Play/Stop Flv From Main Timeline?
Sep 30, 2008
[URL]about 30 seconds into this flash, there is an FLV of a computer screen. The problem is, when I pause the swf, the flv keeps going. How do I get around this?1. Is it possible to convert the flv to swf?OR2. Is it possible to control the flv from the main timeline?
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Feb 1, 2008
I just got Flash CS3. I'm trying to get my main timeline to stop in the begining, on button press to play and at the end stop again. In AS2, you would just put stop(); on the first keyframe and stop(); on the last key frame and program your buttons accordingly.
The stop(); does not work!!!! It's driving me crazy. What am I missing? I've gone through the tutorials in Flash and they don't work either.Also, if you have MovieClip that contains an animation and you don't want the movie clip to be on a continuous loop how do you stop it from playing. In AS2, I would put a stop(); on the last keyframe of the movieclip's animation. This also does not work in AS3.
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Jul 22, 2009
I have a very simple banner that I would like to play 3 times and stop. How can I do that in Actionscrip 3.0?
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May 12, 2010
I am currently in the middle of making a "sniping" flash game. In the first level there are a series of moving targets which are also movie clips. Inside the movie clip there is a 7 frame animation of the target exploding. Inside that is a tween of the target moving up and down. And inside that there is a plain old button.
What I want to happen is when you click on the moving target it explodes and brings you to a new frame of the main timeline. (ex. Main Timeline frame #27) But I'm pretty sure it thinks I was to play the seven frame animation of it exploding and then go to frame 27 inside the movie clip, rather then frame 27 on the main timeline.
Here's what my AS looks like on the target (ActionScript 2.0 is what I'm using.)
on (press) {
play();
}
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gotoAndStop(27)}
So how do I make it explode and then take me to frame 27 on the main timeline?
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Sep 7, 2011
I am building a basic 6 page web site with each page labeled on the main timeline I have put the stop(); command on the very first frame of my timeline with the button commands below it - but when I test the movie - the whole clip just loops repeatedly - ignoring the stop
stop();
//main menu buttons
home_btn.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndStopAtFrame);
[Code]....
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Jul 14, 2004
I have an internal swf file play within a main swf file. At the end of the internal swf file timeline I want the timeline of the main swf to go to a certain frame and stop.
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Jul 14, 2004
Flash MX- I have an internal swf file play within a main swf file. At the end of the internal swf file timeline I want the timeline of the main swf to go to a certain frame and stop.
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Jan 7, 2010
I've created a movie clip with an animation on it's own timeline 30 frames long. When I press 'Enter' while inside the movieclip the animation plays ok.On the main timeline, I have one layer 30 frames long with the movieclip symbol placed on frame one. If I press 'Enter' the main timeline play head moves to frame 30 but the movieclip animation does not play on the stage. If I press 'Ctrl + Enter' or publish to swf then the animation plays ok but I can't setup the stage how I want it without the animation playing on the stage. Do I need to just change a viewing setting (tick box in preferences) or is this related to AS3 or new CS4 inner workings?
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Aug 30, 2004
After a swf movie loads, is it possible for the main timeline to continue to play? Right now if I don't put a stop action where I call in my loaed movie, my main time line plays while the called swf file loads, and the end animation is off then.
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May 4, 2009
I have an MC on the main timeline. i want this mc to play only when i roll over so i have placed this code one the MC:
[Code]...
This works without a problem. When i rolover the MC it plays and thats all good however if the animation is half way through and i rollover again the MC restarts. I would like to add a condition statment that only allows the movie to play if its current frame is at 1 or only to play if it isnt currently playing. I appologise if i havent explained it too well.
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Aug 30, 2004
After a swf movie loads, is it possible for the main timeline to continue to play? Right now if I don't put a stop action where I call in my loaed movie, my main time line plays while the called swf file loads, and the end animation is off then.
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Jul 12, 2010
Have a question about the _root.stop(). I have a pause and play feature in a flash player so the user can stop the presentation along with all the voiceover that streams with the presentation. I used the _root.stop() in the flash player hoping it will stop the main timeline, but also other embedded movieclip timelines. It stopped the main timeline, but not the other ones. How do I stop both timelines at the same time? the _root.stop() was not working for me.
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Aug 31, 2010
I have a problem with gotoAndPlay option.I have 2 layers with 3 keyframes, on 2nd frame i have movie clip image_mc which has a dropdown menu and here i will stop the timeline. On mouseover of image_mc I will get a dropdown in which if I click on 1st menu the timeline should go and stop on 3rd keyframe of main stage, but its going to 3rd frame inside movie clip, how to come out of mc on click.
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Nov 28, 2011
So I have 2 frames at main timeline, one named "Game" and one is "Menu", they are just a movieclip eash does its own thing. I am in the "Game" playing, I want to change settings so I go to frame "Menu"... when I am back to frame "Game", everything is reseted!! I soon realized this is what Flash has been doing and it's a good thing... But I really want to know how to by pass the resetting now...
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Aug 29, 2005
I've created a movie clip symbol with it's own animation on its timeline. I've placed this symbol onto the first frame of the main timeline but when I test it, it doesn't play. There's no stop actions or anything on either timelines so I'm not sure why this is happening. I thought that the animation in a movie clip symbol will automatically play (i.e. if you test in a browser) once it's on the main timeline - is this right? Or am I doing something wrong. Maybe I need to tell it to play?
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Jun 14, 2009
Is it possible to have an instance of a movie clip symbol which has its own timeline "play" when you scrub the main timeline?You can do this with graphic symbols, but so far I've had no luck doing this with movie clips.See, I have a movie clip -- several actually -- with their own timelines which I want to place in the main timeline.When I scrub the main timeline I'd like to see them scrub as well, instead of simply seeing the first frame of the movie clip.I basically have to work blind like this.
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Jun 18, 2009
I have movie clips, animation, streaming voice over, and event music and sound fx on the timeline. I have tried the following example:
on (release) {stopAllSounds();
daveNight.stop();
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[code].......
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May 27, 2009
methood of telling the stage to continue playing in reverse, after a button is clicked, until it reaches a keyframe that will tell it to stop? I'm trying to make it so buttons will tell the stage to play a transition from beginning to end and then have it play in reverse when the "back" button is pressed. I'm currently searching online to find an answer but I haven't had any luck yet.
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Nov 19, 2009
I've created two movie clips in Flash CS3, and I am now trying to understand how to get them to play in sequence on the main timeline.
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Feb 17, 2010
I'm building a website using actionscript 3 with an animated intro and it has 8 movie clip buttons called Tab1, Tab2,etc. which when clicked navigate to different URL's. I would like play an exit animation (frame 300) on my main time line when a button is click and then goto the url page.
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Jul 27, 2011
I have a series of movies I'm creating that have streaming audio with animation synced to the audio. I was wondering if there is a component out there, or an FLA, that is a scrubber control bar like the one you see in Articulate Flash presentations, or video.I need it to control the main timeline.I have searched google for a while now and I can't seem to find one.
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May 15, 2003
I need to play different movie clip at a given frame, let's say 100, in the main timeline. For example,
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Jun 10, 2009
Okay, so I've got a happy little movie that shows an atom diagram. Every seven frames shows an electron popping up in the ring around the nucleus. This is all contained in a movie clip. I want a button that when pressed, tells the movie clip with the atom to advance the seven frames ( making an electron pop up ) and then stop. The same button if pressed again, will advance the movie clip an additional seven frames ( thus adding another electron ).
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Sep 25, 2011
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Sep 28, 2011
Normally I have a 'MouseEvent.CLICK' on a movieclip handle this but I want use the keyboard instead of the mouse this time. I haven't used the keyboard for button actions since AS2, how I can do this in AS3?
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Feb 29, 2012
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Jul 28, 2010
I have a movieclip (a), inside another movieclip (b), on the main timeline. I want to click on movieclip (a) and make it go to and play a keyframe on the main timeline. I'm used to using buttons for actions, not movie clips, and I forget how to use the _root thingy.
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Jul 10, 2009
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Jan 28, 2011
I have been trying to create a play/pause button for the main timeline in my flash movie. Created a movie clip with 1st frame - a pause graphic, then on 2nd frame - play graphic, labelled the frames 'pause' and 'play' consecutively and put a stop action on the first frame of the movieclip. Then put the following code in the actions layer of the main timeline (and gave instance name of 'ppBtn' to the movieclip):
var pp:Boolean = true;
function ppState(event:MouseEvent) {
if(pp) {
stop();
event.target.gotoAndStop('pause');
[Code] ....
It works in stopping and starting the movie but the actual movieclip doesn't toggle between the pause and the play graphics (just stays on the 'pause' state - 1st frame).
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Jan 29, 2003
I have a movie in the main timeline that has 3 movies inside with 3 buttons to play them.I Want to force the user to click in the 3 movies before they jump to a diferent frame in the main timeline.
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