Professional :: Can't Swap Multiple Instances Of Same Symbol

Sep 29, 2011

I can select one symbol and swap it with another, but why can't I swap multiple instances of the same symbol?

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Professional :: Swap A Symbol On Each Keyframe Of Animation?

Oct 18, 2011

I have a VERY big animation, with a huge amount of keyframes, and I like to swap a symbol in this animation with another one. If I just use the swap button on the first frame, Flash only swaps the symbol for the first tween, whereas I have hundreds of tweens in my file... So how do I do this for every keyframe in every tween ?
 

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Multiple Instances Of A Symbol Stopping On Different Frames

Jul 30, 2010

I have a symbol that contains all the weapons. I placed 6 of them on the stage. I have 6 variables P1Weapon1... P1Weapon2..etc. I need each one to stop on whatever variable matches them. The scripts needs to be on a external as file linked to the symbol. The variables are declared on a external as file linked to the main timeline.

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ActionScript 3.0 :: Editing Multiple Instances Of The Same Symbol

Jul 28, 2010

For a hangman-esque game I have a flash document (using CS5, but that probably doesn't matter) that has (or rather will have) a library of 26 movie clips which will contain a letter of the alphabet each. They will be inside their own dynamic textbox, so I am able to change the font, colour background etc. at will. But is it even possible to change more than one instance of a movie clip on the stage at the same time, without getting too complex?

In other words can I put multiple A's, B's, C's etc. on the stage and get all of them to change at the same time if someone guesses a letter? I know that you can change single instances of a movie clip, but for that you need to give each instance a name and I don't know how many of each letter I would be putting on the stage, let alone how I could access them all easily. Perhaps it could be through classes or something? I haven't really covered them before though. Feel free to ask for any more details... I admit some of I stuff I write can be a bit vague...

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ActionScript 3.0 :: Populating Multiple MCs With Instances Of Same Symbol From Library?

Aug 21, 2010

Say I've got something like this:

Code:
var parcher0:_parcher0 = new _parcher0();
_parcher0 is a Symbol in the Library with the Class definition _parcher0

I want to addChild this Symbol to an MC on the stage like this:

Code:
this.pccard0.sprite_.addChild(parcher0)

All good! Except I want to do the same thing, the same way, with this.pccard1.sprite_, and several more. When I do so, parcher0 only shows up on the final, most recently assigned addChild().

Is it forbidden to add a Symbol in this way in more than one place, and if so how do I get around it without creating a raft of arbitrary duplicates?

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Professional :: Keyboard Shortcut For "swap Symbol"?

Jun 8, 2010

Is there is keyboard shortcut for "swap symbol"? or a way that I can set the shortcut for it, I couldn't find it in the shortcuts list.

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ActionScript 3.0 :: Swap Instances Of XML?

Apr 6, 2011

I'm using this code to swap different charts rendered in XML, but all that is happening is that they are piling on top of each other! How do I unload each one while another is loaded?Notes on the code: I have 52 different XML sheets to swap, all labeled Finance/"State Name".

Code:
this.addEventListener(MouseEvent.CLICK, financeSelect,true)
function financeSelect(evt:MouseEvent)
{

[code]...

Overall, I'm not sure what you mean about putting in the charts by script.

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ActionScript 2.0 :: Swap Symbol With Button?

Nov 16, 2009

How would I go about setting a button so when pressed, it swapped one symbol for another?

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ActionScript 2.0 :: Swap Instances In A Movie Clip?

Apr 20, 2007

What my team is trying to do right now is build a game. It is a game where the user can build their own bike from different parts, and then test it in other challenges.

Right now I'm at the stage where they are building the bike. The first thing I'm trying to set up, is allow the user to push 3 different buttons that will change the appearance of the tires. I have the bike on a movie clip, then the tires on another movie clip within that, and then three different types of tire movie clips within that tires clip (make sense? bike>tires>3 tire clips). So I think the easiest thing would be is to somehow script each button on the root frame to just swap out the instance of the tire (the three types are: thick, aerodynamic, and trick).

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ActionScript 2.0 :: Make Button Swap A Symbol?

Nov 17, 2010

I'm new to flash and im making a small animation and i want user to be able choose a hat and the character then wears this hat for the duration of the animation. How could i use actionscript 2.0 to achieve this?

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ActionScript 2.0 :: Perform Swap Symbol Action?

Mar 31, 2004

I would like to perform swap symbol action with ActionScript.

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ActionScript 2.0 :: Swap Symbol For Mute Button?

Aug 5, 2008

I've created a mute button which works fine for my flv and all other button sounds, but i want to swap the symbol for the volume so that when its off it will come up as off but when the user clicks on it to be on it will show that it is on etc...

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ActionScript 3.0 :: Swap A Symbol With Fade From A Button?

Jul 24, 2011

I am trying to swap a symbol using a button, but also have the old symbol fade out and the new symbol fade in. For instance say I have this blue circle with two arrow buttons to move forward and backward through a series of different colored circles. Like a red green and a blue one.When you click on the right button it should change to red, if you click it again it should change to green. If you were to click the left one now, it should take you back to the red.SO I basically want it to cycle you through the 3 different symbols. Unloading one, and loading the next. As an extra nicety, I would like the one that is leaving fade out, as the new one coming in to fade in.

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ActionScript 2.0 :: Swap / Change Stage Instances With Library MCs?

Apr 4, 2009

I am working om a navigation that should change/swap some instances clip to other ones from the library.[code]...

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Professional :: Multiple Instances Of An Object-Oriented Scrollbar?

Jan 31, 2010

Ive gone through the Object-Oriented Scrollbar tutorial on [URL]. Its working great and I have multiple buttons inside of the moveclip it lives within. The problem occurs when I create another one on the same page. I have put one on frame 1 and the other on frame 5 so that I can select a 'category' and the scrollbar movieclip changes to the relevant buttons.Ive duplicated the movie clips and changed the instances accordingly. I keep getting these errors in the Output panel when playing my swf;TypeError: Error #1009: Cannot access a property or method of a null object reference. at as3_movieplayer_fla::MainTimeline/frame1()and when I click the like to the second category it comes up with this error;TypeError: Error #1009: Cannot access a property or method of a null object reference. at as3_movieplayer_fla::scrollbox_1/thumbUp()Not really sure what im doing wrong - or even what these mean!Here is the code from my main actions layer;
 
stop();//buttonsbtn_advertising.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);function mouseDownHandler(event:MouseEvent):void {    gotoAndStop(1);}btn_corporate.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler2);function mouseDownHandler2(event:MouseEvent):void {    gotoAndStop(5);}//video player scriptfunction

[code]....

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Professional :: Adding Multiple Instances Of Imported Swf To Stage?

Jun 14, 2010

I understand how to import a swf and add it to the stage. Is it possible (using code) to add the one imported swf to the stage multiple times, each with different instance names? So the same as adding a library item to the stage multiple times, each time with a different instance name, with code, but using an imported swf?

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Professional :: Communication Between Multiple Remote Flash Instances?

Jun 3, 2011

need to create a simple application that will essentially function as a remote slideshow broadcast service. One presenter will see the show (full screen) and will be able to proceed to the next slide, all other attendees will only see the show (no control) and will see the next slide when the presenter proceeds. I have a Flash Media Interactive Server which can be utilized.

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ActionScript 3.0 :: Activating A Symbol Swap With A Tweening Shape?

Jan 6, 2011

I need to create an Flash animation that simulates dots moving like 'flocks' between different areas of the stage. I've created an image to show you what I mean:

*edit* Don't have 50 posts yet, so I can't show you visually what I mean

My idea is to create a symbol that starts red and goes black when a tweening shape 'touches' it. That way I can create a 'flocking birds' movement effect without having to manually change each symbol for each frame (I would just animate the shape around the stage and the dots would turn black when touched by the shape and return to red when not).

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ActionScript 3.0 :: Change Display/Swap Symbol While Staying On The Same Frame?

Jul 12, 2010

I am making flash segments for one of my professors for online teaching and the way he has his server set up, whenever there are interactive segments, the segments are done on one frame. Right now I am trying to make an interactive segment where you click on input variables to an AND gate (in circuitry) to change the input from 0 and 1, and then based on these inputs it will show the output.

Basically I want to start out by having them all display ?'s, and then if you click on the ? it turns into a 1 and then clicking again goes to a 0 and 1 and 0 etc. How can I either change what these buttons look like or how can I change the buttons to go from the ? button to the 1 button while all staying on one frame? I am very very new to actionscript (I know how to AddEvent Listener, etc, I just need to know what to write for my function)

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Professional :: Rotate A Symbol On The X Axis Multiple Times For An Animation

Jun 6, 2011

I am trying to rotate a symbol on the x axis mulitple times for an animation I am doing. The problem is everytime I try to do a complete rotation, the symbol rotates fine until I hit 180 degrees, but once I go past that mark, the symbol just starts rotating backwards. Is there a certain way I have to do this in order to get a complete rotation in one direction?

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Actionscript :: Connecting 3 Symbol Instances In CS4?

Jul 24, 2009

I am trying to create a group from 3 movie clip symbol instances on the stage. The three movieclip symbols are; node1, node2 & link.
 
here is what i was trying without success...// Trying to create a Nodegroup movieclip by attaching "circle nodes" to a "link" to each end
 
var linklist = null;
linklist[1] = this.attachMovie(link, 100);
linklist[1].node1 = link.node1;
linklist[1].node2 = link.node2;
 
but get the compile errors...
 
TypeError: Error #1006: attachMovie is not a function.
at test_fla::MainTimeline/frame1()

The Actionscript is a separate timeline layer called "actions".

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Symbol Instances - List Of Movie Clips That Use?

Apr 30, 2009

how can I tell where a symbol is used? I mean, is there a list of instances that it is used, or a list of movie clips that use it?

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Acessing Flash Symbol Instances In Flex?

Mar 5, 2011

To load a Flash symbol in Flex, I use

[Bindable][Embed('xxx.swf', symbol='symbolName')]
private var SWFClass:Class;
[Bindable]

[code]....

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ActionScript 3.0 :: Loading Several Instances Of A Symbol Into One Class?

May 14, 2011

I am making a platforming game for an assignment and I have a problem with this bit of code:

package
{
import flash.display.MovieClip;
public class PlatformTest extends PlatformManager

[Code].....

All platforms are loaded into this class, and there are currently 2 instances within a Level movieclip. It's kept at 2 for seeing if it works purposes. This code basically gets the y values and x values for all sides which is used for collision detection purposes, loads it into an array, and the array number is incremented.

I'm not exactly sure if this method works or not, and I don't even know if every instance of the symbol is being loaded into the array, but is this code right, if not how do I fix it?

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ActionScript 3.0 :: Duplicating Symbol Instances Through 3.0 Code?

Mar 2, 2010

I have 10 different map symbols on the stage. I have 1 class called ContinentView which is linked as the base class to each of these 10 map symbols. All I want to do is duplicate the same map symbol and miniaturize it when the map symbol is clicked upon. Thus, 2 symbols will be on stage prior to clicking, 1 large and 1 small. The 10 different map symbols have names such as zone1, zone2, zone3...etc. all the way up to 10. I know that I can do var mini:MovieClip = new zone1() as MovieClip; but thats ONLY if I click on the 1st map symbol and vice versa. This means I would have to do an if tree or several cases in a switch statement to check the id or name of the clicked symbol (e.currentTarget.name or something)...I want to avoid that and be dynamic.

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IDE :: Make A List Of All Symbol Instances Used On The Stage?

May 7, 2011

Is it possible to automatically make a text list of all symbol instances used on the stage and within all movie clips which are used on the stage? E.g. I have a symbol "my metal bar" in the Flash library and its instance on the stage is called "metal_bar_mc". So the list should contain a line with text: "metal_bar_mc".

Is there any automatic tool or maybe an AS3 library or it is possible to somehow write AS3 code to do this? And one more thing, it would also be very helpful to be able to determine, which of those instances are exported to AS3 (so the text list would contain an asterisk for those which are exported, or whatever)

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Professional :: Blinking Inside Of A Movie Clip Symbol And Placed The Symbol?

Aug 5, 2011

I animated eyes blinking inside of a movie clip symbol and placed the symbol on a face outside of the symbol.The eyes are stuck on the first frame. I am using CS5. What do I do?

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ActionScript 3.0 :: Multiple Scenes With Multiple Instances Of The Same Slide Show

Sep 8, 2009

Ok so here is my XML slideshow Actionscript:

ActionScript Code:
stop();
var xmlRequest:URLRequest= new URLRequest("graphicImages.xml");
var xmlLoader:URLLoader = new URLLoader(xmlRequest);

[Code]....

So I figured that the coding of separate scenes would work independently of one another, but I guess I was dead wrong, because when I apply this to a different scene and change the XML path for a different set of images, I get all sorts of conflict errors when I test the entire movie. I have my flash film set up so that each link send the user to a different scene, which plays a unique intro for each, and then the slideshow appears on screen and the viewer can navigate the images.

Is there a work around for this? Or am I going to have to break my flash movie into separate movies? Or should I just add a suffix to all my vars and functions so that they are unique for each scene?

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ActionScript 3.0 :: Create And Populate Dynamic Instances Of A Symbol From Xml Call

Jun 15, 2010

I am creating an app using CS4 flash. I have it calling an asp containing xml with from 1 to 30 records. The xml example at the bottom has 3 records.I was hoping someone would be able to tell me the code needed for my swf to check how many records there are and generate that many "pages" from a page template, with the data dynamically entered into text boxes on each generated page.I have included the method i am using to call the xml.[code]

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ActionScript 3.0 :: Importing Classes / MovieClips - Spawning Instances Of A Symbol

Jul 6, 2009

i'm creating an application using AS3.0 and class files. in this application i have a MovieClip in the library i'm using that contains several symbols and configurable textfields and have already defined the functionality for these symbols. my question is, if i'm creating an application and through actionscript and i'm spawning instances of a symbol, do i have to define the functionality and initialize this symbol in the main application class?

specifics: i'm creating a panorama app with markers that are papervision3d planes. they use a movieClip texture that i've created and i want to configure textfields and display pictures that describe the info in the marker. i created a panoApp.as class file that configures the panorama. but i also have a marker.as class that defines the symbol's behavior. this movieclip has symbols in it it's stage that i've defined (ie: name_textfield, description_textfield, etc..) when i compile the project, the compiler errors saying that the variables/identified internal symbols are missing.

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