Professional :: Place Button Rollover Image On Top Of External Swf?
Aug 1, 2010
I have a menu that when you click on a button, an external swf is called up. However I would like for the buttons in the Over and Down state to show an image on top of the external swf with a description of what the video is about (Basically when they rollover the button).
The problem is that the image shows behind the external swf. I cannot get it to appear on top of the external swf. I have tried putting the buttons layer on top of the actions layer but that doesn't work.
I have a menu that when you click on a button, an external swf is called up. However I would like for the buttons in the Over and Down state to show an image on top of the external swf with a description of what the video is about (Basically when they rollover the button).The problem is that the image shows behind the external swf. I cannot get it to appear on top of the external swf. I have tried putting the buttons layer on top of the actions layer but that doesn't work.
I got four buttons that pull up images in a slide show. I want the fourth button to first pull the image in place and THEN shut down the movie clip. I thought this would be easy, but no. Unfortunately I canīt attach the fla-file on this forum. You could take a look at this:
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It works in a sense. The movie falls into place when I click the button and the movie quits when I move the cursor. But it also means you might shut down the slide show involuntary when you move the cursor going for any of the other buttons. What can I do? I could point out that I'm not working with any frames here.
I'm currently working on a flashsite and are trying to figure out rollover menu buttons. The site has 6 menu buttons and are placed next to each other. I want to put a rollover action on the buttons, that when you rollover a button that the whole button image enlarges and moves in front of the other.
I am creating a little flash movie, nothing major and I want something to happen. When a user rolls over a button, a image fades in somewhere else on the stage, possibly below the button being rolled over. Then when its clicked (the button) the image (possibly) expands and text is showed while the background is faded.
I have made a bitmap image into a rollover button - reason - so that when the mouse rolls over the hit area of the button/image/thumbnail - it becomes larger on the stage and when the mouse moves outside the paramaters of the larger picture it goes back down to the original button/image/thumbnail size.That works fine.However . . . there is always a however. When I implemented the same functions to the other thumbnails on the stage - if I rollover the second thumbnail- the other thumbnails show up (through) on top of that enlarged image.
I am trying to create a site with a 3D background image (which I converted to a MC). I created 2 buttons that, when rolled over should move the background image ('bgMC') to pan either right or left (depending on if the user rolls over the right button or left). I've attached the code I'm using below, if anyone has a better code or knows how to use btnRt or btnLeft to make bgMC pan to the X,Y coordinates in 'goLeft' and 'goRight'.
I have created one static movieclip and in that movieclip i have created "i" dynamic movieclips.On the dynamically created movieclip i am loading swf(Swf consists of a Preloader and then image appears).All these swf values and link(url) values i get by parsing an xml string in the FLA itself...Now the problem starts here...There are links on these dynamically loaded swf's....And I have given static rollover effect on the swf by making image as a button..Now what happens is that i have written onRelease Function in code and in that i m getting link on images(SWF) using getURL in on EnterFrame function and i am not gettin the rollover effects that i have created in static.
I am pulling external images, I have my main image, and five small images, I have that to make the small images when click to appear in the place of the main image, but I am not obtaining to make they to click, I am placing my archive who to want to make download
I have three movieclips (used as buttons) on my main MC. The following code swaps the depth of a dynamically loaded image the when I rollOver each movieclip (button). I want to put the button.rollOver code in a for loop so I dont have to repeat this code for every image loaded.
I am making a Flash ad for my company. I am a beginner/intermediate Flash user. I need to add a clickTag, which is done. The issue is that I want the button to "shimmer" when it is rolled over. I cannot figure out how to make this work with the clickTag having to be the topmost layer in the file.
This is what I have so far: shinyButton.onRollOver = function() { this.glitter.play();};clicktag_but.onPress = function(){ getURL(_root.clickTAG, "_blank");};
I have two buttons and an swf file (a movie I created in After Effects). I want to do the following:
-When the page loads I would like the swf file (the TV) the stay frozen on frame 1 (the picture of the child's face). -When the mouse is rolled-over the "Home" button, I want the swf file (the TV) to play frames 2-59, and loop on these frames until the mouse is rolled-off the "Home" button. -When the mouse rolls off of the "Home" button I want the swf file (the TV) to instantly go back to frame 1 and stay on frame 1 until the mouse rollsover another button.
If the mouse rolls over the "Products" button, I want the TV to loop frames 60-109, and again instantly go back to frame 1 when the mouse is rolled-off the "Products" button. I will use these buttons as a template, copy and paste them, so that I can easily make different segments of the TV play when different buttons are rolled-over. Please take a look at the fla file [URL]. The fla file is a little large (about 23 megs).
I created a button in Illustrator and imported to my Flash library. The button has drop shadows, overlay and gradients. It imports and previews just fine until I change it to a button. When I go to preview it, there are these thick red boxes that seems to incase every layer of the button?
I'm basically looking to create some buttons that once 'rollover'd' grow slightly, and shrink again once 'rollout'd' and I am hoping to add a little bounce (or I believe its called elastic) once it snaps back. I am a beginner, but have created buttons before with rollover, rollout etc but arent sure how to create the motion of it growing in the button. (I am using Flash CS4 and was intending AS3, but happy to use whatever is recommended for this.) I did use this site tutorial [URL], but I wasn't sure which AS or CS it was using. Everything worked but the motion of the growing.
This shouldn't be too difficult, but what I have is a button, which in the 'over' state I want to load an external image, and then have the image disappear when the users mouse hovers off the button
I want to rollover a button and have it trigger the rollover state of another button. The buttons overlap. The one on top is transparent and smaller than the bottom button. So far I think I have the AS3 to handle the rollover of the top button, but I don't know how to trigger the other button's rollover state.
I am working on a website where I have some movieclips on the stage scattered. Some overlapping each other. Now when I move my mouse over any movieclip, I want the movieclips around it to move away from it and when I rollout they should get back in place. An example of this can bee seen on [URL].
I'm making an interactive map of the U.S. The layer with the outlines of the U.S. states sits on top. It has to sit on top because otherwise the outlines don't show up above the color fills for each state. I want a popup balloon to appear when you roll over each U.S. state. However, when I turn a state, say, New York, into a button, the button layer sits below the outline layer. So when I create the popup box for the button's rollover state, the popup box is *under* the US state outlines. How can I make the button rollover state exist on the highest layer?
I created a button that has a movieclip in the rollover state. When you rollover the mouse, the movieclip will animate to appear as if the button will scale from a small to a large button even though it is the movieclip that is playing and not the button itself. But I also want to add a keyboard code to play the rollover instead of the mouse. I learned to write actionscript to play different scenes with the code below, but I'm not sure if I can play a button rollover with the same code.
stage.addEventListener(KeyboardEvent.KEY_DOWN, key_pressed); function key_pressed(event:KeyboardEvent):void { if (event.charCode==49) { gotoAndPlay(1,"scene"); }
I have a button set up, that when you rollover the button, it changes into another picture and stops, and also when it's rolled over, a large picture appears under the rollover.But when I first rollover the button, it acts like it's told to go to the out state. When I rollover it again it works fine.URl...there is my code to go into the movieclip and play the button
I'm using actionscript 1.0 and 2.0 on flash Pro 8 and keep getting an error when I test the movie. Here is the error:
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I've tried to create this rollover navigation...starting over 6 times already. Is there different language / coding for 1.0 and 2.0? I don't understand what I'm doing wrong.
As part of a much, much larger project, a client has asked me to take an existing flash banner, change the graphic, text, and link to make 4 more that are almost identical. Though I haven't worked extensively with Flash, I am familiar with it and thought this should be fairly easy, right? (Unfortunately, easy isn't exactly the word I'd use.)
I'm trying to take an existing fla, and change just the graphic, text, and button link to make a nearly identical banner. However, when I import a new image to replace the old image, the button disappears. I've tried overwriting the current image as well, and while I have a new image to show on the banner, and the text still works just fine, AND I have the outline of the box that should house the button (it even shows in the library),
Additionally, I will need to change the link, and since I'm having this much problem with a button, maybe you could understand how that works as well, because I can't even change it on the original.
I found examples in adobe site only to position the object where the mouse pointer is. But i have to place the image in the position of drag proxy image.
The animation/rollover works well but it still abruptly stops when I rollover another button. The link below is an example on what I want to accomplish.
With AS3 if you need to make an external file such as a image appear in flash you use the UIloader component.How do you achieve the same effect with AS1, i strictly need to make it happen in AS1
My name is Steve Oatman I am a student atAIO for a Web Design Diplomaclass: Interactive Telecommunications IMD412 XAProfessors to bussyI have a flash web site that I am putting together. I am using AS to load some images from an external source. These images are being loaded into a movieclip. These images need to become buttons once they are loadedThe images will link to the particular menu category pages beef, chicken, etc.The images are loading fine they just are not responding like a button or link.I am getting two error referencing the buttonMode and usehandCursor. Below is just one image that I am working on till I get it to work.I am getting these two Compiler error code:1119: Access of possibly undefined property buttonMode through a reference with static type flash.display:Loader.1119: Access of possibly undefined property useHandCursor through a reference with static type flash.display:Loader.This is what I have.
var myLoader01:Loader = new Loader(); myLoader01.load(new URLRequest("entrees_images/beef/beef01.gif"));addChild(myLoader01);myLoader01.x =
I want it to while still easing into place like the iphone does. For example my stage is 550px. The drag and throw MC is 1650. That's 550x3. If the first image is showing starting at x axis 0 and you drag to the left it will ease into place stopping and showing the second image stopping the image at x axis 0. And the same thing scrolling to the next one and scrolling back. So the code is below and I've attached the movie that I'm working on.
I am trying to load an external .swf (actually it is only an image that I published as a swf file, not a complicated movie) but I get errors. I am trying to load the .swf into a movieclip and the movieclip appears on the stage. I have put the code in frame 1 where the image should appear (in the movieclip). The code that I used is below and works fine with a .jpg and when I load it directly on the stage, that is to say, when I put the code in a frame on the stage. Why does it not 'work' right now?
I have added 'parent' in 'parent.event.target.content.y = 200;' in the first frame of the movieclip timeline, to make sure that it will appear on the (main)stage. The error that i get is this one: TypeError: Error #1009: Cannot access a property or method of a null object reference. at galerie2010_fla::mcBallon1_11/frame1()
This is the code in frame 1 in mcBallon1: var imageRequest1a:URLRequest = new URLRequest("images/SWFoverig/ballon1_702x368.swf"); var imageLoader1a:Loader = new Loader(); imageLoader1a.load(imageRequest1a); addChild(imageLoader1a); imageLoader1a.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete1a); function onComplete1a(event:Event):void{ parent.event.target.content.y = 200; parent.event.target.content.x = 205;}