Professional :: Motion Presets, Stage Size, And Defaults?
Feb 10, 2012
I put a motion preset (zoom in 3D) on a movie symbol instance. It worked great--it zoomed in well, and the instance stayed at the center of the stage for the whole animation, which is what I wanted.
I realized that I needed to change the stage size, for reasons I won't go into.I converted the stage measurement from pixels to inches, and resized it.Of course, all my graphics and instances were now off-center. In realigning and resizing everything, I discovered that my instance with the motion preset was no longer staying centered on the stage. It now travels in a right diagonal down to the bottom right corner of the stage when played. In fact, now anytime I use that particular preset on anything, in this file and in new ones, the same thing happens. It's like the preset has changed permanently on my computer and won't go back to the default.
I've tried editing the path frame by frame, but that makes a mess. I've tried using the subselection tool to edit the path, but that's imprecise and not working well.As an aside, I loaded this particular file onto another laptop here at work that has Flash Pro too. Before I opened my file on this new computer, that motion preset worked fine. Now that I've opened this file in the new computer, that preset is messed up, even when I start a new file.
I have tried to find tutorials on how to use Flash CS5 motion presets, but could not find anything in english. Can some one please point me to any? I type in text on the screen and while the text is selected, I pick smoke from the preset menue, and I got the following error... I even made the text into a symbol.
The motion contained color, filter and / or 3D properties that cannot be applied to the selected objects(s). The unsupported properties were removed.
I've been attempting to use the Motion Presets feature for a project, but the Motion Presets window does not display any folders or options. I only see the following: the motion presets tab, the further options in the upper right corner, "preview not available", the save selection as a preset button, the new folder button, the trash, and the greyed-out apply button. The file is intact and in the proper location.
I saw on a website once (I wish I could remember which site it was), flash buttons that were creatively animated. The button would appear just as text, but when you hovered over it, an image would rise from behind it, then, when you moused off, the image would go back down. It did this for each of the buttons and I cannot figure out how to get that to work, especially since in CS4 with AS3 you cannot use AS on a button. It's also really difficult to add a motion preset to a button....
lets say we want to animate an object using the 3d position its (Z position)to be exact, from keyrame 1 to keyframe 40 or so on. i put the object on keyrame 1 to 10000position and view and then its keyframe on 40 to 0 position and view,so it looks like a nice object zooming towards you as you see it.but how can we get the object to constantly spin around and around(like from the motion presets from the default:spiral 3D ) .so it seems like a coin been tossed.
I'm a young girl who recently discovered flash cs3 (I started yesterday) I found this tutorial about how to make a flying bird. I did as the tutorial said, I just made a butterfly instead of a bird. Now I made a flower and I want the butterfly to land on the flower. The tutorial only showed me how to make the bird/butterfly fly through the scene and not how to stop it while I still see it in the scene. I figured out how to stop the motion tween but then the butterfly dissappeared from the flash file after it stopped and I also figured out how to make it land on the flower but it keeps moving its wings Now I need help to make it stop moving the wings while it's still visible. I hope my explanation is understandable. As I said I just started with this program so I don't know how to explain all the different things.
I tried to upload the file on imageshack but it seems like it doesn't support this kind of file, or I'm saving it wrong. I could need some help with that too so I can show others what I'm making without that they have to download the file so it's easier to get help when I'm stuck A link to the .swf file [URL]
I have motion tween of 100 frames. The motion tween path on the stage shows me Keyframes at every 5 frames i.e. it shows keyframe of 5,10,15,20 and so on till 100. No issues with that at all. But when trying to motion tween the duration to 99 frame or even lesser the entire motion tween path shows me each and every Keyframe on the stage which becomes so cumbersome to handle as then I have to manage all the keyframes on the stage. Whereas, when it is 100(just a frame more) it starts showing a different display. How can I have to same display if I were to reduce the motion tween to 99 or less, in that instance it is much easier to ease the frames in my animation. Is there any setting which controls this? I am using Flash Professional CS5.0
I need to make a button animate from its normal size to a larger size but in a fluid scaled motion. I'm using a png image I cant seem to get it to scale from small to big when animating, and I have inserted a motion tween.
I'm trying to get an object to increase in size the lower it goes down the stage, and decrease in size the high it moves up the stage.
It only needs to increase or decrease by a small amount. Basically, it's for a game character. To ad realism to his movements, it would be nice to have this feature.
I am new at flash CS4. (Upgraded to Flash CS 5 but this gives other problems in the meantime I continue with CS4)I have created webpage. Within the web page I have created Motion Tween with Motion editor and once previewed, it works fine. Going back to the stage and previewing the result shows the initial position of the Motion tween but it doesn't move and behave the way it shoud. What's missing? Where am I going wrong?
I have created a flash project in CS5 and I have set the size of the stage to 500 x 400. When I view it in the flash player as the swf it plays fine. What I want to be able to do is get the swf file to fill the screen with the image no matter what size the end user scales the window of the Flash player too.
how to get the dimensions of my stage (x,y), BUT only the stage and not all the objects that might continue off the stage included.For example : My stage is 400 x 550.I want to get 400 and 550 returned.
I am taking a beginners Flash course and our final project is to create a movie/website in Flash. 100% Flash based. In a previous course, I made an HTML site. For this project, I am recreating that website in Flash. But what should the stage size be? That is where I am stuck. I don't know what a normal Flash site size should be to fit the screen like a normal HTML site.I already know to havethe dimentions set to 100% and 100%. But for some reason, when I use Control > Test movie, it never seems to fit right. It's either crunched together to much or spread out to far to where the header and footer are partially off the screen. I've seen posts on the web from years ago that said 950x550 is the size needed. Is that still the case? Because it just doesn't look right. With HTML the page height would adjust to the content and it would automatically scroll if needed. But Flash doesn't seem to do that. It seems that you are stuck with 1 size and you have to work around it.
I am creating a platform game that is 800 by 600 dimension where the camera scrolls with the player. The problem i am having is that if i want to draw a map that goes off screen the stage are that i can edit in can only go so far when i am creating the map however i drag an object further than the edge of the editing space i can see it when the camera scrolls over to it in game but when i do this i cannot easily edit the objects that are not in view in the editing window. I can slightly increase the size of the editing window by changing the dimensions of the game to 2880 by 600 editing and then changing back to 800 by 600 but still i can only enlarge it up to 2880 because that is the maximum. Is there any way i can edit very large objects like a map that are way bigger than the stage dimensions?
I am not a Flash user and would like some information as a client. I have some problems with my service provider and wanted to verify his claims regarding the software.
1. Is there a stage size limit to flash SC3 and what is it?
2. Is it possible that the software crashes because of the data added to it (pictures and vectors)? Or dose the crash is happening from insufficient computer resources?
3. Dose a 1027X768 stage require a substantial amount of computer resources? And is a 4 year old 17" mac book pro might crash repeatedly if such data is applied to it? I understand that these are not the general questions asked in this forum
I need to change the stage size dynamically. When I try to do this? size_mc.onRelease = function(){ trace(Stage.height); Stage.height += 100; trace(Stage.height);} It comes always the current stage size.
I notice that Flash makes changes to a stage size to the right. Is there a way of making the change so it expands out from a central point, i suppose like photoshop and similar. This has caused me some problems in the past when a client has asked for the site to be increased or reduced in width for example, and it can take a considerable ammount of time to move everything accordinly
I have a presentation work and the size that i have to work is larger than 2880 pixels which is the maximum value flash cs5 allows. So, is there any way that i can make the stage size larger? (approximately 3900 pixels)
If I perform a motion tween along a curved path, Flash CS4 does not allow to change the curves to "corner point" or "linear" in the motion editor. URL...
I have one that's almost done and the stage size is 700x800 px. But I'm starting to worry if that's going to look too small? To change it, will be a lot of work - there's animation, imported Jpegs etc. As far as I can tell, in order for it to look correct in larger dimensions I will need to basically create it again from the ground up. So, I'd really like to get an idea of what the optimal pixel dimensions would be for ecards to run on multiple platforms.
I really want to do this and I don't feel like I can move ahead until I get the viewing size correct. I don't even mind redoing the card. I just want my future cards to be the correct size. I don't want to have to come back and redo them all. By the way, the cards are being made in Flash. The site itself will be created in DreamWeaver.
I'm working on a slideshow where I'm calling in photos from an xml file. How do I tell AS to resize the stage according to photo dimensions? Would I need to list the dimensions in the xml file? If so, how would I pull that into the fla file with AS?
I recently posted my first online Flash photo gallery. It flows perfectly when viewing on my desktop using a Flash Player, however, when viewed online it can look "jerky" and stutter in spots. This doesn't happen every time. One friend said it flows smoothly and another noticed that it stutters. On my own broadband connection it does both. One day it flows smoothly and another time it stutters and jerks.Any suggestions on how to ensure smooth animations? The frames per second on the .fla files are set at 18. Would bumping it up to 24 fps help? But that would increase file size, yes? Maybe there's not much I can do and I'm at the mercy of download speeds and web traffic?
why when I load a movie clip instance from the library using addChild, it defaults to 50% scale when I test the clip? All I am using at this point is this code:
var costume1_mc:Costume1 = new Costume1(); addChild(costume1_mc);
It loads fine, at 0,0 coordinates, but it scales to 50% of its original size.
I am new to flash but I have used motion tween before with Flash CS3. Now I need a text to decrease size and modify alpha so I wrote the text (one word), converted it to symbol (movie clip), create 2 key-frames (larger size, alpha 30% -> small size, alpha 100%) and "create motion tween" between. But it doesn't work i don't know why! This time I use Flash CS4 and I was wondering if there are some presets or something that I don't know. The arrow that suppose to appear between the frames doesn't ..only the frames change color.
Does anybody know why an .as file would automatically open in Dreamweaver? I can choose to open it in Flash but the default is set to Dreamweaver and I'd sure like to change that!