse to be ignored by that MC?
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May 6, 2010
I created a button (button symbol), inside this button symbol there is a vector shape which will change colours in mouse over and a dynamic text field. i want to use this button symbol in more than one locations in my stage. so i need to change the label of these instances (by changing dynamic text ). but i can't access the dynamic text in as3 using following code,
btnsample.txtbtnlabel.text = "button label"
this code is working fine for a movie clip symbol but not for a button symbol.
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Mar 19, 2008
I have loaded my video correctly, but I don't have any play/pause, volume controls, etc. What do I do from here?[code]
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Oct 5, 2011
I parse an xml file that his content is:
Code:
<?xml version="1.0" encoding="utf-8"?>
<operators>
<operator><name>OPerator1 </name></operator>
[Code].....
I display the name of operator in a TextField after parsing the xml file my problem is to loop through this different TextField with a fade effect.
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Oct 20, 2009
I really don't need happening after spending a week figuring out why some code didn't work, only to rewrite it and have it suddenly start working. I guess it's the classic case of running into more, more serious problems right after making an extremely good breakthrough!.Anyways, my problem is that my dynamically drawn sprites with the PerspectiveProjection property set on each, all of which are contained in a movieclip (which is at stage-level), no longer have MouseEvent functionality - at this point, I think anything past regular Events no longer work, but my stack of important issues eats up all time I have to test.
Before I started having issues, I was using just a scale effect to simulate the 3D-ness of the movie. After figuring out why past attempts at using Z axis on these sprites failed, I decided to add the perspective part to the transforming of each of these sprites. Ever since then, Mouse functionality just simply does not work. No errors are thrown, no runtime errors are displayed, yet the trace function does NOT work within the functions (meaning it isn't the content of the function not working) - simply does not want to do anything!Other animations and such work perfectly fine - i.e. tweening the X, and Y values, etc
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Jun 12, 2011
What I have is a dynamicly created row of movieClips. In which TextFields are added with text that's received from an Array. What I would like to be able to do is click on the movieClip that's visible and have the code understand I clicked array[3] for example and it will show the 4th array item in another textfield.
Current development: [URL]
and code:
Code:
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.events.Event;
[Code].....
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Aug 13, 2009
I am trying to get this drop-down menu to work, I've followed several video tutorials and have pieced this together, but I am FAR from REALLY knowing what I am doing...The trace function shows the NavBar_mc is working, but I don't understand how to get the eventListener to goToAnd Play a frame label on the main timeline. Similar problem with the drop down menu.To clarify: The AS that controls the glowFilter on the main buttons is on the main timeline (the GlowFilter part works, but not the navigation):
stop ();
var navBtnGlow:GlowFilter = new GlowFilter(0xffffcd, 0.5, 0, 10, 2, 1, true, false);
navBar_mc.addEventListener(MouseEvent.MOUSE_OVER, navOverF);
navBar_mc.addEventListener(MouseEvent.MOUSE_OUT, navOutF);
[code]....
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Dec 2, 2011
I have a video player that when buttons are pressed a video loads and plays. Every once in a while when I button mash I am able to get mulitple videos playing at once. I thought I had set the code up to remove all children before loading another video.I have a feeling that my issues can ultimatly be fixed using the BUFFERING_STATE_ENTERED listener.
Is there a good way to disable all buttons on the screen while BUFFERING_STATE_ENTERED is active and turn everything back on once BUFFERING_STATE_ENTERED is complete?
[code]....
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May 20, 2009
Trying to code one button to preform different functions upon each additional click.
First click: you get a tree full size Second click of this same button: you get an additional tree 50 size in a new location Third click of this same button: you get another tree 25% of the size of the first tree and in a new location.
The way it works now is the 2 smaller trees come up when the movie runs and the third appears on the button click.
Here is the code: (CS4 on a MAC) .fla attached.
/* AS3
Copyright 2008 __MyCompanyName__.
*/
package
[Code]....
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Jun 13, 2010
I have a couple Buttons on the stage (the ones you find in the flash's built-in components). Whenever I press space-bar, the button gets "clicked". This is bothering me because I only want the button to be activated with a mouse click. Is there any way to make the buttons not respond to keyboard events?
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Nov 25, 2010
Have an Input textfield and write e.g. 123 in it (This is on frame 1).Then later in frame 3 I want that number to be shown in a Dynamic textfield.How do I do that?
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Jul 13, 2011
I have been tasked with adding button functionality for a fence companies flash application. Specifically, the buttons will be in a drop down horizontal menu. They will have to display (and hide) certain accessories that will be placed on the fence or are a part of the fence itself. For an example of something similar, please check out the design studio at this site -[URL]. It is the application about halfway down the page and after hitting the APP MENU button, it is the top most option.note that as the fence moves (by scrollers) the accessories always stay with the fence. So, I am guessing that the whole thing is a movieclip and that the buttons are referencing?, showing?, hiding? certain aspects of the movieclip.
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Jul 27, 2010
I created a flyout menu from this tutorial: [URL]. It basically created buttons within a movie clip for animation. Everything works great, but I cannot get the dropdown buttons to go to frames outside of the movie clip. Within the movie clip I am adding script to the dropdown buttons as follows:
on (release) {
gotoAndStop("Scene 1",10);
}
But it won't work. The buttons only seem to be able to go to frames within the movie clip such as:
on (release) {
gotoAndStop(10);
}
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Mar 1, 2012
I need a back button functionality in my Desktop application in flash, in my app there is lots of page including home page, I am able to go back at one level but how can I do this at number of level, What logic I should implement to maintain the back page at number of level.
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Jun 23, 2006
I have a movie clip that contains a button the buttons are created dynamically using xml. The button has a rollover change colour effect. When the movie is run the buttons change colour as expected when the mouse rolls over them. However as soon as I add code to a button to perform an action the button loses the rollover effect. Is it something to do with event capturing and propagation? How is it possible to overcome this??
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Jan 24, 2012
I want a radio button to be selected if a textfield is equal with another textfield. My code is wrong:
var s:String = sexul.text;
var p:String = femi.text;
if
(s == p)
sexulf.selected = true
[Code]...
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Jul 20, 2010
I have a videoplayer with a custom skin class. I want to override the functionality of the fullscreen button. When I add an click event, the player still goes into fullscreen mode. How can I prevent the fullscreen event from firing?
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