IDE :: Animation To Look Smooth, No Jumping Or Stopping, Want Continuous?

May 12, 2009

I really want to smooth the animation a little bit more.i want the animation to look smooth, no jumping or stopping, want continuous

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Nov 8, 2010

im quite new to flash, and im just about to create an animation which will rotate continuously but my problem is that each time it ends its loop it pauses for a bit then loops again,

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Actionscript 3 :: Smooth Continuous Animation Without Jumps?

Mar 19, 2012

I am trying to make simple continuous animation on y axis.

The problem is that the animation is not smooth!!! It has jumps and hiccups. It is hard to see in the beginning, but once you see it, you can't get rid of it.

Here is an example:

[URL]

This particular code is pretty simple:

import flash.events.Event;
addEventListener(Event.ENTER_FRAME, moveRoad);
var deltaY:Number = 0;
function moveRoad(event:Event):void

[Code].....

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Smooth Horizontal Image Scroller - Continuous Loop

Sep 28, 2009

I have a series of images that merged into one 2400 pixel wide jpg. I want this to loop continuously across the bottom of a website. I have tried using TweenLite and TweenGroup but cannot get that to behave correctly. Is there an Actionscript 3 way to do this? Ultimately this is being added to a Flex site.

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ActionScript 2.0 :: Smooth Resize Onclick And Animation To Be Smooth?

Feb 9, 2004

I have a movieclip that I want to be resized when a button is clicked. I want the animation to be smooth as if it had weight though. I read the tutorial on this but I need something slightly different, I would rather it where I can just refer to a function that is set in another movieclip. That way I could easily refer to it again and just set the height, width, and if possible, x, and y.

And my second question, is how to keep the border of my movieclip that is going to be resized the same thickness. I want the inside to be resized but the sides to stay the same width but move to stay on the edge.

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ActionScript 2.0 :: Continuous Slider - Stopping / Starting MovieClip

Jan 20, 2006

I have a nested MC that functions as a continuous slider; when you mouse right of center it slides one way and when you mouse left of center it slides the opposite direction. Right at center it stops. The problem I have is that I'm using this as a menu at the bottom of a .swf and there are other places to mouse on the page, which means that this menu is constantly in motion even when it's not being used. I want it to stop when it isn't being used, only because it's an MC I can't use the onMouseOut command to stop the clip. I tried making a button that targets the clip and stops it when you roll over the button but it doesn't work.

Here's the script I'm currently using:
onClipEvent (mouseMove) {
xcenter = 467.5;
speed = 1/25;
} onClipEvent (enterFrame) {
var distance = _root._xmouse-xcenter;
[Code] .....

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ActionScript 3.0 :: Accurately Jumping Around In Animation / Audio

Jan 21, 2009

I'm learning AS3 as I modernize the VCR controls for our e-learning topics. The way we used to do it was load the wav into the timeline and keyframe to the audio. We have a little tracker bar you can click on to jump around, a tracker icon you can drag, play/pause and FF/RW buttons. In AS2, since the wav was in the timeline, I just had to worry about frame numbers.

It seems like the modern way to do it is to load the audio as an MP3 externally. How accurate will this be as far as sync'ing the audio to the animation when using the tracker bar and jumping around? I'll basically be mathematically slicing the bar graphic into pieces and using that to tell the animation what frame to start on, and converting that to a time for the audio to start.

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Professional :: Continuous Animation Through ASC3

Mar 16, 2010

I currently have an animaion I'm creating in Flash CS4. There are 3 nested movieclips on the main timeline (all on one layer) each in there own frame (1,2,3) and they are also labelled ("strategy", "videos", and "messages") I want the animation to play continously without any interaction from the user i.e clicking buttons e.t.c I'm struggling to link the three movieclips together using ACS3 i.e once MovieClip one has played it will go back to the main timeline and play the second MovieClip on frame 2 and so on. From looking at various forums I thought the gotoAndPlay function may work, would I also need to specify that it is going back to the "root" timeline?

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ActionScript 2.0 :: Slow Stop/restart Continuous Animation?

Jan 12, 2009

I have this for a continuos moving animation from right to left.

ActionScript Code:
mc2._x = mc1._width;
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[code]....

How can I put a slow stop and restart in the code?

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Javascript :: Dropdown Menus Are "stopping" Flash Animation, Causing Choppy Animation?

Oct 22, 2010

Note: I am only using the Flash animation in IE only as I created an equivalent, jQuery based animation for all other browsers (because, surprise, IE didn't handle the jQuery version).look at this in IE only.The Problemhen you hover over the dropdown menus, the Flash animation temporarily "freezes" and the continues. This causes choppy behavior in the Flash animation.

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Way To Create Smooth Animation

May 28, 2009

All I want to happen is some text (6 words) animate in from the right hand side and slow to a stop in the centre of the banner. Simple.

The problem im having is the when the text animates on it tends to stutter and appear jerky whereas I need it to be very smooth.

Ive tried animating the text using basic frame tweening with easing and with various high frame rates.Ive tried various coding methods using tweening classes (both the inherit class within flash and imported 3rd party classes) which seem to improve the animation slightly but still with some random jerkiness.[code]...

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ActionScript 3.0 :: Programmed Animation Not Smooth?

Oct 3, 2010

I wanted to do a simplae programmed animation of moving a movieclip on its Y axis across the screen, all I do is decrease its y value by 2. But its not working properly, I just get to see the starting and end point, can't see the movieclip travelling across the stage smoothly as I get to see if I create a simple Classic Tween.

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ActionScript 2.0 :: Smooth Menu Animation FMX

Feb 19, 2003

I have a menu in which when you click on a button, a rectangle moves up or down to sit behind the button clicked on (to highlight it). I was wondering how I can make the rectangle move smoothly as in the tutorial where the ball follows the mouse. Here is the code I have used:- Actions layer- Frame 1: currenty = -50; yto = -50; Frame 2: if (currenty == yto) { } else if (currentyyto) { setProperty(bar, _y, bar._y-10); currenty = bar._y; } Frame 3: gotoAndPlay(2); And for each button- on (release) { yto = -50; _root.contents.loadMovie("demopage.swf"); } With 'yto' specifying the location to move to.. This all works fine, I just cannot work out how to get that smooth springy movment as the the 'Mouse Follow with Easing' tutorial.

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ActionScript 2.0 :: Get Smooth Animation For Photos?

Mar 13, 2007

I am trying to animate some jpgs that have been loaded inside a movie clip. i just want them to move horizontally. I have tried using tweens and also the onEnterFrame method with different frame rates but the animation is always juddery and not smooth.

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IDE :: Smooth 3d Animation Done With Flash 3d Tool?

Sep 2, 2010

Does anyone know how to smooth an animation like this one?URL...Or it has to be done with Papervision or AE to make it run right?

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ActionScript 2.0 :: Smooth Box Scaling And Positioning Animation?

Oct 20, 2008

I am new in actionscripting,[code]...

Now once i click 1st button i want the box to move its position with an ease tween animation to [code]...

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ActionScript 2.0 :: Smooth Button Animation OnRelease?

Jan 19, 2010

I've been following the tutorial "Creating Smooth Button Animation in Flash": urL...As with most menus, when the button is selected it needs to stay highlighted so the user knows which section they are in. The tutorial left this bit out.I've been unsuccessful so far. Can anyone help finish it?[code]

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ActionScript 2.0 :: Smooth Animation In MCs When Resizing Window?

Mar 23, 2010

I want to know how it's made the effect of smooth transition when the window is resized. I could make MCs get position through AS, scripting:

Actionscript Code:
mc._x;mc._y;mc._width;mc._height;

But I want to know how can I make it moving smoothly when the window is resized.

Example: [URL]

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Make An Animation - Smooth Frame Fade-In ?

Jun 2, 2009

I can make an animation so the image fades in.http:[url].... the fade is not smooth. I did this by changing the alpha layer 20% every 5 frames. How can I make the fade smooth?

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Professional :: Make Smooth Animation For Images?

May 6, 2010

check this link this ppl just make smooth images animation [url] the images in the back ground "flash" work smooth and nice I try to make the same don't work the image look so stupid what is the way they use to make the image look smooth in motion ?

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ActionScript 3.0 :: Smooth, Slow Dynamic Text Animation?

Dec 22, 2009

I have dynamic text that needs to animate slowly across the screen but right now it jerks in 1 pixel increments as compared to the vector graphics accompanying it.

I've increased the frame rate, converted it to a bitmap, applied GridFitType, etc., none of which (or my implementation) seemed to work.

Is there a way to achieve smooth animation with dynamic text at slow animation speeds?

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ActionScript 2.0 :: Delay Timer To Make Animation Smooth

Mar 7, 2007

I have the idea of scripting animations, placing them inside a function, so then I can recall them whenever I want:
Code:
function eyesleft(){
eyes._x=0
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}
one question is I need some kind of delay timer to make the animation smooth, otherwise the animations would be all jumpy. Set interval seems a bit jumpy.

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ActionScript 3.0 :: Stopping On Animation And Use Another?

Jun 12, 2010

im having trouble making my hero use its jump animantion i think i got it scripted right but it sticks in it still animation?

function onEnter(e:Event):void{
dy+=gravity;
if(hero.y>300){

[Code].....

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ActionScript 2.0 :: CS3 Character Animation Not Stopping?

Jul 30, 2010

I have a character that is moving left and right across the screen. When it does there is a running animation that takes place from the idle animation to running, that part work but it does not go back to the idle animation when you release the left or right button.

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Professional :: Playing An Animation Then Stopping?

Jun 9, 2010

i have a graphic that basically is set to pivot onto the screen using a motion tween. my problem is once the animation plays the graphic disappears whereas i would like it to remain on screen and displaying its last frame

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ActionScript 1/2 :: Stopping An Animation Once It Played?

Sep 12, 2010

I have 2 frames in an "enemy" movieclip, and frame 1 contains a movieclip with an idle animation, and frame 2 contains a movieclip with a throwing animation. I want it to play the throwing animation, and then go back to the idle animation. But all things I tried always make it loop. I tried around with if currentframes = totalframes and gotoAndStop etc but it doesn't want to work. I have my code in an actionscriptfile, however I also tried putting code on frames and it doesn't work.

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ActionScript 3.0 :: Smooth Transitions - Make An Animation Which Interacts To The Overstates Of Different Buttons

May 14, 2009

I want to make an animation which interacts to the overstates of different buttons, but I want the animation to tween between the different states without reseting to a defaut when the mouse cursors off of the button. Another way of saying it is that I want the animation's instances to smoothly transition from one button to the next, no matter what order the buttons are cursored over.

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Actionscript :: Smooth Sliding Animation In Flex With Large Amounts Of Components

Nov 19, 2010

I have a component I created that works like a Viewstack but the next index component slides in from one of the four sides. I've got it working well enough that it's acceptable to use, but I want to make it more efficient.

Right now I'm using a Canvas as the base component, I create a snapshot of the current view using an ImageSnapshot (new Bitmap( ImageSnapshot.captureBitmapData( this ) )), and I slide the new index on top of that image on index change.

I'm basically looking for suggestions on how to do this a better way. By taking the Image after the component loads, and after the slide happens, I've gotten the initial jaded moves down to a minimum, but we normally use this for transitioning grids so it's almost always slow on the first or first couple slides.

[Code]...

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Actionscript 3.0 :: Random Tweening - Make The Curves Of The Animation Nice And Smooth

Feb 11, 2009

Im animating an around in 3d space with papervision and Id like to make the curves of the animation nice and smooth, if I put random values into the xyz and bezier values the turns are quite weird and erratic. Does anyone know of a way I can animate something around in smooth curves, but not have to create specific values for the tween?

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ActionScript 2.0 :: Ways Of Completely Stopping An Animation

Jul 30, 2010

I have a 30 second long animation (18fps). Movie symbol 135 frames long which loop 4 times using countTextField/if/else etc. and then gotoAndStop on a static frame. According to the company that are posting it on their site, the animation doesn't stop.

Are there any other ways of completely stopping an animation?

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