Professional :: Click To Go To Different Frame?
Dec 6, 2011
I am trying to link a button to go to a certain part of the timeline. As I am aware all you have to do is go to the button, actions > code snippets > timeline navigation > click to go to frame & play, and then type in the frame number in your code of which frame you want it to go to. I did all of this and it does nothing.
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Feb 9, 2010
All I want to do is stop on a frame then click on an object and progress to another frame. MX was simple to perform this, with cs4 it seems to be a mine field any sugestions.
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Nov 17, 2010
I have a files that is loading and parsing a huge amount of data from a csv file and creating and plotting a graph using the data. All is well if I have the file loaded on the first frame of the movie. But if I pass in the URL by entering the file name in a text input field and clicking a button. The X and Y axis values disappear as do intermittent notes placed above the bar graph. I still see the x and y axis and it's hash marks and the bar graph (shapes) but all of the text is gone.
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Aug 28, 2010
I would like to know how to make it so when you click a button, it goes to a different frame within a MOVIE CLIP. Kind of like gotoAndPlay but not a frame in the timeline. I would like it to move to a different frame in a movie clip.
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Aug 18, 2011
i created a two layer in time line in one layer there is a movieclip called mc1. In the same layer in 15th frame i have another movie clip mc2. Inside the movieclip mc2 i created another movie clip at frame10 now if i clik the the mc1 on first frame The movie clip should goto and stop at tenth frame
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Apr 8, 2010
I have four movie clips (.f4v) in 4 frames in a movie with watch buttons.. This movie has them been imported into a main movie container that has next and previous buttons. However if i play a movie then hit next frame, the movie continues to play in the background. The code below shows one of the actionscripts for a movie clip and then the main actionscript in the main movie.[code]...
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Feb 23, 2010
I have a character, And in its movieclip I`ve got 3 frames (first has an idle pose, second a walking pose and third a running pose), each with a movieclip with an action in it.Well, what I wanted is that when I am walking with this character, and press the SHIFT key he runs.And I`ve got the following code
if (Key.isDown(Key.LEFT))[code]....
But when I click the shift button, he shows the first frame static of the movie clip in frame 3 (running frame).
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May 25, 2009
there is a button on 1st frame. there is a movie clip on frame 2. I named the movie clip as "ball_mc" I want to go to frame 2 when I click on button on 1st frame. I know that the code "gotoAndPlay(2);" on button will work. But for some reasons, i want to try another way.... i tried several codes:
1. this.ball_mc.gotoAndPlay();
2. _level.ball_mc.gotoAndPlay();
3. _global.ball_mc.gotoAndPlay();
4. _root.ball_mc.gotoandPlay();
However these codes dun work. Is there other way to resolve this besides this code "gotoAndPlay(2)"?
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Oct 11, 2010
I have 5 different buttons for the navigation on my flash website.The first page is on frame one.When you click on any of the 5 buttons I want it to play frames 10 - 15 before moving to which ever frame the button 1-5 corresponds to. So:
Click on button 1 > plays frames 10 - 15 > Goes to frame 20
Click on button 2 > plays frames 10 - 15 > Goes to frame 30
Click on button 3 > plays frames 10 - 15 > Goes to frame 40 etc
How do I make this work?
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May 25, 2011
I have a small flash site made up of a number of pages all on the one timeline.
The query is this. When i release a button i want the timeline to roll on for x frames (fading components out) before going to the frame that button links to (The beginning of the new page).
I have no idea what AS to use for this.
No matter where in the timeline you are, the button should fade out that area and then skip to a new one.
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Apr 7, 2010
I am new to Flash and want to create a movie that has the classic "Click to Play" over a thumbanil of frame from the movie.
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May 19, 2011
on clicking the Search Icon , a search bar will be visible (ON) if user click anywhere on the stage the search bar will be NO visible(OFF) OR user click on ICON again the search bar will be OFF but it Stage CLICK is triggered without clicking
[Code]...
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May 26, 2010
Im new to this so HELP!!! ive got an object to appear when i click a button and i want it to disappear when the same button is clicked again! heres the code i used:
[Code]...
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Mar 12, 2012
What I am doing in my mind at least seemed fairly straight forward. What I have: 3 KEY FRAMES:
1st key frame: just some text 'objective 1'
2nd key frame: just some text 'objective 2'
3rd key frame: just some text 'objective 3'
All i want to do is have an arrow that when pressed will move from frame 1 > frame 2 then frame 2 to frame 3 when the relevent information has been read. I have tried google and played around I just cant seem to get it to work
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Mar 24, 2010
I have a opening movieclip that starts playing for my background and then I have two buttons that come up on moues over event, that if clicked on start one of my two longer Movie Clips that I have as progressive download through a flvplayer on Key frame 2 & 3. I have all that working but I want it to go back to the start or keyframe 1 when the clip is done playing so I can use the same opening menu to click on the second movie clip can some one give me any tips on how to get to go back to the start when the movie is done.
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Jun 15, 2010
I've been following the book "Beggining Flash Programing for Dummies" and I have come up to a part where I create a very simple game.
The script involved in the frames are FRAME here:
stop();
btnGoThere.onRelease = function(){ _root.gotoAndStop("there");
} //end event handler
Frame there
btnGoHere.onRelease = function(){ _root.gotoAndStop("here");} // end release
When I test the movie and click the button, the frames don't seem to change.
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Jul 26, 2010
I am making a frame by frame animation, where I draw a character, make a new frame and use the onion skin to slightly move my character. Is there a way to make a certain part faster than others? I made a character prepare to kick someone, but since i was doing it frame by frame it looks slow. So instead of taking out frames and making it look choppy, how do I make a certain part faster or increase its FPS? I tried making a new scene and changing its FPS, but that still changes the overall FPS.
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Apr 22, 2011
Where can I find step by step instructions for creating next frame and previous frame buttons with Flash CS4?
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Jul 26, 2011
I making an animation for a preloader.In the animation, a 'line' draws a picuture.There are many lines,and I would like a mask to follow the lines so that it appears that they are being drawn.There are so many that it would be difficult to do this manually by moving a mask frame by frame with motion tweens.
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Dec 5, 2010
I'm building a flash application where the user can play multiple 30 sec .flv movies (one at a time) in slowmotion by pressing or holding down the left and right arrows keys.The user can hold/press "keypress right" to move to the next (key)frame and "keypress left" to move to the previous (key)frame in the .flv files.I have tested embeeding one .flv movie to the stage and it's working fine.But since I will be using many flv's I want to load the .flv's dynamiclly (on button clicks) using netstream or FLVPlayer. Would it be possible to step beetween keyframes in the same way if the .flv's are loaded dynamiclly? Or, must I embeed each .flv file into separate swf's and then dynamiclly load the swf's to my main stage?
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May 12, 2011
I'm trying to do a work around for a 9-slice animation problem, [URL] and I'm doing a shape tween within a MC... but when I place the animated movieclip on the stage, it displays the first frame of the animated movieclip, and it would be much more useful for it to display the LAST frame of the animation. I feel like there was some way of choosing the stage-display frame of the movieclip in the past, but can't find any way of doing this in CS5?
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Oct 24, 2011
I have about 2 minutes of real life footage.
I need to put this in a "flash container" and make it advance frame by frame every time the UP key is pressed.
The faster the UP key is pressed, the faster the film should advance.
Accelleration and decelleration should seem "natural" (not bumpy and sudden).
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Feb 13, 2009
I have a stop action on frame 1 of this movieclip. I want to go to frame # 2 when I click on menu1.
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Mar 13, 2009
My idea is after the user click maybe 4 or 5 times, the iconContainer will fade away and loads into the code on frame 2.School only teaches me this. But after one clicks it goes to Frame 2 right away, so my question is How do i do to set gotoAndStop after 5 clicks? And how do I make the iconContainer slowly fades away instead just vanished?
[code]...
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Aug 10, 2010
How do you click a movieclip and then after clicking you will go to the next frame??
going to next frame i know is gotoAndPlay("frame name or number");
but do i have do name the movieclip with an instance?
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Jun 24, 2009
It's the simplest thing: I have a button. I want to click the button, and go to the next scene frame 1. I made my own button. AS 2.0 was so simple with it's code. I having a very difficult time with the code. I'm an artist, not a code guy.
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Sep 18, 2010
Say that i have a variable called explosion when this variable is set to yes i'd like it so that whenever you press the screen with the left mouseclick it "creates" a movieclip where you clicked that in the library is named bomb (or duplicate the movieclip from off screen if that is easier)
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Oct 29, 2011
I got these codes on the web, but they're not working. (I'm pretty new to flash).[code]...
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Sep 20, 2007
What is the best (or the only way) to get a button in actionscript 3 to when clicked (released) jump to a specified frame label. I've seen a fair amount of little tutorials out there that can tell you how to link to a URL but not within the flash file itself.
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Jul 12, 2009
Sound Exported to Actionscript with name: shoot onPress:shoot starts?
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