ActionScript 2.0 :: Ways Of Completely Stopping An Animation
Jul 30, 2010
I have a 30 second long animation (18fps). Movie symbol 135 frames long which loop 4 times using countTextField/if/else etc. and then gotoAndStop on a static frame. According to the company that are posting it on their site, the animation doesn't stop.
Are there any other ways of completely stopping an animation?
View 1 Replies
Similar Posts:
May 27, 2009
I'm trying to make an animation possible to play in two different ways. The first one is to play animation from beginning to end without stopping The second one is an interactive way - something like slideshow made in powerpoint. My idea was to use gotoAndPlay() function with stop() function. It doesn't work the way as I expect. For instance - I've one animation made of 500 frames. It makes up some 10 slides. If I put after every 50 frames stop() function then it's impossible to play this animation from beginning to end without stopping because of stop(). How to handle this? It would be nice if there was a function to indicate to play between some frames. For example, start playing from 1 until 50, then stop. Then start playing from 52 until 100 and stop .... then from 450 to 500. Besides that from 1 to 500.
View 2 Replies
Apr 27, 2009
i have a over and out animation but i only want to play the out animation when the over animation has completely finished and the same with out animation. i have this code
[Code]...
View 2 Replies
Oct 22, 2010
Note: I am only using the Flash animation in IE only as I created an equivalent, jQuery based animation for all other browsers (because, surprise, IE didn't handle the jQuery version).look at this in IE only.The Problemhen you hover over the dropdown menus, the Flash animation temporarily "freezes" and the continues. This causes choppy behavior in the Flash animation.
View 1 Replies
Dec 29, 2011
I am looking to create the appearance of a shape being drawn. I need a few shapes, but for the example think of a simple U. I have tried several different approaches. First, I tried a shape tween at 45 degree increments. That was a wrong approach. Then I tried using After Effects, but the movies lacked flexibility and were laggy. Currently I am building the shapes using two shape tween MCs(an arc that goes 11.25 degrees and a line that goes 21px), and repeating it.
This seems to be working, but is very tedious, and lacks flexibility. i.e. if I decided I want the shape just a bit shorter I have to remove the MC incident from every frame. Also I have no possiblity of changing the speed without completely rebuilding the shape becasue I'm doing a frame by frame animation.
View 3 Replies
Jun 12, 2010
im having trouble making my hero use its jump animantion i think i got it scripted right but it sticks in it still animation?
function onEnter(e:Event):void{
dy+=gravity;
if(hero.y>300){
[Code].....
View 2 Replies
Jul 30, 2010
I have a character that is moving left and right across the screen. When it does there is a running animation that takes place from the idle animation to running, that part work but it does not go back to the idle animation when you release the left or right button.
View 8 Replies
Jun 9, 2010
i have a graphic that basically is set to pivot onto the screen using a motion tween. my problem is once the animation plays the graphic disappears whereas i would like it to remain on screen and displaying its last frame
View 2 Replies
Sep 12, 2010
I have 2 frames in an "enemy" movieclip, and frame 1 contains a movieclip with an idle animation, and frame 2 contains a movieclip with a throwing animation. I want it to play the throwing animation, and then go back to the idle animation. But all things I tried always make it loop. I tried around with if currentframes = totalframes and gotoAndStop etc but it doesn't want to work. I have my code in an actionscriptfile, however I also tried putting code on frames and it doesn't work.
View 3 Replies
Nov 23, 2010
I'm working on an assignment for a Flash Game Programming class (1 of 2) where I have to take a pre-made animation, add start and stop buttons to it, and use AS3 to make those buttons work. I got the buttons on the .fla, but I'm having a heck of a time stopping the animation using the stop button (I haven't even done the start button yet). This course is an independent study so I'm not being "taught" anything by the instructor. I have to find the answers myself. I've asked said instructor, my former AS instructor, and several computer lab monitors for help and we cannot get the animation to work correctly. There are compile errors that come up that really make no sense. This is my last resort in regards to this assignment!
Assign1WalkCycle
Code:
function onTimerStart(evt:TimerEvent):void
{
play();
}
[Code]......
View 1 Replies
May 12, 2009
I really want to smooth the animation a little bit more.i want the animation to look smooth, no jumping or stopping, want continuous
View 1 Replies
Jul 15, 2002
Basically I have a remote with forward, play, stop, and rewind. There are 5 songs. The mc, called player is within the main timeline. First thing I want it is to load the nomusic animation... which is a mc within the player mc. then when the music loads it'll play the workign animation when the song loads.also i'm trying to avoid going to different keyframes and states. so when song 1 is played, and if the forward button is pressed i want it to go the next song. etc...
View 2 Replies
Oct 8, 2010
Is there a way to stop every nested mc animations as once. In other words, I would like to stop every existing playhead in my swf file with one button. Currently, I got on button stopping the main scene playhead, but it doesn't stop any nested mc animation.Here is what i got on my main scene action layer :
ActionScript Code:
_global.drapeau="1";
_global.stopPlay="play";
[code]......
View 1 Replies
Feb 15, 2010
I have an external .swf lib that I load using Loader class. I can get the content of it (images, text) using:
new (loader.contentLoaderInfo.applicationDomain.getDef inition(symbol) as Class)();
Then I use it to load a .swf (that I generated using Flash CS3 trial) inside that .swf lib:
var mc:MovieClip = new (loader.contentLoaderInfo.applicationDomain.getDef inition(symbol) as Class)();
I use addChild(mc) and the animation is displayed! So far so good, but the gotoAndStop, gotoAndPlay, stop and play, getting totalFrames, functions simply does not works!!!
View 1 Replies
Nov 18, 2004
i have a problem with a rollover animation stopping at it's 'on' state on release. i have a movie clip that fades text up from 0% at keyframe 1 to 100% at keyframe 10 and back down to 0% at keyframe 19. i have an invisible button above this with the following:
[Code]...
the visible bit is to turn off the invisible button on release. the problem is that with the following code, all that happens is the movie plays out from 11 on release. i want it to stop at keyframe 10 (where it is).
View 1 Replies
Mar 21, 2009
I have a problem with an animation because I want to stop the loop sound without stop the entire animation what can I do to make correctly this action please? I tried to make a movieclip to control individually of the center time line but i dont get good results.
View 4 Replies
May 3, 2009
I'm working on a small piece that involves a movieclip that scrolls slowly from the beginning on enterframe, but when a button is clicked it goes directly to a certain point on the x axis.
The first piece of it is here:[URL]..You'll see it's kind of wack right now, bc I can't figure this one issue out...
For the buttons I have this bit of code: (Where photo_mc is the movie clip i'm moving)
[Code]...
View 1 Replies
Aug 9, 2009
I am in a process of creating a preloader for my new website and i am stuck now since my preloader goes both ways instead from left to right.
The code i am using is:
[Code]....
View 2 Replies
Oct 14, 2010
I have a stage w/ 6 buttons that call movie clips. works to remove them when the "next" button is clicked. Now I need to have an additional option of clicking outside the buttons "on the backround" to remove the movie clips also.
PHP Code:
var fadeInstance:DisplayObject = null;
function openFade(fade:MovieClip, y:Number):void{
[code].....
View 4 Replies
Sep 28, 2009
I have a 3D animation that is rendered to bmp frames.I have inserted the animations into a Flash doc.After editing, my final Flash movie/file is 20MB.what are the best ways of reducing or compressing the file size down to a resonable "web-ready" level? Around 8MB or lower
View 2 Replies
Oct 31, 2009
How to load images in as3:Load them all at once, for example like this (pseudo as3 code):
for each (var url:String in images){
loader.load(url);
}
[code].....
View 2 Replies
Jun 8, 2005
This should be very simple: I want to fade-in a Movieclip (called MC1) using Actionscript.I normally use this (and it works just fine):
[AS]
this.MC1._alpha = 0;
this.MC1.onEnterFrame = function()
{
[code]....
Well, even though I can see the alpha values decreasing step by step (throughout the "trace" instruction), the fact is that the MC does not fade-in at all, it's just starts at a 100% alpha value.How comes this illogical behaviour? The instruction "trace" shows what it should do, but Flash does not fade it in.
View 3 Replies
Jun 25, 2010
I work for the NPS, and they have an outdated CMS. I have no rights to upload an .html file, or edit one that the CMS makes. SO, I am forced to use their little deal to display my .swf files. url...I made an eHike in as3 Flash CS4. It has two scenes, the first scene is the preload, second is splash content and ehike content. The problem is I cant get the preloader to display in IE. I have all actionscript content exported to the second frame, as talked about here:[code]I have tried many different ways to load the preloader.there is a simple text field for the percentage, and a simple 100 frame animation. preloader_mc.[code]The CMS lets you decide in the popup window if it is resizeable or not. This works in IE (stopping people from resizing), but not in firefox, people can resize it. Is there any way to disable the resize in AS3? Again, I understand that your supposed to export the .html file with these settings, but I have no permissions to upload or create new .html files.
View 1 Replies
Feb 9, 2011
I'm working on a big app. I need to enable back native keyboard shortcuts(e.g. CTRL+T opens new tab). e.isDefaultPrevented() called in handler returns false, but still when I press CRTL+T new tab is not opened. Is there some other way to disable keyboard shortcuts except e.preventDefault()?
View 1 Replies
Jun 29, 2011
One thing i've learned in VBA, is there are multiple ways to skin a cat in Excel. I want this:
Only, I'm rather frustrated with trying to convert my AS1 coded template into the AS3 for the day. So I'm guessing I can't use the UiLoader like in the video unless i'm missing some checkbox somewhere.
Any one now how to do the similar thing only using AS1 and in "for dummies" language please?
So far this community rocks with the feedback and help. I'm sure some genious knows.
View 2 Replies
Jan 13, 2010
I'm building a historical timeline app in Flash. The main feature will be an MC containing links to specific event in the history of an organization. The MC will scroll, and there will be a couple ways to scroll it. One type of navigation will be fwd/backward buttons, and I want them to work such that if the button is pressed and held, an MC containing links will scroll w/increasing speed (up to a limit), but if the button is clicked, it will just move the MC a specified amt.
An example of what I want to accomplish can be seen it this HP timeline: [URL]
I think I could do this w/a MOUSE_UP eventListener
View 2 Replies
Sep 23, 2009
I'm trying to create a flash mmorpg and I don't know what would be the best way of creating a connection that would handle the movement of people.I was thinking of saving the data on the mySQL server but I don't think that that would be the best way of doing this.
View 1 Replies
May 25, 2003
i have a main-movie with a movieclip called "area", into this movieclip is loaded an external movie.swf
a clip inside this movie.swf has the below script
onClipEvent (enterFrame) {
_level0.area.displayfield = "hello"
[code].....
View 3 Replies
Feb 2, 2010
I've been playing around with some simple test animations using Arrays in various ways. One of them consists of 15 squares and I want them to grow and shrink as I mouse over them. I've gotten it to work with both Tween and onEnterFrame, but for some reason it will not work with setInterval. It's something to do with clearInterval. When I pass the i value to a new square the previous one stops where it is instead of continuing to grow and shrink. Tween and onEnterFrame don't have that problem at all. I've attached two fla files. The one using onEnterFrame works just fine. The setInterval one really doesn't work at all.
arrayTestOverEnter.fla
arrayTestOverInt.fla
View 2 Replies
May 16, 2011
Just a curious question. Apart from Graph API, is there any other way of delivering data to facebook from flash(as3).
View 3 Replies